fluxbox/src/Basemenu.hh
2002-02-04 22:33:09 +00:00

194 lines
5.8 KiB
C++

// Basemenu.hh for Fluxbox Window manager
// Copyright (c) 2001 - 2002 Henrik Kinnunen (fluxgen@linuxmail.org)
//
// Basemenu.hh for Blackbox - an X11 Window manager
// Copyright (c) 1997 - 2000 Brad Hughes (bhughes@tcac.net)
//
// Permission is hereby granted, free of charge, to any person obtaining a
// copy of this software and associated documentation files (the "Software"),
// to deal in the Software without restriction, including without limitation
// the rights to use, copy, modify, merge, publish, distribute, sublicense,
// and/or sell copies of the Software, and to permit persons to whom the
// Software is furnished to do so, subject to the following conditions:
//
// The above copyright notice and this permission notice shall be included in
// all copies or substantial portions of the Software.
//
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
// THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
// FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
// DEALINGS IN THE SOFTWARE.
// $Id: Basemenu.hh,v 1.5 2002/02/04 22:33:09 fluxgen Exp $
#ifndef _BASEMENU_HH_
#define _BASEMENU_HH_
#include <X11/Xlib.h>
// forward declarations
class Basemenu;
class BasemenuItem;
class Fluxbox;
class BImageControl;
class BScreen;
#include <vector>
class Basemenu {
private:
typedef std::vector<BasemenuItem *> Menuitems;
Menuitems menuitems;
Fluxbox *fluxbox;
Basemenu *parent;
BImageControl *image_ctrl;
BScreen *screen;
Bool moving, visible, movable, torn, internal_menu, title_vis, shifted,
hide_tree;
Display *display;
int which_sub, which_press, which_sbl, alignment;
struct _menu {
Pixmap frame_pixmap, title_pixmap, hilite_pixmap, sel_pixmap;
Window window, frame, title;
char *label;
int x, y, x_move, y_move, x_shift, y_shift, sublevels, persub, minsub,
grab_x, grab_y;
unsigned int width, height, title_h, frame_h, item_w, item_h, bevel_w,
bevel_h;
} menu;
protected:
inline BasemenuItem *find(int index) { return menuitems[index]; }
inline void setTitleVisibility(Bool b) { title_vis = b; }
inline void setMovable(Bool b) { movable = b; }
inline void setHideTree(Bool h) { hide_tree = h; }
inline void setMinimumSublevels(int m) { menu.minsub = m; }
virtual void itemSelected(int, int) = 0;
virtual void drawItem(int, Bool = False, Bool = False,
int = -1, int = -1, unsigned int = 0, unsigned int = 0);
virtual void redrawTitle();
virtual void internal_hide(void);
public:
Basemenu(BScreen *);
virtual ~Basemenu(void);
inline const Bool &isTorn(void) const { return torn; }
inline const Bool &isVisible(void) const { return visible; }
inline BScreen *getScreen(void) { return screen; }
inline const Window &getWindowID(void) const { return menu.window; }
inline const char *getLabel(void) const { return menu.label; }
int insert(const char *, int = 0, const char * = (const char *) 0, int = -1);
int insert(const char **, int = -1, int = 0);
int insert(const char *, Basemenu *, int = -1);
int remove(int);
inline const int &getX(void) const { return menu.x; }
inline const int &getY(void) const { return menu.y; }
inline int getCount(void) { return menuitems.size(); }
inline const int &getCurrentSubmenu(void) const { return which_sub; }
inline const unsigned int &getWidth(void) const { return menu.width; }
inline const unsigned int &getHeight(void) const { return menu.height; }
inline const unsigned int &getTitleHeight(void) const { return menu.title_h; }
inline void setInternalMenu(void) { internal_menu = True; }
inline void setAlignment(int a) { alignment = a; }
inline void setTorn(void) { torn = True; }
inline void removeParent(void)
{ if (internal_menu) parent = (Basemenu *) 0; }
Bool hasSubmenu(int);
Bool isItemSelected(int);
Bool isItemEnabled(int);
void buttonPressEvent(XButtonEvent *);
void buttonReleaseEvent(XButtonEvent *);
void motionNotifyEvent(XMotionEvent *);
void enterNotifyEvent(XCrossingEvent *);
void leaveNotifyEvent(XCrossingEvent *);
void exposeEvent(XExposeEvent *);
void reconfigure(void);
void setLabel(const char *n);
void move(int, int);
void update(void);
void setItemSelected(int, Bool);
void setItemEnabled(int, Bool);
virtual void drawSubmenu(int);
virtual void show(void);
virtual void hide(void);
enum { ALIGNDONTCARE = 1, ALIGNTOP, ALIGNBOTTOM };
enum { RIGHT = 1, LEFT };
enum { EMPTY = 0, SQUARE, TRIANGLE, DIAMOND };
};
class BasemenuItem {
private:
Basemenu *s;
const char **u, *l, *e;
int f, enabled, selected;
friend class Basemenu;
public:
BasemenuItem(const char *lp, int fp, const char *ep = (const char *) 0) {
l = lp;
e = ep;
s = 0;
f = fp;
u = 0;
enabled = 1;
selected = 0;
}
BasemenuItem(const char *lp, Basemenu *mp) {
l = lp;
s = mp;
e = 0;
f = 0;
u = 0;
enabled = 1;
selected = 0;
}
BasemenuItem(const char **up, int fp) {
u = up;
l = e = 0;
f = fp;
s = 0;
enabled = 1;
selected = 0;
}
inline const char *exec(void) const { return e; }
inline const char *label(void) const { return l; }
inline const char **ulabel(void) const { return u; }
inline const int &function(void) const { return f; }
inline Basemenu *submenu(void) { return s; }
inline const int &isEnabled(void) const { return enabled; }
inline void setEnabled(int e) { enabled = e; }
inline const int &isSelected(void) const { return selected; }
inline void setSelected(int s) { selected = s; }
};
#endif // _BASEMENU_HH_