Bugfix: Don't draw the interlace lines 1px too far
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@ -1427,7 +1427,7 @@ Pixmap TextureRender::renderSolid(const FbTk::Texture &texture) {
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lgc.setForeground(texture.colorTo());
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register unsigned int i = 0;
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for (; i < height; i += 2)
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pixmap.drawLine(lgc.gc(), 0, i, width, i);
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pixmap.drawLine(lgc.gc(), 0, i, width - 1, i);
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}
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