fix up slit transparency redraw issues
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c1fb3b3e1a
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15fe67e21e
3 changed files with 9 additions and 41 deletions
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@ -9,6 +9,8 @@ Changes for 0.9.10:
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how it goes :) It basically means we don't have to refresh
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menus as much, but uses more memory. Shouldn't break anything new.
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Menu.cc FbWindow.hh/cc
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* Fix slit transparency too (finally) while we're at it (Simon)
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Slit.hh/cc
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*04/05/13:
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* Fix a crash when a window closes while [opaque] moving (Simon)
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- also tidy up several related things when a window hides
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43
src/Slit.cc
43
src/Slit.cc
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@ -22,7 +22,7 @@
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// FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
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// DEALINGS IN THE SOFTWARE.
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// $Id: Slit.cc,v 1.93 2004/04/19 22:42:05 fluxgen Exp $
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// $Id: Slit.cc,v 1.94 2004/05/17 15:20:32 rathnor Exp $
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#include "Slit.hh"
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@ -310,10 +310,8 @@ Slit::Slit(BScreen &scr, FbTk::XLayer &layer, const char *filename)
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create_mask, &attrib);
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FbTk::EventManager::instance()->add(*this, frame.window);
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m_transp.reset(new FbTk::Transparent(screen().rootPixmap(), frame.window.drawable(),
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*m_rc_alpha,
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screen().screenNumber()));
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frame.window.setAlpha(*m_rc_alpha);
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m_layeritem.reset(new FbTk::XLayerItem(frame.window, layer));
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moveToLayer((*m_rc_layernum).getNum());
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@ -689,15 +687,7 @@ void Slit::reconfigure() {
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if (tmp)
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image_ctrl.removeImage(tmp);
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if (m_transp.get()) {
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if (frame.pixmap == 0)
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m_transp->setDest(frame.window.drawable(), frame.window.screenNumber());
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else
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m_transp->setDest(frame.pixmap, frame.window.screenNumber());
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m_transp->setAlpha(*m_rc_alpha);
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}
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frame.window.setAlpha(*m_rc_alpha);
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clearWindow();
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int x = 0, y = 0;
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@ -1041,18 +1031,7 @@ void Slit::exposeEvent(XExposeEvent &ev) {
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// we don't need to clear the entire window
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// just the are that gets exposed
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frame.window.clearArea(ev.x, ev.y, ev.width, ev.height);
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if (m_transp.get()) {
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if ((int)m_transp->alpha() != *m_rc_alpha)
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m_transp->setAlpha(*m_rc_alpha);
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if (screen().rootPixmap() != m_transp->source())
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m_transp->setSource(screen().rootPixmap(), screen().screenNumber());
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m_transp->render(frame.window.x() + ev.x, frame.window.y() + ev.y,
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ev.x, ev.y,
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ev.width, ev.height);
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}
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frame.window.updateTransparent(ev.x, ev.y, ev.width, ev.height);
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}
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void Slit::update(FbTk::Subject *subj) {
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@ -1061,19 +1040,7 @@ void Slit::update(FbTk::Subject *subj) {
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void Slit::clearWindow() {
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frame.window.clear();
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if (m_transp.get()) {
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if ((int)m_transp->alpha() != *m_rc_alpha)
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m_transp->setAlpha(*m_rc_alpha);
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if (screen().rootPixmap() != m_transp->source())
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m_transp->setSource(screen().rootPixmap(), screen().screenNumber());
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m_transp->render(frame.window.x(), frame.window.y(),
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0, 0,
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frame.window.width(), frame.window.height());
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}
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frame.window.updateTransparent();
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}
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void Slit::toggleHidden() {
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@ -22,7 +22,7 @@
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// FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
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// DEALINGS IN THE SOFTWARE.
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/// $Id: Slit.hh,v 1.39 2004/04/19 22:42:26 fluxgen Exp $
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/// $Id: Slit.hh,v 1.40 2004/05/17 15:20:32 rathnor Exp $
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#ifndef SLIT_HH
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#define SLIT_HH
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@ -152,7 +152,6 @@ private:
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std::auto_ptr<FbTk::XLayerItem> m_layeritem;
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std::auto_ptr<SlitTheme> m_slit_theme;
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std::auto_ptr<FbTk::Transparent> m_transp;
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static unsigned int s_eventmask;
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Strut *m_strut;
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