106 lines
3.6 KiB
C++
106 lines
3.6 KiB
C++
// ClientPattern.hh for Fluxbox Window Manager
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// Copyright (c) 2002 Xavier Brouckaert
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// Copyright (c) 2003 Henrik Kinnunen (fluxgen at users.sourceforge.net)
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// and Simon Bowden (rathnor at users.sourceforge.net)
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//
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// Permission is hereby granted, free of charge, to any person obtaining a
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// copy of this software and associated documentation files (the "Software"),
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// to deal in the Software without restriction, including without limitation
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// the rights to use, copy, modify, merge, publish, distribute, sublicense,
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// and/or sell copies of the Software, and to permit persons to whom the
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// Software is furnished to do so, subject to the following conditions:
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//
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// The above copyright notice and this permission notice shall be included in
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// all copies or substantial portions of the Software.
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//
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// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
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// THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
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// FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
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// DEALINGS IN THE SOFTWARE.
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// $Id: ClientPattern.hh,v 1.2 2003/06/13 12:02:00 fluxgen Exp $
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#ifndef CLIENTPATTERN_HH
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#define CLIENTPATTERN_HH
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#include "RegExp.hh"
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#include "NotCopyable.hh"
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#include <string>
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#include <list>
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class WinClient;
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/**
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* This class represents a "pattern" that we can match against a
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* Window based on various properties.
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*/
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class ClientPattern:private FbTk::NotCopyable {
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public:
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ClientPattern();
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/**
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* Create the pattern from the given string as it would appear in the
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* apps file. the bool value returns the character at which
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* there was a parse problem, or -1.
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*/
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explicit ClientPattern(const char * str);
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~ClientPattern();
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/// @return a string representation of this pattern
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std::string toString() const;
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enum WinProperty { TITLE, CLASS, NAME };
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/// Does this client match this pattern?
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bool match(const WinClient &win) const;
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/**
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* Add an expression to match against
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* @param str is a regular expression
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* @param prop is the member function that we wish to match against
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* @return false if the regexp wasn't valid
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*/
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bool addTerm(const std::string &str, WinProperty prop);
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inline void addMatch() { ++m_nummatches; }
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inline void delMatch() { --m_nummatches; }
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inline bool operator == (const WinClient &win) const {
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return match(win);
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}
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/**
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* If there are no terms, then there is assumed to be an error
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* the column of the error is stored in m_matchlimit
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*/
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inline int error() const { return m_terms.empty() ? m_matchlimit : 0; }
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std::string getProperty(WinProperty prop, const WinClient &winclient) const;
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private:
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/**
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* This is the type of the actual pattern we want to match against
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* We have a "term" in the whole expression which is the full pattern
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* we also need to keep track of the uncompiled regular expression
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* for final output
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*/
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struct Term {
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Term(const std::string ®str, bool full_match) :regexp(regstr, full_match){};
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std::string orig;
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RegExp regexp;
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WinProperty prop;
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};
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typedef std::list<Term *> Terms;
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Terms m_terms; ///< our pattern is made up of a sequence of terms currently we "and" them all
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int m_matchlimit, m_nummatches;
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};
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#endif // CLIENTPATTERN_HH
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