79 lines
2.9 KiB
C++
79 lines
2.9 KiB
C++
// Container.hh
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// Copyright (c) 2003 Henrik Kinnunen (fluxgen at users.sourceforge.net)
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// and Simon Bowden (rathnor at users.sourceforge.net)
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//
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// Permission is hereby granted, free of charge, to any person obtaining a
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// copy of this software and associated documentation files (the "Software"),
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// to deal in the Software without restriction, including without limitation
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// the rights to use, copy, modify, merge, publish, distribute, sublicense,
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// and/or sell copies of the Software, and to permit persons to whom the
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// Software is furnished to do so, subject to the following conditions:
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//
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// The above copyright notice and this permission notice shall be included in
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// all copies or substantial portions of the Software.
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//
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// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
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// THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
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// FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
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// DEALINGS IN THE SOFTWARE.
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// $Id: Container.hh,v 1.3 2003/09/08 16:28:32 fluxgen Exp $
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#ifndef CONTAINER_HH
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#define CONTAINER_HH
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#include "FbTk/FbWindow.hh"
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#include "FbTk/EventHandler.hh"
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#include "FbTk/NotCopyable.hh"
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#include <list>
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class Container:public FbTk::FbWindow, public FbTk::EventHandler, private FbTk::NotCopyable {
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public:
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typedef FbTk::FbWindow * Item;
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typedef std::list<Item> ItemList;
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explicit Container(const FbTk::FbWindow &parent);
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virtual ~Container();
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// manipulators
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void resize(unsigned int width, unsigned int height);
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void moveResize(int x, int y,
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unsigned int width, unsigned int height);
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void insertItems(ItemList &list, int position=-1);
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void insertItem(Item item, int pos = -1);
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void removeItem(int item);
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void removeAll();
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int find(Item item);
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void setSelected(int index);
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/// force update
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inline void update() { repositionItems(); }
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/// so we can add items without having an graphic update for each item
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inline void setUpdateLock(bool value) { m_update_lock = value; }
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/// event handler
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void exposeEvent(XExposeEvent &event);
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/// accessors
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inline int size() const { return m_item_list.size(); }
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inline const Item selected() const { return m_selected; }
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inline Item selected() { return m_selected; }
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unsigned int maxWidthPerClient() const;
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inline unsigned int maxHeightPerClient() const { return (size() == 0 ? height() : height()/size()); }
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inline bool updateLock() const { return m_update_lock; }
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private:
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void repositionItems();
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ItemList m_item_list;
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Item m_selected;
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bool m_update_lock;
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};
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#endif // CONTAINER_HH
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