fluxbox/src/FbTk/Texture.cc
Mark Tiefenbruck 38654bae45 some cleanup
2008-08-16 05:54:07 -07:00

151 lines
4.9 KiB
C++

// Texture.hh for Fluxbox Window Manager
// Copyright (c) 2002 - 2006 Henrik Kinnunen (fluxgen at fluxbox dot org)
//
// from Image.cc for Blackbox - an X11 Window manager
// Copyright (c) 1997 - 2000 Brad Hughes (bhughes@tcac.net)
//
// Permission is hereby granted, free of charge, to any person obtaining a
// copy of this software and associated documentation files (the "Software"),
// to deal in the Software without restriction, including without limitation
// the rights to use, copy, modify, merge, publish, distribute, sublicense,
// and/or sell copies of the Software, and to permit persons to whom the
// Software is furnished to do so, subject to the following conditions:
//
// The above copyright notice and this permission notice shall be included in
// all copies or substantial portions of the Software.
//
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
// THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
// FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
// DEALINGS IN THE SOFTWARE.
#include "App.hh"
#include "Texture.hh"
#include <X11/Xlib.h>
#ifdef HAVE_CSTRING
#include <cstring>
#else
#include <string.h>
#endif
#ifdef HAVE_CCTYPE
#include <cctype>
#else
#include <ctype.h>
#endif
namespace FbTk {
void Texture::setFromString(const char * const texture_str) {
if (texture_str == 0)
return;
int t_len = strlen(texture_str) + 1;
char *ts = new char[t_len];
strcpy(ts, texture_str);
// to lower
for (size_t byte_pos = 0; byte_pos < strlen(ts); ++byte_pos)
ts[byte_pos] = tolower(ts[byte_pos]);
if (strstr(ts, "parentrelative")) {
setType(Texture::PARENTRELATIVE);
} else {
setType(Texture::NONE);
if (strstr(ts, "gradient")) {
addType(Texture::GRADIENT);
if (strstr(ts, "crossdiagonal"))
addType(Texture::CROSSDIAGONAL);
else if (strstr(ts, "rectangle"))
addType(Texture::RECTANGLE);
else if (strstr(ts, "pyramid"))
addType(Texture::PYRAMID);
else if (strstr(ts, "pipecross"))
addType(Texture::PIPECROSS);
else if (strstr(ts, "elliptic"))
addType(Texture::ELLIPTIC);
else if (strstr(ts, "diagonal"))
addType(Texture::DIAGONAL);
else if (strstr(ts, "horizontal"))
addType(Texture::HORIZONTAL);
else if (strstr(ts, "vertical"))
addType(Texture::VERTICAL);
else
addType(Texture::DIAGONAL);
} else if (strstr(ts, "solid"))
addType(Texture::SOLID);
else
addType(Texture::DEFAULT_TEXTURE);
if (strstr(ts, "raised"))
addType(Texture::RAISED);
else if (strstr(ts, "sunken"))
addType(Texture::SUNKEN);
else if (strstr(ts, "flat"))
addType(Texture::FLAT);
else
addType(Texture::DEFAULT_BEVEL);
if (! (type() & Texture::FLAT)) {
if (strstr(ts, "bevel2"))
addType(Texture::BEVEL2);
else
addType(Texture::BEVEL1);
}
if (strstr(ts, "invert"))
addType(Texture::INVERT);
if (strstr(ts, "interlaced"))
addType(Texture::INTERLACED);
if (strstr(ts, "tiled"))
addType(Texture::TILED);
}
delete [] ts;
}
void Texture::calcHiLoColors(int screen_num) {
Display *disp = FbTk::App::instance()->display();
XColor xcol;
Colormap colm = DefaultColormap(disp, screen_num);
xcol.red = (unsigned int) (m_color.red() +
(m_color.red() >> 1));
if (xcol.red >= 0xff) xcol.red = 0xffff;
else xcol.red *= 0x101;
xcol.green = (unsigned int) (m_color.green() +
(m_color.green() >> 1));
if (xcol.green >= 0xff) xcol.green = 0xffff;
else xcol.green *= 0x101;
xcol.blue = (unsigned int) (m_color.blue() +
(m_color.blue() >> 1));
if (xcol.blue >= 0xff) xcol.blue = 0xffff;
else xcol.blue *= 0x101;
if (! XAllocColor(disp, colm, &xcol))
xcol.pixel = 0;
m_hicolor.setPixel(xcol.pixel);
xcol.red =
(unsigned int) ((m_color.red() >> 2) +
(m_color.red() >> 1)) * 0x101;
xcol.green =
(unsigned int) ((m_color.green() >> 2) +
(m_color.green() >> 1)) * 0x101;
xcol.blue =
(unsigned int) ((m_color.blue() >> 2) +
(m_color.blue() >> 1)) * 0x101;
if (! XAllocColor(disp, colm, &xcol))
xcol.pixel = 0;
m_locolor.setPixel(xcol.pixel);
}
} // end namespace FbTk