Cleanup
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2e98d9ed0d
commit
34744f504e
2 changed files with 31 additions and 31 deletions
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@ -134,16 +134,16 @@ void Timer::start() {
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void Timer::stop() {
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if (isTiming()) {
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s_timerlist.erase(this);
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m_start = 0;
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}
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}
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uint64_t Timer::getEndTime() const {
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return m_start + m_timeout;
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}
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int Timer::isTiming() const {
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return s_timerlist.find(const_cast<FbTk::Timer*>(this)) != s_timerlist.end();
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}
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void Timer::fireTimeout() {
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if (m_handler)
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@ -154,73 +154,73 @@ void Timer::fireTimeout() {
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void Timer::updateTimers(int fd) {
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fd_set rfds;
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timeval* tout;
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timeval tm;
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timeval* timeout = 0;
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TimerList::iterator it;
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TimerList::iterator t;
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bool overdue = false;
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uint64_t now;
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FD_ZERO(&rfds);
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FD_SET(fd, &rfds);
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bool overdue = false;
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uint64_t now = FbTime::mono();
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uint64_t end_time;
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tout = NULL;
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// search for overdue timers
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if (!s_timerlist.empty()) {
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Timer* timer = *s_timerlist.begin();
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end_time = timer->getEndTime();
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uint64_t end_time = timer->getEndTime();
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if (end_time < now) {
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now = FbTime::mono();
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if (end_time <= now) {
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overdue = true;
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} else {
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uint64_t diff = (end_time - now);
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tm.tv_sec = diff / FbTime::IN_SECONDS;
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tm.tv_usec = diff % FbTime::IN_SECONDS;
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tout = &tm;
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}
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timeout = &tm;
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}
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// if not overdue, wait for the next xevent via the blocking
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// select(), so OS sends fluxbox to sleep. the select() will
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// time out when the next timer has to be handled
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if (!overdue && select(fd + 1, &rfds, 0, 0, timeout) != 0) {
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if (!overdue && select(fd + 1, &rfds, 0, 0, tout) != 0) {
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// didn't time out! x events are pending
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return;
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}
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// stoping / restarting the timers modifies the list in an upredictable
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// way. to avoid problems such as infinite loops we save the current
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// (ordered) list of timers into a list and work on it.
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// way. to avoid problems (infinite loops etc) we copy the current overdue
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// timers from the gloabl (and ordered) list of timers and work on it.
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static std::vector<FbTk::Timer*> timeouts;
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now = FbTime::mono();
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for (it = s_timerlist.begin(); it != s_timerlist.end(); ++it ) {
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if (now < (*it)->getEndTime()) {
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for (t = s_timerlist.begin(); t != s_timerlist.end(); ++t ) {
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if (now < (*t)->getEndTime()) {
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break;
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}
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timeouts.push_back(*it);
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timeouts.push_back(*t);
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}
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size_t i;
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const size_t ts = timeouts.size();
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for (i = 0; i < ts; ++i) {
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FbTk::Timer& t = *timeouts[i];
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FbTk::Timer& timer = *timeouts[i];
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// first we stop the timer to remove it
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// from s_timerlist
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t.stop();
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timer.stop();
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// then we call the handler which might (re)start 't'
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// on it's own
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t.fireTimeout();
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timer.fireTimeout();
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// restart 't' if needed
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if (!t.doOnce() && !t.isTiming()) {
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t.start();
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if (!timer.doOnce() && !timer.isTiming()) {
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timer.start();
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}
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}
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@ -61,7 +61,7 @@ public:
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static void updateTimers(int file_descriptor);
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int isTiming() const { return (m_start > 0); }
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int isTiming() const;
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int getInterval() const { return m_interval; }
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int doOnce() const { return m_once; }
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@ -80,7 +80,7 @@ private:
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bool m_once; ///< do timeout only once?
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int m_interval; ///< Is an interval-only timer (e.g. clock), in seconds
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uint64_t m_start; ///< start time in microseconds, 0 if not running
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uint64_t m_start; ///< start time in microseconds
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uint64_t m_timeout; ///< time length in microseconds
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};
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