188 lines
6 KiB
C++
188 lines
6 KiB
C++
// Toolbar.hh for Fluxbox
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// Copyright (c) 2002-2003 Henrik Kinnunen (fluxgen at users.sourceforge.net)
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//
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// Toolbar.hh for Blackbox - an X11 Window manager
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// Copyright (c) 1997 - 2000 Brad Hughes (bhughes@tcac.net)
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//
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// Permission is hereby granted, free of charge, to any person obtaining a
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// copy of this software and associated documentation files (the "Software"),
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// to deal in the Software without restriction, including without limitation
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// the rights to use, copy, modify, merge, publish, distribute, sublicense,
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// and/or sell copies of the Software, and to permit persons to whom the
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// Software is furnished to do so, subject to the following conditions:
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//
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// The above copyright notice and this permission notice shall be included in
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// all copies or substantial portions of the Software.
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//
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// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
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// THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
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// FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
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// DEALINGS IN THE SOFTWARE.
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// $Id: Toolbar.hh,v 1.41 2003/08/11 20:22:38 fluxgen Exp $
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#ifndef TOOLBAR_HH
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#define TOOLBAR_HH
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#include "Timer.hh"
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#include "ToolbarTheme.hh"
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#include "ToolTheme.hh"
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#include "IconbarTheme.hh"
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#include "EventHandler.hh"
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#include "FbWindow.hh"
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#include "ArrowButton.hh"
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#include "Observer.hh"
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#include "XLayer.hh"
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#include "XLayerItem.hh"
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#include "LayerMenu.hh"
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#include "Resource.hh"
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#include <memory>
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class BScreen;
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class Strut;
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class Container;
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class IconButton;
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class Shape;
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class ToolbarItem;
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namespace FbTk {
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class ImageControl;
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};
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typedef Container IconBar;
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/// The toolbar.
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/// Handles iconbar, workspace name view and clock view
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class Toolbar: public FbTk::EventHandler, public FbTk::Observer {
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public:
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/// Toolbar placement on the screen
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enum Placement{
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// top and bottom placement
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TOPLEFT = 1, BOTTOMLEFT, TOPCENTER,
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BOTTOMCENTER, TOPRIGHT, BOTTOMRIGHT,
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// left and right placement
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LEFTCENTER, LEFTBOTTOM, LEFTTOP,
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RIGHTCENTER, RIGHTBOTTOM, RIGHTTOP
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};
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/// Create a toolbar on the screen with specific width
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Toolbar(BScreen &screen, FbTk::XLayer &layer, FbTk::Menu &menu, size_t width = 200);
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virtual ~Toolbar();
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void raise();
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void lower();
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void toggleHidden();
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void moveToLayer(int layernum);
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void saveOnHead(int head);
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/**
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@name eventhandlers
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*/
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//@{
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void buttonPressEvent(XButtonEvent &be);
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void buttonReleaseEvent(XButtonEvent &be);
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void enterNotifyEvent(XCrossingEvent &ce);
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void leaveNotifyEvent(XCrossingEvent &ce);
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void exposeEvent(XExposeEvent &ee);
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void keyPressEvent(XKeyEvent &ke);
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//@}
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/// enter edit mode on workspace label
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void edit();
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void reconfigure();
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void setPlacement(Placement where);
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void update(FbTk::Subject *subj);
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FbTk::XLayerItem &layerItem() { return m_layeritem; }
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inline const FbTk::Menu &menu() const { return m_toolbarmenu; }
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inline FbTk::Menu &menu() { return m_toolbarmenu; }
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inline FbTk::Menu &placementMenu() { return m_placementmenu; }
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inline const FbTk::Menu &placementMenu() const { return m_placementmenu; }
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inline FbTk::Menu &layermenu() { return m_layermenu; }
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inline const FbTk::Menu &layermenu() const { return m_layermenu; }
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/// are we in workspacename editing?
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inline bool isEditing() const { return m_editing; }
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/// are we hidden?
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inline bool isHidden() const { return m_hidden; }
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/// do we auto hide the toolbar?
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inline bool doAutoHide() const { return *m_rc_auto_hide; }
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/// @return X window of the toolbar
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inline const FbTk::FbWindow &window() const { return frame.window; }
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inline BScreen &screen() { return m_screen; }
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inline const BScreen &screen() const { return m_screen; }
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inline unsigned int width() const { return frame.window.width(); }
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inline unsigned int height() const { return frame.window.height(); }
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inline unsigned int exposedHeight() const { return doAutoHide() ? frame.bevel_w : frame.height; }
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inline int x() const { return isHidden() ? frame.x_hidden : frame.x; }
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inline int y() const { return isHidden() ? frame.y_hidden : frame.y; }
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inline Placement placement() const { return *m_rc_placement; }
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/// @return pointer to iconbar if it got one, else 0
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inline const ToolbarTheme &theme() const { return m_theme; }
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inline ToolbarTheme &theme() { return m_theme; }
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bool isVertical() const;
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inline int getOnHead() const { return *m_rc_on_head; }
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private:
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void updateIconbarGraphics();
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void setupMenus();
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void clearStrut();
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void updateStrut();
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bool m_editing; ///< edit workspace label mode
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bool m_hidden; ///< hidden state
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/// Toolbar frame
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struct Frame {
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Frame(FbTk::EventHandler &evh, int screen_num);
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~Frame();
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FbTk::FbWindow window;
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int x, y, x_hidden, y_hidden, grab_x, grab_y;
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unsigned int width, height, bevel_w;
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} frame;
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BScreen &m_screen; ///< screen connection
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FbTk::Timer m_hide_timer; ///< timer to for auto hide toolbar
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FbTk::Menu &m_toolbarmenu;
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FbTk::Menu m_placementmenu;
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LayerMenu<Toolbar> m_layermenu;
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ToolbarTheme m_theme;
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FbTk::XLayerItem m_layeritem;
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typedef std::list<ToolbarItem *> ItemList;
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ItemList m_item_list;
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Strut *m_strut; ///< created and destroyed by BScreen
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// resources
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FbTk::Resource<bool> m_rc_auto_hide, m_rc_maximize_over;
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FbTk::Resource<int> m_rc_width_percent;
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FbTk::Resource<Fluxbox::Layer> m_rc_layernum;
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FbTk::Resource<int> m_rc_on_head;
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FbTk::Resource<Placement> m_rc_placement;
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std::auto_ptr<Shape> m_shape;
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ToolTheme m_clock_theme, m_workspace_theme;
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IconbarTheme m_iconbar_theme;
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};
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#endif // TOOLBAR_HH
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