64 lines
2.4 KiB
C++
64 lines
2.4 KiB
C++
// EventHandler.hh for Fluxbox Window Manager
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// Copyright (c) 2002-2003 Henrik Kinnunen (fluxgen at fluxbox dot org)
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//
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// Permission is hereby granted, free of charge, to any person obtaining a
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// copy of this software and associated documentation files (the "Software"),
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// to deal in the Software without restriction, including without limitation
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// the rights to use, copy, modify, merge, publish, distribute, sublicense,
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// and/or sell copies of the Software, and to permit persons to whom the
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// Software is furnished to do so, subject to the following conditions:
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//
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// The above copyright notice and this permission notice shall be included in
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// all copies or substantial portions of the Software.
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//
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// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
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// THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
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// FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
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// DEALINGS IN THE SOFTWARE.
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/// @file EventHandler.hh holds EventHandler interface for X events
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#ifndef FBTK_EVENTHANDLER_HH
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#define FBTK_EVENTHANDLER_HH
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#include <X11/Xlib.h>
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namespace FbTk {
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/// interface for X events
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/**
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* Use this class to catch events from X windows and FbWindows \n
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* Register instance of this class to EventManager \n
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* example: \n
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* EventManager::instance()->add(your_eventhandler, your_window); \n
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* Don't forget to unregister it: \n
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* EventManager::instance()->remove(your_window);
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* @see EventManager
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*/
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class EventHandler {
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public:
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virtual ~EventHandler() { }
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/**
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Events that don't have an specific event function
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*/
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virtual void handleEvent(XEvent &) { }
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virtual void buttonPressEvent(XButtonEvent &) { }
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virtual void buttonReleaseEvent(XButtonEvent &) { }
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virtual void exposeEvent(XExposeEvent &) { }
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virtual void motionNotifyEvent(XMotionEvent &) { }
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virtual void keyPressEvent(XKeyEvent &) { }
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virtual void keyReleaseEvent(XKeyEvent &) { }
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virtual void leaveNotifyEvent(XCrossingEvent &) { }
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virtual void enterNotifyEvent(XCrossingEvent &) { }
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virtual void grabButtons() { }
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};
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} // end namespace FbTk
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#endif // FBTK_EVENTHANDLER_HH
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