690d926ac4
a 'BidiString' holds both the logical content and the visual reordered version of the content of a string. this helps to reduce the number of calls to reorder the string before drawing it (as introduced in the patch from Ken Bloom) and to be more consistent in menus and textboxes (drawing cursors and underlining text).
65 lines
2.3 KiB
C++
65 lines
2.3 KiB
C++
// TooltipWindow.hh
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// Copyright (c) 2008 Fluxbox Team (fluxgen at fluxbox dot org)
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//
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// Permission is hereby granted, free of charge, to any person obtaining a
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// copy of this software and associated documentation files (the "Software"),
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// to deal in the Software without restriction, including without limitation
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// the rights to use, copy, modify, merge, publish, distribute, sublicense,
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// and/or sell copies of the Software, and to permit persons to whom the
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// Software is furnished to do so, subject to the following conditions:
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//
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// The above copyright notice and this permission notice shall be included in
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// all copies or substantial portions of the Software.
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//
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// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
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// THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
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// FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
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// DEALINGS IN THE SOFTWARE.
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#ifndef TOOLTIPWINDOW_HH
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#define TOOLTIPWINDOW_HH
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#include "OSDWindow.hh"
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#include "FbTk/Command.hh"
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#include "FbTk/RefCount.hh"
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#include "FbTk/Timer.hh"
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#include "FbTk/SimpleCommand.hh"
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#include "FbTk/FbString.hh"
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/**
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* Displays a tooltip window
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*/
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class TooltipWindow : public OSDWindow {
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public:
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TooltipWindow(const FbTk::FbWindow &parent, BScreen &screen,
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FbTk::ThemeProxy<FbWinFrameTheme> &theme);
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/**
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* Sets the text in the window and starts the display timer.
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* @param text the text to show in the window.
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*/
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void showText(const FbTk::BiDiString& text);
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/// updates the text directly without any delay
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void updateText(const FbTk::BiDiString& text);
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/// Sets the delay before the window pops up
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void setDelay(int delay) {
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m_delay = delay;
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m_timer.setTimeout(delay);
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}
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void hide();
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private:
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void raiseTooltip();
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void show();
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int m_delay; ///< delay time for the timer
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FbTk::BiDiString m_lastText; ///< last text to be displayed
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FbTk::Timer m_timer; ///< delay timer before the tooltip will show
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};
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#endif // TOOLTIPWINDOW_HH_
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