Make fbsetroot set one screen at a time
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9be4311798
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7d4546ba5b
3 changed files with 115 additions and 137 deletions
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@ -1,6 +1,8 @@
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(Format: Year/Month/Day)
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Changes for 1.0rc2:
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*06/06/29:
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* Make fbsetroot set one screen at a time (Mark)
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util/fbsetroot.cc/hh
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* Fix fbsetroot segfault when DISPLAY is unset (Mark)
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util/fbsetroot.cc
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*06/06/28:
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@ -55,18 +55,16 @@ using namespace std;
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fbsetroot::fbsetroot(int argc, char **argv, char *dpy_name)
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: FbTk::App(dpy_name), m_app_name(argv[0]) {
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pixmaps = (Pixmap *) 0;
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pixmap = (Pixmap *) 0;
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screen = DefaultScreen(FbTk::App::instance()->display());
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grad = fore = back = (char *) 0;
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bool mod = false, sol = false, grd = false;
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int mod_x = 0, mod_y = 0, i = 0;
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int mod_x = 0, mod_y = 0, i = 1;
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img_ctrl = new FbTk::ImageControl*[ScreenCount(display())];
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for (; i < ScreenCount(display()); i++) {
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img_ctrl[i] = new FbTk::ImageControl(i, true);
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}
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img_ctrl = new FbTk::ImageControl(screen);
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for (i = 1; i < argc; i++) {
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for (; i < argc; i++) {
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if (! strcmp("-help", argv[i])) {
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usage();
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@ -127,8 +125,6 @@ fbsetroot::fbsetroot(int argc, char **argv, char *dpy_name)
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exit(2);
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}
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num_screens = ScreenCount(display());
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if (sol && fore)
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solid();
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else if (mod && mod_x && mod_y && fore && back)
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@ -144,18 +140,13 @@ fbsetroot::fbsetroot(int argc, char **argv, char *dpy_name)
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fbsetroot::~fbsetroot() {
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XKillClient(display(), AllTemporary);
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if (pixmaps) { // should always be true
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if (pixmap) { // should always be true
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XSetCloseDownMode(display(), RetainTemporary);
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delete [] pixmaps;
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delete pixmap;
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}
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if (img_ctrl != 0) {
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for (int i=0; i < num_screens; i++)
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delete img_ctrl[i];
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delete [] img_ctrl;
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}
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delete img_ctrl;
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}
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/**
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@ -209,34 +200,27 @@ void fbsetroot::setRootAtoms(Pixmap pixmap, int screen) {
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Draws pixmaps with a single color
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*/
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void fbsetroot::solid() {
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register int screen = 0;
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FbTk::Color c(fore, screen);
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if (! c.isAllocated())
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c.setPixel(BlackPixel(display(), screen));
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pixmaps = new Pixmap[ScreenCount(display())];
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FbRootWindow root(screen);
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for (; screen < ScreenCount(display()); screen++) {
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FbTk::GContext gc(root);
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gc.setForeground(c);
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FbTk::Color c(fore, screen);
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if (! c.isAllocated())
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c.setPixel(BlackPixel(display(), screen));
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pixmap = new Pixmap(XCreatePixmap(display(),
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root.window(),
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root.width(), root.height(),
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root.depth()));
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FbRootWindow root(screen);
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XFillRectangle(display(), *pixmap, gc.gc(), 0, 0,
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root.width(), root.height());
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FbTk::GContext gc(root);
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gc.setForeground(c);
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setRootAtoms(*pixmap, screen);
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pixmaps[screen] = XCreatePixmap(display(),
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root.window(),
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root.width(), root.height(),
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root.depth());
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XFillRectangle(display(), pixmaps[screen], gc.gc(), 0, 0,
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root.width(), root.height());
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setRootAtoms(pixmaps[screen], screen);
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root.setBackgroundPixmap(pixmaps[screen]);
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root.clear();
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}
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root.setBackgroundPixmap(*pixmap);
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root.clear();
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}
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/**
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@ -245,77 +229,73 @@ void fbsetroot::solid() {
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*/
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void fbsetroot::modula(int x, int y) {
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char data[32];
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long pattern;
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long pattern = 0;
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register int screen, i;
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register int i;
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pixmaps = new Pixmap[ScreenCount(display())];
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FbRootWindow root(screen);
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for (pattern = 0, screen = 0; screen < ScreenCount(display()); screen++) {
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FbRootWindow root(screen);
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for (i = 0; i < 16; i++) {
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pattern <<= 1;
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if ((i % x) == 0)
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pattern |= 0x0001;
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}
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for (i = 0; i < 16; i++) {
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if ((i % y) == 0) {
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data[(i * 2)] = (char) 0xff;
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data[(i * 2) + 1] = (char) 0xff;
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} else {
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data[(i * 2)] = pattern & 0xff;
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data[(i * 2) + 1] = (pattern >> 8) & 0xff;
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}
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}
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Pixmap bitmap, r_bitmap;
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bitmap = XCreateBitmapFromData(display(),
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root.window(), data, 16, 16);
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// bitmap used as tile, needs to have the same depth as background pixmap
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r_bitmap = XCreatePixmap(display(),
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root.window(), 16, 16,
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root.depth());
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FbTk::Color f(fore, screen), b(back, screen);
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if (! f.isAllocated())
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f.setPixel(WhitePixel(display(), screen));
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if (! b.isAllocated())
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b.setPixel(BlackPixel(display(), screen));
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FbTk::GContext gc(root);
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gc.setForeground(f);
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gc.setBackground(b);
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// copying bitmap to the one going to be used as tile
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XCopyPlane(display(), bitmap, r_bitmap, gc.gc(),
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0, 0, 16, 16, 0, 0, 1l);
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gc.setTile(r_bitmap);
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gc.setFillStyle(FillTiled);
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pixmaps[screen] = XCreatePixmap(display(),
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root.window(),
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root.width(), root.height(),
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root.depth());
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XFillRectangle(display(), pixmaps[screen], gc.gc(), 0, 0,
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root.width(), root.height());
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setRootAtoms(pixmaps[screen], screen);
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root.setBackgroundPixmap(pixmaps[screen]);
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root.clear();
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XFreePixmap(display(), bitmap);
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XFreePixmap(display(), r_bitmap);
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for (i = 0; i < 16; i++) {
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pattern <<= 1;
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if ((i % x) == 0)
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pattern |= 0x0001;
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}
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for (i = 0; i < 16; i++) {
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if ((i % y) == 0) {
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data[(i * 2)] = (char) 0xff;
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data[(i * 2) + 1] = (char) 0xff;
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} else {
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data[(i * 2)] = pattern & 0xff;
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data[(i * 2) + 1] = (pattern >> 8) & 0xff;
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}
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}
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Pixmap bitmap, r_bitmap;
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bitmap = XCreateBitmapFromData(display(),
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root.window(), data, 16, 16);
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// bitmap used as tile, needs to have the same depth as background pixmap
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r_bitmap = XCreatePixmap(display(),
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root.window(), 16, 16,
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root.depth());
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FbTk::Color f(fore, screen), b(back, screen);
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if (! f.isAllocated())
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f.setPixel(WhitePixel(display(), screen));
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if (! b.isAllocated())
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b.setPixel(BlackPixel(display(), screen));
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FbTk::GContext gc(root);
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gc.setForeground(f);
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gc.setBackground(b);
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// copying bitmap to the one going to be used as tile
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XCopyPlane(display(), bitmap, r_bitmap, gc.gc(),
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0, 0, 16, 16, 0, 0, 1l);
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gc.setTile(r_bitmap);
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gc.setFillStyle(FillTiled);
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pixmap = new Pixmap(XCreatePixmap(display(),
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root.window(),
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root.width(), root.height(),
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root.depth()));
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XFillRectangle(display(), *pixmap, gc.gc(), 0, 0,
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root.width(), root.height());
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setRootAtoms(*pixmap, screen);
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root.setBackgroundPixmap(*pixmap);
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root.clear();
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XFreePixmap(display(), bitmap);
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XFreePixmap(display(), r_bitmap);
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}
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/**
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@ -326,52 +306,48 @@ void fbsetroot::gradient() {
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// get crashed somewhere on the way causing apps like XChat chrashing
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// as the pixmap has been destroyed
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Pixmap tmp;
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pixmaps = new Pixmap[ScreenCount(display())];
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// we must insert gradient text
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string texture_value = grad ? grad : "solid";
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texture_value.insert(0, "gradient ");
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FbTk::Texture texture;
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texture.setFromString(texture_value.c_str());
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for (int screen = 0; screen < ScreenCount(display()); screen++) {
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FbRootWindow root(screen);
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FbRootWindow root(screen);
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FbTk::GContext gc(root);
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texture.color().setFromString(fore, screen);
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texture.colorTo().setFromString(back, screen);
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FbTk::GContext gc(root);
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texture.color().setFromString(fore, screen);
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texture.colorTo().setFromString(back, screen);
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if (! texture.color().isAllocated())
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texture.color().setPixel(WhitePixel(display(), screen));
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if (! texture.color().isAllocated())
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texture.color().setPixel(WhitePixel(display(), screen));
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if (! texture.colorTo().isAllocated())
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texture.colorTo().setPixel(BlackPixel(display(), screen));
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if (! texture.colorTo().isAllocated())
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texture.colorTo().setPixel(BlackPixel(display(), screen));
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tmp = img_ctrl[screen]->renderImage(root.width(), root.height(),
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texture);
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tmp = img_ctrl->renderImage(root.width(), root.height(), texture);
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pixmaps[screen] = XCreatePixmap(display(),
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root.window(),
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root.width(), root.height(),
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root.depth());
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pixmap = new Pixmap(XCreatePixmap(display(),
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root.window(),
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root.width(), root.height(),
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root.depth()));
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XCopyArea(display(), tmp, pixmaps[screen], gc.gc(), 0, 0,
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root.width(), root.height(),
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0, 0);
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setRootAtoms(pixmaps[screen], screen);
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XCopyArea(display(), tmp, *pixmap, gc.gc(), 0, 0,
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root.width(), root.height(),
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0, 0);
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root.setBackgroundPixmap(pixmaps[screen]);
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root.clear();
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setRootAtoms(*pixmap, screen);
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if (! (root.visual()->c_class & 1)) {
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img_ctrl[screen]->removeImage(tmp);
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img_ctrl[screen]->cleanCache();
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}
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root.setBackgroundPixmap(*pixmap);
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root.clear();
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if (! (root.visual()->c_class & 1)) {
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img_ctrl->removeImage(tmp);
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img_ctrl->cleanCache();
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}
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}
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/**
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@ -43,11 +43,11 @@ public:
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void setRootAtoms(Pixmap pixmap, int screen);
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private:
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FbTk::ImageControl **img_ctrl;
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Pixmap *pixmaps;
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FbTk::ImageControl *img_ctrl;
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Pixmap *pixmap;
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int screen;
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char *fore, *back, *grad;
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int num_screens;
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char *m_app_name;
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};
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