fluxbox/src/Toolbar.hh
2003-04-25 11:40:58 +00:00

196 lines
6.5 KiB
C++

// Toolbar.hh for Fluxbox
// Copyright (c) 2002 Henrik Kinnunen (fluxgen at users.sourceforge.net)
//
// Toolbar.hh for Blackbox - an X11 Window manager
// Copyright (c) 1997 - 2000 Brad Hughes (bhughes@tcac.net)
//
// Permission is hereby granted, free of charge, to any person obtaining a
// copy of this software and associated documentation files (the "Software"),
// to deal in the Software without restriction, including without limitation
// the rights to use, copy, modify, merge, publish, distribute, sublicense,
// and/or sell copies of the Software, and to permit persons to whom the
// Software is furnished to do so, subject to the following conditions:
//
// The above copyright notice and this permission notice shall be included in
// all copies or substantial portions of the Software.
//
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
// THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
// FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
// DEALINGS IN THE SOFTWARE.
// $Id: Toolbar.hh,v 1.29 2003/04/25 11:39:31 fluxgen Exp $
#ifndef TOOLBAR_HH
#define TOOLBAR_HH
#include "Timer.hh"
#include "IconBar.hh"
#include "ToolbarTheme.hh"
#include "EventHandler.hh"
#include "FbWindow.hh"
#include "ArrowButton.hh"
#include "Observer.hh"
#include "XLayer.hh"
#include "XLayerItem.hh"
#include "LayerMenu.hh"
#include "fluxbox.hh"
#include <memory>
class BScreen;
namespace FbTk {
class ImageControl;
};
/// The toolbar.
/**
Handles iconbar, workspace name view and clock view
*/
class Toolbar : public FbTk::TimeoutHandler, public FbTk::EventHandler {
public:
///Toolbar placement on the screen
enum Placement{
// top and bottom placement
TOPLEFT = 1, BOTTOMLEFT, TOPCENTER,
BOTTOMCENTER, TOPRIGHT, BOTTOMRIGHT,
// left and right placement
LEFTCENTER, LEFTBOTTOM, LEFTTOP,
RIGHTCENTER, RIGHTBOTTOM, RIGHTTOP
};
/// create a toolbar on the screen with specific width
explicit Toolbar(BScreen &screen, FbTk::XLayer &layer, FbTk::Menu &menu, size_t width = 200);
/// destructor
virtual ~Toolbar();
/// add icon to iconbar
void addIcon(FluxboxWindow *w);
/// remove icon from iconbar
void delIcon(FluxboxWindow *w);
/// remove all icons
void delAllIcons();
bool containsIcon(FluxboxWindow &win);
void enableIconBar();
void disableIconBar();
inline const FbTk::Menu &menu() const { return m_toolbarmenu; }
inline FbTk::Menu &menu() { return m_toolbarmenu; }
inline FbTk::Menu &placementMenu() { return m_placementmenu; }
inline const FbTk::Menu &placementMenu() const { return m_placementmenu; }
inline FbTk::Menu &layermenu() { return m_layermenu; }
inline const FbTk::Menu &layermenu() const { return m_layermenu; }
void moveToLayer(int layernum);
FbTk::XLayerItem &getLayerItem() { return m_layeritem; }
/// are we in workspacename editing?
inline bool isEditing() const { return editing; }
/// are we hidden?
inline bool isHidden() const { return hidden; }
/// do we auto hide the toolbar?
inline bool doAutoHide() const { return do_auto_hide; }
/// @return X window of the toolbar
inline const FbTk::FbWindow &window() const { return frame.window; }
inline BScreen &screen() { return m_screen; }
inline const BScreen &screen() const { return m_screen; }
inline unsigned int width() const { return frame.width; }
inline unsigned int height() const { return frame.height; }
inline unsigned int exposedHeight() const { return ((do_auto_hide) ? frame.bevel_w : frame.height); }
inline int x() const { return ((hidden) ? frame.x_hidden : frame.x); }
inline int y() const { return ((hidden) ? frame.y_hidden : frame.y); }
/// @return pointer to iconbar if it got one, else 0
inline const IconBar *iconBar() const { return m_iconbar.get(); }
inline const ToolbarTheme &theme() const { return m_theme; }
inline ToolbarTheme &theme() { return m_theme; }
bool isVertical() const;
/**
@name eventhandlers
*/
//@{
void buttonPressEvent(XButtonEvent &be);
void buttonReleaseEvent(XButtonEvent &be);
void enterNotifyEvent(XCrossingEvent &ce);
void leaveNotifyEvent(XCrossingEvent &ce);
void exposeEvent(XExposeEvent &ee);
void keyPressEvent(XKeyEvent &ke);
//@}
void redrawWindowLabel(bool redraw= false);
void redrawWorkspaceLabel(bool redraw= false);
/// enter edit mode on workspace label
void edit();
void reconfigure();
void setPlacement(Placement where);
void checkClock(bool redraw = false, bool date = false);
virtual void timeout();
private:
bool editing; ///< edit workspace label mode
bool hidden; ///< hidden state
bool do_auto_hide; ///< do we auto hide
Display *display; ///< display connection
/// Toolbar frame
struct Frame {
Frame(FbTk::EventHandler &evh, int screen_num);
~Frame();
Pixmap base, label, wlabel, clk, button, pbutton;
FbTk::FbWindow window, workspace_label, window_label, clock;
ArrowButton psbutton, nsbutton, pwbutton, nwbutton;
int x, y, x_hidden, y_hidden, hour, minute, grab_x, grab_y;
unsigned int width, height, window_label_w, workspace_label_w, clock_w,
button_w, bevel_w, label_h;
} frame;
class HideHandler : public FbTk::TimeoutHandler {
public:
Toolbar *toolbar;
virtual void timeout();
} hide_handler;
friend class HideHandler;
BScreen &m_screen;
FbTk::ImageControl &image_ctrl;
FbTk::Timer clock_timer; ///< timer to update clock
FbTk::Timer hide_timer; ///< timer to for auto hide toolbar
FbTk::Menu &m_toolbarmenu;
FbTk::Menu m_placementmenu;
LayerMenu<Toolbar> m_layermenu;
std::auto_ptr<IconBar> m_iconbar;
std::string new_workspace_name; ///< temp variable in edit workspace name mode
ToolbarTheme m_theme;
Placement m_place;
//!! TODO this is just temporary
class ThemeListener: public FbTk::Observer {
public:
ThemeListener(Toolbar &tb):m_tb(tb) { }
void update(FbTk::Subject *subj) {
m_tb.reconfigure();
}
private:
Toolbar &m_tb;
};
ThemeListener m_themelistener;
FbTk::XLayerItem m_layeritem;
};
#endif // TOOLBAR_HH