80 lines
2.6 KiB
C++
80 lines
2.6 KiB
C++
// IconbarTool.hh
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// Copyright (c) 2003 Henrik Kinnunen (fluxgen at users.sourceforge.net)
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// and Simon Bowden (rathnor at users.sourceforge.net)
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//
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// Permission is hereby granted, free of charge, to any person obtaining a
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// copy of this software and associated documentation files (the "Software"),
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// to deal in the Software without restriction, including without limitation
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// the rights to use, copy, modify, merge, publish, distribute, sublicense,
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// and/or sell copies of the Software, and to permit persons to whom the
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// Software is furnished to do so, subject to the following conditions:
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//
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// The above copyright notice and this permission notice shall be included in
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// all copies or substantial portions of the Software.
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//
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// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
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// THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
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// FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
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// DEALINGS IN THE SOFTWARE.
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// $Id: IconbarTool.hh,v 1.4 2003/08/13 10:11:14 fluxgen Exp $
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#ifndef ICONBARTOOL_HH
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#define ICONBARTOOL_HH
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#include "ToolbarItem.hh"
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#include "Container.hh"
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#include "FbTk/Observer.hh"
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#include <list>
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#include <X11/Xlib.h>
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class IconbarTheme;
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class BScreen;
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class IconButton;
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class FluxboxWindow;
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class IconbarTool: public ToolbarItem, public FbTk::Observer {
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public:
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IconbarTool(const FbTk::FbWindow &parent, IconbarTheme &theme, BScreen &screen);
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~IconbarTool();
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void move(int x, int y);
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void resize(unsigned int width, unsigned int height);
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void moveResize(int x, int y,
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unsigned int width, unsigned int height);
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void update(FbTk::Subject *subj);
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void show();
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void hide();
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unsigned int width() const;
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unsigned int height() const;
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unsigned int borderWidth() const;
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private:
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/// render single button that holds win
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void renderWindow(FluxboxWindow &win);
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/// render single button
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void renderButton(IconButton &button);
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/// render all buttons
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void renderTheme();
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/// destroy all icons
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void deleteIcons();
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BScreen &m_screen;
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Container m_icon_container;
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const IconbarTheme &m_theme;
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// cached pixmaps
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Pixmap m_focused_pm, m_unfocused_pm;
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Pixmap m_empty_pm; ///< pixmap for empty container
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typedef std::list<IconButton *> IconList;
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IconList m_icon_list;
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};
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#endif // ICONBARTOOL_HH
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