deb6a1ebf4
we do not need a std::map just to store an attribute on an AtomHandler, it makes housekeeping just more annoying.
79 lines
3.1 KiB
C++
79 lines
3.1 KiB
C++
// AtomHandler for fluxbox
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// Copyright (c) 2002 - 2006 Henrik Kinnunen (fluxgen at fluxbox dot org)
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// 2003 - 2005 Simon Bowden (rathnor at users.sourceforge.net)
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//
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// Permission is hereby granted, free of charge, to any person obtaining a
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// copy of this software and associated documentation files (the "Software"),
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// to deal in the Software without restriction, including without limitation
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// the rights to use, copy, modify, merge, publish, distribute, sublicense,
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// and/or sell copies of the Software, and to permit persons to whom the
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// Software is furnished to do so, subject to the following conditions:
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//
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// The above copyright notice and this permission notice shall be included in
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// all copies or substantial portions of the Software.
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//
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// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
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// THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
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// FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
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// DEALINGS IN THE SOFTWARE.
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#ifndef ATOMHANDLER_HH
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#define ATOMHANDLER_HH
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#include <string>
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#include <X11/Xlib.h>
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class FluxboxWindow;
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class WinClient;
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class BScreen;
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class AtomHandler {
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public:
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virtual ~AtomHandler() { }
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virtual void initForScreen(BScreen &screen) = 0;
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virtual void setupFrame(FluxboxWindow &win) = 0;
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virtual void setupClient(WinClient &winclient) = 0;
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virtual void updateFocusedWindow(BScreen &screen, Window win) = 0;
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virtual void updateClientList(BScreen &screen) = 0;
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virtual void updateWorkspaceNames(BScreen &screen) = 0;
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virtual void updateCurrentWorkspace(BScreen &screen) = 0;
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virtual void updateWorkspaceCount(BScreen &screen) = 0;
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virtual void updateWorkarea(BScreen &screen) = 0;
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virtual void updateFrameClose(FluxboxWindow &win) = 0;
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virtual void updateClientClose(WinClient &winclient) = 0;
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virtual void updateWorkspace(FluxboxWindow &win) = 0;
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virtual void updateState(FluxboxWindow &win) = 0;
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virtual void updateHints(FluxboxWindow &win) = 0;
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virtual void updateLayer(FluxboxWindow &win) = 0;
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virtual void updateFrameExtents(FluxboxWindow &win) { }
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virtual bool checkClientMessage(const XClientMessageEvent &ce,
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BScreen * screen, WinClient * const winclient) = 0;
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virtual bool propertyNotify(WinClient &winclient, Atom the_property) = 0;
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virtual void reconfigure() {}
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/// should this object be updated or not?
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bool update() const { return m_update; }
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void setName(const std::string& name) { m_name = name; }
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const std::string& getName() const { return m_name; }
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protected:
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AtomHandler():m_update(true) { }
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void disableUpdate() { m_update = false; }
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void enableUpdate() { m_update = true; }
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private:
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bool m_update; ///< do we get update or not
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std::string m_name; ///< name of atomhandler
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};
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#endif // ATOMHANDLER_HH
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