909b3c5665
(Simon)
100 lines
2.9 KiB
C++
100 lines
2.9 KiB
C++
// XLayerItem.cc for FbTk - fluxbox toolkit
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// Copyright (c) 2003 Henrik Kinnunen (fluxgen at users.sourceforge.net)
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// and Simon Bowden (rathnor at users.sourceforge.net)
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//
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// Permission is hereby granted, free of charge, to any person obtaining a
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// copy of this software and associated documentation files (the "Software"),
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// to deal in the Software without restriction, including without limitation
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// the rights to use, copy, modify, merge, publish, distribute, sublicense,
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// and/or sell copies of the Software, and to permit persons to whom the
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// Software is furnished to do so, subject to the following conditions:
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//
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// The above copyright notice and this permission notice shall be included in
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// all copies or substantial portions of the Software.
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//
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// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
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// THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
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// FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
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// DEALINGS IN THE SOFTWARE.
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// $Id: XLayerItem.cc,v 1.7 2003/04/15 23:09:25 rathnor Exp $
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#include "XLayerItem.hh"
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#include "XLayer.hh"
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using namespace FbTk;
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XLayerItem::XLayerItem(FbWindow &win, XLayer &layer) :
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m_layer(&layer), m_layeriterator(0) {
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m_windows.push_front(&win);
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m_layer->insert(*this);
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}
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XLayerItem::~XLayerItem() {
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m_layer->remove(*this);
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}
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void XLayerItem::setLayer(XLayer &layer) {
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// make sure we don't try to set the same layer
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if (m_layer == &layer)
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return;
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m_layer->remove(*this);
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m_layer = &layer;
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m_layer->insert(*this);
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}
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void XLayerItem::raise() {
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m_layer->raise(*this);
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}
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void XLayerItem::lower() {
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m_layer->lower(*this);
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}
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void XLayerItem::tempRaise() {
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m_layer->tempRaise(*this);
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}
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void XLayerItem::stepUp() {
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m_layer->stepUp(*this);
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}
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void XLayerItem::stepDown() {
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m_layer->stepDown(*this);
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}
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void XLayerItem::raiseLayer() {
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m_layer->raiseLayer(*this);
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}
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void XLayerItem::lowerLayer() {
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m_layer->lowerLayer(*this);
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}
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void XLayerItem::moveToLayer(int layernum) {
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m_layer->moveToLayer(*this, layernum);
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}
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void XLayerItem::addWindow(FbWindow &win) {
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// I'd like to think we can trust ourselves that it won't be added twice...
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// Otherwise we're always scanning through the list.
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m_windows.push_back(&win);
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}
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void XLayerItem::removeWindow(FbWindow &win) {
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// I'd like to think we can trust ourselves that it won't be added twice...
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// Otherwise we're always scanning through the list.
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XLayerItem::Windows::iterator it = std::find(m_windows.begin(), m_windows.end(), &win);
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m_windows.erase(it);
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}
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void XLayerItem::bringToTop(FbWindow &win) {
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removeWindow(win);
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addWindow(win);
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}
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