check string size before draw
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1 changed files with 6 additions and 4 deletions
10
src/Tab.cc
10
src/Tab.cc
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@ -19,7 +19,7 @@
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// FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
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// DEALINGS IN THE SOFTWARE.
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// $Id: Tab.cc,v 1.38 2002/11/12 16:13:24 rathnor Exp $
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// $Id: Tab.cc,v 1.39 2002/11/12 22:57:03 fluxgen Exp $
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#include "Tab.hh"
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@ -358,6 +358,10 @@ void Tab::shade() {
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// TODO: the "draw in pressed mode"
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//-----------------------------------
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void Tab::draw(bool pressed) const {
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XClearWindow(m_display, m_tabwin);
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if (m_win->getTitle().size() == 0) // we don't have anything to draw
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return;
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GC gc = ((m_win->isFocused()) ? m_win->getScreen()->getWindowStyle()->tab.l_text_focus_gc :
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m_win->getScreen()->getWindowStyle()->tab.l_text_unfocus_gc);
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@ -404,9 +408,7 @@ void Tab::draw(bool pressed) const {
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break;
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default:
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break;
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}
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XClearWindow(m_display, m_tabwin);
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}
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m_win->getScreen()->getWindowStyle()->tab.font.drawText(
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m_tabwin,
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