175 lines
4.8 KiB
C++
175 lines
4.8 KiB
C++
// Color.cc for Fluxbox window manager
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// Copyright (c) 2002 - 2006 Henrik Kinnunen (fluxgen at fluxbox dot org)
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//
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// Permission is hereby granted, free of charge, to any person obtaining a
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// copy of this software and associated documentation files (the "Software"),
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// to deal in the Software without restriction, including without limitation
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// the rights to use, copy, modify, merge, publish, distribute, sublicense,
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// and/or sell copies of the Software, and to permit persons to whom the
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// Software is furnished to do so, subject to the following conditions:
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//
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// The above copyright notice and this permission notice shall be included in
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// all copies or substantial portions of the Software.
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//
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// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
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// THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
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// FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
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// DEALINGS IN THE SOFTWARE.
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#include "Color.hh"
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#include "App.hh"
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#include "StringUtil.hh"
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#include "I18n.hh"
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#include <iostream>
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using std::cerr;
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using std::endl;
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using std::string;
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namespace FbTk {
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Color::Color():
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m_red(0), m_green(0), m_blue(0),
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m_pixel(0),
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m_allocated(false),
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m_screen(0) {
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}
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Color::Color(const Color &col_copy):
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m_red(0), m_green(0), m_blue(0),
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m_pixel(0),
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m_allocated(false), m_screen(0) {
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copy(col_copy);
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}
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Color::Color(unsigned short red, unsigned short green, unsigned short blue, int screen):
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m_red(red), m_green(green), m_blue(blue),
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m_pixel(0), m_allocated(false),
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m_screen(screen) {
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allocate(red, green, blue, screen);
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}
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Color::Color(const char *color_string, int screen):
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m_red(0), m_green(0), m_blue(0),
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m_pixel(0),
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m_allocated(false),
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m_screen(screen) {
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setFromString(color_string, screen);
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}
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Color::~Color() {
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free();
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}
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bool Color::setFromString(const char *color_string, int screen) {
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if (color_string == 0) {
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free();
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return false;
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}
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string color_string_tmp = color_string;
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StringUtil::removeFirstWhitespace(color_string_tmp);
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StringUtil::removeTrailingWhitespace(color_string_tmp);
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Display *disp = App::instance()->display();
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Colormap colm = DefaultColormap(disp, screen);
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XColor color;
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if (! XParseColor(disp, colm, color_string_tmp.c_str(), &color))
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return false;
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else if (! XAllocColor(disp, colm, &color))
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return false;
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setPixel(color.pixel);
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setRGB(color.red / 256, color.green / 256, color.blue / 256);
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setAllocated(true);
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m_screen = screen;
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return true;
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}
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bool Color::validColorString(const char *color_string, int screen) {
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XColor color;
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Display *disp = App::instance()->display();
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Colormap colm = DefaultColormap(disp, screen);
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// trim white space
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string color_string_tmp = color_string;
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StringUtil::removeFirstWhitespace(color_string_tmp);
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StringUtil::removeTrailingWhitespace(color_string_tmp);
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return XParseColor(disp, colm, color_string_tmp.c_str(), &color) != 0;
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}
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Color &Color::operator = (const Color &col_copy) {
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// check for aliasing
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if (this == &col_copy)
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return *this;
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copy(col_copy);
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return *this;
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}
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void Color::free() {
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if (isAllocated()) {
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unsigned long pixel = m_pixel;
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Display *disp = App::instance()->display();
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XFreeColors(disp, DefaultColormap(disp, m_screen), &pixel, 1, 0);
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setPixel(0);
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setRGB(0, 0, 0);
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setAllocated(false);
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}
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}
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void Color::copy(const Color &col_copy) {
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if (!col_copy.isAllocated()) {
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free();
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setRGB(col_copy.red(), col_copy.green(), col_copy.blue());
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setPixel(col_copy.pixel());
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return;
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}
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allocate(col_copy.red()*0x101,
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col_copy.green()*0x101,
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col_copy.blue()*0x101,
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col_copy.m_screen);
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}
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void Color::allocate(unsigned short red, unsigned short green, unsigned short blue, int screen) {
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Display *disp = App::instance()->display();
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XColor color;
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// fill xcolor structure
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color.red = red;
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color.green = green;
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color.blue = blue;
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if (!XAllocColor(disp, DefaultColormap(disp, screen), &color)) {
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_FB_USES_NLS;
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cerr<<"FbTk::Color: "<<_FBTK_CONSOLETEXT(Error, ColorAllocation, "Allocation error.", "XAllocColor failed...")<<endl;
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} else {
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free();
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setRGB(color.red / 256, color.green / 256, color.blue / 256);
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setPixel(color.pixel);
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setAllocated(true);
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}
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m_screen = screen;
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}
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void Color::setRGB(unsigned short red, unsigned short green, unsigned short blue) {
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m_red = red;
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m_green = green;
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m_blue = blue;
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}
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}
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