change XLayerItem to hold FbWindows instead of X Window IDs (Window)

This commit is contained in:
rathnor 2003-02-18 15:08:12 +00:00
parent 9de08b90e8
commit aa602770fb
4 changed files with 34 additions and 31 deletions

View file

@ -20,7 +20,7 @@
// FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
// DEALINGS IN THE SOFTWARE.
// $Id: MultLayers.cc,v 1.5 2003/02/09 14:11:13 rathnor Exp $
// $Id: MultLayers.cc,v 1.6 2003/02/18 15:08:12 rathnor Exp $
#include "MultLayers.hh"
#include "XLayer.hh"
@ -151,10 +151,7 @@ void MultLayers::moveToLayer(XLayerItem &item, int layernum) {
void MultLayers::restack() {
int layernum=0, winnum=0, size=0;
for (; layernum < m_layers.size(); layernum++) {
size += m_layers[layernum]->countWindows();
}
int layernum=0, winnum=0, size = this->size();
Window *winlist = new Window[size];
for (layernum=0; layernum < m_layers.size(); layernum++) {
@ -166,13 +163,14 @@ void MultLayers::restack() {
for (; it != it_end; ++it) {
XLayerItem::Windows::const_iterator wit = (*it)->getWindows().begin();
XLayerItem::Windows::const_iterator wit_end = (*it)->getWindows().end();
for (; wit != wit_end; ++wit, winnum++) {
winlist[winnum] = (*wit);
for (; wit != wit_end; ++wit) {
if ((*wit)->window())
winlist[winnum++] = (*wit)->window();
}
}
}
XRestackWindows(FbTk::App::instance()->display(), winlist, size);
XRestackWindows(FbTk::App::instance()->display(), winlist, winnum);
delete [] winlist;
}

View file

@ -20,7 +20,7 @@
// FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
// DEALINGS IN THE SOFTWARE.
// $Id: XLayer.cc,v 1.5 2003/02/09 14:11:14 rathnor Exp $
// $Id: XLayer.cc,v 1.6 2003/02/18 15:08:12 rathnor Exp $
#include "XLayer.hh"
#include "XLayerItem.hh"
@ -53,12 +53,13 @@ void XLayer::restack() {
for (size_t i=0; it != it_end; ++it, i++) {
XLayerItem::Windows::const_iterator wit = (*it)->getWindows().begin();
XLayerItem::Windows::const_iterator wit_end = (*it)->getWindows().end();
for (; wit != wit_end; ++wit, j++) {
winlist[j] = (*wit);
for (; wit != wit_end; ++wit) {
if ((*wit)->window())
winlist[j++] = (*wit)->window();
}
}
XRestackWindows(FbTk::App::instance()->display(), winlist, num_windows);
XRestackWindows(FbTk::App::instance()->display(), winlist, j);
delete [] winlist;
@ -84,7 +85,8 @@ void XLayer::stackBelowItem(XLayerItem *item, XLayerItem *above) {
// if there are no windows provided for above us,
// then we must have to go right to the top of the stack
if (!above) { // must need to go right to top
XRaiseWindow(FbTk::App::instance()->display(), item->getWindows().front());
if (item->getWindows().front()->window())
XRaiseWindow(FbTk::App::instance()->display(), item->getWindows().front()->window());
// if this XLayerItem has more than one window,
// then we'll stack the rest in under the front one too
@ -105,18 +107,20 @@ void XLayer::stackBelowItem(XLayerItem *item, XLayerItem *above) {
winnum = 1;
size = num+1;
winlist = new Window[size];
winlist[0] = above->getWindows().back();
// assume that above's window exists
winlist[0] = above->getWindows().back()->window();
}
// fill the rest of the array
XLayerItem::Windows::iterator it = item->getWindows().begin();
XLayerItem::Windows::iterator it_end = item->getWindows().end();
for (; it != it_end; ++it, winnum++) {
winlist[winnum] = (*it);
for (; it != it_end; ++it) {
if ((*it)->window())
winlist[winnum++] = (*it)->window();
}
// stack the windows
XRestackWindows(FbTk::App::instance()->display(), winlist, size);
XRestackWindows(FbTk::App::instance()->display(), winlist, winnum);
delete [] winlist;

View file

@ -20,16 +20,16 @@
// FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
// DEALINGS IN THE SOFTWARE.
// $Id: XLayerItem.cc,v 1.5 2003/02/09 14:11:14 rathnor Exp $
// $Id: XLayerItem.cc,v 1.6 2003/02/18 15:08:12 rathnor Exp $
#include "XLayerItem.hh"
#include "XLayer.hh"
using namespace FbTk;
XLayerItem::XLayerItem(Window win, XLayer &layer) :
XLayerItem::XLayerItem(FbWindow &win, XLayer &layer) :
m_layer(&layer), m_layeriterator(0) {
m_windows.push_front(win);
m_windows.push_front(&win);
m_layer->insert(*this);
}
@ -76,21 +76,21 @@ void XLayerItem::moveToLayer(int layernum) {
m_layer->moveToLayer(*this, layernum);
}
void XLayerItem::addWindow(Window win) {
void XLayerItem::addWindow(FbWindow &win) {
// I'd like to think we can trust ourselves that it won't be added twice...
// Otherwise we're always scanning through the list.
m_windows.push_back(win);
m_windows.push_back(&win);
}
void XLayerItem::removeWindow(Window win) {
void XLayerItem::removeWindow(FbWindow &win) {
// I'd like to think we can trust ourselves that it won't be added twice...
// Otherwise we're always scanning through the list.
XLayerItem::Windows::iterator it = std::find(m_windows.begin(), m_windows.end(), win);
XLayerItem::Windows::iterator it = std::find(m_windows.begin(), m_windows.end(), &win);
m_windows.erase(it);
}
void XLayerItem::bringToTop(Window win) {
void XLayerItem::bringToTop(FbWindow &win) {
removeWindow(win);
addWindow(win);
}

View file

@ -20,7 +20,7 @@
// FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
// DEALINGS IN THE SOFTWARE.
// $Id: XLayerItem.hh,v 1.5 2003/02/09 14:11:14 rathnor Exp $
// $Id: XLayerItem.hh,v 1.6 2003/02/18 15:08:12 rathnor Exp $
#ifndef FBTK_XLAYERITEM_HH
#define FBTK_XLAYERITEM_HH
@ -28,6 +28,7 @@
#include "LayerItem.hh"
#include "XLayer.hh"
#include "NotCopyable.hh"
#include "FbWindow.hh"
#include <X11/Xlib.h>
@ -36,9 +37,9 @@ namespace FbTk {
class XLayerItem : public LayerItem, private NotCopyable {
public:
typedef std::list<Window> Windows;
typedef std::list<FbWindow *> Windows;
XLayerItem(Window win, XLayer &layer);
XLayerItem(FbWindow &win, XLayer &layer);
~XLayerItem();
void setLayer(XLayer &layer);
@ -65,11 +66,11 @@ public:
// an XLayerItem holds several windows that are equivalent in a layer
// (i.e. if one is raised, then they should all be).
void addWindow(Window win);
void removeWindow(Window win);
void addWindow(FbWindow &win);
void removeWindow(FbWindow &win);
// using this you can bring one window to the top of this item (equivalent to add then remove)
void bringToTop(Window win);
void bringToTop(FbWindow &win);
Windows &getWindows() { return m_windows; }
size_t numWindows() const { return m_windows.size(); }