Use the same lookup-tables for solid and gradient textures
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5 changed files with 237 additions and 164 deletions
166
src/FbTk/ColorLUT.cc
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166
src/FbTk/ColorLUT.cc
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// ColorLUT.cc for Fluxbox Window Manager
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// Copyright (c) 2013 - Mathias Gumz <akira at fluxbox dot org>
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//
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// Permission is hereby granted, free of charge, to any person obtaining a
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// copy of this software and associated documentation files (the "Software"),
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// to deal in the Software without restriction, including without limitation
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// the rights to use, copy, modify, merge, publish, distribute, sublicense,
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// and/or sell copies of the Software, and to permit persons to whom the
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// Software is furnished to do so, subject to the following conditions:
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//
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// The above copyright notice and this permission notice shall be included in
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// all copies or substantial portions of the Software.
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//
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// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
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// THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
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// FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
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// DEALINGS IN THE SOFTWARE.
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#include "ColorLUT.hh"
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// created by:
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//
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// #include <unistd.h>
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// #include <stdlib.h>
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// int main(int argc, char **argv) {
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//
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// double s = 1.0;
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//
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// if (argc > 1) {
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// s = atof(argv[1]);
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// }
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//
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// size_t i; unsigned char c; double v;
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// for (i = 0; i < 256; ++i) {
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// c = 255;
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// v = s * i;
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// if (v < c)
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// c = (unsigned char)v;
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// write(1, &c, 1);
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// }
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//
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// return 0;
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// }
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//
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// and then piped to 'xxd -i'
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// ./a.out 1.5 | xxd -i -c 8 # value + (value >> 1))
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//
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namespace FbTk {
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const unsigned char ColorLUT::PRE_MULTIPLY_1_5[256] = {
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0x00, 0x01, 0x03, 0x04, 0x06, 0x07, 0x09, 0x0a,
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0x0c, 0x0d, 0x0f, 0x10, 0x12, 0x13, 0x15, 0x16,
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0x18, 0x19, 0x1b, 0x1c, 0x1e, 0x1f, 0x21, 0x22,
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0x24, 0x25, 0x27, 0x28, 0x2a, 0x2b, 0x2d, 0x2e,
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0x30, 0x31, 0x33, 0x34, 0x36, 0x37, 0x39, 0x3a,
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0x3c, 0x3d, 0x3f, 0x40, 0x42, 0x43, 0x45, 0x46,
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0x48, 0x49, 0x4b, 0x4c, 0x4e, 0x4f, 0x51, 0x52,
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0x54, 0x55, 0x57, 0x58, 0x5a, 0x5b, 0x5d, 0x5e,
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0x60, 0x61, 0x63, 0x64, 0x66, 0x67, 0x69, 0x6a,
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0x6c, 0x6d, 0x6f, 0x70, 0x72, 0x73, 0x75, 0x76,
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0x78, 0x79, 0x7b, 0x7c, 0x7e, 0x7f, 0x81, 0x82,
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0x84, 0x85, 0x87, 0x88, 0x8a, 0x8b, 0x8d, 0x8e,
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0x90, 0x91, 0x93, 0x94, 0x96, 0x97, 0x99, 0x9a,
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0x9c, 0x9d, 0x9f, 0xa0, 0xa2, 0xa3, 0xa5, 0xa6,
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0xa8, 0xa9, 0xab, 0xac, 0xae, 0xaf, 0xb1, 0xb2,
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0xb4, 0xb5, 0xb7, 0xb8, 0xba, 0xbb, 0xbd, 0xbe,
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0xc0, 0xc1, 0xc3, 0xc4, 0xc6, 0xc7, 0xc9, 0xca,
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0xcc, 0xcd, 0xcf, 0xd0, 0xd2, 0xd3, 0xd5, 0xd6,
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0xd8, 0xd9, 0xdb, 0xdc, 0xde, 0xdf, 0xe1, 0xe2,
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0xe4, 0xe5, 0xe7, 0xe8, 0xea, 0xeb, 0xed, 0xee,
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0xf0, 0xf1, 0xf3, 0xf4, 0xf6, 0xf7, 0xf9, 0xfa,
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0xfc, 0xfd, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff,
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0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff,
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0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff,
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0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff,
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0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff,
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0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff,
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0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff,
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0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff,
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0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff,
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0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff,
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0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff
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};
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// ./a.out 1.125 | xxd -i -c 8 # value + (value >> 3)
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const unsigned char ColorLUT::PRE_MULTIPLY_1_125[256] = {
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0x00, 0x01, 0x02, 0x03, 0x04, 0x05, 0x06, 0x07,
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0x09, 0x0a, 0x0b, 0x0c, 0x0d, 0x0e, 0x0f, 0x10,
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0x12, 0x13, 0x14, 0x15, 0x16, 0x17, 0x18, 0x19,
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0x1b, 0x1c, 0x1d, 0x1e, 0x1f, 0x20, 0x21, 0x22,
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0x24, 0x25, 0x26, 0x27, 0x28, 0x29, 0x2a, 0x2b,
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0x2d, 0x2e, 0x2f, 0x30, 0x31, 0x32, 0x33, 0x34,
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0x36, 0x37, 0x38, 0x39, 0x3a, 0x3b, 0x3c, 0x3d,
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0x3f, 0x40, 0x41, 0x42, 0x43, 0x44, 0x45, 0x46,
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0x48, 0x49, 0x4a, 0x4b, 0x4c, 0x4d, 0x4e, 0x4f,
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0x51, 0x52, 0x53, 0x54, 0x55, 0x56, 0x57, 0x58,
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0x5a, 0x5b, 0x5c, 0x5d, 0x5e, 0x5f, 0x60, 0x61,
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0x63, 0x64, 0x65, 0x66, 0x67, 0x68, 0x69, 0x6a,
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0x6c, 0x6d, 0x6e, 0x6f, 0x70, 0x71, 0x72, 0x73,
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0x75, 0x76, 0x77, 0x78, 0x79, 0x7a, 0x7b, 0x7c,
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0x7e, 0x7f, 0x80, 0x81, 0x82, 0x83, 0x84, 0x85,
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0x87, 0x88, 0x89, 0x8a, 0x8b, 0x8c, 0x8d, 0x8e,
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0x90, 0x91, 0x92, 0x93, 0x94, 0x95, 0x96, 0x97,
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0x99, 0x9a, 0x9b, 0x9c, 0x9d, 0x9e, 0x9f, 0xa0,
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0xa2, 0xa3, 0xa4, 0xa5, 0xa6, 0xa7, 0xa8, 0xa9,
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0xab, 0xac, 0xad, 0xae, 0xaf, 0xb0, 0xb1, 0xb2,
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0xb4, 0xb5, 0xb6, 0xb7, 0xb8, 0xb9, 0xba, 0xbb,
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0xbd, 0xbe, 0xbf, 0xc0, 0xc1, 0xc2, 0xc3, 0xc4,
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0xc6, 0xc7, 0xc8, 0xc9, 0xca, 0xcb, 0xcc, 0xcd,
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0xcf, 0xd0, 0xd1, 0xd2, 0xd3, 0xd4, 0xd5, 0xd6,
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0xd8, 0xd9, 0xda, 0xdb, 0xdc, 0xdd, 0xde, 0xdf,
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0xe1, 0xe2, 0xe3, 0xe4, 0xe5, 0xe6, 0xe7, 0xe8,
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0xea, 0xeb, 0xec, 0xed, 0xee, 0xef, 0xf0, 0xf1,
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0xf3, 0xf4, 0xf5, 0xf6, 0xf7, 0xf8, 0xf9, 0xfa,
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0xfc, 0xfd, 0xfe, 0xff, 0xff, 0xff, 0xff, 0xff,
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0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff,
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0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff,
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0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff
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};
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// ./a.out 0.75 | xxd -i -c 8 # (value >> 1) + (value >> 2))
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const unsigned char ColorLUT::PRE_MULTIPLY_0_75[256] = {
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0x00, 0x00, 0x01, 0x02, 0x03, 0x03, 0x04, 0x05,
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0x06, 0x06, 0x07, 0x08, 0x09, 0x09, 0x0a, 0x0b,
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0x0c, 0x0c, 0x0d, 0x0e, 0x0f, 0x0f, 0x10, 0x11,
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0x12, 0x12, 0x13, 0x14, 0x15, 0x15, 0x16, 0x17,
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0x18, 0x18, 0x19, 0x1a, 0x1b, 0x1b, 0x1c, 0x1d,
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0x1e, 0x1e, 0x1f, 0x20, 0x21, 0x21, 0x22, 0x23,
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0x24, 0x24, 0x25, 0x26, 0x27, 0x27, 0x28, 0x29,
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0x2a, 0x2a, 0x2b, 0x2c, 0x2d, 0x2d, 0x2e, 0x2f,
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0x30, 0x30, 0x31, 0x32, 0x33, 0x33, 0x34, 0x35,
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0x36, 0x36, 0x37, 0x38, 0x39, 0x39, 0x3a, 0x3b,
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0x3c, 0x3c, 0x3d, 0x3e, 0x3f, 0x3f, 0x40, 0x41,
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0x42, 0x42, 0x43, 0x44, 0x45, 0x45, 0x46, 0x47,
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0x48, 0x48, 0x49, 0x4a, 0x4b, 0x4b, 0x4c, 0x4d,
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0x4e, 0x4e, 0x4f, 0x50, 0x51, 0x51, 0x52, 0x53,
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0x54, 0x54, 0x55, 0x56, 0x57, 0x57, 0x58, 0x59,
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0x5a, 0x5a, 0x5b, 0x5c, 0x5d, 0x5d, 0x5e, 0x5f,
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0x60, 0x60, 0x61, 0x62, 0x63, 0x63, 0x64, 0x65,
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0x66, 0x66, 0x67, 0x68, 0x69, 0x69, 0x6a, 0x6b,
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0x6c, 0x6c, 0x6d, 0x6e, 0x6f, 0x6f, 0x70, 0x71,
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0x72, 0x72, 0x73, 0x74, 0x75, 0x75, 0x76, 0x77,
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0x78, 0x78, 0x79, 0x7a, 0x7b, 0x7b, 0x7c, 0x7d,
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0x7e, 0x7e, 0x7f, 0x80, 0x81, 0x81, 0x82, 0x83,
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0x84, 0x84, 0x85, 0x86, 0x87, 0x87, 0x88, 0x89,
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0x8a, 0x8a, 0x8b, 0x8c, 0x8d, 0x8d, 0x8e, 0x8f,
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0x90, 0x90, 0x91, 0x92, 0x93, 0x93, 0x94, 0x95,
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0x96, 0x96, 0x97, 0x98, 0x99, 0x99, 0x9a, 0x9b,
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0x9c, 0x9c, 0x9d, 0x9e, 0x9f, 0x9f, 0xa0, 0xa1,
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0xa2, 0xa2, 0xa3, 0xa4, 0xa5, 0xa5, 0xa6, 0xa7,
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0xa8, 0xa8, 0xa9, 0xaa, 0xab, 0xab, 0xac, 0xad,
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0xae, 0xae, 0xaf, 0xb0, 0xb1, 0xb1, 0xb2, 0xb3,
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0xb4, 0xb4, 0xb5, 0xb6, 0xb7, 0xb7, 0xb8, 0xb9,
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0xba, 0xba, 0xbb, 0xbc, 0xbd, 0xbd, 0xbe, 0xbf
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};
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}
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34
src/FbTk/ColorLUT.hh
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34
src/FbTk/ColorLUT.hh
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// ColorLUT.hh for Fluxbox Window Manager
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// Copyright (c) 2013 - Mathias Gumz <akira at fluxbox dot org>
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//
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// Permission is hereby granted, free of charge, to any person obtaining a
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// copy of this software and associated documentation files (the "Software"),
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// to deal in the Software without restriction, including without limitation
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// the rights to use, copy, modify, merge, publish, distribute, sublicense,
|
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// and/or sell copies of the Software, and to permit persons to whom the
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// Software is furnished to do so, subject to the following conditions:
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//
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// The above copyright notice and this permission notice shall be included in
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// all copies or substantial portions of the Software.
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//
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// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
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// THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
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// FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
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// DEALINGS IN THE SOFTWARE.
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namespace FbTk {
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namespace ColorLUT {
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extern const unsigned char PRE_MULTIPLY_1_5[256];
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extern const unsigned char PRE_MULTIPLY_1_125[256];
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extern const unsigned char PRE_MULTIPLY_0_75[256];
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}
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}
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@ -15,7 +15,9 @@ if IMLIB2
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imlib2_SOURCE= ImageImlib2.hh ImageImlib2.cc
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endif
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libFbTk_a_SOURCES = App.hh App.cc Color.cc Color.hh Command.hh \
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libFbTk_a_SOURCES = App.hh App.cc \
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Color.cc Color.hh Command.hh \
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ColorLUT.cc ColorLUT.hh \
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Accessor.hh DefaultValue.hh \
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FileUtil.hh FileUtil.cc \
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EventHandler.hh EventManager.hh EventManager.cc \
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@ -32,6 +32,20 @@
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#include <string.h>
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#endif
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#include "ColorLUT.hh"
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namespace {
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unsigned short inline brighten(unsigned short c) {
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return 0x101 * FbTk::ColorLUT::PRE_MULTIPLY_1_5[c];
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}
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unsigned short inline darken(unsigned short c) {
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return 0x101 * FbTk::ColorLUT::PRE_MULTIPLY_0_75[c];
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}
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}
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namespace FbTk {
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void Texture::setFromString(const char * const texture_str) {
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void Texture::calcHiLoColors(int screen_num) {
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Display *disp = FbTk::App::instance()->display();
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XColor xcol;
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Colormap colm = DefaultColormap(disp, screen_num);
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XColor xcol;
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xcol.red = (unsigned int) (m_color.red() + (m_color.red() >> 1));
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if (xcol.red >= 0xff) xcol.red = 0xffff;
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else xcol.red *= 0x101;
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xcol.green = (unsigned int) (m_color.green() + (m_color.green() >> 1));
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if (xcol.green >= 0xff) xcol.green = 0xffff;
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else xcol.green *= 0x101;
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xcol.blue = (unsigned int) (m_color.blue() + (m_color.blue() >> 1));
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if (xcol.blue >= 0xff) xcol.blue = 0xffff;
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else xcol.blue *= 0x101;
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xcol.red = ::brighten(m_color.red());
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xcol.green = ::brighten(m_color.green());
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xcol.blue = ::brighten(m_color.blue());
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if (! XAllocColor(disp, colm, &xcol))
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xcol.pixel = 0;
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m_hicolor.setPixel(xcol.pixel);
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xcol.red = (unsigned int) ((m_color.red() >> 2) + (m_color.red() >> 1)) * 0x101;
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xcol.green = (unsigned int) ((m_color.green() >> 2) + (m_color.green() >> 1)) * 0x101;
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xcol.blue = (unsigned int) ((m_color.blue() >> 2) + (m_color.blue() >> 1)) * 0x101;
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xcol.red = ::darken(m_color.red());
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xcol.green = ::darken(m_color.green());
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xcol.blue = ::darken(m_color.blue());
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if (! XAllocColor(disp, colm, &xcol))
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xcol.pixel = 0;
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@ -32,6 +32,7 @@
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#include "GContext.hh"
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#include "I18n.hh"
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#include "StringUtil.hh"
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#include "ColorLUT.hh"
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#include <X11/Xutil.h>
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#include <iostream>
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@ -48,147 +49,9 @@ using std::endl;
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using std::string;
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using std::max;
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using std::min;
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namespace {
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// lookup tables to brighten or darken an unsigned char
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//
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// created by:
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//
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// #include <unistd.h>
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// #include <stdlib.h>
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// int main(int argc, char **argv) {
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//
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// double s = 1.0;
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//
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// if (argc > 1) {
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// s = atof(argv[1]);
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// }
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//
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// size_t i; unsigned char c; double v;
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// for (i = 0; i < 256; ++i) {
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// c = 255;
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// v = s * i;
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// if (v < c)
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// c = (unsigned char)v;
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// write(1, &c, 1);
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// }
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//
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// return 0;
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// }
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//
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// and then piped to 'xxd -i'
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// ./a.out 1.5 | xxd -i -c 8 # value + (value >> 1))
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const unsigned char LOOKUP_1_5[] = {
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0x00, 0x01, 0x03, 0x04, 0x06, 0x07, 0x09, 0x0a,
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0x0c, 0x0d, 0x0f, 0x10, 0x12, 0x13, 0x15, 0x16,
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0x18, 0x19, 0x1b, 0x1c, 0x1e, 0x1f, 0x21, 0x22,
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0x24, 0x25, 0x27, 0x28, 0x2a, 0x2b, 0x2d, 0x2e,
|
||||
0x30, 0x31, 0x33, 0x34, 0x36, 0x37, 0x39, 0x3a,
|
||||
0x3c, 0x3d, 0x3f, 0x40, 0x42, 0x43, 0x45, 0x46,
|
||||
0x48, 0x49, 0x4b, 0x4c, 0x4e, 0x4f, 0x51, 0x52,
|
||||
0x54, 0x55, 0x57, 0x58, 0x5a, 0x5b, 0x5d, 0x5e,
|
||||
0x60, 0x61, 0x63, 0x64, 0x66, 0x67, 0x69, 0x6a,
|
||||
0x6c, 0x6d, 0x6f, 0x70, 0x72, 0x73, 0x75, 0x76,
|
||||
0x78, 0x79, 0x7b, 0x7c, 0x7e, 0x7f, 0x81, 0x82,
|
||||
0x84, 0x85, 0x87, 0x88, 0x8a, 0x8b, 0x8d, 0x8e,
|
||||
0x90, 0x91, 0x93, 0x94, 0x96, 0x97, 0x99, 0x9a,
|
||||
0x9c, 0x9d, 0x9f, 0xa0, 0xa2, 0xa3, 0xa5, 0xa6,
|
||||
0xa8, 0xa9, 0xab, 0xac, 0xae, 0xaf, 0xb1, 0xb2,
|
||||
0xb4, 0xb5, 0xb7, 0xb8, 0xba, 0xbb, 0xbd, 0xbe,
|
||||
0xc0, 0xc1, 0xc3, 0xc4, 0xc6, 0xc7, 0xc9, 0xca,
|
||||
0xcc, 0xcd, 0xcf, 0xd0, 0xd2, 0xd3, 0xd5, 0xd6,
|
||||
0xd8, 0xd9, 0xdb, 0xdc, 0xde, 0xdf, 0xe1, 0xe2,
|
||||
0xe4, 0xe5, 0xe7, 0xe8, 0xea, 0xeb, 0xed, 0xee,
|
||||
0xf0, 0xf1, 0xf3, 0xf4, 0xf6, 0xf7, 0xf9, 0xfa,
|
||||
0xfc, 0xfd, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff,
|
||||
0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff,
|
||||
0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff,
|
||||
0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff,
|
||||
0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff,
|
||||
0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff,
|
||||
0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff,
|
||||
0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff,
|
||||
0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff,
|
||||
0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff,
|
||||
0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff
|
||||
};
|
||||
|
||||
// ./a.out 1.125 | xxd -i -c 8 # value + (value >> 3)
|
||||
const unsigned char LOOKUP_1_125[] = {
|
||||
0x00, 0x01, 0x02, 0x03, 0x04, 0x05, 0x06, 0x07,
|
||||
0x09, 0x0a, 0x0b, 0x0c, 0x0d, 0x0e, 0x0f, 0x10,
|
||||
0x12, 0x13, 0x14, 0x15, 0x16, 0x17, 0x18, 0x19,
|
||||
0x1b, 0x1c, 0x1d, 0x1e, 0x1f, 0x20, 0x21, 0x22,
|
||||
0x24, 0x25, 0x26, 0x27, 0x28, 0x29, 0x2a, 0x2b,
|
||||
0x2d, 0x2e, 0x2f, 0x30, 0x31, 0x32, 0x33, 0x34,
|
||||
0x36, 0x37, 0x38, 0x39, 0x3a, 0x3b, 0x3c, 0x3d,
|
||||
0x3f, 0x40, 0x41, 0x42, 0x43, 0x44, 0x45, 0x46,
|
||||
0x48, 0x49, 0x4a, 0x4b, 0x4c, 0x4d, 0x4e, 0x4f,
|
||||
0x51, 0x52, 0x53, 0x54, 0x55, 0x56, 0x57, 0x58,
|
||||
0x5a, 0x5b, 0x5c, 0x5d, 0x5e, 0x5f, 0x60, 0x61,
|
||||
0x63, 0x64, 0x65, 0x66, 0x67, 0x68, 0x69, 0x6a,
|
||||
0x6c, 0x6d, 0x6e, 0x6f, 0x70, 0x71, 0x72, 0x73,
|
||||
0x75, 0x76, 0x77, 0x78, 0x79, 0x7a, 0x7b, 0x7c,
|
||||
0x7e, 0x7f, 0x80, 0x81, 0x82, 0x83, 0x84, 0x85,
|
||||
0x87, 0x88, 0x89, 0x8a, 0x8b, 0x8c, 0x8d, 0x8e,
|
||||
0x90, 0x91, 0x92, 0x93, 0x94, 0x95, 0x96, 0x97,
|
||||
0x99, 0x9a, 0x9b, 0x9c, 0x9d, 0x9e, 0x9f, 0xa0,
|
||||
0xa2, 0xa3, 0xa4, 0xa5, 0xa6, 0xa7, 0xa8, 0xa9,
|
||||
0xab, 0xac, 0xad, 0xae, 0xaf, 0xb0, 0xb1, 0xb2,
|
||||
0xb4, 0xb5, 0xb6, 0xb7, 0xb8, 0xb9, 0xba, 0xbb,
|
||||
0xbd, 0xbe, 0xbf, 0xc0, 0xc1, 0xc2, 0xc3, 0xc4,
|
||||
0xc6, 0xc7, 0xc8, 0xc9, 0xca, 0xcb, 0xcc, 0xcd,
|
||||
0xcf, 0xd0, 0xd1, 0xd2, 0xd3, 0xd4, 0xd5, 0xd6,
|
||||
0xd8, 0xd9, 0xda, 0xdb, 0xdc, 0xdd, 0xde, 0xdf,
|
||||
0xe1, 0xe2, 0xe3, 0xe4, 0xe5, 0xe6, 0xe7, 0xe8,
|
||||
0xea, 0xeb, 0xec, 0xed, 0xee, 0xef, 0xf0, 0xf1,
|
||||
0xf3, 0xf4, 0xf5, 0xf6, 0xf7, 0xf8, 0xf9, 0xfa,
|
||||
0xfc, 0xfd, 0xfe, 0xff, 0xff, 0xff, 0xff, 0xff,
|
||||
0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff,
|
||||
0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff,
|
||||
0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff
|
||||
};
|
||||
|
||||
|
||||
// ./a.out 0.75 | xxd -i -c 8 # (value >> 1) + (value >> 2))
|
||||
const unsigned char LOOKUP_0_75[] = {
|
||||
0x00, 0x00, 0x01, 0x02, 0x03, 0x03, 0x04, 0x05,
|
||||
0x06, 0x06, 0x07, 0x08, 0x09, 0x09, 0x0a, 0x0b,
|
||||
0x0c, 0x0c, 0x0d, 0x0e, 0x0f, 0x0f, 0x10, 0x11,
|
||||
0x12, 0x12, 0x13, 0x14, 0x15, 0x15, 0x16, 0x17,
|
||||
0x18, 0x18, 0x19, 0x1a, 0x1b, 0x1b, 0x1c, 0x1d,
|
||||
0x1e, 0x1e, 0x1f, 0x20, 0x21, 0x21, 0x22, 0x23,
|
||||
0x24, 0x24, 0x25, 0x26, 0x27, 0x27, 0x28, 0x29,
|
||||
0x2a, 0x2a, 0x2b, 0x2c, 0x2d, 0x2d, 0x2e, 0x2f,
|
||||
0x30, 0x30, 0x31, 0x32, 0x33, 0x33, 0x34, 0x35,
|
||||
0x36, 0x36, 0x37, 0x38, 0x39, 0x39, 0x3a, 0x3b,
|
||||
0x3c, 0x3c, 0x3d, 0x3e, 0x3f, 0x3f, 0x40, 0x41,
|
||||
0x42, 0x42, 0x43, 0x44, 0x45, 0x45, 0x46, 0x47,
|
||||
0x48, 0x48, 0x49, 0x4a, 0x4b, 0x4b, 0x4c, 0x4d,
|
||||
0x4e, 0x4e, 0x4f, 0x50, 0x51, 0x51, 0x52, 0x53,
|
||||
0x54, 0x54, 0x55, 0x56, 0x57, 0x57, 0x58, 0x59,
|
||||
0x5a, 0x5a, 0x5b, 0x5c, 0x5d, 0x5d, 0x5e, 0x5f,
|
||||
0x60, 0x60, 0x61, 0x62, 0x63, 0x63, 0x64, 0x65,
|
||||
0x66, 0x66, 0x67, 0x68, 0x69, 0x69, 0x6a, 0x6b,
|
||||
0x6c, 0x6c, 0x6d, 0x6e, 0x6f, 0x6f, 0x70, 0x71,
|
||||
0x72, 0x72, 0x73, 0x74, 0x75, 0x75, 0x76, 0x77,
|
||||
0x78, 0x78, 0x79, 0x7a, 0x7b, 0x7b, 0x7c, 0x7d,
|
||||
0x7e, 0x7e, 0x7f, 0x80, 0x81, 0x81, 0x82, 0x83,
|
||||
0x84, 0x84, 0x85, 0x86, 0x87, 0x87, 0x88, 0x89,
|
||||
0x8a, 0x8a, 0x8b, 0x8c, 0x8d, 0x8d, 0x8e, 0x8f,
|
||||
0x90, 0x90, 0x91, 0x92, 0x93, 0x93, 0x94, 0x95,
|
||||
0x96, 0x96, 0x97, 0x98, 0x99, 0x99, 0x9a, 0x9b,
|
||||
0x9c, 0x9c, 0x9d, 0x9e, 0x9f, 0x9f, 0xa0, 0xa1,
|
||||
0xa2, 0xa2, 0xa3, 0xa4, 0xa5, 0xa5, 0xa6, 0xa7,
|
||||
0xa8, 0xa8, 0xa9, 0xaa, 0xab, 0xab, 0xac, 0xad,
|
||||
0xae, 0xae, 0xaf, 0xb0, 0xb1, 0xb1, 0xb2, 0xb3,
|
||||
0xb4, 0xb4, 0xb5, 0xb6, 0xb7, 0xb7, 0xb8, 0xb9,
|
||||
0xba, 0xba, 0xbb, 0xbc, 0xbd, 0xbd, 0xbe, 0xbf
|
||||
};
|
||||
|
||||
}
|
||||
using FbTk::ColorLUT::PRE_MULTIPLY_1_5;
|
||||
using FbTk::ColorLUT::PRE_MULTIPLY_1_125;
|
||||
using FbTk::ColorLUT::PRE_MULTIPLY_0_75;
|
||||
|
||||
namespace FbTk {
|
||||
|
||||
|
@ -204,24 +67,24 @@ struct RGBA {
|
|||
|
||||
// 1.5 of current value, clamp to ~0 (0xff)
|
||||
static void brighten_1_5(RGBA& color) {
|
||||
color.r = LOOKUP_1_5[color.r];
|
||||
color.g = LOOKUP_1_5[color.g];
|
||||
color.b = LOOKUP_1_5[color.b];
|
||||
color.r = PRE_MULTIPLY_1_5[color.r];
|
||||
color.g = PRE_MULTIPLY_1_5[color.g];
|
||||
color.b = PRE_MULTIPLY_1_5[color.b];
|
||||
}
|
||||
|
||||
|
||||
// 1.125 of current value
|
||||
static void brighten_1_125(RGBA& color) {
|
||||
color.r = LOOKUP_1_125[color.r];
|
||||
color.g = LOOKUP_1_125[color.g];
|
||||
color.b = LOOKUP_1_125[color.b];
|
||||
color.r = PRE_MULTIPLY_1_125[color.r];
|
||||
color.g = PRE_MULTIPLY_1_125[color.g];
|
||||
color.b = PRE_MULTIPLY_1_125[color.b];
|
||||
}
|
||||
|
||||
// 0.75 of old value
|
||||
static void darken(RGBA& color) {
|
||||
color.r = LOOKUP_0_75[color.r];
|
||||
color.g = LOOKUP_0_75[color.g];
|
||||
color.b = LOOKUP_0_75[color.b];
|
||||
color.r = PRE_MULTIPLY_0_75[color.r];
|
||||
color.g = PRE_MULTIPLY_0_75[color.g];
|
||||
color.b = PRE_MULTIPLY_0_75[color.b];
|
||||
}
|
||||
|
||||
|
||||
|
|
Loading…
Reference in a new issue