support OnWinButton, OnMinButton & OnMaxButton
... actions in keys. This allows to override the default behavior as well as adding actions for the mouse wheel. Special casing of the two "geometry" related buttons (eg. to perform smart maximization, reverse the partial maximzation, add shading to the min button or whatnot) All other buttons have a rather dedicated meaning and are only really interesting for adding mouse wheels or eg. the window menu on rmb clicks. Needs docu.
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3 changed files with 40 additions and 5 deletions
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@ -400,6 +400,12 @@ bool Keys::addBinding(const string &linebuffer) {
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context |= ON_WINDOW;
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else if (arg == "ontitlebar")
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context |= ON_TITLEBAR;
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else if (arg == "onwinbutton")
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context |= ON_WINBUTTON;
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else if (arg == "onminbutton")
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context |= ON_MINBUTTON; // one char diff, oh great ... ... blast!
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else if (arg == "onmaxbutton")
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context |= ON_MAXBUTTON;
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else if (arg == "onwindowborder")
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context |= ON_WINDOWBORDER;
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else if (arg == "onleftgrip")
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@ -53,7 +53,10 @@ public:
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ON_LEFTGRIP = 1 << 7,
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ON_RIGHTGRIP = 1 << 8,
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ON_TAB = 1 << 9,
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ON_SLIT = 1 << 10
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ON_SLIT = 1 << 10,
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ON_WINBUTTON = 1 << 11,
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ON_MINBUTTON = 1 << 12,
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ON_MAXBUTTON = 1 << 13
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// and so on...
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};
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@ -20,6 +20,8 @@
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// DEALINGS IN THE SOFTWARE.
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#include "WinButton.hh"
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#include "fluxbox.hh"
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#include "Keys.hh"
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#include "Window.hh"
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#include "WindowCmd.hh"
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#include "Screen.hh"
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@ -27,6 +29,8 @@
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#include "WinButtonTheme.hh"
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#include "FbTk/App.hh"
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#include "FbTk/Color.hh"
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#include "FbTk/Command.hh"
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#include "FbTk/RefCount.hh"
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#ifdef SHAPE
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#include <X11/extensions/shape.h>
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@ -56,11 +60,33 @@ void WinButton::exposeEvent(XExposeEvent &event) {
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drawType();
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}
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void WinButton::buttonReleaseEvent(XButtonEvent &event) {
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WinClient *old = WindowCmd<void>::client();
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void WinButton::buttonReleaseEvent(XButtonEvent &be) {
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bool didCustomAction = false;
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if (isPressed() && be.button > 0 && be.button <= 5 &&
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be.x >= -static_cast<signed>(borderWidth()) &&
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be.x <= static_cast<signed>(width()+borderWidth()) &&
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be.y >= -static_cast<signed>(borderWidth()) &&
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be.y <= static_cast<signed>(height()+borderWidth())) {
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int context = Keys::ON_WINBUTTON;
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if (m_type == MINIMIZE)
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context = Keys::ON_MINBUTTON;
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if (m_type == MAXIMIZE)
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context = Keys::ON_MAXBUTTON;
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Keys *k = Fluxbox::instance()->keys();
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didCustomAction = k->doAction(be.type, be.state, be.button, context, &m_listen_to.winClient(), be.time);
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}
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static FbTk::RefCount<FbTk::Command<void> > noop = FbTk::RefCount<FbTk::Command<void> >(0);
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FbTk::RefCount<FbTk::Command<void> > oldCmd;
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if (didCustomAction) {
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oldCmd = command(be.button);
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setOnClick(noop, be.button);
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}
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WinClient *oldClient = WindowCmd<void>::client();
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WindowCmd<void>::setWindow(&m_listen_to);
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FbTk::Button::buttonReleaseEvent(event);
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WindowCmd<void>::setClient(old);
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FbTk::Button::buttonReleaseEvent(be);
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WindowCmd<void>::setClient(oldClient);
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if (didCustomAction)
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setOnClick(oldCmd, be.button);
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}
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// when someone else tries to set the background, we may override it
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