fixed scaling in theme instead

This commit is contained in:
fluxgen 2003-08-22 15:04:18 +00:00
parent 46fb72ba75
commit 1e7983d49f

View file

@ -19,55 +19,13 @@
// FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
// DEALINGS IN THE SOFTWARE.
/// $Id: WinButton.cc,v 1.8 2003/08/13 10:14:54 fluxgen Exp $
/// $Id: WinButton.cc,v 1.9 2003/08/22 15:04:18 fluxgen Exp $
#include "WinButton.hh"
#include "App.hh"
#include "Window.hh"
#include "WinButtonTheme.hh"
namespace {
inline void scale(const FbTk::Button &btn, WinButtonTheme::PixmapWithMask &pm) {
// copy pixmap and scale it
pm.pixmap_scaled = pm.pixmap;
pm.mask_scaled = pm.mask;
if (pm.pixmap_scaled.drawable() != 0)
pm.pixmap_scaled.scale(btn.width(), btn.height());
if (pm.mask_scaled.drawable() != 0)
pm.mask_scaled.scale(btn.width(), btn.height());
}
void updateScale(const FbTk::Button &btn, WinButtonTheme &theme) {
// we need to scale our pixmaps to right size
scale(btn, theme.closePixmap());
scale(btn, theme.closeUnfocusPixmap());
scale(btn, theme.closePressedPixmap());
scale(btn, theme.maximizePixmap());
scale(btn, theme.maximizeUnfocusPixmap());
scale(btn, theme.maximizePressedPixmap());
scale(btn, theme.iconifyPixmap());
scale(btn, theme.iconifyUnfocusPixmap());
scale(btn, theme.iconifyPressedPixmap());
scale(btn, theme.shadePixmap());
scale(btn, theme.shadeUnfocusPixmap());
scale(btn, theme.shadePressedPixmap());
scale(btn, theme.stickPixmap());
scale(btn, theme.stickUnfocusPixmap());
scale(btn, theme.stickPressedPixmap());
scale(btn, theme.stuckPixmap());
scale(btn, theme.stuckUnfocusPixmap());
}
};
WinButton::WinButton(const FluxboxWindow &listen_to,
WinButtonTheme &theme,
Type buttontype, const FbTk::FbWindow &parent,
@ -94,23 +52,23 @@ void WinButton::drawType() {
switch (m_type) {
case MAXIMIZE:
if (m_theme.maximizePixmap().pixmap_scaled.drawable() != 0) {
if (m_theme.maximizePixmap().pixmap.drawable() != 0) {
if (pressed()) {
FbTk::FbWindow::setBackgroundPixmap(m_theme.
maximizePressedPixmap().
pixmap_scaled.drawable());
} else if (m_theme.maximizePixmap().pixmap_scaled.drawable()) {
pixmap.drawable());
} else if (m_theme.maximizePixmap().pixmap.drawable()) {
// check focus
if (!m_listen_to.isFocused() &&
m_theme.maximizeUnfocusPixmap().pixmap_scaled.drawable() != 0) {
m_theme.maximizeUnfocusPixmap().pixmap.drawable() != 0) {
// not focused
FbTk::FbWindow::setBackgroundPixmap(m_theme.
maximizeUnfocusPixmap().
pixmap_scaled.drawable());
pixmap.drawable());
} else { // focused
FbTk::FbWindow::setBackgroundPixmap(m_theme.
maximizePixmap().
pixmap_scaled.drawable());
pixmap.drawable());
}
}
@ -126,23 +84,23 @@ void WinButton::drawType() {
}
break;
case MINIMIZE:
if (m_theme.iconifyPixmap().pixmap_scaled.drawable() != 0) {
if (m_theme.iconifyPixmap().pixmap.drawable() != 0) {
if (pressed()) {
FbTk::FbWindow::setBackgroundPixmap(m_theme.
iconifyPressedPixmap().
pixmap_scaled.drawable());
} else if (m_theme.iconifyPixmap().pixmap_scaled.drawable()){
pixmap.drawable());
} else if (m_theme.iconifyPixmap().pixmap.drawable()){
// check focus
if (!m_listen_to.isFocused() &&
m_theme.iconifyUnfocusPixmap().pixmap_scaled.drawable() != 0) {
m_theme.iconifyUnfocusPixmap().pixmap.drawable() != 0) {
// not focused
FbTk::FbWindow::setBackgroundPixmap(m_theme.
iconifyUnfocusPixmap().
pixmap_scaled.drawable());
pixmap.drawable());
} else { // focused
FbTk::FbWindow::setBackgroundPixmap(m_theme.
iconifyPixmap().
pixmap_scaled.drawable());
pixmap.drawable());
}
}
@ -156,41 +114,41 @@ void WinButton::drawType() {
}
break;
case STICK:
if (m_theme.stickPixmap().pixmap_scaled.drawable() != 0) {
if (m_theme.stickPixmap().pixmap.drawable() != 0) {
if (m_listen_to.isStuck() &&
m_theme.stuckPixmap().pixmap_scaled.drawable() &&
m_theme.stuckPixmap().pixmap.drawable() &&
! pressed()) { // we're using the same pixmap for pressed as in not stuck
// check focus
if (!m_listen_to.isFocused() &&
m_theme.stuckUnfocusPixmap().pixmap_scaled.drawable() != 0) {
m_theme.stuckUnfocusPixmap().pixmap.drawable() != 0) {
// not focused
FbTk::FbWindow::setBackgroundPixmap(m_theme.
stuckUnfocusPixmap().
pixmap_scaled.drawable());
pixmap.drawable());
} else { // focused
FbTk::FbWindow::setBackgroundPixmap(m_theme.
stuckPixmap().
pixmap_scaled.drawable());
pixmap.drawable());
}
} else { // not stuck
if (pressed()) {
FbTk::FbWindow::setBackgroundPixmap(m_theme.
stickPressedPixmap().
pixmap_scaled.drawable());
pixmap.drawable());
} else if (m_theme.stickPixmap().pixmap_scaled.drawable()) {
} else if (m_theme.stickPixmap().pixmap.drawable()) {
// check focus
if (!m_listen_to.isFocused() &&
m_theme.stickUnfocusPixmap().pixmap_scaled.drawable() != 0) {
m_theme.stickUnfocusPixmap().pixmap.drawable() != 0) {
// not focused
FbTk::FbWindow::setBackgroundPixmap(m_theme.
stickUnfocusPixmap().
pixmap_scaled.drawable());
pixmap.drawable());
} else { // focused
FbTk::FbWindow::setBackgroundPixmap(m_theme.
stickPixmap().
pixmap_scaled.drawable());
pixmap.drawable());
}
}
@ -214,24 +172,24 @@ void WinButton::drawType() {
break;
case CLOSE:
if (m_theme.closePixmap().pixmap_scaled.drawable() != 0) {
if (m_theme.closePixmap().pixmap.drawable() != 0) {
if (pressed()) {
FbTk::FbWindow::setBackgroundPixmap(m_theme.
closePressedPixmap().
pixmap_scaled.drawable());
pixmap.drawable());
} else if (m_theme.closePixmap().pixmap_scaled.drawable()) {
} else if (m_theme.closePixmap().pixmap.drawable()) {
// check focus
if (!m_listen_to.isFocused() &&
m_theme.closeUnfocusPixmap().pixmap_scaled.drawable() != 0) {
m_theme.closeUnfocusPixmap().pixmap.drawable() != 0) {
// not focused
FbTk::FbWindow::setBackgroundPixmap(m_theme.
closeUnfocusPixmap().
pixmap_scaled.drawable());
pixmap.drawable());
} else { // focused
FbTk::FbWindow::setBackgroundPixmap(m_theme.
closePixmap().
pixmap_scaled.drawable());
pixmap.drawable());
}
}
@ -249,23 +207,23 @@ void WinButton::drawType() {
}
break;
case SHADE:
if (m_theme.shadePixmap().pixmap_scaled.drawable() != 0) {
if (m_theme.shadePixmap().pixmap.drawable() != 0) {
if (pressed()) {
FbTk::FbWindow::setBackgroundPixmap(m_theme.
shadePressedPixmap().
pixmap_scaled.drawable());
} else if (m_theme.shadePixmap().pixmap_scaled.drawable()) {
pixmap.drawable());
} else if (m_theme.shadePixmap().pixmap.drawable()) {
// check focus
if (!m_listen_to.isFocused() &&
m_theme.shadeUnfocusPixmap().pixmap_scaled.drawable() != 0) {
m_theme.shadeUnfocusPixmap().pixmap.drawable() != 0) {
// not focused
FbTk::FbWindow::setBackgroundPixmap(m_theme.
shadeUnfocusPixmap().
pixmap_scaled.drawable());
pixmap.drawable());
} else { // focused
FbTk::FbWindow::setBackgroundPixmap(m_theme.
shadePixmap().
pixmap_scaled.drawable());
pixmap.drawable());
}
}
@ -282,10 +240,5 @@ void WinButton::clear() {
void WinButton::update(FbTk::Subject *subj) {
clear();
//!! TODO
// We need to optimize this
// This shouldn't be run on every button in every fluxbox window
updateScale(*this, m_theme);
drawType();
}