5d56046b68
Found by cppcheck
306 lines
9.3 KiB
C++
306 lines
9.3 KiB
C++
// FocusableList.cc
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// Copyright (c) 2007 Fluxbox Team (fluxgen at fluxbox dot org)
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//
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// Permission is hereby granted, free of charge, to any person obtaining a
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// copy of this software and associated documentation files (the "Software"),
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// to deal in the Software without restriction, including without limitation
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// the rights to use, copy, modify, merge, publish, distribute, sublicense,
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// and/or sell copies of the Software, and to permit persons to whom the
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// Software is furnished to do so, subject to the following conditions:
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//
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// The above copyright notice and this permission notice shall be included in
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// all copies or substantial portions of the Software.
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//
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// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
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// THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
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// FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
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// DEALINGS IN THE SOFTWARE.
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#include "FocusableList.hh"
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#include "Focusable.hh"
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#include "FocusControl.hh"
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#include "Screen.hh"
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#include "WinClient.hh"
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#include "Window.hh"
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#include "FbTk/StringUtil.hh"
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#include "FbTk/MemFun.hh"
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#include <vector>
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#include <algorithm>
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#ifdef HAVE_CSTRING
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#include <cstring>
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#else
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#include <string.h>
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#endif
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using std::string;
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using std::vector;
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void FocusableList::parseArgs(const string &in, int &opts, string &pat) {
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string options;
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int err = FbTk::StringUtil::getStringBetween(options, in.c_str(), '{', '}',
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" \t\n");
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// the rest of the string is a ClientPattern
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pat = in.c_str() + (err > 0 ? err : 0);
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// now parse the options
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vector<string> args;
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FbTk::StringUtil::stringtok(args, options);
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vector<string>::iterator it = args.begin(), it_end = args.end();
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opts = 0;
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for (; it != it_end; ++it) {
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if (strcasecmp((*it).c_str(), "static") == 0)
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opts |= STATIC_ORDER;
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else if (strcasecmp((*it).c_str(), "groups") == 0)
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opts |= LIST_GROUPS;
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}
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}
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const FocusableList *FocusableList::getListFromOptions(BScreen &scr, int opts) {
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if (opts & LIST_GROUPS)
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return (opts & STATIC_ORDER) ?
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&scr.focusControl().creationOrderWinList() :
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&scr.focusControl().focusedOrderWinList();
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return (opts & STATIC_ORDER) ?
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&scr.focusControl().creationOrderList() :
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&scr.focusControl().focusedOrderList();
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}
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FocusableList::FocusableList(BScreen &scr, const string & pat):
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m_pat(0), m_parent(0), m_screen(scr) {
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int options = 0;
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string pattern;
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parseArgs(pat, options, pattern);
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m_parent = getListFromOptions(scr, options);
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m_pat.reset(new ClientPattern(pattern.c_str()));
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init();
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}
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FocusableList::FocusableList(BScreen &scr, const FocusableList &parent,
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const string & pat):
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m_pat(new ClientPattern(pat.c_str())), m_parent(&parent), m_screen(scr) {
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init();
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}
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void FocusableList::init() {
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addMatching();
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join(m_parent->addSig(), FbTk::MemFun(*this, &FocusableList::parentWindowAdded));
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join(m_parent->orderSig(), FbTk::MemFun(*this, &FocusableList::parentOrderChanged));
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join(m_parent->removeSig(), FbTk::MemFun(*this, &FocusableList::parentWindowRemoved));
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join(m_parent->resetSig(), FbTk::MemFun(*this, &FocusableList::reset));
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// TODO: can't handle (head=[mouse]) yet
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if (m_pat->dependsOnCurrentWorkspace()) {
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join(m_screen.currentWorkspaceSig(),
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FbTk::MemFun(*this, &FocusableList::workspaceChanged));
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}
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if (m_pat->dependsOnFocusedWindow()) {
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join(m_screen.focusedWindowSig(),
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FbTk::MemFun(*this, &FocusableList::focusedWindowChanged));
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}
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}
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void FocusableList::windowUpdated(FluxboxWindow &fbwin) {
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if (m_screen.isShuttingdown())
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return;
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// we only bind these for matching patterns, so skip finding out signal
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if (m_parent->contains(fbwin))
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checkUpdate(fbwin);
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const std::list<WinClient *> &list = fbwin.clientList();
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std::list<WinClient *>::const_iterator it = list.begin(), it_end = list.end();
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for (; it != it_end; ++it) {
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if (m_parent->contains(**it))
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checkUpdate(**it);
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}
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}
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void FocusableList::parentOrderChanged(Focusable *win) {
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if(!m_screen.isShuttingdown() && contains(*win)) {
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if(insertFromParent(*win))
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m_ordersig.emit(win);
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}
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}
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void FocusableList::parentWindowAdded(Focusable *win) {
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if(!m_screen.isShuttingdown()) {
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attachSignals(*win);
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if (m_pat->match(*win)) {
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insertFromParent(*win);
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m_addsig.emit(win);
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}
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}
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}
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void FocusableList::parentWindowRemoved(Focusable *win) {
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if(!m_screen.isShuttingdown())
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remove(*win);
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}
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void FocusableList::checkUpdate(Focusable &win) {
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if (contains(win)) {
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if (!m_pat->match(win)) {
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m_list.remove(&win);
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m_pat->removeMatch();
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m_removesig.emit(&win);
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}
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} else if (m_pat->match(win)) {
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insertFromParent(win);
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m_pat->addMatch();
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m_addsig.emit(&win);
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}
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}
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// returns whether or not the window was moved
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bool FocusableList::insertFromParent(Focusable &win) {
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const Focusables list = m_parent->clientList();
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Focusables::const_iterator p_it = list.begin(), p_it_end = list.end();
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Focusables::iterator our_it = m_list.begin(), our_it_end = m_list.end();
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// walk through our list looking for corresponding entries in
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// parent's list, until we find the window that moved
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for (; our_it != our_it_end && p_it != p_it_end; ++p_it) {
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if (*p_it == &win) {
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if (*our_it == &win) // win didn't move in our list
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return false;
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m_list.remove(&win);
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m_list.insert(our_it, &win);
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return true;
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}
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if (*p_it == *our_it)
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++our_it;
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}
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m_list.remove(&win);
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m_list.push_back(&win);
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return true;
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}
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void FocusableList::addMatching() {
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if (!m_parent)
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return;
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const Focusables list = m_parent->clientList();
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Focusables::const_iterator it = list.begin(), it_end = list.end();
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for (; it != it_end; ++it) {
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if (m_pat->match(**it)) {
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m_list.push_back(*it);
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m_pat->addMatch();
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}
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attachSignals(**it);
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}
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}
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void FocusableList::pushFront(Focusable &win) {
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m_list.push_front(&win);
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attachSignals(win);
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m_addsig.emit(&win);
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}
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void FocusableList::pushBack(Focusable &win) {
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m_list.push_back(&win);
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attachSignals(win);
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m_addsig.emit(&win);
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}
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void FocusableList::moveToFront(Focusable &win) {
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// if the window isn't already in this list, we could accidentally add it
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if (!contains(win))
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return;
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m_list.remove(&win);
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m_list.push_front(&win);
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m_ordersig.emit(&win);
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}
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void FocusableList::moveToBack(Focusable &win) {
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// if the window isn't already in this list, we could accidentally add it
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if (!contains(win))
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return;
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m_list.remove(&win);
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m_list.push_back(&win);
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m_ordersig.emit(&win);
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}
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void FocusableList::remove(Focusable &win) {
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// if the window isn't already in this list, we could send a bad signal
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bool contained = contains(win);
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m_signal_map.erase(&win);
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if (!contained) {
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return;
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}
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m_list.remove(&win);
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m_removesig.emit(&win);
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}
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void FocusableList::updateTitle(Focusable& win) {
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checkUpdate(win);
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}
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#include "Debug.hh"
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void FocusableList::attachSignals(Focusable &win) {
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if (m_parent == NULL)
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return;
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FluxboxWindow *fbwin = win.fbwindow();
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// attach various signals for matching
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FbTk::RefCount<FbTk::SignalTracker> &tracker = m_signal_map[&win];
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if (! tracker) {
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// we have not attached to this window yet
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tracker.reset(new SignalTracker);
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tracker->join(win.titleSig(), MemFunSelectArg1(*this, &FocusableList::updateTitle));
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tracker->join(win.dieSig(), MemFun(*this, &FocusableList::remove));
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if(fbwin) {
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tracker->join(fbwin->workspaceSig(), MemFun(*this, &FocusableList::windowUpdated));
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tracker->join(fbwin->stateSig(), MemFun(*this, &FocusableList::windowUpdated));
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tracker->join(fbwin->layerSig(), MemFun(*this, &FocusableList::windowUpdated));
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// TODO: can't watch (head=...) yet
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}
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}
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}
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void FocusableList::reset() {
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m_signal_map.clear();
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m_list.clear();
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m_pat->resetMatches();
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if (m_parent)
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addMatching();
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m_resetsig.emit();
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}
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bool FocusableList::contains(const Focusable &win) const {
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Focusables::const_iterator it = m_list.begin(), it_end = m_list.end();
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it = std::find(it, it_end, &win);
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return (it != it_end);
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}
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Focusable *FocusableList::find(const ClientPattern &pat) const {
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Focusables::const_iterator it = m_list.begin(), it_end = m_list.end();
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for (; it != it_end; ++it) {
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if (pat.match(**it))
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return *it;
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}
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return 0;
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}
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void FocusableList::workspaceChanged(BScreen &screen) {
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reset();
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}
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void FocusableList::focusedWindowChanged(BScreen &screen,
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FluxboxWindow *focused_win,
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WinClient *client) {
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reset();
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}
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