fluxbox/src/ButtonTheme.hh
Pavel Labath 0775350fee Last round of simplification of Signal/Slot classes
- merged all the common stuff from 0,1,2,3 argument versions into one common base class
- removed ReturnType template parameter as it was instantiated with "void" everywhere and the
  current ignores the return value of the callbacks anyway
2011-05-10 13:00:45 +02:00

61 lines
2.4 KiB
C++

// ButtonTheme.hh
// Copyright (c) 2003 - 2006 Henrik Kinnunen (fluxgen at fluxbox dot org)
// and Simon Bowden (rathnor at users.sourceforge.net)
//
// Permission is hereby granted, free of charge, to any person obtaining a
// copy of this software and associated documentation files (the "Software"),
// to deal in the Software without restriction, including without limitation
// the rights to use, copy, modify, merge, publish, distribute, sublicense,
// and/or sell copies of the Software, and to permit persons to whom the
// Software is furnished to do so, subject to the following conditions:
//
// The above copyright notice and this permission notice shall be included in
// all copies or substantial portions of the Software.
//
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
// THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
// FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
// DEALINGS IN THE SOFTWARE.
#ifndef BUTTONTHEME_HH
#define BUTTONTHEME_HH
#include "ToolTheme.hh"
#include "FbTk/GContext.hh"
class ButtonTheme: public ToolTheme, public FbTk::ThemeProxy<ButtonTheme> {
public:
ButtonTheme(int screen_num,
const std::string &name, const std::string &alt_name,
const std::string &extra_fallback,
const std::string &extra_fallback_alt);
virtual ~ButtonTheme() { }
bool fallback(FbTk::ThemeItem_base &item);
void reconfigTheme();
const FbTk::Texture &pressed() const { return *m_pressed_texture; }
GC gc() const { return m_gc.gc(); }
int scale() const { return *m_scale; } // scale factor for inside objects
const std::string &name() { return m_name; }
virtual FbTk::Signal<> &reconfigSig() { return FbTk::Theme::reconfigSig(); }
virtual ButtonTheme &operator *() { return *this; }
virtual const ButtonTheme &operator *() const { return *this; }
private:
FbTk::ThemeItem<FbTk::Color> m_pic_color;
FbTk::ThemeItem<FbTk::Texture> m_pressed_texture;
FbTk::GContext m_gc;
FbTk::ThemeItem<int> m_scale;
const std::string m_name;
const std::string m_fallbackname;
const std::string m_altfallbackname;
};
#endif // BUTTONTHEME_HH