fluxbox/src/FocusableList.cc
2012-01-04 07:55:44 +01:00

306 lines
9.3 KiB
C++

// FocusableList.cc
// Copyright (c) 2007 Fluxbox Team (fluxgen at fluxbox dot org)
//
// Permission is hereby granted, free of charge, to any person obtaining a
// copy of this software and associated documentation files (the "Software"),
// to deal in the Software without restriction, including without limitation
// the rights to use, copy, modify, merge, publish, distribute, sublicense,
// and/or sell copies of the Software, and to permit persons to whom the
// Software is furnished to do so, subject to the following conditions:
//
// The above copyright notice and this permission notice shall be included in
// all copies or substantial portions of the Software.
//
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
// THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
// FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
// DEALINGS IN THE SOFTWARE.
#include "FocusableList.hh"
#include "Focusable.hh"
#include "FocusControl.hh"
#include "Screen.hh"
#include "WinClient.hh"
#include "Window.hh"
#include "FbTk/StringUtil.hh"
#include "FbTk/MemFun.hh"
#include <vector>
#include <algorithm>
#ifdef HAVE_CSTRING
#include <cstring>
#else
#include <string.h>
#endif
using std::string;
using std::vector;
void FocusableList::parseArgs(const string &in, int &opts, string &pat) {
string options;
int err = FbTk::StringUtil::getStringBetween(options, in.c_str(), '{', '}',
" \t\n");
// the rest of the string is a ClientPattern
pat = in.c_str() + (err > 0 ? err : 0);
// now parse the options
vector<string> args;
FbTk::StringUtil::stringtok(args, options);
vector<string>::iterator it = args.begin(), it_end = args.end();
opts = 0;
for (; it != it_end; ++it) {
if (strcasecmp((*it).c_str(), "static") == 0)
opts |= STATIC_ORDER;
else if (strcasecmp((*it).c_str(), "groups") == 0)
opts |= LIST_GROUPS;
}
}
const FocusableList *FocusableList::getListFromOptions(BScreen &scr, int opts) {
if (opts & LIST_GROUPS)
return (opts & STATIC_ORDER) ?
&scr.focusControl().creationOrderWinList() :
&scr.focusControl().focusedOrderWinList();
return (opts & STATIC_ORDER) ?
&scr.focusControl().creationOrderList() :
&scr.focusControl().focusedOrderList();
}
FocusableList::FocusableList(BScreen &scr, const string & pat):
m_pat(0), m_parent(0), m_screen(scr) {
int options = 0;
string pattern;
parseArgs(pat, options, pattern);
m_parent = getListFromOptions(scr, options);
m_pat.reset(new ClientPattern(pattern.c_str()));
init();
}
FocusableList::FocusableList(BScreen &scr, const FocusableList &parent,
const string & pat):
m_pat(new ClientPattern(pat.c_str())), m_parent(&parent), m_screen(scr) {
init();
}
void FocusableList::init() {
addMatching();
join(m_parent->addSig(), FbTk::MemFun(*this, &FocusableList::parentWindowAdded));
join(m_parent->orderSig(), FbTk::MemFun(*this, &FocusableList::parentOrderChanged));
join(m_parent->removeSig(), FbTk::MemFun(*this, &FocusableList::parentWindowRemoved));
join(m_parent->resetSig(), FbTk::MemFun(*this, &FocusableList::reset));
// TODO: can't handle (head=[mouse]) yet
if (m_pat->dependsOnCurrentWorkspace()) {
join(m_screen.currentWorkspaceSig(),
FbTk::MemFun(*this, &FocusableList::workspaceChanged));
}
if (m_pat->dependsOnFocusedWindow()) {
join(m_screen.focusedWindowSig(),
FbTk::MemFun(*this, &FocusableList::focusedWindowChanged));
}
}
void FocusableList::windowUpdated(FluxboxWindow &fbwin) {
if (m_screen.isShuttingdown())
return;
// we only bind these for matching patterns, so skip finding out signal
if (m_parent->contains(fbwin))
checkUpdate(fbwin);
const std::list<WinClient *> &list = fbwin.clientList();
std::list<WinClient *>::const_iterator it = list.begin(), it_end = list.end();
for (; it != it_end; ++it) {
if (m_parent->contains(**it))
checkUpdate(**it);
}
}
void FocusableList::parentOrderChanged(Focusable *win) {
if(!m_screen.isShuttingdown() && contains(*win)) {
if(insertFromParent(*win))
m_ordersig.emit(win);
}
}
void FocusableList::parentWindowAdded(Focusable *win) {
if(!m_screen.isShuttingdown()) {
attachSignals(*win);
if (m_pat->match(*win)) {
insertFromParent(*win);
m_addsig.emit(win);
}
}
}
void FocusableList::parentWindowRemoved(Focusable *win) {
if(!m_screen.isShuttingdown())
remove(*win);
}
void FocusableList::checkUpdate(Focusable &win) {
if (contains(win)) {
if (!m_pat->match(win)) {
m_list.remove(&win);
m_pat->removeMatch();
m_removesig.emit(&win);
}
} else if (m_pat->match(win)) {
insertFromParent(win);
m_pat->addMatch();
m_addsig.emit(&win);
}
}
// returns whether or not the window was moved
bool FocusableList::insertFromParent(Focusable &win) {
const Focusables list = m_parent->clientList();
Focusables::const_iterator p_it = list.begin(), p_it_end = list.end();
Focusables::iterator our_it = m_list.begin(), our_it_end = m_list.end();
// walk through our list looking for corresponding entries in
// parent's list, until we find the window that moved
for (; our_it != our_it_end && p_it != p_it_end; ++p_it) {
if (*p_it == &win) {
if (*our_it == &win) // win didn't move in our list
return false;
m_list.remove(&win);
m_list.insert(our_it, &win);
return true;
}
if (*p_it == *our_it)
++our_it;
}
m_list.remove(&win);
m_list.push_back(&win);
return true;
}
void FocusableList::addMatching() {
if (!m_parent)
return;
const Focusables list = m_parent->clientList();
Focusables::const_iterator it = list.begin(), it_end = list.end();
for (; it != it_end; ++it) {
if (m_pat->match(**it)) {
m_list.push_back(*it);
m_pat->addMatch();
}
attachSignals(**it);
}
}
void FocusableList::pushFront(Focusable &win) {
m_list.push_front(&win);
attachSignals(win);
m_addsig.emit(&win);
}
void FocusableList::pushBack(Focusable &win) {
m_list.push_back(&win);
attachSignals(win);
m_addsig.emit(&win);
}
void FocusableList::moveToFront(Focusable &win) {
// if the window isn't already in this list, we could accidentally add it
if (!contains(win))
return;
m_list.remove(&win);
m_list.push_front(&win);
m_ordersig.emit(&win);
}
void FocusableList::moveToBack(Focusable &win) {
// if the window isn't already in this list, we could accidentally add it
if (!contains(win))
return;
m_list.remove(&win);
m_list.push_back(&win);
m_ordersig.emit(&win);
}
void FocusableList::remove(Focusable &win) {
// if the window isn't already in this list, we could send a bad signal
bool contained = contains(win);
m_signal_map.erase(&win);
if (!contained) {
return;
}
m_list.remove(&win);
m_removesig.emit(&win);
}
void FocusableList::updateTitle(Focusable& win) {
checkUpdate(win);
}
#include "Debug.hh"
void FocusableList::attachSignals(Focusable &win) {
if (m_parent == NULL)
return;
FluxboxWindow *fbwin = win.fbwindow();
// attach various signals for matching
FbTk::RefCount<FbTk::SignalTracker> &tracker = m_signal_map[&win];
if (! tracker) {
// we have not attached to this window yet
tracker.reset(new SignalTracker);
tracker->join(win.titleSig(), MemFunSelectArg1(*this, &FocusableList::updateTitle));
tracker->join(win.dieSig(), MemFun(*this, &FocusableList::remove));
if(fbwin) {
tracker->join(fbwin->workspaceSig(), MemFun(*this, &FocusableList::windowUpdated));
tracker->join(fbwin->stateSig(), MemFun(*this, &FocusableList::windowUpdated));
tracker->join(fbwin->layerSig(), MemFun(*this, &FocusableList::windowUpdated));
// TODO: can't watch (head=...) yet
}
}
}
void FocusableList::reset() {
m_signal_map.clear();
m_list.clear();
m_pat->resetMatches();
if (m_parent)
addMatching();
m_resetsig.emit();
}
bool FocusableList::contains(const Focusable &win) const {
Focusables::const_iterator it = m_list.begin(), it_end = m_list.end();
it = std::find(it, it_end, &win);
return (it != it_end);
}
Focusable *FocusableList::find(const ClientPattern &pat) const {
Focusables::const_iterator it = m_list.begin(), it_end = m_list.end();
for (; it != it_end; ++it) {
if (pat.match(**it))
return *it;
}
return 0;
}
void FocusableList::workspaceChanged(BScreen &screen) {
reset();
}
void FocusableList::focusedWindowChanged(BScreen &screen,
FluxboxWindow *focused_win,
WinClient *client) {
reset();
}