comment fixes

This commit is contained in:
fluxgen 2002-12-07 13:36:03 +00:00
parent 248639a7aa
commit a64796680e

View file

@ -1,5 +1,5 @@
// Tab.cc for Fluxbox Window Manager
// Copyright (c) 2001 - 2002 Henrik Kinnunen (fluxgen@linuxmail.org)
// Copyright (c) 2001 - 2002 Henrik Kinnunen (fluxgen at linuxmail.org)
//
// Permission is hereby granted, free of charge, to any person obtaining a
// copy of this software and associated documentation files (the "Software"),
@ -19,7 +19,7 @@
// FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
// DEALINGS IN THE SOFTWARE.
// $Id: Tab.cc,v 1.47 2002/12/01 13:42:00 rathnor Exp $
// $Id: Tab.cc,v 1.48 2002/12/07 13:36:03 fluxgen Exp $
#include "Tab.hh"
@ -238,9 +238,9 @@ void Tab::loadTheme() {
if (tmp) image_ctrl->removeImage(tmp);
}
//-------------- decorate --------------------
// decorates the tab with current theme
//--------------------------------------------
/**
decorates the tab with current theme
*/
void Tab::decorate() {
loadTheme();
@ -250,19 +250,19 @@ void Tab::decorate() {
m_win->getScreen()->getWindowStyle()->tab.border_color.pixel());
}
//-------------- deiconify -----------------
// Deiconifies the tab
// Used from FluxboxWindow to deiconify the tab when the window is deiconfied
//------------------------------------------
/**
Deiconifies the tab
Used from FluxboxWindow to deiconify the tab when the window is deiconfied
*/
void Tab::deiconify() {
XMapWindow(m_display, m_tabwin);
}
//------------- iconify --------------------
// Iconifies the tab.
// Used from FluxboxWindow to hide tab win when window is iconified
// disconnects itself from the list
//------------------------------------------
/**
Iconifies the tab.
Used from FluxboxWindow to hide tab win when window is iconified
disconnects itself from the list
*/
void Tab::iconify() {
disconnect();
withdraw();
@ -270,16 +270,16 @@ void Tab::iconify() {
m_win->setTab(false);//let's get rid of this loner tab
}
//------------ withdraw --------------
// Unmaps the tab from display
//------------------------------------
/**
Unmaps the tab from display
*/
void Tab::withdraw() {
XUnmapWindow(m_display, m_tabwin);
}
//------------ stick --------------------
// Set/reset the the sticky on all windows in the list
//---------------------------------------
/**
Set/reset the the sticky on all windows in the list
*/
void Tab::stick() {
Tab *tab;
@ -310,9 +310,9 @@ void Tab::stick() {
}
//------------- resize -------------
// Resize the window's in the tablist
//----------------------------------
/**
Resize the window's in the tablist
*/
void Tab::resize() {
Tab *tab;
@ -331,9 +331,9 @@ void Tab::resize() {
}
}
//----------- shade --------------
// Shades the windows in the tablist
//--------------------------------
/**
Shades the windows in the tablist
*/
void Tab::shade() {
Tab *tab;
@ -353,12 +353,12 @@ void Tab::shade() {
setPosition();
}
//------------ draw -----------------
// Draws the tab
// if pressed = true then it draws the tab in pressed
// mode else it draws it in normal mode
// TODO: the "draw in pressed mode"
//-----------------------------------
/**
Draws the tab
if pressed = true then it draws the tab in pressed
mode else it draws it in normal mode
TODO: the "draw in pressed mode"
*/
void Tab::draw(bool pressed) const {
XClearWindow(m_display, m_tabwin);
@ -372,7 +372,7 @@ void Tab::draw(bool pressed) const {
size_t dlen = m_win->getTitle().size();
size_t max_width = m_size_w; // special cases in rotated mode
if (winstyle->tab.font.isRotated())
if (winstyle->tab.font.isRotated() && !m_win->isShaded())
max_width = m_size_h;
int dx = DrawUtil::doAlignment(max_width, m_win->frame.bevel_w,
@ -381,28 +381,30 @@ void Tab::draw(bool pressed) const {
m_win->getTitle().c_str(), m_win->getTitle().size(), dlen);
int dy = winstyle->tab.font.ascent() + m_win->frame.bevel_w;
bool rotate = false;
// swap dx and dy if we're rotated
if (winstyle->tab.font.isRotated()) {
if (winstyle->tab.font.isRotated() && !m_win->isShaded()) {
int tmp = dy;
dy = m_size_h - dx; // upside down (reverse direction)
dx = tmp;
dx = tmp;
rotate = true;
}
// draw normal without rotation
winstyle->tab.font.drawText(
m_tabwin,
m_win->getScreen()->getScreenNumber(),
gc,
m_win->getTitle().c_str(), dlen,
dx, dy);
m_tabwin,
m_win->getScreen()->getScreenNumber(),
gc,
m_win->getTitle().c_str(), dlen,
dx, dy,
rotate);
}
//-----------------------------------------------
//Helper for the Tab::setPosition() call
//returns the y position component correctly
//according to shading in cases PBOTTOM and
//isShaded()
//-----------------------------------------------
/**
Helper for the Tab::setPosition() call
returns the y position component correctly
according to shading in cases PBOTTOM and
isShaded()
*/
int Tab::setPositionShadingHelper(bool shaded) {
if (shaded) {
return m_win->getYFrame() + m_win->getTitleHeight() +
@ -413,13 +415,13 @@ int Tab::setPositionShadingHelper(bool shaded) {
}
}
//-----------------------------------------------
//Helpers for correct alignment of tabs used
//by the setPosition() call
//return x/y positions correctly according to
//alignment, the 1st for cases PTOP and PBOTTOM
//the 2nd for cases PLEFT and PRIGHT
//-----------------------------------------------
/**
Helpers for correct alignment of tabs used
by the setPosition() call
return x/y positions correctly according to
alignment, the 1st for cases PTOP and PBOTTOM
the 2nd for cases PLEFT and PRIGHT
*/
int Tab::setPositionTBAlignHelper(Alignment align) {
switch(align) {
@ -466,11 +468,11 @@ int Tab::setPositionLRAlignHelper(Alignment align) {
}
}
//------------- setPosition -----------------
// Position tab ( follow the m_win pos ).
// (and resize)
// Set new position of the other tabs in the chain
//-------------------------------------------
/**
Position tab ( follow the m_win pos ).
(and resize)
Set new position of the other tabs in the chain
*/
void Tab::setPosition() {
//don't do anything if the tablist is freezed
if (m_stoptabs)
@ -555,10 +557,10 @@ void Tab::moveNext() {
}
//------------- calcIncrease ----------------
// calculates m_inc_x and m_inc_y for tabs
// used for positioning the tabs.
//-------------------------------------------
/**
calculates m_inc_x and m_inc_y for tabs
used for positioning the tabs.
*/
void Tab::calcIncrease() {
Tab *tab;
int inc_x = 0, inc_y = 0;
@ -646,14 +648,14 @@ void Tab::calcIncrease() {
}
}
//------------- buttonPressEvent -----------
// Handle button press event here.
//------------------------------------------
/**
Handle button press event here.
*/
void Tab::buttonPressEvent(XButtonEvent *be) {
//draw in pressed mode
draw(true);
//invoke root menu with auto-glueing?
//invoke root menu with auto-tab?
if (be->button == 3) {
BScreen *screen = m_win->getScreen();
Rootmenu *rootmenu = screen->getRootmenu();
@ -674,11 +676,11 @@ void Tab::buttonPressEvent(XButtonEvent *be) {
}
}
//----------- buttonReleaseEvent ----------
// Handle button release event here.
// If tab is dropped then it should try to find
// the window where the tab where dropped.
//-----------------------------------------
/**
Handle button release event here.
If tab is dropped then it should try to find
the window where the tab where dropped.
*/
void Tab::buttonReleaseEvent(XButtonEvent *be) {
if (m_moving) {
@ -1079,9 +1081,7 @@ void Tab::setTabHeight(unsigned int h) {
// PLeft || PRight && isTabRotateVertical
// ---------------------------------------
void Tab::resizeGroup() {
#ifdef DEBUG
cerr <<__FILE__<<"("<<__LINE__<<"): Resizing group"<<endl;
#endif //DEBUG
Tab *first;
for (first = getFirst(this); first != 0; first = first->m_next) {
if ((m_win->getScreen()->getTabPlacement() == PLEFT ||
@ -1111,20 +1111,20 @@ unsigned int Tab::calcRelativeWidth() {
return ((m_win->getWidth() + m_win->getScreen()->getBorderWidth2x())/num);
}
//--------------- numObjects -------------------
// Returns the number of objects in
// the TabGroup.
//-----------------------------------------------
/**
Returns the number of objects in
the TabGroup.
*/
unsigned int Tab::numObjects() {
unsigned int num = 0;
for (Tab *tab = getFirst(this); tab != 0; tab = tab->m_next, num++);
return num;
}
//------------- calcRelativeHeight -------
// Returns: Calculated height for relative
// alignment
//----------------------------------------
/**
Returns: Calculated height for relative
alignment
*/
unsigned int Tab::calcRelativeHeight() {
return ((m_win->getHeight() +
m_win->getScreen()->getBorderWidth2x())/numObjects());