using left to close submenu and right to open it

This commit is contained in:
fluxgen 2003-07-03 12:47:22 +00:00
parent b4aba1ff12
commit 8890bfe946

View file

@ -22,7 +22,7 @@
// FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
// DEALINGS IN THE SOFTWARE.
// $Id: Menu.cc,v 1.26 2003/07/03 12:23:28 fluxgen Exp $
// $Id: Menu.cc,v 1.27 2003/07/03 12:47:22 fluxgen Exp $
//use GNU extensions
#ifndef _GNU_SOURCE
@ -320,11 +320,6 @@ void Menu::nextItem() {
else
drawItem(which_press, true, true, true);
#ifdef DEBUG
cerr<<__FILE__<<"("<<__FUNCTION__<<")"<<endl;
cerr<<"which_press = "<<which_press<<endl;
#endif // DEBUG
}
void Menu::prevItem() {
@ -354,11 +349,33 @@ void Menu::prevItem() {
drawItem(which_press, true, true, true);
}
#ifdef DEBUG
cerr<<__FILE__<<"("<<__FUNCTION__<<")"<<endl;
cerr<<"which_press = "<<which_press<<endl;
#endif // DEBUG
}
void Menu::enterSubmenu() {
if (which_press < 0 || which_press >= menuitems.size())
return;
Menu *submenu = menuitems[which_press]->submenu();
if (submenu == 0)
return;
submenu->grabInputFocus();
submenu->which_press = -1; // so we land on 0 after nextItem()
submenu->nextItem();
}
void Menu::enterParent() {
if (which_press < 0 || which_press >= menuitems.size() || parent() == 0)
return;
Menu *submenu = menuitems[which_press]->submenu();
if (submenu)
submenu->menu.window.hide();
drawItem(which_press, false, true, true);
which_press = -1; // dont select any in this
// return focus to parent but keep this window open
parent()->grabInputFocus();
}
void Menu::disableTitle() {
@ -1259,33 +1276,6 @@ void Menu::leaveNotifyEvent(XCrossingEvent &ce) {
}
}
void Menu::enterSubmenu() {
if (which_press < 0 || which_press >= menuitems.size())
return;
Menu *submenu = menuitems[which_press]->submenu();
if (submenu == 0)
return;
submenu->grabInputFocus();
submenu->which_press = -1; // so we land on 0 after nextItem()
submenu->nextItem();
}
void Menu::enterParent() {
if (which_press < 0 || which_press >= menuitems.size() || parent() == 0)
return;
Menu *submenu = menuitems[which_press]->submenu();
if (submenu)
submenu->menu.window.hide();
drawItem(which_press, false, true, true);
which_press = -1; // dont select any in this
// return focus to parent but keep this window open
parent()->grabInputFocus();
}
void Menu::keyPressEvent(XKeyEvent &event) {
KeySym ks;
char keychar[1];
@ -1303,33 +1293,11 @@ void Menu::keyPressEvent(XKeyEvent &event) {
case XK_Down:
nextItem();
break;
case XK_Left: // enter submenu or leave this menu and enter parent
// if we have a submenu we should determine if
// we should open it or close this and enter parent depending on which
// side the parent is.
// if parent on the left -> enter parent
// if parent on the right -> enter submenu of this item
if (which_press >= 0 && which_press < menuitems.size()) {
Menu *submenu = menuitems[which_press]->submenu();
if (parent() && parent()->x() < x()) // parent on the left
enterParent();
else if (submenu) // else parent on the right and submenu on the left
enterSubmenu();
}
case XK_Left: // enter parent if we have one
enterParent();
break;
case XK_Right: // enter submenu or leave this menu and enter parent
// if we have a submenu we should determine if
// we should open it or close this and enter parent depending on which
// side the parent is.
// if parent on the left -> enter submenu of this item
// parent on the right -> leave this menu and enter parent
if (which_press >= 0 && which_press < menuitems.size()) {
Menu *submenu = menuitems[which_press]->submenu();
if (parent() && parent()->x() > x()) // parent on the right
enterParent();
else if (submenu) // else parent on the left and submenu on the right
enterSubmenu();
}
case XK_Right: // enter submenu if we have one
enterSubmenu();
break;
case XK_Escape: // close menu
hide();