rephrased documentation about font effects

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Mathias Gumz 2012-07-14 10:07:17 +02:00
parent 940fbca3fe
commit 9a28a8bfec

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@ -187,29 +187,24 @@ All gradiented textures are composed of two color values: the 'color' and
'colorTo' resources. When *Interlaced* is used in *Solid* mode, the 'colorTo' 'colorTo' resources. When *Interlaced* is used in *Solid* mode, the 'colorTo'
resource is used to find the interlacing color. resource is used to find the interlacing color.
A WORD ABOUT FONTS FONT EFFECTS
------------------ ------------
We should comment about fonts before we move on to the complete component In addition to specifying the font-family and the font-weight via the
list. fluxbox(1) supports different options for text. These options currently supported font-rendering-engine (eg, Xft), fluxbox(1) supports some effects:
include bold, halo and shadow. To set these do this: fontname-size:options for 'halo' and 'shadow'. To set the shadow effect:
any of the font components in the style file. For example:
menu.title.font: sans-8:bold,shadow menu.title.font: sans-8:bold
menu.title.effect: shadow
menu.title.shadow.color: green
menu.title.shadow.x: 3
menu.title.shadow.y: 3
The latest versions of fluxbox(1) (> 0.9.8) also support different values for To set the halo effect:
these text options. The possibilities are as follows:
-------- menu.title.font: sans-8:bold
Shadow color=<colorname> offsetx=<integer> offsety=<integer> Halo color=<colorname> menu.title.effect: halo
-------- menu.title.halo.color: green
For the case of completeness, here are some real world examples:
*.font: Verdana-10:bold,shadow:offsetx=2;offsety=4;color=green
*.font: Verdana-10:halo:color=blue
Of course this could all be placed on one line. Also note that for the offset
options, negative integers are allowed.
FONT PROBLEMS FONT PROBLEMS
~~~~~~~~~~~~~ ~~~~~~~~~~~~~