Support 'vertical' Workspace warping

'Vertical' Workspace warping is a variant of the existing Workspace
warping feature: When a user drags a window to the edge of the Screen,
the window is warped to the next / previous workspace.

'Vertical' Workspace warping detects a drag towards the upper / lower
border of the screen and warps the current workspace about an 'offset'.
Example given, lets say the user has 9 workspaces and considers them to
form a 3x3 grid:

  +-+-+-+
  |1|2|3|
  +-+-+-+
  |4|5|6|
  +-+-+-+
  |7|8|9|
  +-+-+-+

An 'offset' of 3 warps from workspaces 2 to workspace 5 (or 8), when a
window is dragged to the bottom / top border.

New configuration ressources:

    session.screenN.workspacewarpingvertical: true
    session.screenN.workspacewarpingverticaloffset: X
This commit is contained in:
Mark Murawski 2017-11-19 19:37:37 +01:00 committed by Mathias Gumz
parent 0090dc8a6b
commit 7cb7bfaa44
4 changed files with 59 additions and 17 deletions

View file

@ -95,6 +95,8 @@ public:
bool isRootColormapInstalled() const { return root_colormap_installed; }
bool isScreenManaged() const { return m_state.managed; }
bool isWorkspaceWarping() const { return (m_workspaces_list.size() > 1) && *resource.workspace_warping; }
bool isWorkspaceWarpingVertical() const { return *resource.workspace_warping_vertical; }
int getWorkspaceWarpingVerticalOffset() const { return *resource.workspace_warping_vertical_offset; }
bool doAutoRaise() const { return *resource.auto_raise; }
bool clickRaises() const { return *resource.click_raises; }
bool doOpaqueMove() const { return *resource.opaque_move; }

View file

@ -88,6 +88,8 @@ ScreenResource::ScreenResource(FbTk::ResourceManager& rm,
max_disable_move(rm, false, scrname+".maxDisableMove", altscrname+".MaxDisableMove"),
max_disable_resize(rm, false, scrname+".maxDisableResize", altscrname+".MaxDisableResize"),
workspace_warping(rm, true, scrname+".workspacewarping", altscrname+".WorkspaceWarping"),
workspace_warping_vertical(rm, true, scrname+".workspacewarpingvertical", altscrname+".WorkspaceWarpingVertical"),
workspace_warping_vertical_offset(rm, 1, scrname+".workspacewarpingverticaloffset", altscrname+".WorkspaceWarpingVerticalOffset"),
show_window_pos(rm, false, scrname+".showwindowposition", altscrname+".ShowWindowPosition"),
auto_raise(rm, true, scrname+".autoRaise", altscrname+".AutoRaise"),
click_raises(rm, true, scrname+".clickRaises", altscrname+".ClickRaises"),

View file

@ -37,6 +37,7 @@ struct ScreenResource {
max_disable_move,
max_disable_resize,
workspace_warping,
workspace_warping_vertical,
show_window_pos,
auto_raise,
click_raises;
@ -53,7 +54,8 @@ struct ScreenResource {
menu_alpha,
menu_delay,
tab_width,
tooltip_delay;
tooltip_delay,
workspace_warping_vertical_offset;
FbTk::Resource<bool> allow_remote_actions;
FbTk::Resource<bool> clientmenu_use_pixmap;
FbTk::Resource<bool> tabs_use_pixmap;

View file

@ -2539,6 +2539,10 @@ void FluxboxWindow::motionNotifyEvent(XMotionEvent &me) {
// Warp to next or previous workspace?, must have moved sideways some
int moved_x = me.x_root - m_last_resize_x;
// Warp to a workspace offset (if treating workspaces like a grid)
int moved_y = me.y_root - m_last_resize_y;
// save last event point
m_last_resize_x = me.x_root;
m_last_resize_y = me.y_root;
@ -2554,25 +2558,57 @@ void FluxboxWindow::motionNotifyEvent(XMotionEvent &me) {
}
}
if (moved_x && screen().isWorkspaceWarping()) {
// check for warping
//
// +--monitor-1--+--monitor-2---+
// |w | w|
// |w | w|
// +-------------+--------------+
//
// mouse-warping is enabled, the mouse needs to be in the "warp_pad"
// zone.
//
const int warp_pad = screen().getEdgeSnapThreshold();
const int workspaces = screen().numberOfWorkspaces();
const bool is_warping = screen().isWorkspaceWarping();
const bool is_warping_vertical = screen().isWorkspaceWarpingVertical();
if ((moved_x || moved_y) && is_warping) {
unsigned int cur_id = screen().currentWorkspaceID();
unsigned int new_id = cur_id;
const int warpPad = screen().getEdgeSnapThreshold();
// 1) if we're inside the border threshold
// 2) if we moved in the right direction
if (me.x_root >= int(screen().width()) - warpPad - 1 &&
moved_x > 0) {
//warp right
new_id = (cur_id + 1) % screen().numberOfWorkspaces();
m_last_resize_x = 0; // move mouse back to x=0
} else if (me.x_root <= warpPad &&
moved_x < 0) {
//warp left
new_id = (cur_id + screen().numberOfWorkspaces() - 1) % screen().numberOfWorkspaces();
m_last_resize_x = screen().width() - 1; // move mouse to screen width - 1
}
if (new_id != cur_id) {
// border threshold
int bt_right = int(screen().width()) - warp_pad - 1;
int bt_left = warp_pad;
int bt_top = int(screen().height()) - warp_pad - 1;
int bt_bottom = warp_pad;
if (moved_x) {
if (me.x_root >= bt_right && moved_x > 0) { //warp right
new_id = (cur_id + 1) % workspaces;
m_last_resize_x = 0;
} else if (me.x_root <= bt_left && moved_x < 0) { //warp left
new_id = (cur_id + -1) % workspaces;
m_last_resize_x = screen().width() - 1;
}
}
if (moved_y && is_warping_vertical) {
const int warp_offset = screen().getWorkspaceWarpingVerticalOffset();
if (me.y_root >= bt_top && moved_y > 0) { // warp down
new_id = (cur_id + warp_offset) % workspaces;
m_last_resize_y = 0;
} else if (me.y_root <= bt_bottom && moved_y < 0) { // warp up
new_id = (cur_id + workspaces - warp_offset) % workspaces;
m_last_resize_y = screen().height() - 1;
}
}
// if we are warping
if (new_id != cur_id) {
// remove motion events from queue to avoid repeated warps
while (XCheckTypedEvent(display, MotionNotify, &e)) {
// might as well update the y-coordinate