376 lines
12 KiB
C++
376 lines
12 KiB
C++
// MemFun.hh for FbTk, Fluxbox Toolkit
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// Copyright (c) 2008 Henrik Kinnunen (fluxgen at fluxbox dot org)
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//
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// Permission is hereby granted, free of charge, to any person obtaining a
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// copy of this software and associated documentation files (the "Software"),
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// to deal in the Software without restriction, including without limitation
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// the rights to use, copy, modify, merge, publish, distribute, sublicense,
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// and/or sell copies of the Software, and to permit persons to whom the
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// Software is furnished to do so, subject to the following conditions:
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//
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// The above copyright notice and this permission notice shall be included in
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// all copies or substantial portions of the Software.
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//
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// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
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// THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
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// FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
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// DEALINGS IN THE SOFTWARE.
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#ifndef FBTK_MEM_FUN_HH
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#define FBTK_MEM_FUN_HH
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#include <functional>
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#include "SelectArg.hh"
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namespace FbTk {
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/// No argument functor
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template <typename ReturnType, typename Object>
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class MemFun0 {
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public:
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typedef ReturnType (Object:: *Action)();
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MemFun0(Object& obj, Action action):
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m_obj(obj),
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m_action(action) {
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}
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ReturnType operator ()() const {
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return (m_obj.*m_action)();
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}
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private:
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Object& m_obj;
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Action m_action;
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};
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template <typename ReturnType, typename Object>
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MemFun0<ReturnType, Object>
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MemFun( Object& obj, ReturnType (Object:: *action)() ) {
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return MemFun0<ReturnType, Object>(obj, action);
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}
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/// One argument functor
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template <typename ReturnType, typename Object, typename Arg1>
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class MemFun1: public std::unary_function<Arg1, ReturnType> {
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public:
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typedef ReturnType (Object:: *Action)(Arg1);
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MemFun1(Object& obj, Action action):
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m_obj(obj),
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m_action(action) {
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}
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ReturnType operator ()(Arg1 arg1) const {
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return (m_obj.*m_action)(arg1);
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}
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private:
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Object& m_obj;
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Action m_action;
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};
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/// One argument functor helper function
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template <typename ReturnType, typename Object, typename Arg1>
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MemFun1<ReturnType, Object, Arg1>
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MemFun( Object& obj, ReturnType (Object:: *action)(Arg1) ) {
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return MemFun1<ReturnType, Object, Arg1>(obj, action);
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}
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/// Two argument functor
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template <typename ReturnType, typename Object, typename Arg1, typename Arg2>
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class MemFun2: public std::binary_function<Arg1, Arg2, ReturnType> {
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public:
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typedef ReturnType (Object:: *Action)(Arg1,Arg2);
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MemFun2(Object& obj, Action action):
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m_obj(obj),
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m_action(action) {
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}
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ReturnType operator ()(Arg1 arg1, Arg2 arg2) const {
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return (m_obj.*m_action)(arg1, arg2);
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}
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private:
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Object& m_obj;
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Action m_action;
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};
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/// Two argument functor helper function
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template <typename ReturnType, typename Object, typename Arg1, typename Arg2>
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MemFun2<ReturnType, Object, Arg1, Arg2>
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MemFun( Object& obj, ReturnType (Object:: *action)(Arg1,Arg2) ) {
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return MemFun2<ReturnType, Object, Arg1, Arg2>(obj, action);
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}
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/// Three argument functor
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template <typename ReturnType, typename Object,
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typename Arg1, typename Arg2, typename Arg3>
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class MemFun3 {
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public:
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typedef ReturnType (Object:: *Action)(Arg1,Arg2,Arg3);
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MemFun3(Object& obj, Action action):
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m_obj(obj),
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m_action(action) {
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}
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ReturnType operator ()(Arg1 arg1, Arg2 arg2, Arg3 arg3) const {
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return (m_obj.*m_action)(arg1, arg2, arg3);
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}
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private:
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Object& m_obj;
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Action m_action;
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};
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/// Three argument functor helper
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template <typename ReturnType, typename Object, typename Arg1, typename Arg2, typename Arg3>
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MemFun3<ReturnType, Object, Arg1, Arg2, Arg3>
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MemFun( Object& obj, ReturnType (Object:: *action)(Arg1, Arg2, Arg3) ) {
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return MemFun3<ReturnType, Object, Arg1, Arg2, Arg3>(obj, action);
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}
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/// Ignores all arguments
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template <typename ReturnType, typename Object>
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class MemFun0IgnoreArgs: public MemFun0<ReturnType, Object> {
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public:
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typedef MemFun0<ReturnType, Object> BaseType;
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MemFun0IgnoreArgs(Object& obj,
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typename BaseType::Action action):
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BaseType(obj, action) {
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}
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template <typename IgnoreType1, typename IgnoreType2, typename IgnoreType3>
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ReturnType operator ()(IgnoreType1&, IgnoreType2&, IgnoreType3&) const {
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return BaseType::operator ()();
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}
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template <typename IgnoreType1, typename IgnoreType2>
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ReturnType operator ()(IgnoreType1&, IgnoreType2&) const {
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return BaseType::operator ()();
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}
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template <typename IgnoreType1>
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ReturnType operator ()(IgnoreType1&) const {
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return BaseType::operator ()();
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}
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};
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/// Ignores second and third argument
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template <typename ReturnType, typename Object, typename Arg1>
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class MemFun1IgnoreArgs: public MemFun1<ReturnType, Object, Arg1> {
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public:
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typedef MemFun1<ReturnType, Object, Arg1> BaseType;
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MemFun1IgnoreArgs(Object& obj, typename BaseType::Action& action):
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BaseType(obj, action) {
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}
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template <typename IgnoreType1, typename IgnoreType2>
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ReturnType operator ()(Arg1 arg1, IgnoreType1&, IgnoreType2&) const {
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return BaseType::operator ()(arg1);
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}
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template <typename IgnoreType>
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ReturnType operator ()(Arg1 arg1, IgnoreType&) const {
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return BaseType::operator ()(arg1);
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}
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};
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/// Takes two arguments but ignores the third
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template <typename ReturnType, typename Object, typename Arg1, typename Arg2>
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class MemFun2IgnoreArgs: public MemFun2<ReturnType, Object, Arg1, Arg2> {
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public:
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typedef MemFun2<ReturnType, Object, Arg1, Arg2> BaseType;
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MemFun2IgnoreArgs(Object& obj, typename BaseType::Action& action):
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BaseType(obj, action) {
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}
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template < typename IgnoreType >
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ReturnType operator ()(Arg1 arg1, Arg2 arg2, IgnoreType&) const {
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return BaseType::operator ()(arg1, arg2);
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}
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};
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/// Creates functor that ignores all arguments.
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template <typename ReturnType, typename Object>
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MemFun0IgnoreArgs<ReturnType, Object>
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MemFunIgnoreArgs( Object& obj, ReturnType (Object:: *action)() ) {
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return MemFun0IgnoreArgs<ReturnType, Object>(obj, action);
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}
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/// Creates functor that ignores second and third argument.
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template <typename ReturnType, typename Object, typename Arg1>
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MemFun1IgnoreArgs<ReturnType, Object, Arg1>
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MemFunIgnoreArgs( Object& obj, ReturnType (Object:: *action)(Arg1) ) {
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return MemFun1IgnoreArgs<ReturnType, Object, Arg1>(obj, action);
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}
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/// Creates functor that ignores third argument.
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template <typename ReturnType, typename Object, typename Arg1, typename Arg2>
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MemFun2IgnoreArgs<ReturnType, Object, Arg1, Arg2>
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MemFunIgnoreArgs( Object& obj, ReturnType (Object:: *action)(Arg1,Arg2) ) {
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return MemFun2IgnoreArgs<ReturnType, Object, Arg1, Arg2>(obj, action);
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}
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/**
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* Creates a functor that selects a specific argument of three possible ones
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* and uses it for the single argument operator.
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*/
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template < int ArgNum, typename Functor, typename ReturnType>
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class MemFunSelectArgImpl {
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public:
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MemFunSelectArgImpl(Functor func):
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m_func(func) {
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}
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template <typename Type1, typename Type2, typename Type3>
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ReturnType operator ()(Type1& a, Type2& b, Type3& c) const {
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return m_func(STLUtil::SelectArg<ArgNum>()(a, b, c));
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}
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template <typename Type1, typename Type2>
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ReturnType operator ()(Type1& a, Type2& b) const {
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return m_func(STLUtil::SelectArg<ArgNum>()(a, b));
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}
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template <typename Type1>
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ReturnType operator ()(Type1& a) const {
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return m_func(a);
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}
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private:
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Functor m_func;
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};
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/// Creates a functor that selects the first argument of three possible ones
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/// and uses it for the single argument operator.
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template <typename ReturnType, typename Object, typename Arg1>
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MemFunSelectArgImpl<0, MemFun1<ReturnType, Object, Arg1>, ReturnType>
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MemFunSelectArg0(Object& obj, ReturnType (Object:: *action)(Arg1)) {
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return MemFunSelectArgImpl<0, MemFun1<ReturnType, Object, Arg1>, ReturnType>(MemFun(obj, action));
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}
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/// Creates a functor that selects the second argument (or first if there is
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/// only one) of three possible onesand uses it for the single argument operator.
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template <typename ReturnType, typename Object, typename Arg1>
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MemFunSelectArgImpl<1, MemFun1<ReturnType, Object, Arg1>, ReturnType>
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MemFunSelectArg1(Object& obj, ReturnType (Object:: *action)(Arg1)) {
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return MemFunSelectArgImpl<1, MemFun1<ReturnType, Object, Arg1>, ReturnType>(MemFun(obj, action));
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}
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/// Creates a functor that selects the third argument (or the last argument if there is
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/// less than three arguments) of three possible onesand uses it for the single argument operator.
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template <typename ReturnType, typename Object, typename Arg1>
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MemFunSelectArgImpl<2, MemFun1<ReturnType, Object, Arg1>, ReturnType>
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MemFunSelectArg2(Object& obj, ReturnType (Object:: *action)(Arg1)) {
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return MemFunSelectArgImpl<2, MemFun1<ReturnType, Object, Arg1>, ReturnType>(MemFun(obj, action));
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}
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/// Creates a functor with a bound parameter
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template<typename ReturnType, typename Object, typename Arg1>
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class MemFunBind1 {
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public:
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typedef ReturnType (Object:: *Action)(Arg1);
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MemFunBind1(Object& obj, Action action, Arg1 arg1):
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m_obj(obj),
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m_action(action),
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m_arg1(arg1) {
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}
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ReturnType operator()() const {
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return (m_obj.*m_action)(m_arg1);
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}
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private:
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Object& m_obj;
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Action m_action;
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Arg1 m_arg1;
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};
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/// Creates a functor with a bound parameter
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template<typename ReturnType, typename Object, typename Arg1>
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MemFunBind1<ReturnType, Object, Arg1>
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MemFunBind( Object& obj, ReturnType (Object:: *action)(Arg1), Arg1 arg1 ) {
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return MemFunBind1<ReturnType, Object, Arg1>(obj, action, arg1);
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}
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/// Creates a functor with a bound parameter
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template<typename ReturnType, typename Object, typename Arg1, typename Arg2>
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class MemFunBind2 {
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public:
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typedef ReturnType (Object:: *Action)(Arg1, Arg2);
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MemFunBind2(Object& obj, Action action, Arg1 arg1, Arg2 arg2):
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m_obj(obj),
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m_action(action),
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m_arg1(arg1),
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m_arg2(arg2) {
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}
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ReturnType operator()() const {
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return (m_obj.*m_action)(m_arg1, m_arg2);
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}
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private:
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Object& m_obj;
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Action m_action;
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Arg1 m_arg1;
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Arg2 m_arg2;
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};
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/// Creates a functor with a bound parameter
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template<typename ReturnType, typename Object, typename Arg1, typename Arg2>
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MemFunBind2<ReturnType, Object, Arg1, Arg2>
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MemFunBind( Object& obj, ReturnType (Object:: *action)(Arg1, Arg2), Arg1 arg1, Arg2 arg2 ) {
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return MemFunBind2<ReturnType, Object, Arg1, Arg2>(obj, action, arg1, arg2);
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}
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/// Creates a functor with a bound parameter
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template<typename ReturnType, typename Object, typename Arg1, typename Arg2, typename Arg3>
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class MemFunBind3 {
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public:
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typedef ReturnType (Object:: *Action)(Arg1, Arg2, Arg3);
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MemFunBind3(Object& obj, Action action, Arg1 arg1, Arg2 arg2, Arg3 arg3):
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m_obj(obj),
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m_action(action),
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m_arg1(arg1),
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m_arg2(arg2),
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m_arg3(arg3) {
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}
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ReturnType operator()() const {
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return (m_obj.*m_action)(m_arg1, m_arg2, m_arg3);
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}
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private:
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Object& m_obj;
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Action m_action;
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Arg1 m_arg1;
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Arg2 m_arg2;
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Arg3 m_arg3;
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};
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/// Creates a functor with a bound parameter
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template<typename ReturnType, typename Object, typename Arg1, typename Arg2, typename Arg3>
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MemFunBind2<ReturnType, Object, Arg1, Arg2>
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MemFunBind( Object& obj, ReturnType (Object:: *action)(Arg1, Arg2, Arg3),
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Arg1 arg1, Arg2 arg2, Arg3 arg3 ) {
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return MemFunBind3<ReturnType, Object, Arg1, Arg2, Arg3>(obj, action, arg1, arg2, arg3);
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}
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} // namespace FbTk
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#endif // FBTK_MEM_FUN_HH
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