Button is a FbWindow
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2 changed files with 25 additions and 68 deletions
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@ -19,7 +19,7 @@
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// FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
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// DEALINGS IN THE SOFTWARE.
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// $Id: Button.cc,v 1.10 2003/08/11 14:40:15 fluxgen Exp $
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// $Id: Button.cc,v 1.11 2003/08/13 09:25:16 fluxgen Exp $
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#include "Button.hh"
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@ -31,8 +31,8 @@ namespace FbTk {
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Button::Button(int screen_num, int x, int y,
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unsigned int width, unsigned int height):
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m_win(screen_num, x, y, width, height,
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ExposureMask | ButtonPressMask | ButtonReleaseMask),
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FbWindow(screen_num, x, y, width, height,
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ExposureMask | ButtonPressMask | ButtonReleaseMask),
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m_foreground_pm(0),
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m_background_pm(0),
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m_pressed_pm(0),
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@ -40,24 +40,24 @@ Button::Button(int screen_num, int x, int y,
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m_pressed(false) {
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// add this to eventmanager
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FbTk::EventManager::instance()->add(*this, m_win);
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FbTk::EventManager::instance()->add(*this, *this);
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}
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Button::Button(const FbWindow &parent, int x, int y,
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unsigned int width, unsigned int height):
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m_win(parent, x, y, width, height,
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ExposureMask | ButtonPressMask | ButtonReleaseMask),
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FbWindow(parent, x, y, width, height,
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ExposureMask | ButtonPressMask | ButtonReleaseMask),
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m_foreground_pm(0),
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m_background_pm(0),
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m_pressed_pm(0),
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m_gc(DefaultGC(FbTk::App::instance()->display(), m_win.screenNumber())),
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m_gc(DefaultGC(FbTk::App::instance()->display(), screenNumber())),
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m_pressed(false) {
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// add this to eventmanager
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FbTk::EventManager::instance()->add(*this, m_win);
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FbTk::EventManager::instance()->add(*this, *this);
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}
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Button::~Button() {
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FbTk::EventManager::instance()->remove(m_win);
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FbTk::EventManager::instance()->remove(*this);
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}
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void Button::setOnClick(RefCount<Command> &cmd, int button) {
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@ -68,18 +68,6 @@ void Button::setOnClick(RefCount<Command> &cmd, int button) {
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m_onclick[button - 1] = cmd;
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}
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void Button::move(int x, int y) {
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window().move(x, y);
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}
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void Button::resize(unsigned int w, unsigned int h) {
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window().resize(w, h);
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}
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void Button::moveResize(int x, int y, unsigned int width, unsigned int height) {
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window().moveResize(x, y, width, height);
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}
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void Button::setPixmap(Pixmap pm) {
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m_foreground_pm = pm;
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}
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@ -90,40 +78,28 @@ void Button::setPressedPixmap(Pixmap pm) {
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void Button::setBackgroundColor(const Color &color) {
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m_background_color = color;
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window().setBackgroundColor(color);
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clear();
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window().updateTransparent();
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FbTk::FbWindow::setBackgroundColor(color);
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}
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void Button::setBackgroundPixmap(Pixmap pm) {
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m_background_pm = pm;
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window().setBackgroundPixmap(pm);
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clear();
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window().updateTransparent();
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}
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void Button::show() {
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m_win.show();
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}
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void Button::hide() {
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m_win.hide();
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FbTk::FbWindow::setBackgroundPixmap(pm);
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}
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void Button::buttonPressEvent(XButtonEvent &event) {
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if (m_pressed_pm != 0)
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m_win.setBackgroundPixmap(m_pressed_pm);
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FbWindow::setBackgroundPixmap(m_pressed_pm);
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m_pressed = true;
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clear();
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window().updateTransparent();
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FbWindow::updateTransparent();
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}
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void Button::buttonReleaseEvent(XButtonEvent &event) {
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m_pressed = false;
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if (m_background_pm)
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m_win.setBackgroundPixmap(m_background_pm);
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FbWindow::setBackgroundPixmap(m_background_pm);
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else
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m_win.setBackgroundColor(m_background_color);
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FbWindow::setBackgroundColor(m_background_color);
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clear(); // clear background
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@ -131,26 +107,26 @@ void Button::buttonReleaseEvent(XButtonEvent &event) {
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Display *disp = App::instance()->display();
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if (m_gc == 0) // get default gc if we dont have one
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m_gc = DefaultGC(disp, m_win.screenNumber());
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m_gc = DefaultGC(disp, screenNumber());
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XCopyArea(disp, m_foreground_pm, m_win.window(), m_gc, 0, 0, width(), height(), 0, 0);
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XCopyArea(disp, m_foreground_pm, window(), m_gc, 0, 0, width(), height(), 0, 0);
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}
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if (event.button > 0 && event.button <= 5 &&
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m_onclick[event.button -1].get() != 0)
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m_onclick[event.button - 1]->execute();
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window().updateTransparent();
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FbWindow::updateTransparent();
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}
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void Button::exposeEvent(XExposeEvent &event) {
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if (m_background_pm)
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m_win.setBackgroundPixmap(m_background_pm);
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FbWindow::setBackgroundPixmap(m_background_pm);
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else
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m_win.setBackgroundColor(m_background_color);
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FbWindow::setBackgroundColor(m_background_color);
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clear();
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window().updateTransparent(event.x, event.y, event.width, event.height);
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FbWindow::updateTransparent(event.x, event.y, event.width, event.height);
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}
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}; // end namespace FbTk
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@ -19,7 +19,7 @@
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// FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
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// DEALINGS IN THE SOFTWARE.
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// $Id: Button.hh,v 1.4 2003/04/28 22:22:25 fluxgen Exp $
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// $Id: Button.hh,v 1.5 2003/08/13 09:25:16 fluxgen Exp $
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#ifndef FBTK_BUTTON_HH
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#define FBTK_BUTTON_HH
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@ -36,7 +36,7 @@
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namespace FbTk {
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class Button:public EventHandler,
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class Button:public FbTk::FbWindow, public EventHandler,
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private NotCopyable {
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public:
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Button(int screen_num, int x, int y, unsigned int width, unsigned int height);
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@ -46,10 +46,6 @@ public:
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/// sets action when the button is clicked with #button mouse btn
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void setOnClick(RefCount<Command> &com, int button = 1);
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virtual void move(int x, int y);
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virtual void resize(unsigned int width, unsigned int height);
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virtual void moveResize(int x, int y, unsigned int width, unsigned int height);
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/// sets foreground pixmap
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void setPixmap(Pixmap pm);
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/// sets the pixmap to be viewed when the button is pressed
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void setBackgroundPixmap(Pixmap pm);
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/// sets background color
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void setBackgroundColor(const Color &color);
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/// show button
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void show();
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/// hide button
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void hide();
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virtual void clear() { m_win.clear(); }
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/**
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@name eventhandlers
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*/
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@ -76,21 +68,10 @@ public:
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/// @return true if the button is pressed, else false
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bool pressed() const { return m_pressed; }
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/**
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@name position and size of the button
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*/
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//@{
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int x() const { return m_win.x(); }
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int y() const { return m_win.y(); }
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unsigned int width() const { return m_win.width(); }
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unsigned int height() const { return m_win.height(); }
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//@}
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FbWindow &window() { return m_win; }
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const FbWindow &window() const { return m_win; }
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GC gc() const { return m_gc; }
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private:
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FbTk::FbWindow m_win; ///< window for button
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Pixmap m_foreground_pm; ///< foreground pixmap
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Pixmap m_background_pm; ///< background pixmap
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Color m_background_color; ///< background color
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