Changed m_win->screen to m_win->getScreen()

This commit is contained in:
fluxgen 2001-12-17 19:31:10 +00:00
parent b77cd310cb
commit 6e37217973

View file

@ -57,14 +57,14 @@ Tab::Tab(FluxboxWindow *win, Tab *prev, Tab *next) {
m_win = win;
m_display = Fluxbox::instance()->getXDisplay();
if ((m_win->screen->getTabPlacement() == PLeft ||
m_win->screen->getTabPlacement() == PRight) &&
m_win->screen->isTabRotateVertical()) {
m_size_w = m_win->screen->getTabHeight();
m_size_h = m_win->screen->getTabWidth();
if ((m_win->getScreen()->getTabPlacement() == PLeft ||
m_win->getScreen()->getTabPlacement() == PRight) &&
m_win->getScreen()->isTabRotateVertical()) {
m_size_w = m_win->getScreen()->getTabHeight();
m_size_h = m_win->getScreen()->getTabWidth();
} else {
m_size_w = m_win->screen->getTabWidth();
m_size_h = m_win->screen->getTabHeight();
m_size_w = m_win->getScreen()->getTabWidth();
m_size_h = m_win->getScreen()->getTabHeight();
}
createTabWindow();
@ -92,20 +92,20 @@ void Tab::createTabWindow() {
XSetWindowAttributes attrib;
attrib.background_pixmap = None;
attrib.background_pixel = attrib.border_pixel =
m_win->screen->getWindowStyle()->tab.border_color.getPixel();
attrib.colormap = m_win->screen->getColormap();
m_win->getScreen()->getWindowStyle()->tab.border_color.getPixel();
attrib.colormap = m_win->getScreen()->getColormap();
attrib.override_redirect = True;
attrib.event_mask = ButtonPressMask | ButtonReleaseMask |
ButtonMotionMask | ExposureMask | EnterWindowMask;
//Notice that m_size_w gets the TOTAL width of tabs INCLUDING borders
m_tabwin = XCreateWindow(m_display, m_win->screen->getRootWindow(),
m_tabwin = XCreateWindow(m_display, m_win->getScreen()->getRootWindow(),
-30000, -30000, //TODO: So that it wont flicker or
// appear before the window do
m_size_w - m_win->screen->getWindowStyle()->tab.border_width_2x,
m_size_h - m_win->screen->getWindowStyle()->tab.border_width_2x,
m_win->screen->getWindowStyle()->tab.border_width,
m_win->screen->getDepth(), InputOutput,
m_win->screen->getVisual(), attrib_mask, &attrib);
m_size_w - m_win->getScreen()->getWindowStyle()->tab.border_width_2x,
m_size_h - m_win->getScreen()->getWindowStyle()->tab.border_width_2x,
m_win->getScreen()->getWindowStyle()->tab.border_width,
m_win->getScreen()->getDepth(), InputOutput,
m_win->getScreen()->getVisual(), attrib_mask, &attrib);
//set grab
XGrabButton(m_display, Button1, Mod1Mask, m_tabwin, True,
ButtonReleaseMask | ButtonMotionMask, GrabModeAsync,
@ -128,7 +128,7 @@ void Tab::createTabWindow() {
//-----------------------------------------
void Tab::focus() {
if (m_win->focused) {
if (m_win->isFocused()) {
if (m_focus_pm)
XSetWindowBackgroundPixmap(m_display, m_tabwin, m_focus_pm);
else
@ -152,7 +152,7 @@ void Tab::raise() {
first = getFirst(this);
//raise tabs
for (; first!=0; first = first->m_next)
m_win->screen->raiseWindows(&first->m_tabwin, 1);
m_win->getScreen()->raiseWindows(&first->m_tabwin, 1);
}
//-------------- decorate --------------------
@ -161,12 +161,12 @@ void Tab::raise() {
//--------------------------------------------
void Tab::decorate() {
BImageControl *image_ctrl = m_win->screen->getImageControl();
BImageControl *image_ctrl = m_win->getScreen()->getImageControl();
Pixmap tmp = m_focus_pm;
BTexture *texture = &(m_win->screen->getWindowStyle()->tab.l_focus);
BTexture *texture = &(m_win->getScreen()->getWindowStyle()->tab.l_focus);
if (texture->getTexture() & BImage_ParentRelative ) {
BTexture *pt = &(m_win->screen->getWindowStyle()->tab.t_focus);
BTexture *pt = &(m_win->getScreen()->getWindowStyle()->tab.t_focus);
if (pt->getTexture() == (BImage_Flat | BImage_Solid)) {
m_focus_pm = None;
m_focus_pixel = pt->getColor()->getPixel();
@ -186,10 +186,10 @@ void Tab::decorate() {
}
tmp = m_unfocus_pm;
texture = &(m_win->screen->getWindowStyle()->tab.l_unfocus);
texture = &(m_win->getScreen()->getWindowStyle()->tab.l_unfocus);
if (texture->getTexture() & BImage_ParentRelative ) {
BTexture *pt = &(m_win->screen->getWindowStyle()->tab.t_unfocus);
BTexture *pt = &(m_win->getScreen()->getWindowStyle()->tab.t_unfocus);
if (pt->getTexture() == (BImage_Flat | BImage_Solid)) {
m_unfocus_pm = None;
m_unfocus_pixel = pt->getColor()->getPixel();
@ -208,9 +208,9 @@ void Tab::decorate() {
if (tmp) image_ctrl->removeImage(tmp);
XSetWindowBorderWidth(m_display, m_tabwin,
m_win->screen->getWindowStyle()->tab.border_width);
m_win->getScreen()->getWindowStyle()->tab.border_width);
XSetWindowBorder(m_display, m_tabwin,
m_win->screen->getWindowStyle()->tab.border_color.getPixel());
m_win->getScreen()->getWindowStyle()->tab.border_color.getPixel());
}
@ -251,12 +251,12 @@ void Tab::stick() {
//now do stick for all windows in the list
for (; first!=0; first = first->m_next) {
FluxboxWindow *win = first->m_win; //just for convenient
if (win->stuck) {
if (win->isStuck()) {
win->blackbox_attrib.flags ^= AttribOmnipresent;
win->blackbox_attrib.attrib ^= AttribOmnipresent;
win->stuck = false;
if (!win->iconic)
win->screen->reassociateWindow(win, -1, true);
win->getScreen()->reassociateWindow(win, -1, true);
} else {
win->stuck = true;
@ -284,7 +284,7 @@ void Tab::resize() {
}
// need to resize tabs if in relative mode
if (m_win->screen->getTabAlignment() == ARelative) {
if (m_win->getScreen()->getTabAlignment() == ARelative) {
calcIncrease();
setPosition();
}
@ -300,13 +300,13 @@ void Tab::shade() {
first->m_win->shade();
}
if (m_win->screen->getTabPlacement() == PLeft ||
m_win->screen->getTabPlacement() == PRight) {
if (m_win->getScreen()->getTabPlacement() == PLeft ||
m_win->getScreen()->getTabPlacement() == PRight) {
resizeGroup();
calcIncrease();
}
if (!(m_win->screen->getTabPlacement() == PTop))
if (!(m_win->getScreen()->getTabPlacement() == PTop))
setPosition();
}
@ -319,40 +319,40 @@ void Tab::shade() {
void Tab::draw(bool pressed) {
unsigned int tabtext_w;
GC gc = ((m_win->focused) ? m_win->screen->getWindowStyle()->tab.l_text_focus_gc :
m_win->screen->getWindowStyle()->tab.l_text_unfocus_gc);
GC gc = ((m_win->focused) ? m_win->getScreen()->getWindowStyle()->tab.l_text_focus_gc :
m_win->getScreen()->getWindowStyle()->tab.l_text_unfocus_gc);
// Different routines for drawing rotated text
if ((m_win->screen->getTabPlacement() == PLeft ||
m_win->screen->getTabPlacement() == PRight) &&
(!m_win->isShaded() && m_win->screen->isTabRotateVertical())) {
if ((m_win->getScreen()->getTabPlacement() == PLeft ||
m_win->getScreen()->getTabPlacement() == PRight) &&
(!m_win->isShaded() && m_win->getScreen()->isTabRotateVertical())) {
tabtext_w = Misc::XRotTextWidth(m_win->screen->getWindowStyle()->tab.rot_font,
tabtext_w = Misc::XRotTextWidth(m_win->getScreen()->getWindowStyle()->tab.rot_font,
m_win->client.title, m_win->client.title_len);
tabtext_w += (m_win->frame.bevel_w * 4);
Misc::DrawRotString(m_display, m_tabwin, gc,
m_win->screen->getWindowStyle()->tab.rot_font,
m_win->screen->getWindowStyle()->tab.font.justify,
m_win->getScreen()->getWindowStyle()->tab.rot_font,
m_win->getScreen()->getWindowStyle()->tab.font.justify,
tabtext_w, m_size_w, m_size_h,
m_win->frame.bevel_w, m_win->client.title);
} else {
if (I18n::instance()->multibyte()) { // TODO: maybe move this out from here?
XRectangle ink, logical;
XmbTextExtents(m_win->screen->getWindowStyle()->tab.font.set,
XmbTextExtents(m_win->getScreen()->getWindowStyle()->tab.font.set,
m_win->client.title, m_win->client.title_len,
&ink, &logical);
tabtext_w = logical.width;
} else {
tabtext_w = XTextWidth(
m_win->screen->getWindowStyle()->tab.font.fontstruct,
m_win->getScreen()->getWindowStyle()->tab.font.fontstruct,
m_win->client.title, m_win->client.title_len);
}
tabtext_w += (m_win->frame.bevel_w * 4);
Misc::DrawString(m_display, m_tabwin, gc,
&m_win->screen->getWindowStyle()->tab.font,
&m_win->getScreen()->getWindowStyle()->tab.font,
tabtext_w, m_size_w,
m_win->frame.bevel_w, m_win->client.title);
}
@ -378,31 +378,31 @@ void Tab::setPosition() {
//posible movement to a static member function
//Tab placement
if (m_win->screen->getTabPlacement() == PTop) {
if (m_win->getScreen()->getTabPlacement() == PTop) {
pos_y = m_win->frame.y - m_size_h;
} else if (m_win->screen->getTabPlacement() == PBottom ||
} else if (m_win->getScreen()->getTabPlacement() == PBottom ||
m_win->isShaded()) {
if (m_win->isShaded())
pos_y = m_win->frame.y + m_win->getTitleHeight() +
m_win->screen->getBorderWidth2x();
m_win->getScreen()->getBorderWidth2x();
else
pos_y = m_win->frame.y + m_win->getHeight() +
m_win->screen->getBorderWidth2x();
m_win->getScreen()->getBorderWidth2x();
} else if (m_win->screen->getTabPlacement() == PLeft) {
} else if (m_win->getScreen()->getTabPlacement() == PLeft) {
pos_x = m_win->frame.x - m_size_w;
} else if (m_win->screen->getTabPlacement() == PRight) {
} else if (m_win->getScreen()->getTabPlacement() == PRight) {
pos_x = m_win->frame.x + m_win->frame.width +
m_win->screen->getBorderWidth2x();
m_win->getScreen()->getBorderWidth2x();
}
//Tab alignment
if (m_win->screen->getTabPlacement() == PTop ||
m_win->screen->getTabPlacement() == PBottom ||
if (m_win->getScreen()->getTabPlacement() == PTop ||
m_win->getScreen()->getTabPlacement() == PBottom ||
m_win->isShaded()) {
switch(m_win->screen->getTabAlignment()) {
switch(m_win->getScreen()->getTabAlignment()) {
case ARelative:
case ALeft:
pos_x = m_win->frame.x;
@ -412,14 +412,14 @@ void Tab::setPosition() {
break;
case ARight:
pos_x = m_win->frame.x + m_win->frame.width +
m_win->screen->getBorderWidth2x() - m_size_w;
m_win->getScreen()->getBorderWidth2x() - m_size_w;
break;
}
} else { //PLeft | PRight
switch(m_win->screen->getTabAlignment()) {
switch(m_win->getScreen()->getTabAlignment()) {
case ALeft:
pos_y = m_win->frame.y - m_size_h + m_win->frame.height +
m_win->screen->getBorderWidth2x();
m_win->getScreen()->getBorderWidth2x();
break;
case ACenter:
pos_y = calcCenterYPos();
@ -461,12 +461,12 @@ void Tab::calcIncrease(void) {
int inc_x = 0, inc_y = 0;
unsigned int tabs = 0, i = 0;
if (m_win->screen->getTabPlacement() == PTop ||
m_win->screen->getTabPlacement() == PBottom ||
if (m_win->getScreen()->getTabPlacement() == PTop ||
m_win->getScreen()->getTabPlacement() == PBottom ||
m_win->isShaded()) {
inc_y = 0;
switch(m_win->screen->getTabAlignment()) {
switch(m_win->getScreen()->getTabAlignment()) {
case ALeft:
inc_x = m_size_w;
break;
@ -480,11 +480,11 @@ void Tab::calcIncrease(void) {
inc_x = calcRelativeWidth();
break;
}
} else if (m_win->screen->getTabPlacement() == PLeft ||
m_win->screen->getTabPlacement() == PRight) {
} else if (m_win->getScreen()->getTabPlacement() == PLeft ||
m_win->getScreen()->getTabPlacement() == PRight) {
inc_x = 0;
switch(m_win->screen->getTabAlignment()) {
switch(m_win->getScreen()->getTabAlignment()) {
case ALeft:
inc_y = -m_size_h;
break;
@ -505,14 +505,14 @@ void Tab::calcIncrease(void) {
for (first = getFirst(this); first!=0; first = first->m_next, i++){
//TODO: move this out from here?
if ((m_win->screen->getTabPlacement() == PTop ||
m_win->screen->getTabPlacement() == PBottom ||
if ((m_win->getScreen()->getTabPlacement() == PTop ||
m_win->getScreen()->getTabPlacement() == PBottom ||
m_win->isShaded()) &&
m_win->screen->getTabAlignment() == ARelative) {
m_win->getScreen()->getTabAlignment() == ARelative) {
if (!((m_win->frame.width +
m_win->screen->getBorderWidth2x()) % tabs) ||
m_win->getScreen()->getBorderWidth2x()) % tabs) ||
i >= ((m_win->frame.width +
m_win->screen->getBorderWidth2x()) % tabs)) {
m_win->getScreen()->getBorderWidth2x()) % tabs)) {
first->setTabWidth(inc_x);
first->m_inc_x = inc_x;
} else { // adding 1 extra pixel to get tabs like win width
@ -520,11 +520,11 @@ void Tab::calcIncrease(void) {
first->m_inc_x = inc_x + 1;
}
first->m_inc_y = inc_y;
} else if (m_win->screen->getTabAlignment() == ARelative) {
} else if (m_win->getScreen()->getTabAlignment() == ARelative) {
if (!((m_win->frame.height +
m_win->screen->getBorderWidth2x()) % tabs) ||
m_win->getScreen()->getBorderWidth2x()) % tabs) ||
i >= ((m_win->frame.height +
m_win->screen->getBorderWidth2x()) % tabs)) {
m_win->getScreen()->getBorderWidth2x()) % tabs)) {
first->setTabHeight(inc_y);
first->m_inc_y = inc_y;
@ -567,8 +567,8 @@ void Tab::buttonReleaseEvent(XButtonEvent *be) {
m_moving = false;
//erase tabmoving rectangle
XDrawRectangle(m_display, m_win->screen->getRootWindow(),
m_win->screen->getOpGC(),
XDrawRectangle(m_display, m_win->getScreen()->getRootWindow(),
m_win->getScreen()->getOpGC(),
m_move_x, m_move_y,
m_size_w, m_size_h);
@ -580,8 +580,8 @@ void Tab::buttonReleaseEvent(XButtonEvent *be) {
int dest_x = 0, dest_y = 0;
//find window on coordinates of buttonReleaseEvent
if (XTranslateCoordinates(m_display, m_win->screen->getRootWindow(),
m_win->screen->getRootWindow(),
if (XTranslateCoordinates(m_display, m_win->getScreen()->getRootWindow(),
m_win->getScreen()->getRootWindow(),
be->x_root, be->y_root, &dest_x, &dest_y, &child)) {
Tab *tab = 0;
@ -600,11 +600,11 @@ void Tab::buttonReleaseEvent(XButtonEvent *be) {
disconnect();
// (ab)using dest_x and dest_y
switch(m_win->screen->getTabPlacement()) {
switch(m_win->getScreen()->getTabPlacement()) {
case PTop:
dest_x = be->x_root;
dest_y = be->y_root;
switch(m_win->screen->getTabAlignment()) {
switch(m_win->getScreen()->getTabAlignment()) {
case ACenter:
dest_x -= (m_win->frame.width / 2) - (m_size_w / 2);
break;
@ -616,7 +616,7 @@ void Tab::buttonReleaseEvent(XButtonEvent *be) {
case PBottom:
dest_x = be->x_root;
dest_y = be->y_root - m_win->frame.height;
switch(m_win->screen->getTabAlignment()) {
switch(m_win->getScreen()->getTabAlignment()) {
case ACenter:
dest_x -= (m_win->frame.width / 2) - (m_size_w / 2);
break;
@ -628,7 +628,7 @@ void Tab::buttonReleaseEvent(XButtonEvent *be) {
case PLeft:
dest_x = be->x_root;
dest_y = be->y_root;
switch(m_win->screen->getTabAlignment()) {
switch(m_win->getScreen()->getTabAlignment()) {
case ACenter:
dest_y -= (m_win->frame.height / 2) - (m_size_h / 2);
break;
@ -640,7 +640,7 @@ void Tab::buttonReleaseEvent(XButtonEvent *be) {
case PRight:
dest_x = be->x_root - m_win->frame.width;
dest_y = be->y_root;
switch(m_win->screen->getTabAlignment()) {
switch(m_win->getScreen()->getTabAlignment()) {
case ACenter:
dest_y -= (m_win->frame.height / 2) - (m_size_h / 2);
break;
@ -699,8 +699,8 @@ void Tab::motionNotifyEvent(XMotionEvent *me) {
m_move_x = me->x_root - 1;
m_move_y = me->y_root - 1;
XDrawRectangle(m_display, m_win->screen->getRootWindow(),
m_win->screen->getOpGC(),
XDrawRectangle(m_display, m_win->getScreen()->getRootWindow(),
m_win->getScreen()->getOpGC(),
m_move_x, m_move_y,
m_size_w, m_size_h);
@ -708,55 +708,55 @@ void Tab::motionNotifyEvent(XMotionEvent *me) {
int dx = me->x_root - 1, dy = me->y_root - 1;
dx -= m_win->screen->getBorderWidth();
dy -= m_win->screen->getBorderWidth();
dx -= m_win->getScreen()->getBorderWidth();
dy -= m_win->getScreen()->getBorderWidth();
if (m_win->screen->getEdgeSnapThreshold()) {
int drx = m_win->screen->getWidth() - (dx + 1);
if (m_win->getScreen()->getEdgeSnapThreshold()) {
int drx = m_win->getScreen()->getWidth() - (dx + 1);
if (dx > 0 && dx < drx && dx < m_win->screen->getEdgeSnapThreshold())
if (dx > 0 && dx < drx && dx < m_win->getScreen()->getEdgeSnapThreshold())
dx = 0;
else if (drx > 0 && drx < m_win->screen->getEdgeSnapThreshold())
dx = m_win->screen->getWidth() - 1;
else if (drx > 0 && drx < m_win->getScreen()->getEdgeSnapThreshold())
dx = m_win->getScreen()->getWidth() - 1;
int dtty, dbby, dty, dby;
switch (m_win->screen->getToolbarPlacement()) {
switch (m_win->getScreen()->getToolbarPlacement()) {
case Toolbar::TopLeft:
case Toolbar::TopCenter:
case Toolbar::TopRight:
dtty = m_win->screen->getToolbar()->getExposedHeight() +
m_win->screen->getBorderWidth();
dbby = m_win->screen->getHeight();
dtty = m_win->getScreen()->getToolbar()->getExposedHeight() +
m_win->getScreen()->getBorderWidth();
dbby = m_win->getScreen()->getHeight();
break;
default:
dtty = 0;
dbby = m_win->screen->getToolbar()->getY();
dbby = m_win->getScreen()->getToolbar()->getY();
break;
}
dty = dy - dtty;
dby = dbby - (dy + 1);
if (dy > 0 && dty < m_win->screen->getEdgeSnapThreshold())
if (dy > 0 && dty < m_win->getScreen()->getEdgeSnapThreshold())
dy = dtty;
else if (dby > 0 && dby < m_win->screen->getEdgeSnapThreshold())
else if (dby > 0 && dby < m_win->getScreen()->getEdgeSnapThreshold())
dy = dbby - 1;
}
//erase rectangle
XDrawRectangle(m_display, m_win->screen->getRootWindow(),
m_win->screen->getOpGC(),
XDrawRectangle(m_display, m_win->getScreen()->getRootWindow(),
m_win->getScreen()->getOpGC(),
m_move_x, m_move_y,
m_size_w, m_size_h);
//redraw rectangle at new pos
m_move_x = dx;
m_move_y = dy;
XDrawRectangle(m_display, m_win->screen->getRootWindow(),
m_win->screen->getOpGC(),
XDrawRectangle(m_display, m_win->getScreen()->getRootWindow(),
m_win->getScreen()->getOpGC(),
m_move_x, m_move_y,
m_size_w, m_size_h);
@ -840,8 +840,8 @@ void Tab::insert(Tab *tab) {
if (m_win->isShaded() != tab->m_win->isShaded()) {
tab->m_stoptabs = true; // we don't want any actions performed on the
// tabs, just the tab windows!
if (m_win->screen->getTabPlacement() == PLeft ||
m_win->screen->getTabPlacement() == PRight)
if (m_win->getScreen()->getTabPlacement() == PLeft ||
m_win->getScreen()->getTabPlacement() == PRight)
resize_tabs = true;
// if the window we are grouping to, we need to shade the tab window
@ -874,7 +874,7 @@ void Tab::insert(Tab *tab) {
}
// resize if in relative mode or resize_tabs is true
if(m_win->screen->getTabAlignment() == ARelative ||
if(m_win->getScreen()->getTabAlignment() == ARelative ||
resize_tabs) {
resizeGroup();
calcIncrease();
@ -903,12 +903,12 @@ void Tab::disconnect() {
//reposition the tabs
if (tmp) {
if (m_win->screen->getTabAlignment() == ARelative)
if (m_win->getScreen()->getTabAlignment() == ARelative)
tmp->calcIncrease();
tmp->setPosition();
}
if (m_win->screen->getTabAlignment() == ARelative)
if (m_win->getScreen()->getTabAlignment() == ARelative)
calcIncrease();
setPosition();
@ -918,11 +918,11 @@ void Tab::disconnect() {
// Sets Tab width _including_ borders
// ---------------------------------------
void Tab::setTabWidth(unsigned int w) {
if (w > m_win->screen->getWindowStyle()->tab.border_width_2x) {
if (w > m_win->getScreen()->getWindowStyle()->tab.border_width_2x) {
m_size_w = w;
XResizeWindow(m_display, m_tabwin,
m_size_w - m_win->screen->getWindowStyle()->tab.border_width_2x,
m_size_h - m_win->screen->getWindowStyle()->tab.border_width_2x);
m_size_w - m_win->getScreen()->getWindowStyle()->tab.border_width_2x,
m_size_h - m_win->getScreen()->getWindowStyle()->tab.border_width_2x);
}
}
@ -930,11 +930,11 @@ void Tab::setTabWidth(unsigned int w) {
// Sets Tab height _including_ borders
// ---------------------------------------
void Tab::setTabHeight(unsigned int h) {
if (h > m_win->screen->getWindowStyle()->tab.border_width_2x) {
if (h > m_win->getScreen()->getWindowStyle()->tab.border_width_2x) {
m_size_h = h;
XResizeWindow(m_display, m_tabwin,
m_size_w - m_win->screen->getWindowStyle()->tab.border_width_2x,
m_size_h - m_win->screen->getWindowStyle()->tab.border_width_2x);
m_size_w - m_win->getScreen()->getWindowStyle()->tab.border_width_2x,
m_size_h - m_win->getScreen()->getWindowStyle()->tab.border_width_2x);
}
}
@ -949,15 +949,15 @@ void Tab::resizeGroup(void) {
#endif //DEBUG
Tab *first;
for (first = getFirst(this); first != 0; first = first->m_next) {
if ((m_win->screen->getTabPlacement() == PLeft ||
m_win->screen->getTabPlacement() == PRight) &&
m_win->screen->isTabRotateVertical() &&
if ((m_win->getScreen()->getTabPlacement() == PLeft ||
m_win->getScreen()->getTabPlacement() == PRight) &&
m_win->getScreen()->isTabRotateVertical() &&
!m_win->isShaded()) {
first->setTabWidth(m_win->screen->getTabHeight());
first->setTabHeight(m_win->screen->getTabWidth());
first->setTabWidth(m_win->getScreen()->getTabHeight());
first->setTabHeight(m_win->getScreen()->getTabWidth());
} else {
first->setTabWidth(m_win->screen->getTabWidth());
first->setTabHeight(m_win->screen->getTabHeight());
first->setTabWidth(m_win->getScreen()->getTabWidth());
first->setTabHeight(m_win->getScreen()->getTabHeight());
}
//TODO: do I have to set this all the time?
first->m_configured = true; //used in Fluxbox::reconfigure()
@ -973,7 +973,7 @@ unsigned int Tab::calcRelativeWidth() {
//calculate num objs in list (extract this to a function?)
for (Tab *first=getFirst(this); first!=0; first=first->m_next, num++);
return ((m_win->frame.width + m_win->screen->getBorderWidth2x())/num);
return ((m_win->frame.width + m_win->getScreen()->getBorderWidth2x())/num);
}
//------------- calcRelativeHeight -------
@ -985,7 +985,7 @@ unsigned int Tab::calcRelativeHeight() {
//calculate num objs in list (extract this to a function?)
for (Tab *first=getFirst(this); first!=0; first=first->m_next, num++);
return ((m_win->frame.height + m_win->screen->getBorderWidth2x())/num);
return ((m_win->frame.height + m_win->getScreen()->getBorderWidth2x())/num);
}
//------------- calcCenterXPos -----------