move size hint code to methods in size hint struct, restructure them a little

This commit is contained in:
Mark Tiefenbruck 2008-08-15 04:09:15 -07:00
parent 4fa3773267
commit 6053ecc1b5
5 changed files with 138 additions and 178 deletions

View file

@ -1459,138 +1459,6 @@ void FbWinFrame::applyDecorations() {
frameExtentSig().notify(); frameExtentSig().notify();
} }
/* For aspect ratios
Note that its slightly simplified in that only the
line gradient is given - this is because for aspect
ratios, we always have the line going through the origin
* Based on this formula:
http://astronomy.swin.edu.au/~pbourke/geometry/pointline/
Note that a gradient from origin goes through ( grad , 1 )
*/
void closestPointToLine(double &ret_x, double &ret_y,
double point_x, double point_y,
double gradient) {
double u = (point_x * gradient + point_y) /
(gradient*gradient + 1);
ret_x = u*gradient;
ret_y = u;
}
/**
* Changes width and height to the nearest (lower) value
* that conforms to it's size hints.
*
* display_* give the values that would be displayed
* to the user when resizing.
* We use pointers for display_* since they are optional.
*
* See ICCCM section 4.1.2.3
*/
void FbWinFrame::applySizeHints(int &width, int &height,
int *display_width, int *display_height,
bool maximizing) {
int i = width, j = height;
// Check minimum size
if (width < 0 || width < static_cast<signed>(m_size_hints.min_width))
width = m_size_hints.min_width;
if (height < 0 || height < static_cast<signed>(m_size_hints.min_height))
height = m_size_hints.min_height;
// Check maximum size
if (m_size_hints.max_width > 0 && width > static_cast<signed>(m_size_hints.max_width))
width = m_size_hints.max_width;
if (m_size_hints.max_height > 0 && height > static_cast<signed>(m_size_hints.max_height))
height = m_size_hints.max_height;
// we apply aspect ratios before incrementals
// Too difficult to exactly satisfy both incremental+aspect
// in most situations
// (they really shouldn't happen at the same time anyway).
/* aspect ratios are applied exclusive to the m_size_hints.base_width
*
* m_size_hints.min_aspect_x width m_size_hints.max_aspect_x
* ------------ < ------- < ------------
* m_size_hints.min_aspect_y height m_size_hints.max_aspect_y
*
* beware of integer maximum (so I'll use doubles instead and divide)
*
* The trick is how to get back to the aspect ratio with minimal
* change - do we modify x, y or both?
* A: we minimise the distance between the current point, and
* the target aspect ratio (consider them as x,y coordinates)
* Consider that the aspect ratio is a line, and the current
* w/h is a point, so we're just using the formula for
* shortest distance from a point to a line!
*
* When maximizing, we must not increase any of the sizes, because we
* would end up with the window partly off a screen, so a simpler formula
* is used in that case.
*/
if (m_size_hints.min_aspect_y > 0 && m_size_hints.max_aspect_y > 0 &&
(height - m_size_hints.base_height) > 0) {
double widthd = static_cast<double>(width - m_size_hints.base_width);
double heightd = static_cast<double>(height - m_size_hints.base_height);
double min = static_cast<double>(m_size_hints.min_aspect_x) /
static_cast<double>(m_size_hints.min_aspect_y);
double max = static_cast<double>(m_size_hints.max_aspect_x) /
static_cast<double>(m_size_hints.max_aspect_y);
double actual = widthd / heightd;
if (max > 0 && min > 0 && actual > 0) { // don't even try otherwise
bool changed = false;
if (actual < min) {
changed = true;
if (maximizing)
heightd = widthd / min;
else
closestPointToLine(widthd, heightd, widthd, heightd, min);
} else if (actual > max) {
changed = true;
if (maximizing)
widthd = heightd * max;
else
closestPointToLine(widthd, heightd, widthd, heightd, max);
}
if (changed) {
width = static_cast<int>(widthd) + m_size_hints.base_width;
height = static_cast<int>(heightd) + m_size_hints.base_height;
}
}
}
// enforce incremental size limits, wrt base size
// only calculate this if we really need to
i = (width - static_cast<signed>(m_size_hints.base_width)) /
static_cast<signed>(m_size_hints.width_inc);
width = i*static_cast<signed>(m_size_hints.width_inc) +
static_cast<signed>(m_size_hints.base_width);
j = (height - static_cast<signed>(m_size_hints.base_height)) /
static_cast<signed>(m_size_hints.height_inc);
height = j*static_cast<signed>(m_size_hints.height_inc) +
static_cast<signed>(m_size_hints.base_height);
if (display_width)
*display_width = i;
if (display_height)
*display_height = j;
}
bool FbWinFrame::setBorderWidth(bool do_move) { bool FbWinFrame::setBorderWidth(bool do_move) {
unsigned int border_width = theme()->border().width(); unsigned int border_width = theme()->border().width();
unsigned int win_bw = m_decoration_mask & DECORM_BORDER ? border_width : 0; unsigned int win_bw = m_decoration_mask & DECORM_BORDER ? border_width : 0;
@ -1800,3 +1668,124 @@ int FbWinFrame::yOffset() const {
return 0; return 0;
} }
/* For aspect ratios
Note that its slightly simplified in that only the
line gradient is given - this is because for aspect
ratios, we always have the line going through the origin
* Based on this formula:
http://astronomy.swin.edu.au/~pbourke/geometry/pointline/
Note that a gradient from origin goes through ( grad , 1 )
*/
void closestPointToAspect(unsigned int &ret_x, unsigned int &ret_y,
unsigned int point_x, unsigned int point_y,
unsigned int aspect_x, unsigned int aspect_y) {
double u = static_cast<double>(point_x * aspect_x + point_y * aspect_y) /
static_cast<double>(aspect_x * aspect_x + aspect_y * aspect_y);
ret_x = static_cast<unsigned int>(u * aspect_x);
ret_y = static_cast<unsigned int>(u * aspect_y);
}
/**
* Changes width and height to the nearest (lower) value
* that conforms to it's size hints.
*
* display_* give the values that would be displayed
* to the user when resizing.
* We use pointers for display_* since they are optional.
*
* See ICCCM section 4.1.2.3
*/
void FbWinFrame::SizeHints::apply(unsigned int &width, unsigned int &height,
bool maximizing) const {
// we apply aspect ratios before incrementals
// Too difficult to exactly satisfy both incremental+aspect
// in most situations
// (they really shouldn't happen at the same time anyway).
/* aspect ratios are applied exclusive to the base size
*
* min_aspect_x width max_aspect_x
* ------------ < ------- < ------------
* min_aspect_y height max_aspect_y
*
* beware of integer maximum (so I'll use doubles instead and divide)
*
* The trick is how to get back to the aspect ratio with minimal
* change - do we modify x, y or both?
* A: we minimise the distance between the current point, and
* the target aspect ratio (consider them as x,y coordinates)
* Consider that the aspect ratio is a line, and the current
* w/h is a point, so we're just using the formula for
* shortest distance from a point to a line!
*
* When maximizing, we must not increase any of the sizes, because we
* would end up with the window partly off a screen, so a simpler formula
* is used in that case.
*/
if (min_aspect_y > 0 && width*min_aspect_y < min_aspect_x*height) {
if (maximizing)
height = width * min_aspect_y / min_aspect_x;
else
closestPointToAspect(width, height, width, height,
min_aspect_x, min_aspect_y);
} else if (max_aspect_x > 0 && width*max_aspect_y > max_aspect_x*height) {
if (maximizing)
width = height * max_aspect_x / max_aspect_y;
else
closestPointToAspect(width, height, width, height,
max_aspect_x, max_aspect_y);
}
// Check minimum size
if (width < min_width)
width = min_width;
if (height < min_height)
height = min_height;
// Check maximum size
if (max_width > 0 && width > max_width)
width = max_width;
if (max_height > 0 && height > max_height)
height = max_height;
// enforce incremental size limits, wrt base size
width -= (width - base_width) % width_inc;
height -= (height - base_height) % height_inc;
}
// check if the given width and height satisfy the size hints
bool FbWinFrame::SizeHints::valid(unsigned int w, unsigned int h) const {
if (w < min_width || h < min_height)
return false;
if (w > max_width || h > max_height)
return false;
if ((w - base_width) % width_inc != 0)
return false;
if ((h - base_height) % height_inc != 0)
return false;
if (min_aspect_x * h > w * min_aspect_y)
return false;
if (max_aspect_x * h < w * max_aspect_y)
return false;
return true;
}
void FbWinFrame::SizeHints::displaySize(int &i, int &j,
unsigned int width, unsigned int height) const {
i = static_cast<signed>(width - base_width) / width_inc;
j = static_cast<signed>(height - base_height) / height_inc;
}

View file

@ -96,6 +96,11 @@ public:
}; };
typedef struct SizeHints { typedef struct SizeHints {
void apply(unsigned int &w, unsigned int &h,
bool maximizing = false) const;
bool valid(unsigned int width, unsigned int height) const;
void displaySize(int &i, int &j,
unsigned int width, unsigned int height) const;
unsigned int min_width; unsigned int min_width;
unsigned int max_width; unsigned int max_width;
unsigned int min_height; unsigned int min_height;
@ -200,16 +205,7 @@ public:
/// remove any handler for the windows /// remove any handler for the windows
void removeEventHandler(); void removeEventHandler();
/** const SizeHints &sizeHints() const { return m_size_hints; }
* Changes width and height to the nearest (lower) value
* that conforms to it's size hints.
*
* display_* give the values that would be displayed
* to the user when resizing.
* We use pointers for display_* since they are optional.
*/
void applySizeHints(int &width, int &height, int *display_width = 0,
int *display_height = 0, bool maximizing = false);
void setSizeHints(const SizeHints &hint) { m_size_hints = hint; } void setSizeHints(const SizeHints &hint) { m_size_hints = hint; }
void setDecorationMask(unsigned int mask) { m_decoration_mask = mask; } void setDecorationMask(unsigned int mask) { m_decoration_mask = mask; }

View file

@ -690,31 +690,6 @@ void WinClient::updateWMProtocols() {
} }
// check if the given width and height satisfy the size hints
bool WinClient::checkSizeHints(unsigned int width, unsigned int height) {
if (width < m_size_hints.min_width || height < m_size_hints.min_height)
return false;
if (width > m_size_hints.max_width || height > m_size_hints.max_height)
return false;
if ((width - m_size_hints.base_width) % m_size_hints.width_inc != 0)
return false;
if ((height - m_size_hints.base_height) % m_size_hints.height_inc != 0)
return false;
double ratio = (double)width / (double)height;
if (m_size_hints.min_aspect_y > 0 && (double)m_size_hints.min_aspect_x / (double)m_size_hints.min_aspect_y > ratio)
return false;
if (m_size_hints.max_aspect_y > 0 && (double)m_size_hints.max_aspect_x / (double)m_size_hints.max_aspect_y < ratio)
return false;
return true;
}
void WinClient::removeTransientFromWaitingList() { void WinClient::removeTransientFromWaitingList() {
// holds the windows that dont have empty // holds the windows that dont have empty

View file

@ -81,8 +81,6 @@ public:
void setAttentionState(bool value); void setAttentionState(bool value);
const std::string &title() const { return m_title; } const std::string &title() const { return m_title; }
bool checkSizeHints(unsigned int width, unsigned int height);
void setGroupLeftWindow(Window win); void setGroupLeftWindow(Window win);
void saveBlackboxAttribs(FluxboxWindow::BlackboxAttributes &blackbox_attribs, int nelements); void saveBlackboxAttribs(FluxboxWindow::BlackboxAttributes &blackbox_attribs, int nelements);

View file

@ -550,9 +550,9 @@ void FluxboxWindow::init() {
} }
#endif // DEBUG #endif // DEBUG
int real_width = frame().width(); unsigned int real_width = frame().width();
int real_height = frame().height() - frame().titlebarHeight() - frame().handleHeight(); unsigned int real_height = frame().height() - frame().titlebarHeight() - frame().handleHeight();
frame().applySizeHints(real_width, real_height); frame().sizeHints().apply(real_width, real_height);
real_height += frame().titlebarHeight() + frame().handleHeight(); real_height += frame().titlebarHeight() + frame().handleHeight();
if (m_placed) if (m_placed)
@ -2483,12 +2483,12 @@ void FluxboxWindow::configureRequestEvent(XConfigureRequestEvent &cr) {
// make sure the new width/height would be ok with all clients, or else they // make sure the new width/height would be ok with all clients, or else they
// could try to resize the window back and forth // could try to resize the window back and forth
if (cr.value_mask & CWWidth || cr.value_mask & CWHeight) { if (cr.value_mask & CWWidth || cr.value_mask & CWHeight) {
int new_w = (cr.value_mask & CWWidth) ? cr.width : cw; unsigned int new_w = (cr.value_mask & CWWidth) ? cr.width : cw;
int new_h = (cr.value_mask & CWHeight) ? cr.height : ch; unsigned int new_h = (cr.value_mask & CWHeight) ? cr.height : ch;
ClientList::iterator it = clientList().begin(); ClientList::iterator it = clientList().begin();
ClientList::iterator it_end = clientList().end(); ClientList::iterator it_end = clientList().end();
for (; it != it_end; ++it) { for (; it != it_end; ++it) {
if (*it != client && !(*it)->checkSizeHints(new_w, new_h)) if (*it != client && !(*it)->sizeHints().valid(new_w, new_h))
cr.value_mask = cr.value_mask & ~(CWWidth | CWHeight); cr.value_mask = cr.value_mask & ~(CWWidth | CWHeight);
} }
} }
@ -3725,12 +3725,14 @@ void FluxboxWindow::fixsize(int *user_w, int *user_h, bool maximizing) {
// dx is new width = current width + difference between new and old x values // dx is new width = current width + difference between new and old x values
//int dx = frame().width() + frame().x() - m_last_resize_x; //int dx = frame().width() + frame().x() - m_last_resize_x;
int dw = m_last_resize_w; unsigned int dw = m_last_resize_w;
// dy = new height (w/o decorations), similarly // dy = new height (w/o decorations), similarly
int dh = m_last_resize_h - decoration_height; unsigned int dh = m_last_resize_h - decoration_height;
frame().applySizeHints(dw, dh, user_w, user_h, maximizing); frame().sizeHints().apply(dw, dh, maximizing);
if (user_w && user_h)
frame().sizeHints().displaySize(*user_w, *user_h, dw, dh);
// update last resize // update last resize
m_last_resize_w = dw; m_last_resize_w = dw;