fluxbox/src/ClientMenu.cc
2011-05-10 13:00:45 +02:00

163 lines
5.4 KiB
C++

// ClientMenu.hh
// Copyright (c) 2007-2008 Fluxbox Team (fluxgen at fluxbox dot org)
//
// Permission is hereby granted, free of charge, to any person obtaining a
// copy of this software and associated documentation files (the "Software"),
// to deal in the Software without restriction, including without limitation
// the rights to use, copy, modify, merge, publish, distribute, sublicense,
// and/or sell copies of the Software, and to permit persons to whom the
// Software is furnished to do so, subject to the following conditions:
//
// The above copyright notice and this permission notice shall be included in
// all copies or substantial portions of the Software.
//
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
// THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
// FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
// DEALINGS IN THE SOFTWARE.
#include "ClientMenu.hh"
#include "Layer.hh"
#include "Screen.hh"
#include "Window.hh"
#include "WindowCmd.hh"
#include "FocusControl.hh"
#include <X11/keysym.h>
#include "FbTk/MenuItem.hh"
#include "FbTk/MemFun.hh"
namespace { // anonymous
class ClientMenuItem: public FbTk::MenuItem {
public:
ClientMenuItem(Focusable &client, ClientMenu &menu):
FbTk::MenuItem(client.title(), menu),
m_client(client) {
m_signals.join(client.titleSig(),
FbTk::MemFunSelectArg1(menu, &ClientMenu::titleChanged));
m_signals.join(client.dieSig(), FbTk::MemFun(menu, &ClientMenu::clientDied));
}
void click(int button, int time, unsigned int mods) {
FluxboxWindow *fbwin = m_client.fbwindow();
if (fbwin == 0)
return;
// this MenuItem object can get destroyed as a result of focus(), so we
// must get a local copy of anything we want to use here
// AFTER ~ClientMenuItem() is called.
FbTk::Menu *parent = menu();
FocusControl& focus_control = m_client.screen().focusControl();
m_client.focus();
fbwin->raise();
if ((mods & ControlMask) == 0) {
// Ignore any focus changes due to this menu closing
// (even in StrictMouseFocus mode)
focus_control.ignoreAtPointer(true);
parent->hide();
}
}
const FbTk::BiDiString &label() const { return m_client.title(); }
const FbTk::PixmapWithMask *icon() const {
return m_client.screen().clientMenuUsePixmap() ? &m_client.icon() : 0;
}
bool isSelected() const {
if (m_client.fbwindow() == 0)
return false;
if (m_client.fbwindow()->isFocused() == false)
return false;
return (&(m_client.fbwindow()->winClient()) == &m_client);
}
// for updating menu when receiving a signal from client
Focusable *client() { return &m_client; }
private:
Focusable &m_client;
FbTk::SignalTracker m_signals;
};
} // end anonymous namespace
ClientMenu::ClientMenu(BScreen &screen, Focusables &clients,
bool listen_for_iconlist_changes):
FbMenu(screen.menuTheme(), screen.imageControl(),
*screen.layerManager().getLayer(ResourceLayer::MENU)),
m_list(clients) {
if (listen_for_iconlist_changes) {
m_slots.join(screen.iconListSig(),
FbTk::MemFun(*this, &ClientMenu::updateClientList));
}
refreshMenu();
}
void ClientMenu::refreshMenu() {
// remove all items and then add them again
removeAll();
// for each fluxboxwindow add every client in them to our clientlist
Focusables::iterator win_it = m_list.begin();
Focusables::iterator win_it_end = m_list.end();
for (; win_it != win_it_end; ++win_it) {
// add every client in this fluxboxwindow to menu
if (typeid(*win_it) == typeid(FluxboxWindow *)) {
FluxboxWindow *win = static_cast<FluxboxWindow *>(*win_it);
FluxboxWindow::ClientList::iterator client_it =
win->clientList().begin();
FluxboxWindow::ClientList::iterator client_it_end =
win->clientList().end();
for (; client_it != client_it_end; ++client_it)
insert(new ClientMenuItem(**client_it, *this));
} else
insert(new ClientMenuItem(**win_it, *this));
}
updateMenu();
}
namespace {
ClientMenuItem* getMenuItem(ClientMenu& menu, Focusable& win) {
// find the corresponding menuitem
ClientMenuItem *cl_item = 0;
for (size_t i = 0; i < menu.numberOfItems(); i++) {
FbTk::MenuItem *item = menu.find(i);
if (item && typeid(*item) == typeid(ClientMenuItem)) {
cl_item = static_cast<ClientMenuItem *>(item);
if (cl_item->client() == &win)
break;
}
}
return cl_item;
}
} // anonymous
void ClientMenu::titleChanged(Focusable& win) {
// find correct menu item
ClientMenuItem* cl_item = getMenuItem(*this, win);
if (cl_item)
themeReconfigured();
}
void ClientMenu::clientDied(Focusable &win) {
// find correct menu item
ClientMenuItem* cl_item = getMenuItem(*this, win);
// update accordingly
if (cl_item)
remove(cl_item->getIndex());
}