fluxbox/src/AtomHandler.hh
Mathias Gumz deb6a1ebf4 code simplification
we do not need a std::map just to store an attribute on an AtomHandler,
it makes housekeeping just more annoying.
2010-09-13 22:04:24 +02:00

79 lines
3.1 KiB
C++

// AtomHandler for fluxbox
// Copyright (c) 2002 - 2006 Henrik Kinnunen (fluxgen at fluxbox dot org)
// 2003 - 2005 Simon Bowden (rathnor at users.sourceforge.net)
//
// Permission is hereby granted, free of charge, to any person obtaining a
// copy of this software and associated documentation files (the "Software"),
// to deal in the Software without restriction, including without limitation
// the rights to use, copy, modify, merge, publish, distribute, sublicense,
// and/or sell copies of the Software, and to permit persons to whom the
// Software is furnished to do so, subject to the following conditions:
//
// The above copyright notice and this permission notice shall be included in
// all copies or substantial portions of the Software.
//
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
// THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
// FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
// DEALINGS IN THE SOFTWARE.
#ifndef ATOMHANDLER_HH
#define ATOMHANDLER_HH
#include <string>
#include <X11/Xlib.h>
class FluxboxWindow;
class WinClient;
class BScreen;
class AtomHandler {
public:
virtual ~AtomHandler() { }
virtual void initForScreen(BScreen &screen) = 0;
virtual void setupFrame(FluxboxWindow &win) = 0;
virtual void setupClient(WinClient &winclient) = 0;
virtual void updateFocusedWindow(BScreen &screen, Window win) = 0;
virtual void updateClientList(BScreen &screen) = 0;
virtual void updateWorkspaceNames(BScreen &screen) = 0;
virtual void updateCurrentWorkspace(BScreen &screen) = 0;
virtual void updateWorkspaceCount(BScreen &screen) = 0;
virtual void updateWorkarea(BScreen &screen) = 0;
virtual void updateFrameClose(FluxboxWindow &win) = 0;
virtual void updateClientClose(WinClient &winclient) = 0;
virtual void updateWorkspace(FluxboxWindow &win) = 0;
virtual void updateState(FluxboxWindow &win) = 0;
virtual void updateHints(FluxboxWindow &win) = 0;
virtual void updateLayer(FluxboxWindow &win) = 0;
virtual void updateFrameExtents(FluxboxWindow &win) { }
virtual bool checkClientMessage(const XClientMessageEvent &ce,
BScreen * screen, WinClient * const winclient) = 0;
virtual bool propertyNotify(WinClient &winclient, Atom the_property) = 0;
virtual void reconfigure() {}
/// should this object be updated or not?
bool update() const { return m_update; }
void setName(const std::string& name) { m_name = name; }
const std::string& getName() const { return m_name; }
protected:
AtomHandler():m_update(true) { }
void disableUpdate() { m_update = false; }
void enableUpdate() { m_update = true; }
private:
bool m_update; ///< do we get update or not
std::string m_name; ///< name of atomhandler
};
#endif // ATOMHANDLER_HH