There was a problem deep within how the menus were connected and when and
what gets deleted. It was clearly related to a menu which was kind of
global. In order to better understand the code flow I eliminated the
ExtraMenu code: it was used only to get the Remember-Menu into the
Window-Menu. Instead of having a singleton of the Remember-Menu and fight
against the shaky interconnections we just create a new one on demand
and delete when the menu gets deleted. Looks like this fixes the problem.
The menu code needs more love anyway.
Closes#1118
This commit is a preparation step for some menu cleanup ahead. To make it
easier to understand which types of MenuItems are added where and when, I
converted the overloaded FbTk::Menu::insert() functions into explicit ones
(Menu::insertSubmenu(), Menu::insertItem(), etc. ). This makes it possible
to just grep for 'insertSubmenu()'.
Side effect this commit: it trims down the very verbose creation of menu items
in regards to how the labels are created.
Minor: FbTk::Menu::shown and FbTk::Menu::s_focused are moved out of the class.
the previous version of operator*() made no sense. E.g., it violated the invariant
(*ptr).foo <=> ptr->foo. The dereferencing operator now returns a reference to the pointed-to
object, rather than a pointer to it.
I also added a bool conversion operator, which can be used in testing the NULL-ness of the
pointer. Anyone wondering if that could be done in a simpler way is encouraged to read
<http://www.artima.com/cppsource/safebool.html>.
And, finally, I removed the mutable flag from the m_data member, since it does not need it.
biggest change: renaming of 'class Layer' to 'class ResourceLayer' in
Layer.hh to handle complaints about 'ambiguous Layer: Layer or FbTk::Layer'.
'ResourceLayer' sounds crappy, but that was the best I could come
up with right now.