fluxbox/src/Workspace.cc
2002-01-20 02:08:12 +00:00

510 lines
13 KiB
C++

// Workspace.cc for Blackbox - an X11 Window manager
// Copyright (c) 1997 - 2000 Brad Hughes (bhughes@tcac.net)
//
// Permission is hereby granted, free of charge, to any person obtaining a
// copy of this software and associated documentation files (the "Software"),
// to deal in the Software without restriction, including without limitation
// the rights to use, copy, modify, merge, publish, distribute, sublicense,
// and/or sell copies of the Software, and to permit persons to whom the
// Software is furnished to do so, subject to the following conditions:
//
// The above copyright notice and this permission notice shall be included in
// all copies or substantial portions of the Software.
//
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
// THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
// FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
// DEALINGS IN THE SOFTWARE.
// $Id: Workspace.cc,v 1.6 2002/01/20 02:08:12 fluxgen Exp $
// use GNU extensions
#ifndef _GNU_SOURCE
#define _GNU_SOURCE
#endif // _GNU_SOURCE
#ifdef HAVE_CONFIG_H
# include "../config.h"
#endif // HAVE_CONFIG_H
#include "i18n.hh"
#include "fluxbox.hh"
#include "Clientmenu.hh"
#include "Screen.hh"
#include "Toolbar.hh"
#include "Window.hh"
#include "Workspace.hh"
#include "Windowmenu.hh"
#include "StringUtil.hh"
#ifdef HAVE_STDIO_H
# include <stdio.h>
#endif // HAVE_STDIO_H
#ifdef STDC_HEADERS
# include <string.h>
#endif // STDC_HEADERS
#include <X11/Xlib.h>
#include <X11/Xatom.h>
Workspace::Workspace(BScreen *scrn, int i):
screen(scrn),
lastfocus(0),
name(""),
cascade_x(32), cascade_y(32)
{
screen = scrn;
cascade_x = cascade_y = 32;
id = i;
stackingList = new LinkedList<FluxboxWindow>;
windowList = new LinkedList<FluxboxWindow>;
clientmenu = new Clientmenu(this);
char *tmp;
screen->getNameOfWorkspace(id, &tmp);
setName(tmp);
if (tmp)
delete [] tmp;
}
Workspace::~Workspace() {
delete stackingList;
delete windowList;
delete clientmenu;
}
const int Workspace::addWindow(FluxboxWindow *w, Bool place) {
if (! w)
return -1;
if (place)
placeWindow(w);
w->setWorkspace(id);
w->setWindowNumber(windowList->count());
stackingList->insert(w, 0);
windowList->insert(w);
clientmenu->insert((const char **) w->getTitle());
clientmenu->update();
screen->updateNetizenWindowAdd(w->getClientWindow(), id);
raiseWindow(w);
return w->getWindowNumber();
}
const int Workspace::removeWindow(FluxboxWindow *w) {
if (! w) return -1;
stackingList->remove(w);
if (w->isFocused()) {
if (screen->isSloppyFocus())
Fluxbox::instance()->setFocusedWindow((FluxboxWindow *) 0);
else if (w->isTransient() && w->getTransientFor() &&
w->getTransientFor()->isVisible())
w->getTransientFor()->setInputFocus();
else {
FluxboxWindow *top = stackingList->first();
if (! top || ! top->setInputFocus()) {
Fluxbox::instance()->setFocusedWindow((FluxboxWindow *) 0);
XSetInputFocus(Fluxbox::instance()->getXDisplay(),
screen->getToolbar()->getWindowID(),
RevertToParent, CurrentTime);
}
}
}
if (lastfocus == w)
lastfocus = (FluxboxWindow *) 0;
windowList->remove(w->getWindowNumber());
clientmenu->remove(w->getWindowNumber());
clientmenu->update();
screen->updateNetizenWindowDel(w->getClientWindow());
LinkedListIterator<FluxboxWindow> it(windowList);
for (int i = 0; it.current(); it++, i++)
it.current()->setWindowNumber(i);
return windowList->count();
}
void Workspace::showAll(void) {
LinkedListIterator<FluxboxWindow> it(stackingList);
for (; it.current(); it++)
it.current()->deiconify(False, False);
}
void Workspace::hideAll(void) {
LinkedList<FluxboxWindow> lst;
LinkedListIterator<FluxboxWindow> it(stackingList);
for (; it.current(); it++)
lst.insert(it.current(), 0);
LinkedListIterator<FluxboxWindow> it2(&lst);
for (; it2.current(); it2++)
if (! it2.current()->isStuck())
it2.current()->withdraw();
}
void Workspace::removeAll(void) {
LinkedListIterator<FluxboxWindow> it(windowList);
for (; it.current(); it++)
it.current()->iconify();
}
void Workspace::raiseWindow(FluxboxWindow *w) {
FluxboxWindow *win = (FluxboxWindow *) 0, *bottom = w;
while (bottom->isTransient() && bottom->getTransientFor())
bottom = bottom->getTransientFor();
int i = 1;
win = bottom;
while (win->hasTransient() && win->getTransient()) {
win = win->getTransient();
i++;
}
Window *nstack = new Window[i], *curr = nstack;
Workspace *wkspc;
win = bottom;
while (True) {
*(curr++) = win->getFrameWindow();
screen->updateNetizenWindowRaise(win->getClientWindow());
if (! win->isIconic()) {
wkspc = screen->getWorkspace(win->getWorkspaceNumber());
wkspc->stackingList->remove(win);
wkspc->stackingList->insert(win, 0);
}
if (! win->hasTransient() || ! win->getTransient())
break;
win = win->getTransient();
}
screen->raiseWindows(nstack, i);
delete [] nstack;
}
void Workspace::lowerWindow(FluxboxWindow *w) {
FluxboxWindow *win = (FluxboxWindow *) 0, *bottom = w;
while (bottom->isTransient() && bottom->getTransientFor())
bottom = bottom->getTransientFor();
int i = 1;
win = bottom;
while (win->hasTransient() && win->getTransient()) {
win = win->getTransient();
i++;
}
Window *nstack = new Window[i], *curr = nstack;
Workspace *wkspc;
while (True) {
*(curr++) = win->getFrameWindow();
screen->updateNetizenWindowLower(win->getClientWindow());
if (! win->isIconic()) {
wkspc = screen->getWorkspace(win->getWorkspaceNumber());
wkspc->stackingList->remove(win);
wkspc->stackingList->insert(win);
}
if (! win->getTransientFor())
break;
win = win->getTransientFor();
}
Fluxbox::instance()->grab();
XLowerWindow(screen->getBaseDisplay()->getXDisplay(), *nstack);
XRestackWindows(screen->getBaseDisplay()->getXDisplay(), nstack, i);
Fluxbox::instance()->ungrab();
delete [] nstack;
}
void Workspace::reconfigure(void) {
clientmenu->reconfigure();
LinkedListIterator<FluxboxWindow> it(windowList);
for (; it.current(); it++)
if (it.current()->validateClient())
it.current()->reconfigure();
}
FluxboxWindow *Workspace::getWindow(int index) {
if ((index >= 0) && (index < windowList->count()))
return windowList->find(index);
else
return 0;
}
const int Workspace::getCount(void) {
return windowList->count();
}
void Workspace::update(void) {
clientmenu->update();
screen->getToolbar()->redrawWindowLabel(True);
}
Bool Workspace::isCurrent(void) {
return (id == screen->getCurrentWorkspaceID());
}
Bool Workspace::isLastWindow(FluxboxWindow *w) {
return (w == windowList->last());
}
void Workspace::setCurrent(void) {
screen->changeWorkspaceID(id);
}
void Workspace::setName(char *new_name) {
if (new_name) {
name = new_name;
} else {
char tname[128];
sprintf(tname, I18n::instance()->
getMessage(
#ifdef NLS
WorkspaceSet, WorkspaceDefaultNameFormat,
#else // !NLS
0, 0,
#endif // NLS
"Workspace %d"), id + 1);
name = tname;
}
screen->updateWorkspaceNamesAtom();
clientmenu->setLabel(name.c_str());
clientmenu->update();
}
void Workspace::shutdown(void) {
while (windowList->count()) {
windowList->first()->restore();
delete windowList->first();
}
}
void Workspace::placeWindow(FluxboxWindow *win) {
Bool placed = False;
LinkedListIterator<FluxboxWindow> it(windowList);
int win_w = win->getWidth() + (screen->getBorderWidth2x() * 2),
win_h = win->getHeight() + (screen->getBorderWidth2x() * 2),
#ifdef SLIT
slit_x = screen->getSlit()->getX() - screen->getBorderWidth(),
slit_y = screen->getSlit()->getY() - screen->getBorderWidth(),
slit_w = screen->getSlit()->getWidth() +
(screen->getBorderWidth2x() * 2),
slit_h = screen->getSlit()->getHeight() +
(screen->getBorderWidth2x() * 2),
#endif // SLIT
toolbar_x = screen->getToolbar()->getX() - screen->getBorderWidth(),
toolbar_y = screen->getToolbar()->getY() - screen->getBorderWidth(),
toolbar_w = screen->getToolbar()->getWidth() +
(screen->getBorderWidth2x() * 2),
toolbar_h = screen->getToolbar()->getHeight() +
(screen->getBorderWidth2x() * 2),
place_x = 0, place_y = 0, change_x = 1, change_y = 1;
if (screen->getColPlacementDirection() == BScreen::BOTTOMTOP)
change_y = -1;
if (screen->getRowPlacementDirection() == BScreen::RIGHTLEFT)
change_x = -1;
register int test_x, test_y, curr_w, curr_h;
switch (screen->getPlacementPolicy()) {
case BScreen::ROWSMARTPLACEMENT: {
test_y = screen->getBorderWidth() + screen->getEdgeSnapThreshold();
if (screen->getColPlacementDirection() == BScreen::BOTTOMTOP)
test_y = screen->getHeight() - win_h - test_y;
while (((screen->getColPlacementDirection() == BScreen::BOTTOMTOP) ?
test_y > 0 : test_y + win_h < (signed) screen->getHeight()) &&
! placed) {
test_x = screen->getBorderWidth() + screen->getEdgeSnapThreshold();
if (screen->getRowPlacementDirection() == BScreen::RIGHTLEFT)
test_x = screen->getWidth() - win_w - test_x;
while (((screen->getRowPlacementDirection() == BScreen::RIGHTLEFT) ?
test_x > 0 : test_x + win_w < (signed) screen->getWidth()) &&
! placed) {
placed = True;
it.reset();
for (; it.current() && placed; it++) {
curr_w = it.current()->getWidth() + screen->getBorderWidth2x() +
screen->getBorderWidth2x();
curr_h =
((it.current()->isShaded()) ? it.current()->getTitleHeight() :
it.current()->getHeight()) +
screen->getBorderWidth2x() + screen->getBorderWidth2x();
if (it.current()->getXFrame() < test_x + win_w &&
it.current()->getXFrame() + curr_w > test_x &&
it.current()->getYFrame() < test_y + win_h &&
it.current()->getYFrame() + curr_h > test_y)
placed = False;
}
if ((toolbar_x < test_x + win_w &&
toolbar_x + toolbar_w > test_x &&
toolbar_y < test_y + win_h &&
toolbar_y + toolbar_h > test_y)
#ifdef SLIT
||
(slit_x < test_x + win_w &&
slit_x + slit_w > test_x &&
slit_y < test_y + win_h &&
slit_y + slit_h > test_y)
#endif // SLIT
)
placed = False;
if (placed) {
place_x = test_x;
place_y = test_y;
break;
}
test_x += change_x;
}
test_y += change_y;
}
break; }
case BScreen::COLSMARTPLACEMENT: {
test_x = screen->getBorderWidth() + screen->getEdgeSnapThreshold();
if (screen->getRowPlacementDirection() == BScreen::RIGHTLEFT)
test_x = screen->getWidth() - win_w - test_x;
while (((screen->getRowPlacementDirection() == BScreen::RIGHTLEFT) ?
test_x > 0 : test_x + win_w < (signed) screen->getWidth()) &&
! placed) {
test_y = screen->getBorderWidth() + screen->getEdgeSnapThreshold();
if (screen->getColPlacementDirection() == BScreen::BOTTOMTOP)
test_y = screen->getHeight() - win_h - test_y;
while (((screen->getColPlacementDirection() == BScreen::BOTTOMTOP) ?
test_y > 0 : test_y + win_h < (signed) screen->getHeight()) &&
! placed) {
placed = True;
it.reset();
for (; it.current() && placed; it++) {
curr_w = it.current()->getWidth() + screen->getBorderWidth2x() +
screen->getBorderWidth2x();
curr_h =
((it.current()->isShaded()) ? it.current()->getTitleHeight() :
it.current()->getHeight()) +
screen->getBorderWidth2x() + screen->getBorderWidth2x();
if (it.current()->getXFrame() < test_x + win_w &&
it.current()->getXFrame() + curr_w > test_x &&
it.current()->getYFrame() < test_y + win_h &&
it.current()->getYFrame() + curr_h > test_y)
placed = False;
}
if ((toolbar_x < test_x + win_w &&
toolbar_x + toolbar_w > test_x &&
toolbar_y < test_y + win_h &&
toolbar_y + toolbar_h > test_y)
#ifdef SLIT
||
(slit_x < test_x + win_w &&
slit_x + slit_w > test_x &&
slit_y < test_y + win_h &&
slit_y + slit_h > test_y)
#endif // SLIT
)
placed = False;
if (placed) {
place_x = test_x;
place_y = test_y;
break;
}
test_y += change_y;
}
test_x += change_x;
}
break; }
}
if (! placed) {
if (((unsigned) cascade_x > (screen->getWidth() / 2)) ||
((unsigned) cascade_y > (screen->getHeight() / 2)))
cascade_x = cascade_y = 32;
place_x = cascade_x;
place_y = cascade_y;
cascade_x += win->getTitleHeight();
cascade_y += win->getTitleHeight();
}
if (place_x + win_w > (signed) screen->getWidth())
place_x = (((signed) screen->getWidth()) - win_w) / 2;
if (place_y + win_h > (signed) screen->getHeight())
place_y = (((signed) screen->getHeight()) - win_h) / 2;
win->configure(place_x, place_y, win->getWidth(), win->getHeight());
}