Relative aligmment when changing window head

So far, altering the head would potentially move the window
out of the workspace area (by moving a far right/bottom window from a
HUUUUUGE to a small screen)

This preserves edge alignments (w/ topleft preference), otherwise
moves the window to it's relative topleft position on the new head
(ie. if it was 10% left and 3% top into the screen, it will still be)
This commit is contained in:
Thomas Lübking 2016-08-29 22:15:20 +02:00
parent a5b5be5e09
commit 6c4d1123c0

View file

@ -3926,8 +3926,21 @@ void FluxboxWindow::setOnHead(int head) {
if (head > 0 && head <= screen().numHeads()) {
int cur = screen().getHead(fbWindow());
bool placed = m_placed;
move(screen().getHeadX(head) + frame().x() - screen().getHeadX(cur),
screen().getHeadY(head) + frame().y() - screen().getHeadY(cur));
int x = frame().x(), y = frame().y();
const int w = frame().width(), h = frame().height(), bw = frame().window().borderWidth();
const int sx = screen().getHeadX(cur), sw = screen().getHeadWidth(cur),
sy = screen().getHeadY(cur), sh = screen().getHeadHeight(cur);
int d = sx + sw - (x + bw + w);
if (std::abs(sx - x) > bw && std::abs(d) <= bw) // right aligned
x = screen().getHeadX(head) + screen().getHeadWidth(head) - (w + bw + d);
else // calc top-left relative position
x = screen().getHeadWidth(head) * (x - sx) / sw + screen().getHeadX(head);
d = sy + sh - (y + bw + h);
if (std::abs(sy - y) > bw && std::abs(d) <= bw) // bottom aligned
y = screen().getHeadY(head) + screen().getHeadHeight(head) - (h + bw + d);
else // calc top-left relative position
y = screen().getHeadHeight(head) * (y - sy) / sh + screen().getHeadY(head);
move(x, y);
m_placed = placed;
}