changed function names in BColor, BTexture, BImage and BImageControl

This commit is contained in:
fluxgen 2002-07-19 20:33:15 +00:00
parent 15c875ad37
commit 56bbd4e580
2 changed files with 192 additions and 193 deletions

View file

@ -25,7 +25,7 @@
// stupid macros needed to access some functions in version 2 of the GNU C
// library
// $Id: Image.cc,v 1.9 2002/05/07 17:14:01 fluxgen Exp $
// $Id: Image.cc,v 1.10 2002/07/19 20:30:45 fluxgen Exp $
//use GNU extensions
#ifndef _GNU_SOURCE
@ -96,14 +96,14 @@ BImage::BImage(BImageControl *c, unsigned int w, unsigned int h) {
xtable = ytable = (unsigned int *) 0;
cpc = control->getColorsPerChannel();
cpc = control->colorsPerChannel();
cpccpc = cpc * cpc;
control->getColorTables(&red_table, &green_table, &blue_table,
control->colorTables(&red_table, &green_table, &blue_table,
&red_offset, &green_offset, &blue_offset,
&red_bits, &green_bits, &blue_bits);
if (control->getVisual()->c_class != TrueColor)
if (control->visual()->c_class != TrueColor)
control->getXColorTable(&colors, &ncolors);
}
@ -128,9 +128,9 @@ Pixmap BImage::render(BTexture *texture) {
Pixmap BImage::render_solid(BTexture *texture) {
Pixmap pixmap = XCreatePixmap(control->getBaseDisplay()->getXDisplay(),
control->getDrawable(), width,
height, control->getDepth());
Pixmap pixmap = XCreatePixmap(control->baseDisplay()->getXDisplay(),
control->drawable(), width,
height, control->depth());
if (pixmap == None) {
fprintf(stderr,
I18n::instance()->getMessage(
@ -142,87 +142,87 @@ Pixmap BImage::render_solid(BTexture *texture) {
XGCValues gcv;
GC gc, hgc, lgc;
gcv.foreground = texture->getColor()->getPixel();
gcv.foreground = texture->color().pixel();
gcv.fill_style = FillSolid;
gc = XCreateGC(control->getBaseDisplay()->getXDisplay(), pixmap,
gc = XCreateGC(control->baseDisplay()->getXDisplay(), pixmap,
GCForeground | GCFillStyle, &gcv);
gcv.foreground = texture->getHiColor()->getPixel();
hgc = XCreateGC(control->getBaseDisplay()->getXDisplay(), pixmap,
gcv.foreground = texture->hiColor().pixel();
hgc = XCreateGC(control->baseDisplay()->getXDisplay(), pixmap,
GCForeground, &gcv);
gcv.foreground = texture->getLoColor()->getPixel();
lgc = XCreateGC(control->getBaseDisplay()->getXDisplay(), pixmap,
gcv.foreground = texture->loColor().pixel();
lgc = XCreateGC(control->baseDisplay()->getXDisplay(), pixmap,
GCForeground, &gcv);
XFillRectangle(control->getBaseDisplay()->getXDisplay(), pixmap, gc, 0, 0,
XFillRectangle(control->baseDisplay()->getXDisplay(), pixmap, gc, 0, 0,
width, height);
#ifdef INTERLACE
if (texture->getTexture() & BImage::INTERLACED) {
gcv.foreground = texture->getColorTo()->getPixel();
GC igc = XCreateGC(control->getBaseDisplay()->getXDisplay(), pixmap,
gcv.foreground = texture->colorTo().pixel();
GC igc = XCreateGC(control->baseDisplay()->getXDisplay(), pixmap,
GCForeground, &gcv);
register unsigned int i = 0;
for (; i < height; i += 2)
XDrawLine(control->getBaseDisplay()->getXDisplay(), pixmap, igc,
XDrawLine(control->baseDisplay()->getXDisplay(), pixmap, igc,
0, i, width, i);
XFreeGC(control->getBaseDisplay()->getXDisplay(), igc);
XFreeGC(control->baseDisplay()->getXDisplay(), igc);
}
#endif // INTERLACE
if (texture->getTexture() & BImage::BEVEL1) {
if (texture->getTexture() & BImage::RAISED) {
XDrawLine(control->getBaseDisplay()->getXDisplay(), pixmap, lgc,
XDrawLine(control->baseDisplay()->getXDisplay(), pixmap, lgc,
0, height - 1, width - 1, height - 1);
XDrawLine(control->getBaseDisplay()->getXDisplay(), pixmap, lgc,
XDrawLine(control->baseDisplay()->getXDisplay(), pixmap, lgc,
width - 1, height - 1, width - 1, 0);
XDrawLine(control->getBaseDisplay()->getXDisplay(), pixmap, hgc,
XDrawLine(control->baseDisplay()->getXDisplay(), pixmap, hgc,
0, 0, width - 1, 0);
XDrawLine(control->getBaseDisplay()->getXDisplay(), pixmap, hgc,
XDrawLine(control->baseDisplay()->getXDisplay(), pixmap, hgc,
0, height - 1, 0, 0);
} else if (texture->getTexture() & BImage::SUNKEN) {
XDrawLine(control->getBaseDisplay()->getXDisplay(), pixmap, hgc,
XDrawLine(control->baseDisplay()->getXDisplay(), pixmap, hgc,
0, height - 1, width - 1, height - 1);
XDrawLine(control->getBaseDisplay()->getXDisplay(), pixmap, hgc,
XDrawLine(control->baseDisplay()->getXDisplay(), pixmap, hgc,
width - 1, height - 1, width - 1, 0);
XDrawLine(control->getBaseDisplay()->getXDisplay(), pixmap, lgc,
XDrawLine(control->baseDisplay()->getXDisplay(), pixmap, lgc,
0, 0, width - 1, 0);
XDrawLine(control->getBaseDisplay()->getXDisplay(), pixmap, lgc,
XDrawLine(control->baseDisplay()->getXDisplay(), pixmap, lgc,
0, height - 1, 0, 0);
}
} else if (texture->getTexture() & BImage::BEVEL2) {
if (texture->getTexture() & BImage::RAISED) {
XDrawLine(control->getBaseDisplay()->getXDisplay(), pixmap, lgc,
XDrawLine(control->baseDisplay()->getXDisplay(), pixmap, lgc,
1, height - 3, width - 3, height - 3);
XDrawLine(control->getBaseDisplay()->getXDisplay(), pixmap, lgc,
XDrawLine(control->baseDisplay()->getXDisplay(), pixmap, lgc,
width - 3, height - 3, width - 3, 1);
XDrawLine(control->getBaseDisplay()->getXDisplay(), pixmap, hgc,
XDrawLine(control->baseDisplay()->getXDisplay(), pixmap, hgc,
1, 1, width - 3, 1);
XDrawLine(control->getBaseDisplay()->getXDisplay(), pixmap, hgc,
XDrawLine(control->baseDisplay()->getXDisplay(), pixmap, hgc,
1, height - 3, 1, 1);
} else if (texture->getTexture() & BImage::SUNKEN) {
XDrawLine(control->getBaseDisplay()->getXDisplay(), pixmap, hgc,
XDrawLine(control->baseDisplay()->getXDisplay(), pixmap, hgc,
1, height - 3, width - 3, height - 3);
XDrawLine(control->getBaseDisplay()->getXDisplay(), pixmap, hgc,
XDrawLine(control->baseDisplay()->getXDisplay(), pixmap, hgc,
width - 3, height - 3, width - 3, 1);
XDrawLine(control->getBaseDisplay()->getXDisplay(), pixmap, lgc,
XDrawLine(control->baseDisplay()->getXDisplay(), pixmap, lgc,
1, 1, width - 3, 1);
XDrawLine(control->getBaseDisplay()->getXDisplay(), pixmap, lgc,
XDrawLine(control->baseDisplay()->getXDisplay(), pixmap, lgc,
1, height - 3, 1, 1);
}
}
XFreeGC(control->getBaseDisplay()->getXDisplay(), gc);
XFreeGC(control->getBaseDisplay()->getXDisplay(), hgc);
XFreeGC(control->getBaseDisplay()->getXDisplay(), lgc);
XFreeGC(control->baseDisplay()->getXDisplay(), gc);
XFreeGC(control->baseDisplay()->getXDisplay(), hgc);
XFreeGC(control->baseDisplay()->getXDisplay(), lgc);
return pixmap;
}
@ -236,13 +236,13 @@ Pixmap BImage::render_gradient(BTexture *texture) {
#endif // INTERLACE
if (texture->getTexture() & BImage::SUNKEN) {
from = texture->getColorTo();
to = texture->getColor();
from = &(texture->colorTo());
to = &(texture->color());
if (! (texture->getTexture() & BImage::INVERT)) inverted = 1;
} else {
from = texture->getColor();
to = texture->getColorTo();
from = &(texture->color());
to = &(texture->colorTo());
if (texture->getTexture() & BImage::INVERT) inverted = 1;
}
@ -273,8 +273,8 @@ Pixmap BImage::render_gradient(BTexture *texture) {
XImage *BImage::renderXImage(void) {
I18n *i18n = I18n::instance();
XImage *image =
XCreateImage(control->getBaseDisplay()->getXDisplay(),
control->getVisual(), control->getDepth(), ZPixmap, 0, 0,
XCreateImage(control->baseDisplay()->getXDisplay(),
control->visual(), control->depth(), ZPixmap, 0, 0,
width, height, 32, 0);
if (! image) {
@ -316,7 +316,7 @@ XImage *BImage::renderXImage(void) {
{ 63, 31, 55, 23, 61, 29, 53, 21 } };
#endif // ORDEREDPSEUDO
switch (control->getVisual()->c_class) {
switch (control->visual()->c_class) {
case TrueColor:
// algorithm: ordered dithering... many many thanks to rasterman
// (raster@rasterman.com) for telling me about this... portions of this
@ -403,7 +403,7 @@ XImage *BImage::renderXImage(void) {
*ngerr = new short[width + 2],
*nberr = new short[width + 2];
int rr, gg, bb, rer, ger, ber;
int dd = 255 / control->getColorsPerChannel();
int dd = 255 / control->colorsPerChannel();
for (x = 0; x < width; x++) {
*(rerr + x) = *(red + x);
@ -564,7 +564,7 @@ XImage *BImage::renderXImage(void) {
return (XImage *) 0;
}
} else {
switch (control->getVisual()->c_class) {
switch (control->visual()->c_class) {
case StaticColor:
case PseudoColor:
for (y = 0, offset = 0; y < height; y++) {
@ -676,8 +676,8 @@ XImage *BImage::renderXImage(void) {
Pixmap BImage::renderPixmap(void) {
I18n *i18n = I18n::instance();
Pixmap pixmap =
XCreatePixmap(control->getBaseDisplay()->getXDisplay(),
control->getDrawable(), width, height, control->getDepth());
XCreatePixmap(control->baseDisplay()->getXDisplay(),
control->drawable(), width, height, control->depth());
if (pixmap == None) {
fprintf(stderr,
@ -690,16 +690,16 @@ Pixmap BImage::renderPixmap(void) {
XImage *image = renderXImage();
if (! image) {
XFreePixmap(control->getBaseDisplay()->getXDisplay(), pixmap);
XFreePixmap(control->baseDisplay()->getXDisplay(), pixmap);
return None;
} else if (! image->data) {
XDestroyImage(image);
XFreePixmap(control->getBaseDisplay()->getXDisplay(), pixmap);
XFreePixmap(control->baseDisplay()->getXDisplay(), pixmap);
return None;
}
XPutImage(control->getBaseDisplay()->getXDisplay(), pixmap,
DefaultGC(control->getBaseDisplay()->getXDisplay(),
XPutImage(control->baseDisplay()->getXDisplay(), pixmap,
DefaultGC(control->baseDisplay()->getXDisplay(),
control->getScreenInfo()->getScreenNumber()),
image, 0, 0, 0, 0, width, height);
@ -951,22 +951,22 @@ void BImage::invert(void) {
}
void BImage::dgradient(void) {
void BImage::dgradient() {
// diagonal gradient code was written by Mike Cole <mike@mydot.com>
// modified for interlacing by Brad Hughes
float drx, dgx, dbx, dry, dgy, dby, yr = 0.0, yg = 0.0, yb = 0.0,
xr = (float) from->getRed(),
xg = (float) from->getGreen(),
xb = (float) from->getBlue();
xr = (float) from->red(),
xg = (float) from->green(),
xb = (float) from->blue();
unsigned char *pr = red, *pg = green, *pb = blue;
unsigned int w = width * 2, h = height * 2, *xt = xtable, *yt = ytable;
register unsigned int x, y;
dry = drx = (float) (to->getRed() - from->getRed());
dgy = dgx = (float) (to->getGreen() - from->getGreen());
dby = dbx = (float) (to->getBlue() - from->getBlue());
dry = drx = (float) (to->red() - from->red());
dgy = dgx = (float) (to->green() - from->green());
dby = dbx = (float) (to->blue() - from->blue());
// Create X table
drx /= w;
@ -1061,16 +1061,16 @@ void BImage::dgradient(void) {
void BImage::hgradient(void) {
float drx, dgx, dbx,
xr = (float) from->getRed(),
xg = (float) from->getGreen(),
xb = (float) from->getBlue();
xr = (float) from->red(),
xg = (float) from->green(),
xb = (float) from->blue();
unsigned char *pr = red, *pg = green, *pb = blue;
register unsigned int x, y;
drx = (float) (to->getRed() - from->getRed());
dgx = (float) (to->getGreen() - from->getGreen());
dbx = (float) (to->getBlue() - from->getBlue());
drx = (float) (to->red() - from->red());
dgx = (float) (to->green() - from->green());
dbx = (float) (to->blue() - from->blue());
drx /= width;
dgx /= width;
@ -1160,16 +1160,16 @@ void BImage::hgradient(void) {
void BImage::vgradient(void) {
float dry, dgy, dby,
yr = (float) from->getRed(),
yg = (float) from->getGreen(),
yb = (float) from->getBlue();
yr = (float) from->red(),
yg = (float) from->green(),
yb = (float) from->blue();
unsigned char *pr = red, *pg = green, *pb = blue;
register unsigned int y;
dry = (float) (to->getRed() - from->getRed());
dgy = (float) (to->getGreen() - from->getGreen());
dby = (float) (to->getBlue() - from->getBlue());
dry = (float) (to->red() - from->red());
dgy = (float) (to->green() - from->green());
dby = (float) (to->blue() - from->blue());
dry /= height;
dgy /= height;
@ -1247,14 +1247,14 @@ void BImage::pgradient(void) {
xr, xg, xb;
int rsign, gsign, bsign;
unsigned char *pr = red, *pg = green, *pb = blue;
unsigned int tr = to->getRed(), tg = to->getGreen(), tb = to->getBlue(),
unsigned int tr = to->red(), tg = to->green(), tb = to->blue(),
*xt = xtable, *yt = ytable;
register unsigned int x, y;
dry = drx = (float) (to->getRed() - from->getRed());
dgy = dgx = (float) (to->getGreen() - from->getGreen());
dby = dbx = (float) (to->getBlue() - from->getBlue());
dry = drx = (float) (to->red() - from->red());
dgy = dgx = (float) (to->green() - from->green());
dby = dbx = (float) (to->blue() - from->blue());
rsign = (drx < 0) ? -1 : 1;
gsign = (dgx < 0) ? -1 : 1;
@ -1363,14 +1363,14 @@ void BImage::rgradient(void) {
float drx, dgx, dbx, dry, dgy, dby, xr, xg, xb, yr, yg, yb;
int rsign, gsign, bsign;
unsigned char *pr = red, *pg = green, *pb = blue;
unsigned int tr = to->getRed(), tg = to->getGreen(), tb = to->getBlue(),
unsigned int tr = to->red(), tg = to->green(), tb = to->blue(),
*xt = xtable, *yt = ytable;
register unsigned int x, y;
dry = drx = (float) (to->getRed() - from->getRed());
dgy = dgx = (float) (to->getGreen() - from->getGreen());
dby = dbx = (float) (to->getBlue() - from->getBlue());
dry = drx = (float) (to->red() - from->red());
dgy = dgx = (float) (to->green() - from->green());
dby = dbx = (float) (to->blue() - from->blue());
rsign = (drx < 0) ? -2 : 2;
gsign = (dgx < 0) ? -2 : 2;
@ -1480,15 +1480,15 @@ void BImage::egradient(void) {
int rsign, gsign, bsign;
unsigned char *pr = red, *pg = green, *pb = blue;
unsigned int *xt = xtable, *yt = ytable,
tr = (unsigned long) to->getRed(),
tg = (unsigned long) to->getGreen(),
tb = (unsigned long) to->getBlue();
tr = (unsigned long) to->red(),
tg = (unsigned long) to->green(),
tb = (unsigned long) to->blue();
register unsigned int x, y;
dry = drx = (float) (to->getRed() - from->getRed());
dgy = dgx = (float) (to->getGreen() - from->getGreen());
dby = dbx = (float) (to->getBlue() - from->getBlue());
dry = drx = (float) (to->red() - from->red());
dgy = dgx = (float) (to->green() - from->green());
dby = dbx = (float) (to->blue() - from->blue());
rsign = (drx < 0) ? -1 : 1;
gsign = (dgx < 0) ? -1 : 1;
@ -1607,15 +1607,15 @@ void BImage::pcgradient(void) {
int rsign, gsign, bsign;
unsigned char *pr = red, *pg = green, *pb = blue;
unsigned int *xt = xtable, *yt = ytable,
tr = to->getRed(),
tg = to->getGreen(),
tb = to->getBlue();
tr = to->red(),
tg = to->green(),
tb = to->blue();
register unsigned int x, y;
dry = drx = (float) (to->getRed() - from->getRed());
dgy = dgx = (float) (to->getGreen() - from->getGreen());
dby = dbx = (float) (to->getBlue() - from->getBlue());
dry = drx = (float) (to->red() - from->red());
dgy = dgx = (float) (to->green() - from->green());
dby = dbx = (float) (to->blue() - from->blue());
rsign = (drx < 0) ? -2 : 2;
gsign = (dgx < 0) ? -2 : 2;
@ -1722,17 +1722,17 @@ void BImage::cdgradient(void) {
// adapted from kde sources for Blackbox by Brad Hughes
float drx, dgx, dbx, dry, dgy, dby, yr = 0.0, yg = 0.0, yb = 0.0,
xr = (float) from->getRed(),
xg = (float) from->getGreen(),
xb = (float) from->getBlue();
xr = (float) from->red(),
xg = (float) from->green(),
xb = (float) from->blue();
unsigned char *pr = red, *pg = green, *pb = blue;
unsigned int w = width * 2, h = height * 2, *xt, *yt;
register unsigned int x, y;
dry = drx = (float) (to->getRed() - from->getRed());
dgy = dgx = (float) (to->getGreen() - from->getGreen());
dby = dbx = (float) (to->getBlue() - from->getBlue());
dry = drx = (float) (to->red() - from->red());
dgy = dgx = (float) (to->green() - from->green());
dby = dbx = (float) (to->blue() - from->blue());
// Create X table
drx /= w;
@ -1825,7 +1825,7 @@ void BImage::cdgradient(void) {
}
BImageControl::BImageControl(BaseDisplay *dpy, ScreenInfo *scrn, Bool _dither,
BImageControl::BImageControl(BaseDisplay *dpy, ScreenInfo *scrn, bool _dither,
int _cpc, unsigned long cache_timeout,
unsigned long cmax)
#ifdef TIMEDCACHE
@ -1861,7 +1861,7 @@ BImageControl::BImageControl(BaseDisplay *dpy, ScreenInfo *scrn, Bool _dither,
int count;
XPixmapFormatValues *pmv = XListPixmapFormats(basedisplay->getXDisplay(),
&count);
colormap = screeninfo->getColormap();
m_colormap = screeninfo->colormap();
if (pmv) {
bits_per_pixel = 0;
@ -1882,15 +1882,15 @@ BImageControl::BImageControl(BaseDisplay *dpy, ScreenInfo *scrn, Bool _dither,
red_offset = green_offset = blue_offset = 0;
switch (getVisual()->c_class) {
switch (visual()->c_class) {
case TrueColor:
{
int i;
// compute color tables
unsigned long red_mask = getVisual()->red_mask,
green_mask = getVisual()->green_mask,
blue_mask = getVisual()->blue_mask;
unsigned long red_mask = visual()->red_mask,
green_mask = visual()->green_mask,
blue_mask = visual()->blue_mask;
while (! (red_mask & 1)) { red_offset++; red_mask >>= 1; }
while (! (green_mask & 1)) { green_offset++; green_mask >>= 1; }
@ -1969,7 +1969,7 @@ BImageControl::BImageControl(BaseDisplay *dpy, ScreenInfo *scrn, Bool _dither,
basedisplay->grab();
for (i = 0; i < ncolors; i++) {
if (! XAllocColor(basedisplay->getXDisplay(), colormap, &colors[i])) {
if (! XAllocColor(basedisplay->getXDisplay(), colormap(), &colors[i])) {
fprintf(stderr,
i18n->getMessage(
FBNLS::ImageSet, FBNLS::ImageColorAllocFail,
@ -1988,7 +1988,7 @@ BImageControl::BImageControl(BaseDisplay *dpy, ScreenInfo *scrn, Bool _dither,
for (i = 0; i < incolors; i++)
icolors[i].pixel = i;
XQueryColors(basedisplay->getXDisplay(), colormap, icolors, incolors);
XQueryColors(basedisplay->getXDisplay(), colormap(), icolors, incolors);
for (i = 0; i < ncolors; i++) {
if (! colors[i].flags) {
unsigned long chk = 0xffffffff, pixel, close = 0;
@ -2010,7 +2010,7 @@ BImageControl::BImageControl(BaseDisplay *dpy, ScreenInfo *scrn, Bool _dither,
colors[i].green = icolors[close].green;
colors[i].blue = icolors[close].blue;
if (XAllocColor(basedisplay->getXDisplay(), colormap,
if (XAllocColor(basedisplay->getXDisplay(), colormap(),
&colors[i])) {
colors[i].flags = DoRed|DoGreen|DoBlue;
break;
@ -2027,7 +2027,7 @@ BImageControl::BImageControl(BaseDisplay *dpy, ScreenInfo *scrn, Bool _dither,
case StaticGray:
{
if (getVisual()->c_class == StaticGray) {
if (visual()->c_class == StaticGray) {
ncolors = 1 << screen_depth;
} else {
ncolors = colors_per_channel * colors_per_channel * colors_per_channel;
@ -2077,7 +2077,7 @@ BImageControl::BImageControl(BaseDisplay *dpy, ScreenInfo *scrn, Bool _dither,
colors[i].blue = (i * 0xffff) / (colors_per_channel - 1);;
colors[i].flags = DoRed|DoGreen|DoBlue;
if (! XAllocColor(basedisplay->getXDisplay(), colormap,
if (! XAllocColor(basedisplay->getXDisplay(), colormap(),
&colors[i])) {
fprintf(stderr,
i18n->
@ -2099,7 +2099,7 @@ BImageControl::BImageControl(BaseDisplay *dpy, ScreenInfo *scrn, Bool _dither,
for (i = 0; i < incolors; i++)
icolors[i].pixel = i;
XQueryColors(basedisplay->getXDisplay(), colormap, icolors, incolors);
XQueryColors(basedisplay->getXDisplay(), colormap(), icolors, incolors);
for (i = 0; i < ncolors; i++) {
if (! colors[i].flags) {
unsigned long chk = 0xffffffff, pixel, close = 0;
@ -2121,7 +2121,7 @@ BImageControl::BImageControl(BaseDisplay *dpy, ScreenInfo *scrn, Bool _dither,
colors[i].green = icolors[close].green;
colors[i].blue = icolors[close].blue;
if (XAllocColor(basedisplay->getXDisplay(), colormap,
if (XAllocColor(basedisplay->getXDisplay(), colormap(),
&colors[i])) {
colors[i].flags = DoRed|DoGreen|DoBlue;
break;
@ -2140,7 +2140,7 @@ BImageControl::BImageControl(BaseDisplay *dpy, ScreenInfo *scrn, Bool _dither,
getMessage(
FBNLS::ImageSet, FBNLS::ImageUnsupVisual,
"BImageControl::BImageControl: unsupported visual %d\n"),
getVisual()->c_class);
visual()->c_class);
throw static_cast<int>(1); //throw error code 1
}
@ -2167,7 +2167,7 @@ BImageControl::~BImageControl(void) {
for (i = 0; i < ncolors; i++)
*(pixels + i) = (*(colors + i)).pixel;
XFreeColors(basedisplay->getXDisplay(), colormap, pixels, ncolors, 0);
XFreeColors(basedisplay->getXDisplay(), colormap(), pixels, ncolors, 0);
delete [] colors;
}
@ -2200,9 +2200,9 @@ Pixmap BImageControl::searchCache(unsigned int width, unsigned int height,
if (((*it)->width == width) &&
((*it)->height == height) &&
((*it)->texture == texture) &&
((*it)->pixel1 == c1->getPixel())) {
((*it)->pixel1 == c1->pixel())) {
if (texture & BImage::GRADIENT) {
if ((*it)->pixel2 == c2->getPixel()) {
if ((*it)->pixel2 == c2->pixel()) {
(*it)->count++;
return (*it)->pixmap;
}
@ -2222,7 +2222,7 @@ Pixmap BImageControl::renderImage(unsigned int width, unsigned int height,
if (texture->getTexture() & BImage::PARENTRELATIVE) return ParentRelative;
Pixmap pixmap = searchCache(width, height, texture->getTexture(),
texture->getColor(), texture->getColorTo());
&texture->color(), &texture->colorTo());
if (pixmap) return pixmap;
BImage image(this, width, height);
@ -2236,10 +2236,10 @@ Pixmap BImageControl::renderImage(unsigned int width, unsigned int height,
tmp->height = height;
tmp->count = 1;
tmp->texture = texture->getTexture();
tmp->pixel1 = texture->getColor()->getPixel();
tmp->pixel1 = texture->color().pixel();
if (texture->getTexture() & BImage::GRADIENT)
tmp->pixel2 = texture->getColorTo()->getPixel();
tmp->pixel2 = texture->colorTo().pixel();
else
tmp->pixel2 = 0l;
@ -2287,18 +2287,18 @@ void BImageControl::removeImage(Pixmap pixmap) {
}
unsigned long BImageControl::getColor(const char *colorname,
unsigned long BImageControl::color(const char *colorname,
unsigned char *r, unsigned char *g,
unsigned char *b)
{
XColor color;
color.pixel = 0;
if (! XParseColor(basedisplay->getXDisplay(), colormap, colorname, &color))
fprintf(stderr, "BImageControl::getColor: color parse error: \"%s\"\n",
if (! XParseColor(basedisplay->getXDisplay(), colormap(), colorname, &color))
fprintf(stderr, "BImageControl::color: color parse error: \"%s\"\n",
colorname);
else if (! XAllocColor(basedisplay->getXDisplay(), colormap, &color))
fprintf(stderr, "BImageControl::getColor: color alloc error: \"%s\"\n",
else if (! XAllocColor(basedisplay->getXDisplay(), colormap(), &color))
fprintf(stderr, "BImageControl::color: color alloc error: \"%s\"\n",
colorname);
if (color.red == 65535) *r = 0xff;
@ -2312,16 +2312,16 @@ unsigned long BImageControl::getColor(const char *colorname,
}
unsigned long BImageControl::getColor(const char *colorname) {
unsigned long BImageControl::color(const char *colorname) {
XColor color;
color.pixel = 0;
if (! XParseColor(basedisplay->getXDisplay(), colormap, colorname, &color))
fprintf(stderr, "BImageControl::getColor: color parse error: \"%s\"\n",
if (! XParseColor(basedisplay->getXDisplay(), colormap(), colorname, &color))
fprintf(stderr, "BImageControl::color: color parse error: \"%s\"\n",
colorname);
else {
if (! XAllocColor(basedisplay->getXDisplay(), colormap, &color))
fprintf(stderr, "BImageControl::getColor: color alloc error: \"%s\"\n",
if (! XAllocColor(basedisplay->getXDisplay(), colormap(), &color))
fprintf(stderr, "BImageControl::color: color alloc error: \"%s\"\n",
colorname);
else
fprintf(stderr, "%s(%d) Allocated color:%s", __FILE__, __LINE__, colorname);
@ -2330,7 +2330,7 @@ unsigned long BImageControl::getColor(const char *colorname) {
}
void BImageControl::getColorTables(unsigned char **rmt, unsigned char **gmt,
void BImageControl::colorTables(unsigned char **rmt, unsigned char **gmt,
unsigned char **bmt,
int *roff, int *goff, int *boff,
int *rbit, int *gbit, int *bbit) {
@ -2395,11 +2395,11 @@ void BImageControl::installRootColormap(void) {
if (cmaps) {
for (i = 0; i < ncmap; i++)
if (*(cmaps + i) == colormap)
if (*(cmaps + i) == colormap())
install = False;
if (install)
XInstallColormap(basedisplay->getXDisplay(), colormap);
XInstallColormap(basedisplay->getXDisplay(), colormap());
XFree(cmaps);
}
@ -2497,30 +2497,30 @@ void BImageControl::parseTexture(BTexture *texture, char *t) {
}
void BImageControl::parseColor(BColor *color, char *c) {
if (! color) return;
void BImageControl::parseColor(BColor *col, char *c) {
if (!col) return;
if (color->isAllocated()) {
unsigned long pixel = color->getPixel();
if (col->isAllocated()) {
unsigned long pixel = col->pixel();
XFreeColors(basedisplay->getXDisplay(), colormap, &pixel, 1, 0);
XFreeColors(basedisplay->getXDisplay(), colormap(), &pixel, 1, 0);
color->setPixel(0l);
color->setRGB(0, 0, 0);
color->setAllocated(False);
col->setPixel(0l);
col->setRGB(0, 0, 0);
col->setAllocated(False);
}
if (c) {
unsigned char r, g, b;
color->setPixel(getColor(c, &r, &g, &b));
color->setRGB(r, g, b);
color->setAllocated(True);
col->setPixel(color(c, &r, &g, &b));
col->setRGB(r, g, b);
col->setAllocated(true);
}
}
void BImageControl::timeout(void) {
void BImageControl::timeout() {
CacheList::iterator it = cache.begin();
CacheList::iterator it_end = cache.end();
for (; it != it_end; ++it) {

View file

@ -22,7 +22,7 @@
// FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
// DEALINGS IN THE SOFTWARE.
// $Id: Image.hh,v 1.7 2002/05/17 10:59:30 fluxgen Exp $
// $Id: Image.hh,v 1.8 2002/07/19 20:33:15 fluxgen Exp $
#ifndef IMAGE_HH
#define IMAGE_HH
@ -40,51 +40,51 @@ class BImageControl;
class BColor {
private:
int allocated;
unsigned char red, green, blue;
unsigned long pixel;
public:
BColor(char r = 0, char g = 0, char b = 0)
{ red = r; green = g; blue = b; pixel = 0; allocated = 0; }
BColor(unsigned char red = 0, unsigned char green = 0, unsigned char blue = 0):
m_red(red), m_green(green), m_blue(blue), m_pixel(0), m_allocated(false) { }
inline int isAllocated(void) const { return allocated; }
inline int isAllocated() const { return m_allocated; }
inline unsigned char getRed(void) const { return red; }
inline unsigned char getGreen(void) const { return green; }
inline unsigned char getBlue(void) const { return blue; }
inline unsigned char red() const { return m_red; }
inline unsigned char green() const { return m_green; }
inline unsigned char blue() const { return m_blue; }
inline unsigned long getPixel(void) const { return pixel; }
inline unsigned long pixel() const { return m_pixel; }
inline void setAllocated(int a) { allocated = a; }
inline void setRGB(char r, char g, char b) { red = r; green = g; blue = b; }
inline void setPixel(unsigned long p) { pixel = p; }
inline void setAllocated(bool a) { m_allocated = a; }
inline void setRGB(char red, char green, char blue) { m_red = red; m_green = green; m_blue = blue; }
inline void setPixel(unsigned long pixel) { m_pixel = pixel; }
private:
unsigned char m_red, m_green, m_blue;
unsigned long m_pixel;
bool m_allocated;
};
class BTexture {
private:
BColor color, colorTo, hiColor, loColor;
unsigned long texture;
public:
BTexture(void):texture(0) { }
BTexture():m_texture(0) { }
inline const BColor *getColor(void) const { return &color; }
inline const BColor *getColorTo(void) const { return &colorTo; }
inline const BColor *getHiColor(void) const { return &hiColor; }
inline const BColor *getLoColor(void) const { return &loColor; }
inline const BColor &color() const { return m_color; }
inline const BColor &colorTo() const { return m_color_to; }
inline const BColor &hiColor() const { return m_hicolor; }
inline const BColor &loColor() const { return m_locolor; }
inline BColor *getColor(void) { return &color; }
inline BColor *getColorTo(void) { return &colorTo; }
inline BColor *getHiColor(void) { return &hiColor; }
inline BColor *getLoColor(void) { return &loColor; }
inline BColor &color() { return m_color; }
inline BColor &colorTo() { return m_color_to; }
inline BColor &hiColor() { return m_hicolor; }
inline BColor &loColor() { return m_locolor; }
inline unsigned long getTexture(void) const { return texture; }
inline unsigned long getTexture() const { return m_texture; }
inline void setTexture(unsigned long t) { texture = t; }
inline void addTexture(unsigned long t) { texture |= t; }
inline void setTexture(unsigned long t) { m_texture = t; }
inline void addTexture(unsigned long t) { m_texture |= t; }
private:
BColor m_color, m_color_to, m_hicolor, m_locolor;
unsigned long m_texture;
};
@ -156,35 +156,34 @@ public:
class BImageControl : public TimeoutHandler {
public:
BImageControl(BaseDisplay *, ScreenInfo *, Bool = False, int = 4,
BImageControl(BaseDisplay *disp, ScreenInfo *screen, bool = False, int = 4,
unsigned long = 300000l, unsigned long = 200l);
virtual ~BImageControl();
inline BaseDisplay *getBaseDisplay(void) { return basedisplay; }
inline BaseDisplay *baseDisplay() { return basedisplay; }
inline bool doDither(void) { return dither; }
inline const Colormap &getColormap(void) const { return colormap; }
inline ScreenInfo *getScreenInfo(void) { return screeninfo; }
inline bool doDither() { return dither; }
inline const Colormap &colormap() const { return m_colormap; }
inline ScreenInfo *getScreenInfo() { return screeninfo; }
inline const Window &getDrawable(void) const { return window; }
inline const Window &drawable() const { return window; }
inline Visual *getVisual(void) { return screeninfo->getVisual(); }
inline Visual *visual() { return screeninfo->getVisual(); }
inline int getBitsPerPixel(void) const { return bits_per_pixel; }
inline int getDepth(void) const { return screen_depth; }
inline int getColorsPerChannel(void) const
{ return colors_per_channel; }
inline int bitsPerPixel() const { return bits_per_pixel; }
inline int depth() const { return screen_depth; }
inline int colorsPerChannel(void) const { return colors_per_channel; }
unsigned long getColor(const char *);
unsigned long getColor(const char *, unsigned char *, unsigned char *,
unsigned long color(const char *colorname);
unsigned long color(const char *, unsigned char *, unsigned char *,
unsigned char *);
unsigned long getSqrt(unsigned int);
Pixmap renderImage(unsigned int, unsigned int, BTexture *);
void installRootColormap(void);
void removeImage(Pixmap);
void getColorTables(unsigned char **, unsigned char **, unsigned char **,
void installRootColormap();
void removeImage(Pixmap thepix);
void colorTables(unsigned char **, unsigned char **, unsigned char **,
int *, int *, int *, int *, int *, int *);
void getXColorTable(XColor **, int *);
void getGradientBuffers(unsigned int, unsigned int,
@ -204,7 +203,7 @@ private:
BTimer timer;
#endif // TIMEDCACHE
Colormap colormap;
Colormap m_colormap;
Window window;
XColor *colors;