![Mathias Gumz](/assets/img/avatar_default.png)
This commit is a preparation step for some menu cleanup ahead. To make it easier to understand which types of MenuItems are added where and when, I converted the overloaded FbTk::Menu::insert() functions into explicit ones (Menu::insertSubmenu(), Menu::insertItem(), etc. ). This makes it possible to just grep for 'insertSubmenu()'. Side effect this commit: it trims down the very verbose creation of menu items in regards to how the labels are created. Minor: FbTk::Menu::shown and FbTk::Menu::s_focused are moved out of the class.
108 lines
3.6 KiB
C++
108 lines
3.6 KiB
C++
// SendToMenu.cc for Fluxbox
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// Copyright (c) 2003 - 2008 Henrik Kinnunen (fluxgen at fluxbox dot org)
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// and Simon Bowden (rathnor at users.sourceforge.net)
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//
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// Permission is hereby granted, free of charge, to any person obtaining a
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// copy of this software and associated documentation files (the "Software"),
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// to deal in the Software without restriction, including without limitation
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// the rights to use, copy, modify, merge, publish, distribute, sublicense,
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// and/or sell copies of the Software, and to permit persons to whom the
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// Software is furnished to do so, subject to the following conditions:
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//
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// The above copyright notice and this permission notice shall be included in
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// all copies or substantial portions of the Software.
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//
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// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
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// THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
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// FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
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// DEALINGS IN THE SOFTWARE.
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#include "SendToMenu.hh"
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#include "Window.hh"
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#include "Screen.hh"
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#include "Workspace.hh"
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#include "fluxbox.hh"
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#include "Layer.hh"
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#include "FbTk/MultiButtonMenuItem.hh"
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#include "FbTk/Command.hh"
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#include "FbTk/MemFun.hh"
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class SendToCmd: public FbTk::Command<void> {
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public:
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SendToCmd(int workspace, bool follow):
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m_workspace(workspace),
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m_follow(follow) { }
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void execute() {
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if (FbMenu::window() != 0)
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FbMenu::window()->screen().sendToWorkspace(m_workspace, FbMenu::window(), m_follow);
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}
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private:
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const int m_workspace;
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const bool m_follow;
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};
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SendToMenu::SendToMenu(BScreen &screen):
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FbMenu(screen.menuTheme(),
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screen.imageControl(),
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*screen.layerManager().getLayer(ResourceLayer::MENU)) {
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// listen to:
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// workspace count signal
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// workspace names signal
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// current workspace signal
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join(screen.workspaceNamesSig(),
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FbTk::MemFun(*this, &SendToMenu::rebuildMenuForScreen));
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join(screen.currentWorkspaceSig(),
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FbTk::MemFun(*this, &SendToMenu::rebuildMenuForScreen));
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// setup new signal system
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join(screen.workspaceCountSig(),
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FbTk::MemFun(*this, &SendToMenu::rebuildMenuForScreen));
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// no title for this menu, it should be a submenu in the window menu.
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disableTitle();
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// setup menu items
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rebuildMenu();
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}
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SendToMenu::~SendToMenu() {
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}
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void SendToMenu::rebuildMenu() {
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// rebuild menu
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removeAll();
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BScreen *screen = Fluxbox::instance()->findScreen(screenNumber());
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const BScreen::Workspaces &wlist = screen->getWorkspacesList();
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for (size_t i = 0; i < wlist.size(); ++i) {
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FbTk::RefCount<FbTk::Command<void> > sendto_cmd(new SendToCmd(i, false));
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FbTk::RefCount<FbTk::Command<void> > sendto_follow_cmd(new SendToCmd(i, true));
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FbTk::MultiButtonMenuItem* item = new FbTk::MultiButtonMenuItem(3, wlist[i]->name());
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item->setCommand(1, sendto_cmd);
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item->setCommand(2, sendto_follow_cmd);
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item->setCommand(3, sendto_cmd);
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insertItem(item);
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}
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updateMenu();
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}
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void SendToMenu::show() {
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if (FbMenu::window() != 0) {
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for (unsigned int i=0; i < numberOfItems(); ++i)
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setItemEnabled(i, true);
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// update the workspace for the current window
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setItemEnabled(FbMenu::window()->workspaceNumber(), false);
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updateMenu();
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}
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FbTk::Menu::show();
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}
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