66 lines
2.6 KiB
C++
66 lines
2.6 KiB
C++
// IconMenu.cc for Fluxbox
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// Copyright (c) 2004 Henrik Kinnunen (fluxgen at users.sourceforge.net)
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//
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// Permission is hereby granted, free of charge, to any person obtaining a
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// copy of this software and associated documentation files (the "Software"),
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// to deal in the Software without restriction, including without limitation
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// the rights to use, copy, modify, merge, publish, distribute, sublicense,
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// and/or sell copies of the Software, and to permit persons to whom the
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// Software is furnished to do so, subject to the following conditions:
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//
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// The above copyright notice and this permission notice shall be included in
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// all copies or substantial portions of the Software.
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//
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// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
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// THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
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// FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
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// DEALINGS IN THE SOFTWARE.
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// $Id: IconMenu.cc,v 1.3 2004/06/07 21:42:05 fluxgen Exp $
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#include "IconMenu.hh"
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#include "Screen.hh"
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#include "IconMenuItem.hh"
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#include "fluxbox.hh"
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#include "FbTk/I18n.hh"
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#include <typeinfo>
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static void updateItems(FbTk::Menu &menu, BScreen &screen) {
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menu.removeAll();
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BScreen::Icons::iterator it = screen.getIconList().begin();
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BScreen::Icons::iterator it_end = screen.getIconList().end();
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for (; it != it_end; ++it) {
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FluxboxWindow::ClientList::iterator client_it = (*it)->clientList().begin();
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FluxboxWindow::ClientList::iterator client_it_end = (*it)->clientList().end();
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for (; client_it != client_it_end; ++client_it)
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menu.insert(new IconMenuItem(**client_it));
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}
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menu.update();
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}
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IconMenu::IconMenu(BScreen &screen):
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FbMenu(screen.menuTheme(),
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screen.imageControl(),
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*screen.layerManager().
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getLayer(Fluxbox::instance()->getMenuLayer())) {
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_FB_USES_NLS;
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setLabel(_FBTEXT(Menu, Icons, "Icons", "Iconic windows menu title"));
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screen.iconListSig().attach(this);
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updateItems(*this, screen);
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}
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void IconMenu::update(FbTk::Subject *subj) {
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if (subj == 0)
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FbTk::Menu::update(subj);
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else if (typeid(*subj) == typeid(BScreen::ScreenSubject)) {
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BScreen &screen = static_cast<BScreen::ScreenSubject *>(subj)->screen();
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updateItems(*this, screen);
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} else
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FbTk::Menu::update(subj);
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}
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