115 lines
4.2 KiB
C++
115 lines
4.2 KiB
C++
// LayerMenu.hh for Fluxbox - fluxbox toolkit
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// Copyright (c) 2003 Henrik Kinnunen (fluxgen at users.sourceforge.net)
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// and Simon Bowden (rathnor at users.sourceforge.net)
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//
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// Permission is hereby granted, free of charge, to any person obtaining a
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// copy of this software and associated documentation files (the "Software"),
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// to deal in the Software without restriction, including without limitation
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// the rights to use, copy, modify, merge, publish, distribute, sublicense,
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// and/or sell copies of the Software, and to permit persons to whom the
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// Software is furnished to do so, subject to the following conditions:
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//
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// The above copyright notice and this permission notice shall be included in
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// all copies or substantial portions of the Software.
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//
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// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
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// THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
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// FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
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// DEALINGS IN THE SOFTWARE.
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// $Id: LayerMenu.hh,v 1.4 2003/05/15 11:17:27 fluxgen Exp $
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#ifndef LAYERMENU_HH
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#define LAYERMENU_HH
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#include "MenuItem.hh"
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#include "FbMenu.hh"
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#include "FbCommands.hh"
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#include "RefCount.hh"
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#include "SimpleCommand.hh"
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#include "fluxbox.hh"
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// provides a generic way for giving an object a layer menu
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/// this class holds the layermenu items
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template <typename ItemType>
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class LayerMenuItem : public FbTk::MenuItem {
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public:
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LayerMenuItem(const char *label, ItemType *object, int layernum,
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FbTk::RefCount<FbTk::Command> &cmd):
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FbTk::MenuItem(label,cmd), m_object(object), m_layernum(layernum) {}
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LayerMenuItem(const char *label, ItemType *object, int layernum):
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FbTk::MenuItem(label), m_object(object), m_layernum(layernum) {}
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bool isEnabled() const { return m_object->layerItem().getLayerNum() != m_layernum; } ;
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void click(int button, int time) {
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m_object->moveToLayer(m_layernum);
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FbTk::MenuItem::click(button, time);
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}
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private:
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ItemType *m_object;
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int m_layernum;
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};
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/// Create a layer menu inside from the given menu
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template <typename ItemType>
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class LayerMenu : public FbMenu {
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public:
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LayerMenu(FbTk::MenuTheme &tm, int screen_num, FbTk::ImageControl &imgctrl,
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FbTk::XLayer &layer, ItemType *item, bool save_rc);
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private:
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ItemType *m_object;
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};
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template <typename ItemType>
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LayerMenu<ItemType>::LayerMenu(FbTk::MenuTheme &tm, int screen_num, FbTk::ImageControl &imgctrl,
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FbTk::XLayer &layer, ItemType *item, bool save_rc):
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FbMenu(tm, screen_num, imgctrl, layer),
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m_object(item)
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{
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Fluxbox *fluxbox = Fluxbox::instance();
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struct {
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int set;
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int base;
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const char *default_str;
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int layernum;
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} layer_menuitems[] = {
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//TODO: nls
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{0, 0, "Above Dock", fluxbox->getAboveDockLayer()},
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{0, 0, "Dock", fluxbox->getDockLayer()},
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{0, 0, "Top", fluxbox->getTopLayer()},
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{0, 0, "Normal", fluxbox->getNormalLayer()},
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{0, 0, "Bottom", fluxbox->getBottomLayer()},
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{0, 0, "Desktop", fluxbox->getDesktopLayer()},
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};
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FbTk::RefCount<FbTk::Command> saverc_cmd(new FbTk::SimpleCommand<Fluxbox>(
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*Fluxbox::instance(),
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&Fluxbox::save_rc));
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for (size_t i=0; i < 6; ++i) {
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// TODO: fetch nls string
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if (save_rc) {
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insert(new LayerMenuItem<ItemType>(
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layer_menuitems[i].default_str,
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m_object, layer_menuitems[i].layernum, saverc_cmd));
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} else {
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insert(new LayerMenuItem<ItemType>(
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layer_menuitems[i].default_str,
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m_object, layer_menuitems[i].layernum));
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}
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}
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update();
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}
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#endif // LAYERMENU_HH
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