201 lines
5.7 KiB
C++
201 lines
5.7 KiB
C++
// MultLayers.cc for FbTk - fluxbox toolkit
|
|
// Copyright (c) 2003 Henrik Kinnunen (fluxgen at users.sourceforge.net)
|
|
// and Simon Bowden (rathnor at users.sourceforge.net)
|
|
//
|
|
// Permission is hereby granted, free of charge, to any person obtaining a
|
|
// copy of this software and associated documentation files (the "Software"),
|
|
// to deal in the Software without restriction, including without limitation
|
|
// the rights to use, copy, modify, merge, publish, distribute, sublicense,
|
|
// and/or sell copies of the Software, and to permit persons to whom the
|
|
// Software is furnished to do so, subject to the following conditions:
|
|
//
|
|
// The above copyright notice and this permission notice shall be included in
|
|
// all copies or substantial portions of the Software.
|
|
//
|
|
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
|
|
// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
|
|
// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
|
|
// THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
|
|
// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
|
|
// FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
|
|
// DEALINGS IN THE SOFTWARE.
|
|
|
|
// $Id$
|
|
|
|
#include "MultLayers.hh"
|
|
#include "XLayer.hh"
|
|
#include "XLayerItem.hh"
|
|
#include "App.hh"
|
|
|
|
#include <iostream>
|
|
using namespace std;
|
|
|
|
using namespace FbTk;
|
|
|
|
MultLayers::MultLayers(int numlayers) :
|
|
m_lock(0)
|
|
{
|
|
for (int i=0; i < numlayers; ++i)
|
|
m_layers.push_back(new XLayer(*this, i));
|
|
}
|
|
|
|
MultLayers::~MultLayers() {
|
|
while (!m_layers.empty()) {
|
|
delete m_layers.back();
|
|
m_layers.pop_back();
|
|
}
|
|
}
|
|
|
|
|
|
XLayerItem *MultLayers::getLowestItemAboveLayer(int layernum) {
|
|
if (layernum >= static_cast<signed>(m_layers.size()) || layernum <= 0)
|
|
return 0;
|
|
|
|
layernum--; // next one up
|
|
XLayerItem *item = 0;
|
|
while (layernum >= 0 && (item = m_layers[layernum]->getLowestItem()) == 0)
|
|
layernum--;
|
|
return item;
|
|
|
|
}
|
|
|
|
XLayerItem *MultLayers::getItemBelow(XLayerItem &item) {
|
|
XLayer &curr_layer = item.getLayer();
|
|
|
|
// assume that the LayerItem does exist in a layer.
|
|
XLayerItem *ret = curr_layer.getItemBelow(item);
|
|
|
|
if (ret == 0) {
|
|
int num = curr_layer.getLayerNum()-1;
|
|
while (num >= 0 && !ret) {
|
|
ret = m_layers[num]->getItemBelow(item);
|
|
num--;
|
|
}
|
|
}
|
|
|
|
return ret;
|
|
}
|
|
|
|
XLayerItem *MultLayers::getItemAbove(XLayerItem &item) {
|
|
XLayer &curr_layer = item.getLayer();
|
|
|
|
// assume that the LayerItem does exist in a layer.
|
|
XLayerItem *ret = curr_layer.getItemAbove(item);
|
|
|
|
if (!ret) {
|
|
ret = getLowestItemAboveLayer(curr_layer.getLayerNum());
|
|
}
|
|
|
|
return ret;
|
|
}
|
|
|
|
void MultLayers::addToTop(XLayerItem &item, int layernum) {
|
|
if (layernum < 0)
|
|
layernum = 0;
|
|
else if (layernum >= static_cast<signed>(m_layers.size()))
|
|
layernum = m_layers.size()-1;
|
|
|
|
m_layers[layernum]->insert(item);
|
|
restack();
|
|
}
|
|
|
|
|
|
// raise the whole layer
|
|
void MultLayers::raise(XLayer &layer) {
|
|
int layernum = layer.getLayerNum();
|
|
if (layernum >= static_cast<signed>(m_layers.size() - 1))
|
|
// already on top
|
|
return;
|
|
|
|
// not yet implemented
|
|
}
|
|
|
|
// lower the whole layer
|
|
void MultLayers::lower(XLayer &layer) {
|
|
int layernum = layer.getLayerNum();
|
|
if (layernum == 0)
|
|
// already on bottom
|
|
return;
|
|
|
|
// not yet implemented
|
|
}
|
|
|
|
/* raise the item one level */
|
|
void MultLayers::raiseLayer(XLayerItem &item) {
|
|
// get the layer it is in
|
|
XLayer &curr_layer = item.getLayer();
|
|
moveToLayer(item, curr_layer.getLayerNum()-1);
|
|
}
|
|
|
|
/* raise the item one level */
|
|
void MultLayers::lowerLayer(XLayerItem &item) {
|
|
// get the layer it is in
|
|
XLayer &curr_layer = item.getLayer();
|
|
moveToLayer(item, curr_layer.getLayerNum()+1);
|
|
}
|
|
|
|
void MultLayers::moveToLayer(XLayerItem &item, int layernum) {
|
|
// get the layer it is in
|
|
XLayer &curr_layer = item.getLayer();
|
|
|
|
// do nothing if the item already is in the requested layer
|
|
if (curr_layer.getLayerNum() == layernum)
|
|
return;
|
|
|
|
// clamp layer number
|
|
if (layernum < 0)
|
|
layernum = 0;
|
|
else if (layernum >= static_cast<signed>(m_layers.size()))
|
|
layernum = m_layers.size()-1;
|
|
// remove item from old layer and insert it into the
|
|
item.setLayer(*m_layers[layernum]);
|
|
}
|
|
|
|
void MultLayers::restack() {
|
|
if (!isUpdatable())
|
|
return;
|
|
|
|
int layernum=0, winnum=0, size = this->size();
|
|
|
|
Window *winlist = new Window[size];
|
|
for (layernum=0; layernum < static_cast<signed>(m_layers.size()); layernum++) {
|
|
|
|
XLayer::ItemList::iterator it = m_layers[layernum]->getItemList().begin();
|
|
XLayer::ItemList::iterator it_end = m_layers[layernum]->getItemList().end();
|
|
|
|
// add all windows from each layeritem in each layer
|
|
for (; it != it_end; ++it) {
|
|
XLayerItem::Windows::const_iterator wit = (*it)->getWindows().begin();
|
|
XLayerItem::Windows::const_iterator wit_end = (*it)->getWindows().end();
|
|
for (; wit != wit_end; ++wit) {
|
|
if ((*wit)->window())
|
|
winlist[winnum++] = (*wit)->window();
|
|
}
|
|
}
|
|
}
|
|
|
|
XRestackWindows(FbTk::App::instance()->display(), winlist, winnum);
|
|
|
|
delete [] winlist;
|
|
}
|
|
|
|
int MultLayers::size() {
|
|
int i = 0, num = 0;
|
|
for (; i < static_cast<signed>(m_layers.size()); i++) {
|
|
num += m_layers[i]->countWindows();
|
|
}
|
|
return num;
|
|
}
|
|
|
|
XLayer *MultLayers::getLayer(size_t num) {
|
|
if (num >= m_layers.size())
|
|
return 0;
|
|
return m_layers[num];
|
|
}
|
|
|
|
const XLayer *MultLayers::getLayer(size_t num) const {
|
|
if (num >= m_layers.size())
|
|
return 0;
|
|
return m_layers[num];
|
|
}
|
|
|