diff --git a/src/WorkspaceCmd.cc b/src/WorkspaceCmd.cc index 2d4de03b..ea4d6175 100644 --- a/src/WorkspaceCmd.cc +++ b/src/WorkspaceCmd.cc @@ -407,20 +407,17 @@ void ArrangeWindowsCmd::execute() { // - only on current head const int head = screen->getCurrHead(); Workspace::Windows::iterator win; - Workspace::Windows normal_windows; Workspace::Windows shaded_windows; FluxboxWindow* main_window = NULL; // Main (big) window for stacked modes - for(win = space->windowList().begin(); win != space->windowList().end(); ++win) { + + for (win = space->windowList().begin(); win != space->windowList().end(); ++win) { int winhead = screen->getHead((*win)->fbWindow()); if ((winhead == head || winhead == 0) && m_pat.match(**win)) { - // If using stacked tiling, and this window is focused, set it as main window - if (((m_tile_method == STACKLEFT) || (m_tile_method == STACKRIGHT) - || (m_tile_method == STACKBOTTOM) || (m_tile_method == STACKTOP)) - && (*win)->isFocused()){ + + if ((m_tile_method >= STACKLEFT) && (*win)->isFocused()) { main_window = (*win); - } - else{ + } else { if ((*win)->isShaded()) shaded_windows.push_back(*win); else @@ -428,31 +425,35 @@ void ArrangeWindowsCmd::execute() { } } } + // if using stacked-left/right/top/bottom and we don't have a main window yet // (no focused window?), we'll fall back on using the last window in the // window list. - if (main_window == NULL) - { - if ((m_tile_method == STACKLEFT) || (m_tile_method == STACKRIGHT) - || (m_tile_method == STACKTOP) || (m_tile_method == STACKBOTTOM)) { - main_window = normal_windows.back(); - normal_windows.pop_back(); - } + if (main_window == NULL && (m_tile_method >= STACKLEFT)) { + main_window = normal_windows.back(); + normal_windows.pop_back(); } // to arrange only shaded windows is a bit pointless imho (mathias) size_t win_count = normal_windows.size(); - if (win_count == 0) - return; + if (win_count == 0) { + if (!main_window) { + return; + } + win_count = 1; + } + + int x_offs = screen->maxLeft(head); // window position offset in x + int y_offs = screen->maxTop(head); // window position offset in y unsigned int max_width = screen->maxRight(head) - screen->maxLeft(head); - // If stacked left or right, max width is divided in 2 - if ((m_tile_method == STACKLEFT) || (m_tile_method == STACKRIGHT)){ + unsigned int max_height = screen->maxBottom(head) - screen->maxTop(head); + + if ((m_tile_method == STACKLEFT) || (m_tile_method == STACKRIGHT)) { max_width = max_width / 2; } - unsigned int max_height = screen->maxBottom(head) - screen->maxTop(head); - // If stacked top or bottom, max height is divided in 2 - if ((m_tile_method == STACKTOP) || (m_tile_method == STACKBOTTOM)){ + + if ((m_tile_method == STACKTOP) || (m_tile_method == STACKBOTTOM)) { max_height = max_height / 2; } @@ -464,29 +465,27 @@ void ArrangeWindowsCmd::execute() { std::swap(cols, rows); } - unsigned int x_offs = screen->maxLeft(head); // window position offset in x - unsigned int y_offs = screen->maxTop(head); // window position offset in y - // Stacked mode only uses half the screen for tiled windows, so adjust offset to half the screen - // (horizontal or vertical depending on stacking mode) - switch(m_tile_method) - { - case STACKRIGHT: - x_offs = int(abs((screen->maxLeft(head)-screen->maxRight(head)))/2); - break; - case STACKBOTTOM: - y_offs = int(abs(screen->maxBottom(head) - screen->maxTop(head))/2); - break; - default: - // no change needed for STACKLEFT/STACKTOP - break; + // Stacked mode only uses half the screen for tiled windows, so adjust + // offset to half the screen (horizontal or vertical depending on + // stacking mode) + switch (m_tile_method) { + case STACKRIGHT: + x_offs += static_cast(max_width); + break; + case STACKBOTTOM: + y_offs += static_cast(max_height); + break; + default: + // no change needed for STACKLEFT/STACKTOP + break; } - // Since the placing algorithm loop below modifies the offsets, but we still need them to - // position the main window, we save the calculated values. - const unsigned int orig_x_offs = x_offs; - const unsigned int orig_y_offs = y_offs; - // unsigned int window = 0; // current window - const unsigned int cal_width = max_width/cols; // calculated width ratio (width of every window) + // Since the placing algorithm loop below modifies the offsets, but we + // still need them to position the main window, we save the calculated + // values. + const int orig_x_offs = x_offs; + const int orig_y_offs = y_offs; + unsigned int i; unsigned int j; @@ -509,7 +508,9 @@ void ArrangeWindowsCmd::execute() { if (!shaded_windows.empty()) max_height -= i * (*shaded_windows.begin())->frame().height(); + const unsigned int cal_width = max_width/cols; // width ratio (width of every window) const unsigned int cal_height = max_height/rows; // height ratio (height of every window) + // Resizes and sets windows positions in columns and rows. for (i = 0; i < rows; ++i) { x_offs = orig_x_offs; @@ -534,48 +535,52 @@ void ArrangeWindowsCmd::execute() { } } - if (normal_windows.size() > 1) { - (*closest)->moveResize(x_offs + (*closest)->xOffset(), - y_offs + (*closest)->yOffset(), - cal_width - (*closest)->widthOffset(), - cal_height - (*closest)->heightOffset()); - } else { // the last window gets everything that is left. - (*closest)->moveResize(x_offs + (*closest)->xOffset(), - y_offs + (*closest)->yOffset(), - max_width - x_offs - (*closest)->widthOffset(), - cal_height - (*closest)->heightOffset()); + int x = x_offs + (*closest)->xOffset(); + int y = y_offs + (*closest)->yOffset(); + unsigned int w = cal_width - (*closest)->widthOffset(); + unsigned int h = cal_height - (*closest)->heightOffset(); + + // the last window gets everything that is left. + if (normal_windows.size() == 1) { + + w = static_cast(screen->maxRight(head)) - x_offs - (*closest)->widthOffset(); + h = static_cast(cal_height) - (*closest)->heightOffset(); + + if (m_tile_method == STACKLEFT) { + w -= max_width; + } } + (*closest)->moveResize(x, y, w, h); normal_windows.erase(closest); - // next x offset - x_offs += cal_width; + x_offs += static_cast(cal_width); } - // next y offset - y_offs += cal_height; + + y_offs += static_cast(cal_height); } // If using a stacked mechanism we now need to place the main window. if (main_window != NULL){ + x_offs = screen->maxLeft(head); switch (m_tile_method){ case STACKLEFT: - main_window->moveResize(max_width,orig_y_offs,max_width,max_height); + main_window->moveResize(x_offs + max_width, orig_y_offs, max_width, max_height); break; case STACKRIGHT: - main_window->moveResize(screen->maxLeft(head),screen->maxTop(head),max_width,max_height); + main_window->moveResize(x_offs, screen->maxTop(head), max_width, max_height); break; case STACKTOP: - main_window->moveResize(screen->maxLeft(head),max_height,max_width,max_height); + main_window->moveResize(x_offs, max_height, max_width, max_height); break; case STACKBOTTOM: - main_window->moveResize(screen->maxLeft(head),screen->maxTop(head),max_width,max_height); + main_window->moveResize(x_offs, screen->maxTop(head), max_width, max_height); break; default: // Shouldn't happen. break; } } - } REGISTER_COMMAND(showdesktop, ShowDesktopCmd, void);