194 lines
5.8 KiB
C++
194 lines
5.8 KiB
C++
// Basemenu.hh for Fluxbox Window manager
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// Copyright (c) 2001 - 2002 Henrik Kinnunen (fluxgen@linuxmail.org)
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//
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// Basemenu.hh for Blackbox - an X11 Window manager
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// Copyright (c) 1997 - 2000 Brad Hughes (bhughes@tcac.net)
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//
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// Permission is hereby granted, free of charge, to any person obtaining a
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// copy of this software and associated documentation files (the "Software"),
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// to deal in the Software without restriction, including without limitation
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// the rights to use, copy, modify, merge, publish, distribute, sublicense,
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// and/or sell copies of the Software, and to permit persons to whom the
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// Software is furnished to do so, subject to the following conditions:
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//
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// The above copyright notice and this permission notice shall be included in
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// all copies or substantial portions of the Software.
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//
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// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
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// THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
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// FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
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// DEALINGS IN THE SOFTWARE.
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// $Id: Basemenu.hh,v 1.5 2002/02/04 22:33:09 fluxgen Exp $
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#ifndef _BASEMENU_HH_
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#define _BASEMENU_HH_
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#include <X11/Xlib.h>
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// forward declarations
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class Basemenu;
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class BasemenuItem;
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class Fluxbox;
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class BImageControl;
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class BScreen;
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#include <vector>
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class Basemenu {
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private:
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typedef std::vector<BasemenuItem *> Menuitems;
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Menuitems menuitems;
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Fluxbox *fluxbox;
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Basemenu *parent;
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BImageControl *image_ctrl;
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BScreen *screen;
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Bool moving, visible, movable, torn, internal_menu, title_vis, shifted,
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hide_tree;
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Display *display;
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int which_sub, which_press, which_sbl, alignment;
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struct _menu {
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Pixmap frame_pixmap, title_pixmap, hilite_pixmap, sel_pixmap;
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Window window, frame, title;
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char *label;
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int x, y, x_move, y_move, x_shift, y_shift, sublevels, persub, minsub,
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grab_x, grab_y;
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unsigned int width, height, title_h, frame_h, item_w, item_h, bevel_w,
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bevel_h;
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} menu;
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protected:
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inline BasemenuItem *find(int index) { return menuitems[index]; }
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inline void setTitleVisibility(Bool b) { title_vis = b; }
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inline void setMovable(Bool b) { movable = b; }
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inline void setHideTree(Bool h) { hide_tree = h; }
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inline void setMinimumSublevels(int m) { menu.minsub = m; }
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virtual void itemSelected(int, int) = 0;
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virtual void drawItem(int, Bool = False, Bool = False,
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int = -1, int = -1, unsigned int = 0, unsigned int = 0);
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virtual void redrawTitle();
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virtual void internal_hide(void);
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public:
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Basemenu(BScreen *);
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virtual ~Basemenu(void);
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inline const Bool &isTorn(void) const { return torn; }
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inline const Bool &isVisible(void) const { return visible; }
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inline BScreen *getScreen(void) { return screen; }
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inline const Window &getWindowID(void) const { return menu.window; }
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inline const char *getLabel(void) const { return menu.label; }
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int insert(const char *, int = 0, const char * = (const char *) 0, int = -1);
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int insert(const char **, int = -1, int = 0);
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int insert(const char *, Basemenu *, int = -1);
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int remove(int);
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inline const int &getX(void) const { return menu.x; }
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inline const int &getY(void) const { return menu.y; }
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inline int getCount(void) { return menuitems.size(); }
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inline const int &getCurrentSubmenu(void) const { return which_sub; }
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inline const unsigned int &getWidth(void) const { return menu.width; }
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inline const unsigned int &getHeight(void) const { return menu.height; }
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inline const unsigned int &getTitleHeight(void) const { return menu.title_h; }
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inline void setInternalMenu(void) { internal_menu = True; }
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inline void setAlignment(int a) { alignment = a; }
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inline void setTorn(void) { torn = True; }
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inline void removeParent(void)
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{ if (internal_menu) parent = (Basemenu *) 0; }
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Bool hasSubmenu(int);
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Bool isItemSelected(int);
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Bool isItemEnabled(int);
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void buttonPressEvent(XButtonEvent *);
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void buttonReleaseEvent(XButtonEvent *);
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void motionNotifyEvent(XMotionEvent *);
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void enterNotifyEvent(XCrossingEvent *);
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void leaveNotifyEvent(XCrossingEvent *);
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void exposeEvent(XExposeEvent *);
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void reconfigure(void);
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void setLabel(const char *n);
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void move(int, int);
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void update(void);
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void setItemSelected(int, Bool);
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void setItemEnabled(int, Bool);
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virtual void drawSubmenu(int);
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virtual void show(void);
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virtual void hide(void);
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enum { ALIGNDONTCARE = 1, ALIGNTOP, ALIGNBOTTOM };
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enum { RIGHT = 1, LEFT };
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enum { EMPTY = 0, SQUARE, TRIANGLE, DIAMOND };
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};
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class BasemenuItem {
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private:
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Basemenu *s;
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const char **u, *l, *e;
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int f, enabled, selected;
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friend class Basemenu;
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public:
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BasemenuItem(const char *lp, int fp, const char *ep = (const char *) 0) {
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l = lp;
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e = ep;
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s = 0;
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f = fp;
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u = 0;
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enabled = 1;
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selected = 0;
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}
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BasemenuItem(const char *lp, Basemenu *mp) {
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l = lp;
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s = mp;
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e = 0;
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f = 0;
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u = 0;
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enabled = 1;
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selected = 0;
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}
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BasemenuItem(const char **up, int fp) {
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u = up;
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l = e = 0;
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f = fp;
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s = 0;
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enabled = 1;
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selected = 0;
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}
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inline const char *exec(void) const { return e; }
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inline const char *label(void) const { return l; }
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inline const char **ulabel(void) const { return u; }
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inline const int &function(void) const { return f; }
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inline Basemenu *submenu(void) { return s; }
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inline const int &isEnabled(void) const { return enabled; }
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inline void setEnabled(int e) { enabled = e; }
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inline const int &isSelected(void) const { return selected; }
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inline void setSelected(int s) { selected = s; }
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};
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#endif // _BASEMENU_HH_
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