Pass pre_command to CommandDialog as const reference to avoid unnecessary copying.
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2 changed files with 2 additions and 2 deletions
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@ -40,7 +40,7 @@ using std::less;
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using std::out_of_range;
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CommandDialog::CommandDialog(BScreen &screen, const string &title,
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const string precommand) :
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const string &precommand) :
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TextDialog(screen, title),
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m_precommand(precommand) { }
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@ -35,7 +35,7 @@ class Command;
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class CommandDialog: public TextDialog {
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public:
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CommandDialog(BScreen &screen, const std::string &title,
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const std::string pre_command = "");
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const std::string &pre_command = "");
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/**
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* Sets the command to be executed after the command is done.
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