commit 882a50fe1d removed the hardcoded limit to
cycle to windows on other workspaces, though it was and IS a good default
behaviour. if users do not want this (they want to cycle to windows on other
workspaces), they should explicitly avoid '(workspace=[current])' in their
keysfile.
these two allow 'tagging' of arbitrary windows with 'tags' (or 'labels'). such 'tagged' windows can then be used in ':NextWindow (@PROP=foo)' commands to quickly cycle through a subset of available windows.
since the 'tags' are applied as real xproperties to a window they survive a restart of fluxbox or even another windowmanager. the user can also set the tags by using xprop(1).
the next step regarding the UI should be to visualize the tags of a window.
reasons:
* fixes#1732115, allows to have chatwindows on another workspaces and reach them via :NextWindow (urgent=yes)
* old behavior can be achieve by using the (workspace=[current]) pattern
a 'BidiString' holds both the logical content and the visual reordered
version of the content of a string. this helps to reduce the number of
calls to reorder the string before drawing it (as introduced in the patch
from Ken Bloom) and to be more consistent in menus and textboxes (drawing
cursors and underlining text).
* parse the string only once for a bunch of chars to check instead of
starting over again and again from the beginning, created a helper
function to do this (FbTk::StringUtil::findCharFromAlphabetAfterTrigger)
* put same code into a function (setClockModeLabel())
* use much simpler code to switch between 12h and 24h mode and replace
the fmt-switches
While 769130f51a did fix one issue, it introduced another by changing the
logic related to the new SignalTracker. The original logic (introduced in
9ad388c5bf) was:
-> in 'leave(Signal)', only call 'disconnect'
-> in 'leaveAll()', call 'disconnect' and 'disconnectTracker'
But 769130f51a inverted this, calling 'disconnectTracker' in both cases but
only 'disconnect' in the 'leaveAll()' case, which would leave unattached signals
around after calling 'leave(Signal)'.
This fix not only repairs the logic, but renames the ambiguous 'disconnect'
boolean to something more explicit: 'withTracker'.
As noted in the previous commit, StrictMouseFocus now works as advertised:
Focus follows mouse on every EnterNotify event (except when the "ClientMenu"
closes or during alt+tab window cycling)
This is not actually implemented yet, but from now on, "MouseFocus" means:
Focus follows mouse only when you are moving the mouse, any EnterNotify events
caused by non-mouse operations (window closing, keycommands, changing
desktops) will *not* shift focus
And once fully-implemented, "StrictMouseFocus" will mean:
Focus follows mouse on every EnterNotify event (except when the "ClientMenu"
closes or during alt+tab window cycling)
the old way of deciding which head to (re)maximize the current window
was to just test if the center of the window is INSIDE which head.
now we calculate the closest head which fixes the problem
using a smaller type ('long' on 64bit is 8 byte, 'int' is 4) results in
strange properties, eg:
_NET_WM_STATE(ATOM) = _NET_WM_STATE_MAXIMIZED_HORZ, undefined atom # 0x2726130
(when xpropping a maximized xterm). this might cause misbehavior in apps.
The MemFunSelectArg* functions can be used to select
a specific argument from a signal. For example this would
select the string argument as argument to the callback:
Signal<void, int, float, string> signal;
signal.connect(MemFunSelectArg2(obj, &Object::takesOneStringArg));
signal.emit(10, 3.14, "hello");
...
void Object::takesOneStringArg(const string& value) {
...
}
For example connecting a function that takes two arguments
to a signal that emits three arguments:
struct Functor {
void show(int a, int b);
};
Functor f;
Signal<void, int, int, int> s3;
s3.connect(MemFunIgnoreArgs(f, &Functor::show));
the idea (as a first patch) for this change was provided by
Thomas Habets (thomas at habets pp se). instead of having a
fixed interval each second, we now calculate the next point in
time based upon the format string used by the clocktool to render
the time. as long as no seconds are shown fluxbox now wakes up
once every minute.
the hardcoded 'OnTitlebar Mouse1 :Raise' (see Window.cc, FluxboxWindow::buttonPressEvent())
is disabled for now, should be added to fluxbox-update_configs
static xyz inside a anonymous namespace is not really needed, so i removed the namespace
to get rid of the compiler warning. it's more convinient for the developer
to put ';' after that REGISTER_COMMAND_PARSER
When a user sets 'background: none' it really means "Do not let themes touch the
background I have already set with fbsetbg" -> It does still actually call
fbsetbeg to re-assert the proper background.
This new value 'unset' is for users who will use an alternate method to set
their background (root-tail, xscreensaver, or whatever). It instructs fluxbox
to *never* run fbsetbg.
This is the basic condition that was first noticed because of the effect of the
ClientMenu window unmapping and the resulting EnterNotify event stealing focus
from the window selected in that menu. But to be complete, any window unmapping
should cause focus to move to the next in the last-recently-focused window list,
not the one that happens to be beneath the mouse cursor.
This will be used to avoid some situations where an EnterNotify event should not
focus the window beneath the mouse cursor. For example, when a menu (or any
window for that matter) is unmapped, focus should not pass to whatever window is
beneath the current location of the mouse cursor, but to the previous window in
the focus list.
This was first noticed when using the ClientMenu feature with
focus-follows-mouse on -> The focus would always end up on the window beneath
the mouse pointer, not the window selected in the menu.
x
Mathias should listen to me when I say "by the way, I know you liked the code I
just removed; you should change your keys file to use
:MacroCmd {Focus} {Raise} {StartMoving}". Behavior in 1.0.0 and previous was
that alt+click would focus and raise, regardless of whether the window was moved
or not. If mathias really wants his alt+drag to preserve stacking order, he
should add Mouse<N>Move events to the keys file to distinguish moving from
clicking. I've been planning on doing it anyway.