1307 lines
36 KiB
C++
1307 lines
36 KiB
C++
// Menu.cc for FbTk - Fluxbox Toolkit
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// Copyright (c) 2001 - 2006 Henrik Kinnunen (fluxgen at fluxbox dot org)
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//
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// Basemenu.cc for blackbox - an X11 Window manager
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// Copyright (c) 1997 - 2000 Brad Hughes (bhughes at tcac.net)
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//
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// Permission is hereby granted, free of charge, to any person obtaining a
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// copy of this software and associated documentation files (the "Software"),
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// to deal in the Software without restriction, including without limitation
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// the rights to use, copy, modify, merge, publish, distribute, sublicense,
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// and/or sell copies of the Software, and to permit persons to whom the
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// Software is furnished to do so, subject to the following conditions:
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//
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// The above copyright notice and this permission notice shall be included in
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// all copies or substantial portions of the Software.
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//
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// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
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// THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
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// FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
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// DEALINGS IN THE SOFTWARE.
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// $Id$
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//use GNU extensions
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#ifndef _GNU_SOURCE
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#define _GNU_SOURCE
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#endif // _GNU_SOURCE
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#include "Menu.hh"
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#ifdef HAVE_CONFIG_H
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#include "config.h"
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#endif //HAVE_CONFIG_H
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#include "MenuItem.hh"
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#include "MenuSeparator.hh"
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#include "ImageControl.hh"
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#include "MenuTheme.hh"
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#include "App.hh"
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#include "EventManager.hh"
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#include "Transparent.hh"
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#include "SimpleCommand.hh"
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#include "FbPixmap.hh"
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#include <X11/Xatom.h>
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#include <X11/keysym.h>
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#ifdef HAVE_CSTDIO
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#include <cstdio>
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#else
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#include <stdio.h>
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#endif
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#ifdef HAVE_CSTDLIB
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#include <cstdlib>
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#else
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#include <stdlib.h>
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#endif
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#ifdef HAVE_CSTRING
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#include <cstring>
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#else
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#include <string.h>
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#endif
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#include <iostream>
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#include <typeinfo>
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using namespace std;
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namespace FbTk {
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static Menu *shown = 0;
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Menu *Menu::s_focused = 0;
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Menu::Menu(MenuTheme &tm, ImageControl &imgctrl):
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m_theme(tm),
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m_parent(0),
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m_image_ctrl(imgctrl),
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m_screen_x(0),
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m_screen_y(0),
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m_screen_width(DisplayWidth(FbTk::App::instance()->display(), tm.screenNum())),
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m_screen_height(DisplayHeight(FbTk::App::instance()->display(), tm.screenNum())),
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m_alignment(ALIGNDONTCARE),
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m_active_index(-1),
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m_need_update(true) {
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// setup timers
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RefCount<Command> show_cmd(new SimpleCommand<Menu>(*this, &Menu::openSubmenu));
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m_submenu_timer.setCommand(show_cmd);
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m_submenu_timer.fireOnce(true);
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RefCount<Command> hide_cmd(new SimpleCommand<Menu>(*this, &Menu::closeMenu));
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m_hide_timer.setCommand(hide_cmd);
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m_hide_timer.fireOnce(true);
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// make sure we get updated when the theme is reloaded
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tm.reconfigSig().attach(this);
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m_title_vis = true;
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m_shifted =
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m_internal_menu =
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m_moving =
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m_torn =
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m_visible = false;
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menu.x_shift =
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menu.y_shift =
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menu.x_move =
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menu.y_move = 0;
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m_which_sub =
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m_which_press =
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m_which_sbl = -1;
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menu.frame_pixmap =
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menu.title_pixmap =
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menu.hilite_pixmap = None;
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menu.item_w = menu.frame_h =
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theme().titleFont().height() + theme().bevelWidth() * 2;
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menu.sublevels =
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menu.persub =
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menu.minsub = 0;
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long event_mask = ButtonPressMask | ButtonReleaseMask |
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ButtonMotionMask | KeyPressMask | ExposureMask | FocusChangeMask;
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// create menu window
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menu.window = FbTk::FbWindow(tm.screenNum(),
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0, 0, 10, 10,
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event_mask,
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true, // override redirect
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true); // save_under
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// strip focus change mask from attrib, since we should only use it with main window
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event_mask ^= FocusChangeMask;
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FbTk::EventManager &evm = *FbTk::EventManager::instance();
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evm.add(*this, menu.window);
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event_mask |= EnterWindowMask | LeaveWindowMask;
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//create menu title
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menu.title = FbTk::FbWindow(menu.window, // parent
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0, 0, width(), theme().titleHeight(), // pos and size
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event_mask, // mask
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false, // override redirect
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true); // save under
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evm.add(*this, menu.title);
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menu.title.setRenderer(*this);
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event_mask |= PointerMotionMask;
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menu.frame = FbTk::FbWindow(menu.window, // parent
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0, theme().titleHeight(), // pos
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width(), menu.frame_h ? menu.frame_h : 1, // size
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event_mask, // mask
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false, // override redirect
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true); // save under
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evm.add(*this, menu.frame);
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menu.frame.setRenderer(*this);
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menu.title.raise();
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reconfigure();
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}
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Menu::~Menu() {
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menu.window.hide();
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if (shown && shown->window() == window())
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shown = 0;
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removeAll();
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if (menu.title_pixmap)
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m_image_ctrl.removeImage(menu.title_pixmap);
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if (menu.frame_pixmap)
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m_image_ctrl.removeImage(menu.frame_pixmap);
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if (menu.hilite_pixmap)
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m_image_ctrl.removeImage(menu.hilite_pixmap);
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if (s_focused == this)
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s_focused = 0;
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}
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int Menu::insert(const FbString &label, RefCount<Command> &cmd, int pos) {
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return insert(new MenuItem(label, cmd), pos);
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}
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int Menu::insert(const FbString &label, int pos) {
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return insert(new MenuItem(label), pos);
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}
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int Menu::insert(const FbString &label, Menu *submenu, int pos) {
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submenu->m_parent = this;
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return insert(new MenuItem(label, submenu), pos);
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}
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int Menu::insert(MenuItem *item, int pos) {
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if (pos == -1) {
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menuitems.push_back(item);
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} else {
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menuitems.insert(menuitems.begin() + pos, item);
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}
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m_need_update = true; // we need to redraw the menu
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return menuitems.size();
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}
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int Menu::remove(unsigned int index) {
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if (index >= menuitems.size()) {
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#ifdef DEBUG
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std::cout << "Bad index (" << index << ") given to Menu::remove()"
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<< " -- should be between 0 and " << menuitems.size()
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<< " inclusive." << std::endl;
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#endif // DEBUG
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return -1;
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}
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Menuitems::iterator it = menuitems.begin() + index;
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MenuItem *item = (*it);
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if (item) {
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menuitems.erase(it);
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if (item->submenu() != 0) {
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Menu *tmp = item->submenu();
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// if menu is internal we should just hide it instead
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// if destroying it
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if (! tmp->m_internal_menu) {
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delete tmp;
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}
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// We can't internal_hide here, as the child may be deleted!
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// } else
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// tmp->internal_hide();
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}
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delete item;
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}
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if (static_cast<unsigned int>(m_which_sub) == index)
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m_which_sub = -1;
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else if (static_cast<unsigned int>(m_which_sub) > index)
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m_which_sub--;
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m_need_update = true; // we need to redraw the menu
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return menuitems.size();
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}
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void Menu::removeAll() {
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while (!menuitems.empty()) {
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remove(0);
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}
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m_need_update = true;
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}
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void Menu::raise() {
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menu.window.raise();
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}
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void Menu::lower() {
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menu.window.lower();
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}
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void Menu::nextItem() {
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if (menuitems.empty())
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return;
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int old_which_press = m_which_press;
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m_active_index = -1;
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if (validIndex(old_which_press) &&
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menuitems[old_which_press] != 0) {
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if (menuitems[old_which_press]->submenu()) {
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// we need to do this explicitly on the menu.window
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// since it might hide the parent if we use Menu::hide
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menuitems[old_which_press]->submenu()->internal_hide();
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}
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clearItem(old_which_press);
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}
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// restore old in case we changed m_which_press
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m_which_press = old_which_press + 1;
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if (!validIndex(m_which_press))
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m_which_press = 0;
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if (menuitems[m_which_press] == 0) {
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m_active_index = -1;
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return;
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}
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if (!isItemSelectable(m_which_press)) {
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nextItem();
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return;
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}
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m_active_index = m_which_press;
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clearItem(m_which_press);
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}
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void Menu::prevItem() {
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if (menuitems.empty())
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return;
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int old_which_press = m_which_press;
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m_active_index = -1;
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if (validIndex(old_which_press)) {
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if (menuitems[old_which_press]->submenu()) {
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// we need to do this explicitly on the menu.window
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// since it might hide the parent if we use Menu::hide
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menuitems[old_which_press]->submenu()->internal_hide();
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}
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clearItem(old_which_press);
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}
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// restore old in case we changed m_which_press
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m_which_press = old_which_press - 1;
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if (!validIndex(m_which_press))
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m_which_press = menuitems.size() - 1;
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if (menuitems[m_which_press] == 0) {
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m_active_index = -1;
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return;
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}
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if (!isItemSelectable(m_which_press)) {
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prevItem();
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return;
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}
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m_active_index = m_which_press;
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clearItem(m_which_press);
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}
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void Menu::enterSubmenu() {
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if (!validIndex(m_which_press))
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return;
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Menu *submenu = menuitems[m_which_press]->submenu();
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if (submenu == 0)
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return;
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if (submenu->menuitems.size() == 0)
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return;
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drawSubmenu(m_which_press);
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submenu->grabInputFocus();
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submenu->m_which_press = -1; // so we land on 0 after nextItem()
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submenu->nextItem();
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}
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void Menu::enterParent() {
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if (!validIndex(m_which_press) || parent() == 0)
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return;
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Menu *submenu = menuitems[m_which_press]->submenu();
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if (submenu)
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submenu->internal_hide();
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m_active_index = -1;
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//clearItem(m_which_press);
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m_which_press = -1; // dont select any in this
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// hide self
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m_visible = false;
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menu.window.hide();
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// return focus to parent
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parent()->grabInputFocus();
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}
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void Menu::disableTitle() {
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setTitleVisibility(false);
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}
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void Menu::enableTitle() {
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setTitleVisibility(true);
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}
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void Menu::updateMenu(int active_index) {
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if (m_title_vis) {
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menu.item_w = theme().titleFont().textWidth(menu.label,
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menu.label.size());
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menu.item_w += (theme().bevelWidth() * 2);
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} else
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menu.item_w = 1;
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unsigned int ii = 0;
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Menuitems::iterator it = menuitems.begin();
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Menuitems::iterator it_end = menuitems.end();
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for (; it != it_end; ++it) {
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ii = (*it)->width(theme());
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menu.item_w = (ii > menu.item_w ? ii : menu.item_w);
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}
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if (!menuitems.empty()) {
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menu.sublevels = 1;
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while (theme().itemHeight() * (menuitems.size() + 1) / menu.sublevels +
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theme().titleHeight() + theme().borderWidth() > m_screen_height) {
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menu.sublevels++;
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}
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if (menu.sublevels < menu.minsub)
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menu.sublevels = menu.minsub;
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menu.persub = menuitems.size() / menu.sublevels;
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if (menuitems.size() % menu.sublevels) menu.persub++;
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} else {
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menu.sublevels = 0;
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menu.persub = 0;
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}
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int itmp = (theme().itemHeight() * menu.persub);
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menu.frame_h = itmp < 1 ? 1 : itmp;
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unsigned int new_width = (menu.sublevels * menu.item_w);
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unsigned int new_height = menu.frame_h;
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if (m_title_vis)
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new_height += theme().titleHeight() + ((menu.frame_h > 0)?menu.title.borderWidth():0);
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if (new_width == 0) {
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if (menu.item_w > 0)
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new_width = menu.item_w;
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else
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new_width = 1;
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}
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if (new_height < 1)
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new_height = 1;
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// must update main window size whether visible or not
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// the rest can wait until the end
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if (menu.window.width() != new_width)
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m_need_update = true;
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menu.window.resize(new_width, new_height);
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if (!isVisible())
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return;
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if (menu.frame.alpha() != alpha())
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menu.frame.setAlpha(alpha());
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Pixmap tmp = menu.hilite_pixmap;
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const FbTk::Texture &hilite_tex = theme().hiliteTexture();
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if (!hilite_tex.usePixmap()) {
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menu.hilite_pixmap = None;
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} else
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menu.hilite_pixmap =
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m_image_ctrl.renderImage(menu.item_w, theme().itemHeight(), hilite_tex);
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if (tmp)
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m_image_ctrl.removeImage(tmp);
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if (!theme().selectedPixmap().pixmap().drawable()) {
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int hw = theme().itemHeight() / 2;
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m_theme.setSelectedPixmap(m_image_ctrl.renderImage(hw, hw, theme().hiliteTexture()), true);
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if (!theme().highlightSelectedPixmap().pixmap().drawable()) {
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int hw = theme().itemHeight() / 2;
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m_theme.setHighlightSelectedPixmap(m_image_ctrl.renderImage(hw, hw, theme().frameTexture()), true);
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}
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}
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if (m_title_vis) {
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menu.title.moveResize(-menu.title.borderWidth(), -menu.title.borderWidth(),
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width() + menu.title.borderWidth(), theme().titleHeight());
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}
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menu.frame.moveResize(0, ((m_title_vis) ? menu.title.y() + menu.title.height() +
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menu.title.borderWidth()*2 : 0),
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width(), menu.frame_h);
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if (m_title_vis && m_need_update) {
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tmp = menu.title_pixmap;
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const FbTk::Texture &tex = theme().titleTexture();
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if (!tex.usePixmap()) {
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menu.title_pixmap = None;
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menu.title.setBackgroundColor(tex.color());
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} else {
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menu.title_pixmap =
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m_image_ctrl.renderImage(width(), theme().titleHeight(), tex);
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// set pixmap that we have as real face to the user
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menu.title.setBackgroundPixmap(menu.title_pixmap);
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}
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if (tmp)
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m_image_ctrl.removeImage(tmp);
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}
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tmp = menu.frame_pixmap;
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const FbTk::Texture &frame_tex = theme().frameTexture();
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if (m_need_update) {
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if (!frame_tex.usePixmap()) {
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menu.frame_pixmap = None;
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menu.frame.setBackgroundColor(frame_tex.color());
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} else {
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menu.frame_pixmap =
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m_image_ctrl.renderImage(width(), menu.frame_h, frame_tex);
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menu.frame.setBackgroundPixmap(menu.frame_pixmap);
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}
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if (tmp)
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m_image_ctrl.removeImage(tmp);
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}
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clearWindow();
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m_need_update = false;
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}
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void Menu::show() {
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if (isVisible())
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return;
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m_visible = true;
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if (m_need_update)
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updateMenu();
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menu.window.showSubwindows();
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menu.window.show();
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raise();
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if (! m_parent && shown != this) {
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if (shown && (! shown->m_torn))
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shown->hide();
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shown = this;
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}
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}
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void Menu::hide() {
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if (!isVisible())
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return;
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// if not m_torn and parent is m_visible, go to first parent
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// and hide it
|
|
if (!m_torn && m_parent && m_parent->isVisible()) {
|
|
Menu *p = m_parent;
|
|
|
|
while ((! p->m_torn) && p->m_parent && p->m_parent->isVisible())
|
|
p = p->m_parent;
|
|
|
|
p->internal_hide();
|
|
} else // if we dont have a parent then do hide here
|
|
internal_hide();
|
|
|
|
}
|
|
|
|
void Menu::grabInputFocus() {
|
|
s_focused = this;
|
|
|
|
// grab input focus
|
|
menu.window.setInputFocus(RevertToPointerRoot, CurrentTime);
|
|
}
|
|
|
|
|
|
void Menu::clearWindow() {
|
|
menu.title.clear();
|
|
menu.frame.clear();
|
|
|
|
// clear foreground bits of frame items
|
|
for (size_t i = 0; i < menuitems.size(); i++) {
|
|
clearItem(i, false); // no clear
|
|
}
|
|
}
|
|
|
|
void Menu::redrawFrame(FbDrawable &drawable) {
|
|
for (size_t i = 0; i < menuitems.size(); i++) {
|
|
drawItem(drawable, i);
|
|
}
|
|
|
|
}
|
|
|
|
void Menu::internal_hide() {
|
|
|
|
if (validIndex(m_which_sub)) {
|
|
MenuItem *tmp = menuitems[m_which_sub];
|
|
tmp->submenu()->internal_hide();
|
|
}
|
|
|
|
// if we have an active index we need to redraw it
|
|
// as non active
|
|
int old = m_active_index;
|
|
m_active_index = -1;
|
|
clearItem(old); // clear old area from highlight
|
|
|
|
if (shown && shown->menu.window == menu.window)
|
|
shown = (Menu *) 0;
|
|
|
|
m_torn = m_visible = false;
|
|
m_which_sub = m_which_press = m_which_sub = -1;
|
|
|
|
menu.window.hide();
|
|
}
|
|
|
|
|
|
void Menu::move(int x, int y) {
|
|
if (x == this->x() && y == this->y())
|
|
return;
|
|
|
|
menu.window.move(x, y);
|
|
// potentially transparent children
|
|
menu.title.parentMoved();
|
|
menu.frame.parentMoved();
|
|
|
|
if (!isVisible())
|
|
return;
|
|
|
|
if (alpha() < 255)
|
|
clearWindow();
|
|
|
|
if (m_which_sub != -1)
|
|
drawSubmenu(m_which_sub);
|
|
}
|
|
|
|
|
|
void Menu::redrawTitle(FbDrawable &drawable) {
|
|
|
|
const FbTk::Font &font = theme().titleFont();
|
|
int dx = theme().bevelWidth();
|
|
size_t len = menu.label.size();
|
|
unsigned int l = font.textWidth(menu.label, len) + theme().bevelWidth()*2;
|
|
|
|
switch (theme().titleFontJustify()) {
|
|
case FbTk::RIGHT:
|
|
dx += width() - l;
|
|
break;
|
|
|
|
case FbTk::CENTER:
|
|
dx += (width() - l) / 2;
|
|
break;
|
|
default:
|
|
break;
|
|
}
|
|
|
|
// difference between height based on font, and style-set height
|
|
int height_offset = theme().titleHeight() - (font.height() + 2*theme().bevelWidth());
|
|
font.drawText(drawable, // drawable
|
|
screenNumber(),
|
|
theme().titleTextGC().gc(), // graphic context
|
|
menu.label, len, // text string with length
|
|
dx, font.ascent() + theme().bevelWidth() + height_offset/2); // position
|
|
}
|
|
|
|
|
|
void Menu::drawSubmenu(unsigned int index) {
|
|
if (validIndex(m_which_sub) && static_cast<unsigned int>(m_which_sub) != index) {
|
|
MenuItem *itmp = menuitems[m_which_sub];
|
|
|
|
if (! itmp->submenu()->isTorn())
|
|
itmp->submenu()->internal_hide();
|
|
}
|
|
|
|
if (index >= menuitems.size())
|
|
return;
|
|
|
|
|
|
MenuItem *item = menuitems[index];
|
|
if (item->submenu() && isVisible() && (! item->submenu()->isTorn()) &&
|
|
item->isEnabled()) {
|
|
|
|
if (item->submenu()->m_parent != this)
|
|
item->submenu()->m_parent = this;
|
|
|
|
item->submenu()->setScreen(m_screen_x, m_screen_y, m_screen_width, m_screen_height);
|
|
|
|
int sbl = index / menu.persub, i = index - (sbl * menu.persub);
|
|
int new_x = x() + ((menu.item_w * (sbl + 1)) + menu.window.borderWidth());
|
|
int new_y;
|
|
|
|
if (m_alignment == ALIGNTOP) {
|
|
new_y = (((m_shifted) ? menu.y_shift : y()) +
|
|
((m_title_vis) ? theme().titleHeight() + menu.title.borderWidth() : 0) -
|
|
((item->submenu()->m_title_vis) ?
|
|
item->submenu()->theme().titleHeight() + menu.window.borderWidth() : 0));
|
|
} else {
|
|
new_y = (((m_shifted) ? menu.y_shift : y()) +
|
|
(theme().itemHeight() * i) +
|
|
((m_title_vis) ? theme().titleHeight() + menu.window.borderWidth() : 0) -
|
|
((item->submenu()->m_title_vis) ?
|
|
item->submenu()->theme().titleHeight() + menu.window.borderWidth() : 0));
|
|
}
|
|
|
|
if (m_alignment == ALIGNBOTTOM &&
|
|
(new_y + item->submenu()->height()) > ((m_shifted) ? menu.y_shift :
|
|
y()) + height()) {
|
|
new_y = (((m_shifted) ? menu.y_shift : y()) +
|
|
height() - item->submenu()->height());
|
|
}
|
|
|
|
int borderw = item->submenu()->fbwindow().borderWidth();
|
|
|
|
if ((new_x + item->submenu()->width()) + 2*borderw > m_screen_x + m_screen_width) {
|
|
new_x = ((m_shifted) ? menu.x_shift : x()) -
|
|
item->submenu()->width() - menu.window.borderWidth();
|
|
}
|
|
|
|
if (new_x < m_screen_x)
|
|
new_x = m_screen_x;
|
|
|
|
if ((new_y + item->submenu()->height()) > m_screen_y + m_screen_height) {
|
|
new_y = m_screen_y + m_screen_height - item->submenu()->height() -
|
|
menu.window.borderWidth() * 2;
|
|
}
|
|
|
|
item->submenu()->m_moving = m_moving;
|
|
m_which_sub = index;
|
|
|
|
if (new_y < m_screen_y)
|
|
new_y = m_screen_y;
|
|
|
|
item->submenu()->move(new_x, new_y);
|
|
if (! m_moving)
|
|
clearItem(index);
|
|
|
|
if (! item->submenu()->isVisible()) {
|
|
item->showSubmenu();
|
|
item->submenu()->raise();
|
|
}
|
|
|
|
|
|
} else
|
|
m_which_sub = -1;
|
|
|
|
}
|
|
|
|
#ifdef NOT_USED
|
|
bool Menu::hasSubmenu(unsigned int index) const {
|
|
if (index >= menuitems.size()) //boundary check
|
|
return false;
|
|
|
|
if (!menuitems[index]->submenu()) //has submenu?
|
|
return false;
|
|
|
|
return true;
|
|
}
|
|
#endif // NOT_USED
|
|
|
|
int Menu::drawItem(FbDrawable &drawable, unsigned int index,
|
|
bool highlight, bool exclusive_drawable) {
|
|
|
|
if (index >= menuitems.size() || menuitems.size() == 0 ||
|
|
menu.persub == 0)
|
|
return 0;
|
|
|
|
MenuItem *item = menuitems[index];
|
|
if (! item) return 0;
|
|
|
|
int sbl = index / menu.persub, i = index - (sbl * menu.persub);
|
|
int item_x = (sbl * menu.item_w), item_y = (i * theme().itemHeight());
|
|
|
|
if (exclusive_drawable)
|
|
item_x = item_y = 0;
|
|
|
|
item->draw(drawable, theme(), highlight,
|
|
exclusive_drawable, true, // draw fg, draw bg
|
|
item_x, item_y,
|
|
menu.item_w, theme().itemHeight());
|
|
|
|
return item_y;
|
|
}
|
|
|
|
void Menu::setLabel(const FbString &labelstr) {
|
|
//make sure we don't send 0 to std::string
|
|
menu.label = labelstr;
|
|
reconfigure();
|
|
}
|
|
|
|
|
|
void Menu::setItemSelected(unsigned int index, bool sel) {
|
|
if (index >= menuitems.size()) return;
|
|
|
|
MenuItem *item = find(index);
|
|
if (! item) return;
|
|
|
|
item->setSelected(sel);
|
|
|
|
}
|
|
|
|
|
|
bool Menu::isItemSelected(unsigned int index) const{
|
|
if (index >= menuitems.size()) return false;
|
|
|
|
const MenuItem *item = find(index);
|
|
if (!item)
|
|
return false;
|
|
|
|
return item->isSelected();
|
|
}
|
|
|
|
|
|
void Menu::setItemEnabled(unsigned int index, bool enable) {
|
|
if (index >= menuitems.size()) return;
|
|
|
|
MenuItem *item = find(index);
|
|
if (! item) return;
|
|
|
|
item->setEnabled(enable);
|
|
|
|
}
|
|
|
|
|
|
bool Menu::isItemEnabled(unsigned int index) const {
|
|
if (index >= menuitems.size()) return false;
|
|
|
|
const MenuItem *item = find(index);
|
|
if (!item)
|
|
return false;
|
|
|
|
return item->isEnabled();
|
|
}
|
|
|
|
bool Menu::isItemSelectable(unsigned int index) const {
|
|
|
|
if (index >= menuitems.size()) return false;
|
|
|
|
const MenuItem *item = find(index);
|
|
return (!item ||
|
|
(typeid(*item) == typeid(FbTk::MenuSeparator)) ||
|
|
!item->isEnabled()) ? false : true;
|
|
}
|
|
|
|
|
|
void Menu::handleEvent(XEvent &event) {
|
|
if (event.type == FocusOut) {
|
|
if (s_focused == this)
|
|
s_focused = 0;
|
|
} else if (event.type == FocusIn) {
|
|
if (s_focused != this)
|
|
s_focused = this;
|
|
}
|
|
}
|
|
|
|
void Menu::buttonPressEvent(XButtonEvent &be) {
|
|
if (be.window == menu.title)
|
|
grabInputFocus();
|
|
|
|
if (be.window == menu.frame && menu.item_w != 0) {
|
|
|
|
int sbl = (be.x / menu.item_w), i = (be.y / theme().itemHeight());
|
|
int w = (sbl * menu.persub) + i;
|
|
|
|
if (validIndex(w) && isItemSelectable(static_cast<unsigned int>(w))) {
|
|
m_which_press = i;
|
|
m_which_sbl = sbl;
|
|
|
|
MenuItem *item = menuitems[w];
|
|
|
|
if (item->submenu()) {
|
|
if (!item->submenu()->isVisible())
|
|
drawSubmenu(w);
|
|
}
|
|
}
|
|
} else {
|
|
menu.x_move = be.x_root - x();
|
|
menu.y_move = be.y_root - y();
|
|
}
|
|
}
|
|
|
|
|
|
void Menu::buttonReleaseEvent(XButtonEvent &re) {
|
|
if (re.window == menu.title) {
|
|
if (m_moving) {
|
|
m_moving = false;
|
|
|
|
if (m_which_sub != -1)
|
|
drawSubmenu(m_which_sub);
|
|
|
|
if (alpha() < 255) {
|
|
// update these since we've (probably) moved
|
|
menu.title.parentMoved();
|
|
menu.frame.parentMoved();
|
|
clearWindow();
|
|
}
|
|
}
|
|
|
|
if (re.button == 3)
|
|
hide();
|
|
|
|
} else if (re.window == menu.frame) {
|
|
|
|
int sbl = (re.x / menu.item_w), i = (re.y / theme().itemHeight()),
|
|
ix = sbl * menu.item_w, iy = i * theme().itemHeight(),
|
|
w = (sbl * menu.persub) + i,
|
|
p = (m_which_sbl * menu.persub) + m_which_press;
|
|
|
|
if (validIndex(w) && isItemSelectable(static_cast<unsigned int>(w))) {
|
|
if (p == w && isItemEnabled(w)) {
|
|
if (re.x > ix && re.x < (signed) (ix + menu.item_w) &&
|
|
re.y > iy && re.y < (signed) (iy + theme().itemHeight())) {
|
|
menuitems[w]->click(re.button, re.time);
|
|
itemSelected(re.button, w);
|
|
}
|
|
}
|
|
|
|
clearItem(p);
|
|
}
|
|
}
|
|
}
|
|
|
|
|
|
void Menu::motionNotifyEvent(XMotionEvent &me) {
|
|
// if draging the with the titlebar:
|
|
if (me.window == menu.title && (me.state & Button1Mask)) {
|
|
stopHide();
|
|
|
|
if (! m_moving) {
|
|
// if not m_moving: start m_moving operation
|
|
if (m_parent && (! m_torn)) {
|
|
m_parent->m_which_sub = -1;
|
|
m_parent->clearItem(m_parent->m_which_sub); // clear
|
|
}
|
|
|
|
m_moving = m_torn = true;
|
|
// clear current highlighted item
|
|
clearItem(m_active_index);
|
|
|
|
if (m_which_sub >= 0)
|
|
drawSubmenu(m_which_sub);
|
|
} else {
|
|
// we dont call ::move here 'cause we dont want to update transparency
|
|
// while draging the menu (which is slow)
|
|
menu.window.move(me.x_root - menu.x_move, me.y_root - menu.y_move);
|
|
}
|
|
|
|
} else if (!(me.state & Button1Mask) && me.window == menu.frame) {
|
|
stopHide();
|
|
int sbl = (me.x / menu.item_w),
|
|
i = (me.y / theme().itemHeight()),
|
|
w = (sbl * menu.persub) + i;
|
|
|
|
if (w == m_active_index)
|
|
return;
|
|
|
|
|
|
|
|
if (validIndex(m_active_index) && w != m_active_index) {
|
|
int old_active_index = m_active_index;
|
|
m_active_index = -1;
|
|
MenuItem *item = menuitems[old_active_index];
|
|
|
|
if (item != 0) {
|
|
|
|
clearItem(old_active_index);
|
|
|
|
if (item->submenu()) {
|
|
if (item->submenu()->isVisible() &&
|
|
!item->submenu()->isTorn()) {
|
|
// setup hide timer for submenu
|
|
item->submenu()->startHide();
|
|
m_which_sub = -1;
|
|
}
|
|
}
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
m_which_press = i;
|
|
m_which_sbl = sbl;
|
|
|
|
m_active_index = -1;
|
|
|
|
if (!validIndex(w))
|
|
return;
|
|
|
|
|
|
MenuItem *itmp = menuitems[w];
|
|
|
|
m_active_index = w;
|
|
|
|
if (itmp == 0)
|
|
return;
|
|
|
|
if (itmp->submenu()) {
|
|
// if submenu,
|
|
// draw item highlighted and
|
|
// start submenu open delay
|
|
|
|
clearItem(w);
|
|
|
|
if (theme().menuMode() == MenuTheme::DELAY_OPEN) {
|
|
// setup show menu timer
|
|
timeval timeout;
|
|
timeout.tv_sec = 0;
|
|
timeout.tv_usec = theme().delayOpen() * 1000; // transformed to usec
|
|
m_submenu_timer.setTimeout(timeout);
|
|
m_submenu_timer.start();
|
|
}
|
|
|
|
} else if (isItemSelectable(w)){
|
|
// else normal menu item
|
|
// draw highlighted
|
|
m_submenu_timer.stop();
|
|
if (itmp->isEnabled()) {
|
|
clearItem(w);
|
|
}
|
|
}
|
|
|
|
}
|
|
}
|
|
|
|
|
|
void Menu::exposeEvent(XExposeEvent &ee) {
|
|
if (ee.window == menu.title) {
|
|
menu.title.clearArea(ee.x, ee.y, ee.width, ee.height);
|
|
} else if (ee.window == menu.frame) {
|
|
// find where to clear
|
|
// this is a compilicated algorithm... lets do it step by step...
|
|
// first... we see in which sub level the expose starts... and how many
|
|
// items down in that sublevel
|
|
|
|
int sbl = (ee.x / menu.item_w), id = (ee.y / theme().itemHeight()),
|
|
// next... figure out how many sublevels over the redrawspans
|
|
sbl_d = ((ee.x + ee.width) / menu.item_w),
|
|
// then we see how many items down to redraw
|
|
id_d = ((ee.y + ee.height) / theme().itemHeight());
|
|
|
|
if (id_d > menu.persub) id_d = menu.persub;
|
|
// draw the sublevels and the number of items the exposure spans
|
|
int i, ii;
|
|
for (i = sbl; i <= sbl_d; i++) {
|
|
// set the iterator to the first item in the sublevel needing redrawing
|
|
int index = id + i * menu.persub;
|
|
|
|
if (index < static_cast<int>(menuitems.size()) && index >= 0) {
|
|
Menuitems::iterator it = menuitems.begin() + index;
|
|
Menuitems::iterator it_end = menuitems.end();
|
|
for (ii = id; ii <= id_d && it != it_end; ++it, ii++) {
|
|
int index = ii + (i * menu.persub);
|
|
// redraw the item
|
|
clearItem(index);
|
|
}
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
|
|
void Menu::enterNotifyEvent(XCrossingEvent &ce) {
|
|
|
|
if (menu.frame != ce.window)
|
|
return;
|
|
|
|
menu.x_shift = x(), menu.y_shift = y();
|
|
if (x() + width() > m_screen_x + m_screen_width) {
|
|
menu.x_shift = m_screen_x + m_screen_width - width() - 2*theme().borderWidth();
|
|
m_shifted = true;
|
|
} else if (x() < 0) {
|
|
menu.x_shift = 0; //-theme().borderWidth();
|
|
m_shifted = true;
|
|
}
|
|
|
|
if (y() + height() + 2*theme().borderWidth() > m_screen_y + m_screen_height) {
|
|
menu.y_shift = m_screen_y + m_screen_height - height() - 2*theme().borderWidth();
|
|
m_shifted = true;
|
|
} else if (y() + (signed) theme().titleHeight() < 0) {
|
|
menu.y_shift = 0; // -theme().borderWidth();;
|
|
m_shifted = true;
|
|
}
|
|
|
|
|
|
if (m_shifted) {
|
|
menu.window.move(menu.x_shift, menu.y_shift);
|
|
menu.title.parentMoved();
|
|
menu.frame.parentMoved();
|
|
clearWindow();
|
|
}
|
|
|
|
if (validIndex(m_which_sub)) {
|
|
MenuItem *tmp = menuitems[m_which_sub];
|
|
if (tmp->submenu()->isVisible()) {
|
|
int sbl = (ce.x / menu.item_w), i = (ce.y / theme().itemHeight()),
|
|
w = (sbl * menu.persub) + i;
|
|
|
|
if (w != m_which_sub && (! tmp->submenu()->isTorn())) {
|
|
tmp->submenu()->internal_hide();
|
|
|
|
clearItem(m_which_sub); // not highlighted anymore
|
|
m_which_sub = -1;
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
void Menu::leaveNotifyEvent(XCrossingEvent &ce) {
|
|
if (menu.frame != ce.window)
|
|
return;
|
|
|
|
}
|
|
|
|
void Menu::keyPressEvent(XKeyEvent &event) {
|
|
KeySym ks;
|
|
char keychar[1];
|
|
XLookupString(&event, keychar, 1, &ks, 0);
|
|
// a modifier key by itself doesn't do anything
|
|
if (IsModifierKey(ks))
|
|
return;
|
|
|
|
switch (ks) {
|
|
case XK_Up:
|
|
prevItem();
|
|
break;
|
|
case XK_Down:
|
|
nextItem();
|
|
break;
|
|
case XK_Left: // enter parent if we have one
|
|
enterParent();
|
|
break;
|
|
case XK_Right: // enter submenu if we have one
|
|
enterSubmenu();
|
|
break;
|
|
case XK_Escape: // close menu
|
|
hide();
|
|
break;
|
|
case XK_Return:
|
|
// send fake button 1 click
|
|
if (validIndex(m_which_press) &&
|
|
isItemEnabled(m_which_press)) {
|
|
if (event.state & ShiftMask)
|
|
menuitems[m_which_press]->click(3, event.time);
|
|
else
|
|
menuitems[m_which_press]->click(1, event.time);
|
|
itemSelected(1, m_which_press);
|
|
m_need_update = true;
|
|
updateMenu();
|
|
}
|
|
break;
|
|
default:
|
|
break;
|
|
}
|
|
}
|
|
|
|
|
|
void Menu::reconfigure() {
|
|
|
|
if (FbTk::Transparent::haveComposite())
|
|
menu.window.setOpaque(alpha());
|
|
|
|
m_need_update = true; // redraw items
|
|
|
|
menu.title.setAlpha(alpha());
|
|
menu.frame.setAlpha(alpha());
|
|
|
|
menu.window.setBorderColor(theme().borderColor());
|
|
menu.title.setBorderColor(theme().borderColor());
|
|
menu.frame.setBorderColor(theme().borderColor());
|
|
|
|
menu.window.setBorderWidth(theme().borderWidth());
|
|
menu.title.setBorderWidth(theme().borderWidth());
|
|
|
|
updateMenu();
|
|
}
|
|
|
|
|
|
void Menu::openSubmenu() {
|
|
|
|
if (!isVisible() || ! validIndex(m_which_press) ||
|
|
! validIndex(m_which_sbl))
|
|
return;
|
|
|
|
int item = m_which_sbl * menu.persub + m_which_press;
|
|
if (!validIndex(item) || !menuitems[item]->isEnabled())
|
|
return;
|
|
|
|
clearItem(item);
|
|
|
|
if (menuitems[item]->submenu() != 0) {
|
|
// stop hide timer, so it doesnt hides the menu if we
|
|
// have the same submenu as the last shown submenu
|
|
// (window menu for clients inside workspacemenu for example)
|
|
menuitems[item]->submenu()->m_hide_timer.stop();
|
|
drawSubmenu(item);
|
|
}
|
|
|
|
}
|
|
|
|
void Menu::closeMenu() {
|
|
if (isVisible() && !isTorn())
|
|
internal_hide();
|
|
}
|
|
|
|
void Menu::startHide() {
|
|
timeval timeout;
|
|
timeout.tv_sec = 0;
|
|
timeout.tv_usec = theme().delayClose() * 1000; // transformed to usec
|
|
m_hide_timer.setTimeout(timeout);
|
|
m_hide_timer.start();
|
|
}
|
|
|
|
void Menu::stopHide() {
|
|
m_hide_timer.stop();
|
|
}
|
|
|
|
void Menu::update(FbTk::Subject *subj) {
|
|
|
|
m_need_update = true;
|
|
|
|
Menuitems::iterator it = menuitems.begin();
|
|
Menuitems::iterator it_end = menuitems.end();
|
|
for (; it != it_end; ++it) {
|
|
(*it)->updateTheme(theme());
|
|
}
|
|
reconfigure();
|
|
}
|
|
|
|
|
|
void Menu::setScreen(int x, int y, int w, int h) {
|
|
m_screen_x = x;
|
|
m_screen_y = y;
|
|
m_screen_width = w;
|
|
m_screen_height = h;
|
|
}
|
|
|
|
// Render the foreground objects of given window onto given pixmap
|
|
void Menu::renderForeground(FbWindow &win, FbDrawable &drawable) {
|
|
if (&win == &menu.frame) {
|
|
redrawFrame(drawable);
|
|
} else if (&win == &menu.title) {
|
|
redrawTitle(drawable);
|
|
}
|
|
}
|
|
|
|
// clear item clears the item and draws the dynamic bits
|
|
// thus sometimes it won't perform the actual clear operation
|
|
// nothing in here should be rendered transparently
|
|
// (unless you use a caching pixmap, which I think we should avoid)
|
|
void Menu::clearItem(int index, bool clear) {
|
|
if (!validIndex(index))
|
|
return;
|
|
|
|
int sbl = index / menu.persub, i = index - (sbl * menu.persub);
|
|
unsigned int item_w = menu.item_w, item_h = theme().itemHeight();
|
|
int item_x = (sbl * item_w), item_y = (i * item_h);
|
|
bool highlight = (index == m_active_index);
|
|
|
|
// don't highlight if moving, doesn't work with alpha on
|
|
if (highlight && !m_moving) {
|
|
highlightItem(index);
|
|
return;
|
|
} else if (clear)
|
|
menu.frame.clearArea(item_x, item_y, item_w, item_h);
|
|
|
|
MenuItem *item = menuitems[index];
|
|
if (! item) return;
|
|
|
|
item->draw(menu.frame, theme(), highlight,
|
|
true, false, item_x, item_y,
|
|
item_w, item_h);
|
|
}
|
|
|
|
// Area must have been cleared before calling highlight
|
|
void Menu::highlightItem(int index) {
|
|
int sbl = index / menu.persub, i = index - (sbl * menu.persub);
|
|
unsigned int item_w = menu.item_w, item_h = theme().itemHeight();
|
|
int item_x = (sbl * menu.item_w), item_y = (i * item_h);
|
|
|
|
FbPixmap buffer = FbPixmap(menu.frame, item_w, item_h, menu.frame.depth());
|
|
|
|
if (menu.hilite_pixmap != ParentRelative) {
|
|
if (menu.hilite_pixmap) {
|
|
buffer.copyArea(menu.hilite_pixmap,
|
|
theme().hiliteGC().gc(), 0, 0,
|
|
0, 0,
|
|
item_w, item_h);
|
|
} else {
|
|
buffer.fillRectangle(theme().hiliteGC().gc(),
|
|
0, 0, item_w, item_h);
|
|
}
|
|
menu.frame.updateTransparent(item_x, item_y, item_w, item_h, buffer.drawable(), true);
|
|
}
|
|
|
|
|
|
drawItem(buffer, index, true, true);
|
|
|
|
menu.frame.copyArea(buffer.drawable(), theme().hiliteGC().gc(),
|
|
0, 0,
|
|
item_x, item_y,
|
|
item_w, item_h);
|
|
|
|
}
|
|
|
|
}; // end namespace FbTk
|