204 lines
6.2 KiB
C++
204 lines
6.2 KiB
C++
// Toolbar.hh for Fluxbox
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// Copyright (c) 2002 - 2006 Henrik Kinnunen (fluxgen at fluxbox dot org)
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//
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// Toolbar.hh for Blackbox - an X11 Window manager
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// Copyright (c) 1997 - 2000 Brad Hughes (bhughes@tcac.net)
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//
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// Permission is hereby granted, free of charge, to any person obtaining a
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// copy of this software and associated documentation files (the "Software"),
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// to deal in the Software without restriction, including without limitation
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// the rights to use, copy, modify, merge, publish, distribute, sublicense,
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// and/or sell copies of the Software, and to permit persons to whom the
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// Software is furnished to do so, subject to the following conditions:
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//
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// The above copyright notice and this permission notice shall be included in
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// all copies or substantial portions of the Software.
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//
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// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
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// THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
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// FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
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// DEALINGS IN THE SOFTWARE.
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#ifndef TOOLBAR_HH
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#define TOOLBAR_HH
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#include "ToolbarTheme.hh"
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#include "LayerMenu.hh"
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#include "ToolFactory.hh"
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#include "ToolTheme.hh"
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#include "Layer.hh"
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#ifdef XINERAMA
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#include "Xinerama.hh"
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#endif // XINERAMA
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#include "FbTk/Timer.hh"
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#include "FbTk/Resource.hh"
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#include "FbTk/Layer.hh"
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#include "FbTk/LayerItem.hh"
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#include "FbTk/EventHandler.hh"
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#include "FbTk/FbWindow.hh"
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#include "FbTk/Signal.hh"
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#include <memory>
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class BScreen;
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class Strut;
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class FbMenu;
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class ToolbarItem;
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namespace FbTk {
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class ImageControl;
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class Shape;
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}
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/// The toolbar.
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/// Handles iconbar, workspace name view and clock view
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class Toolbar: public FbTk::EventHandler,
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public LayerObject {
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public:
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/// Toolbar placement on the screen
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enum Placement {
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// top and bottom placement
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TOPLEFT = 1, TOPCENTER, TOPRIGHT,
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BOTTOMLEFT, BOTTOMCENTER, BOTTOMRIGHT,
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// left and right placement
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LEFTBOTTOM, LEFTCENTER, LEFTTOP,
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RIGHTBOTTOM, RIGHTCENTER, RIGHTTOP,
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DEFAULT = BOTTOMRIGHT
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};
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/// Create a toolbar on the screen with specific width
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Toolbar(BScreen &screen, FbTk::Layer &layer, size_t width = 200);
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virtual ~Toolbar();
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void raise();
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void lower();
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void updateVisibleState();
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void toggleHidden();
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void moveToLayer(int layernum);
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void saveOnHead(int head);
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/**
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@name eventhandlers
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*/
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//@{
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void buttonPressEvent(XButtonEvent &be);
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void enterNotifyEvent(XCrossingEvent &ce);
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void leaveNotifyEvent(XCrossingEvent &ce);
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void exposeEvent(XExposeEvent &ee);
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void handleEvent(XEvent &event);
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//@}
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void reconfigure();
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void setPlacement(Placement where);
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int layerNumber() const { return const_cast<FbTk::LayerItem &>(m_layeritem).getLayerNum(); }
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const FbTk::Menu &menu() const { return m_toolbarmenu; }
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FbTk::Menu &menu() { return m_toolbarmenu; }
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FbTk::Menu &placementMenu() { return m_placementmenu; }
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const FbTk::Menu &placementMenu() const { return m_placementmenu; }
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FbTk::Menu &layerMenu() { return m_layermenu; }
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const FbTk::Menu &layerMenu() const { return m_layermenu; }
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/// are we hidden?
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bool isHidden() const { return m_hidden; }
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/// do we auto hide the toolbar?
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bool doAutoHide() const { return *m_rc_auto_hide; }
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/// @return X window of the toolbar
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const FbTk::FbWindow &window() const { return frame.window; }
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BScreen &screen() { return m_screen; }
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const BScreen &screen() const { return m_screen; }
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unsigned int width() const { return frame.window.width(); }
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unsigned int height() const { return frame.window.height(); }
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int x() const { return isHidden() ? frame.x_hidden : frame.x; }
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int y() const { return isHidden() ? frame.y_hidden : frame.y; }
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Placement placement() const { return *m_rc_placement; }
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/// @return pointer to iconbar if it got one, else 0
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const FbTk::ThemeProxy<ToolbarTheme> &theme() const { return m_theme; }
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FbTk::ThemeProxy<ToolbarTheme> &theme() { return m_theme; }
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bool isVertical() const;
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int getOnHead() const { return *m_rc_on_head; }
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unsigned char alpha() const { return *m_rc_alpha; }
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private:
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void rearrangeItems();
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void deleteItems();
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void setupMenus(bool skip_new_placement=false);
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void clearStrut();
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void updateStrut();
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void updateAlpha();
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/// Called when the screen changed property.
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void screenChanged(BScreen &screen);
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bool m_hidden; ///< hidden state
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/// Toolbar frame
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struct Frame {
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Frame(FbTk::EventHandler &evh, int screen_num);
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~Frame();
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FbTk::FbWindow window;
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int x, y, x_hidden, y_hidden, grab_x, grab_y;
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unsigned int width, height, bevel_w;
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} frame;
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// background pixmap
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Pixmap m_window_pm;
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BScreen &m_screen; ///< screen connection
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FbTk::Timer m_hide_timer; ///< timer to for auto hide toolbar
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FbTk::LayerItem m_layeritem; ///< layer item, must be declared before layermenu
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LayerMenu m_layermenu;
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FbMenu m_placementmenu, m_toolbarmenu;
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#ifdef XINERAMA
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XineramaHeadMenu<Toolbar> *m_xineramaheadmenu;
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#endif // XINERAMA
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// themes
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ToolbarTheme m_theme;
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typedef std::list<ToolbarItem *> ItemList;
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ItemList m_item_list;
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ToolFactory m_tool_factory;
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Strut *m_strut; ///< created and destroyed by BScreen
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// resources
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FbTk::Resource<bool> m_rc_auto_hide, m_rc_maximize_over, m_rc_visible;
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FbTk::Resource<int> m_rc_width_percent;
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FbTk::Resource<int> m_rc_alpha;
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FbTk::Resource<class ResourceLayer> m_rc_layernum;
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FbTk::Resource<int> m_rc_on_head;
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FbTk::Resource<Placement> m_rc_placement;
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FbTk::Resource<int> m_rc_height;
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FbTk::Resource<std::string> m_rc_tools;
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std::auto_ptr<FbTk::Shape> m_shape;
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typedef std::list<std::string> StringList;
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StringList m_tools;
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bool m_resize_lock; ///< to lock rearrangeItems or not
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FbTk::SignalTracker m_signal_tracker;
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};
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#endif // TOOLBAR_HH
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