Refactor: bundle related members together

Also: try to avoid unsigned/signed problems in drawing code.
This commit is contained in:
Mathias Gumz 2015-01-21 21:59:42 +01:00
parent f64727caff
commit 145cf94ea6
2 changed files with 212 additions and 221 deletions

View file

@ -40,22 +40,9 @@
#include <X11/keysym.h>
#include <algorithm>
#ifdef HAVE_CSTDIO
#include <cstdio>
#else
#include <stdio.h>
#endif
#ifdef HAVE_CSTDLIB
#include <cstdlib>
#else
#include <stdlib.h>
#endif
#ifdef HAVE_CSTRING
#include <cstring>
#else
#include <string.h>
#endif
#include <cstdio>
#include <cstdlib>
#include <cstring>
#ifdef DEBUG
#include <iostream>
@ -88,6 +75,7 @@ namespace FbTk {
Menu* s_shown = 0; // if there's a menu open at all
Menu* s_focused = 0; // holds currently focused menu
Menu* Menu::shownMenu() { return s_shown; }
Menu* Menu::focused() { return s_focused; }
@ -101,21 +89,22 @@ Menu::Menu(FbTk::ThemeProxy<MenuTheme> &tm, ImageControl &imgctrl):
m_theme(tm),
m_parent(0),
m_image_ctrl(imgctrl),
m_screen_x(0),
m_screen_y(0),
m_screen_width(DisplayWidth(FbTk::App::instance()->display(), tm->screenNum())),
m_screen_height(DisplayHeight(FbTk::App::instance()->display(), tm->screenNum())),
m_alignment(ALIGNDONTCARE),
m_active_index(-1),
m_shape(0),
m_need_update(true) {
Display* disp = FbTk::App::instance()->display();
m_screen.x = 0;
m_screen.y = 0;
m_screen.width = DisplayWidth(disp, tm->screenNum());
m_screen.height = DisplayHeight(disp, tm->screenNum());
// setup timers
RefCount<Command<void> > show_cmd(new SimpleCommand<Menu>(*this, &Menu::openSubmenu));
m_submenu_timer.setCommand(show_cmd);
m_submenu_timer.fireOnce(true);
RefCount<Command<void> > hide_cmd(new SimpleCommand<Menu>(*this, &Menu::closeMenu));
m_hide_timer.setCommand(hide_cmd);
m_hide_timer.fireOnce(true);
@ -123,34 +112,26 @@ Menu::Menu(FbTk::ThemeProxy<MenuTheme> &tm, ImageControl &imgctrl):
// make sure we get updated when the theme is reloaded
m_tracker.join(tm.reconfigSig(), MemFun(*this, &Menu::themeReconfigured));
m_title_vis = true;
m_internal_menu =
m_moving =
m_closing =
m_torn =
m_visible = false;
m_internal_menu = false;
m_state.moving = m_state.closing = m_state.torn = m_state.visible = false;
m_type_ahead.init(m_items);
m_x_move =
m_y_move = 0;
m_x_move = m_y_move = 0;
m_which_sub = -1;
m_frame_pixmap =
m_title_pixmap =
m_hilite_pixmap = None;
m_hilite_pixmap = None;
m_item_w = m_frame_h =
theme()->titleFont().height() + theme()->bevelWidth() * 2;
m_title.visible = true;
m_title.pixmap = None;
m_columns =
m_rows_per_column =
m_min_columns = 0;
m_frame.pixmap = None;
m_frame.height = theme()->titleFont().height() + theme()->bevelWidth() * 2;
m_item_w = m_frame.height;
m_columns = m_rows_per_column = m_min_columns = 0;
FbTk::EventManager &evm = *FbTk::EventManager::instance();
long event_mask = ButtonPressMask | ButtonReleaseMask |
ButtonMotionMask | KeyPressMask | ExposureMask | FocusChangeMask;
@ -164,52 +145,50 @@ Menu::Menu(FbTk::ThemeProxy<MenuTheme> &tm, ImageControl &imgctrl):
// initialize 'shape' here AFTER we created m_window aka fbwindow()
m_shape.reset(new Shape(fbwindow(), tm->shapePlaces()));
FbTk::EventManager &evm = *FbTk::EventManager::instance();
evm.add(*this, m_window);
// strip focus change mask from attrib, since we should only use it with main window
// strip focus change mask from attrib, since we should only use it with
// main window
event_mask ^= FocusChangeMask;
event_mask |= EnterWindowMask | LeaveWindowMask;
//create menu title
m_title = FbTk::FbWindow(m_window, // parent
0, 0, width(), theme()->titleHeight(), // pos and size
event_mask, // mask
false, // override redirect
true); // save under
m_title.win = FbTk::FbWindow(m_window,
0, 0, width(), theme()->titleHeight(),
event_mask,
false, // override redirect
true); // save under
evm.add(*this, m_title);
m_title.setRenderer(*this);
evm.add(*this, m_title.win);
m_title.win.setRenderer(*this);
event_mask |= PointerMotionMask;
m_frame = FbTk::FbWindow(m_window, // parent
0, theme()->titleHeight(), // pos
width(), m_frame_h ? m_frame_h : 1, // size
event_mask, // mask
false, // override redirect
true); // save under
evm.add(*this, m_frame);
m_frame.setRenderer(*this);
m_title.raise();
m_frame.win = FbTk::FbWindow(m_window,
0, theme()->titleHeight(),
width(), m_frame.height ? m_frame.height : 1,
event_mask,
false, // override redirect
true); // save under
evm.add(*this, m_frame.win);
m_frame.win.setRenderer(*this);
m_title.win.raise();
reconfigure();
}
Menu::~Menu() {
m_window.hide();
removeAll();
if (s_shown && s_shown->window() == window())
s_shown = 0;
removeAll();
if (m_title.pixmap)
m_image_ctrl.removeImage(m_title.pixmap);
if (m_title_pixmap)
m_image_ctrl.removeImage(m_title_pixmap);
if (m_frame_pixmap)
m_image_ctrl.removeImage(m_frame_pixmap);
if (m_frame.pixmap)
m_image_ctrl.removeImage(m_frame.pixmap);
if (m_hilite_pixmap)
m_image_ctrl.removeImage(m_hilite_pixmap);
@ -231,6 +210,7 @@ int Menu::insertSubmenu(const FbString &label, Menu *submenu, int pos) {
}
int Menu::insertItem(MenuItem *item, int pos) {
if (item == 0)
return m_items.size();
if (pos == -1) {
@ -287,19 +267,13 @@ int Menu::remove(unsigned int index) {
if (index != m_items.size())
fixMenuItemIndices();
if (item->submenu() != 0) {
Menu *tmp = item->submenu();
// if menu is internal we should just hide it instead
// if destroying it
if (! tmp->m_internal_menu) {
delete tmp;
Menu* sm = item->submenu();
if (sm) {
if (! sm->m_internal_menu) {
delete sm;
}
// We can't internal_hide here, as the child may be deleted!
// } else
// tmp->internal_hide();
}
delete item;
}
@ -407,8 +381,8 @@ void Menu::enableTitle() {
}
void Menu::updateMenu() {
if (m_title_vis) {
m_item_w = theme()->titleFont().textWidth(m_label);
if (m_title.visible) {
m_item_w = theme()->titleFont().textWidth(m_title.label);
m_item_w += (theme()->bevelWidth() * 2);
} else
m_item_w = 1;
@ -443,7 +417,7 @@ void Menu::updateMenu() {
m_columns = 1;
while (theme()->itemHeight() * (m_items.size() + 1) / m_columns +
theme()->titleHeight() + theme()->borderWidth() > m_screen_height) {
theme()->titleHeight() + theme()->borderWidth() > m_screen.height) {
m_columns++;
}
@ -458,13 +432,13 @@ void Menu::updateMenu() {
}
int itmp = (theme()->itemHeight() * m_rows_per_column);
m_frame_h = itmp < 1 ? 1 : itmp;
m_frame.height = itmp < 1 ? 1 : itmp;
unsigned int new_width = (m_columns * m_item_w);
unsigned int new_height = m_frame_h;
unsigned int new_height = m_frame.height;
if (m_title_vis)
new_height += theme()->titleHeight() + ((m_frame_h > 0)?m_title.borderWidth():0);
if (m_title.visible)
new_height += theme()->titleHeight() + ((m_frame.height > 0)?m_title.win.borderWidth():0);
if (new_width == 0)
@ -483,8 +457,8 @@ void Menu::updateMenu() {
if (!isVisible())
return;
if (m_frame.alpha() != alpha())
m_frame.setAlpha(alpha());
if (m_frame.win.alpha() != alpha())
m_frame.win.setAlpha(alpha());
renderMenuPixmap(m_hilite_pixmap, NULL,
m_item_w, theme()->itemHeight(),
@ -513,24 +487,24 @@ void Menu::updateMenu() {
}
}
if (m_title_vis) {
m_title.moveResize(-m_title.borderWidth(), -m_title.borderWidth(),
width() + m_title.borderWidth(), theme()->titleHeight());
if (m_title.visible) {
m_title.win.moveResize(-m_title.win.borderWidth(), -m_title.win.borderWidth(),
width() + m_title.win.borderWidth(), theme()->titleHeight());
}
m_frame.moveResize(0, ((m_title_vis) ? m_title.y() + m_title.height() +
m_title.borderWidth()*2 : 0),
width(), m_frame_h);
m_frame.win.moveResize(0, ((m_title.visible) ? m_title.win.y() + m_title.win.height() +
m_title.win.borderWidth()*2 : 0),
width(), m_frame.height);
if (m_title_vis && m_need_update) {
renderMenuPixmap(m_title_pixmap, &m_title,
if (m_title.visible && m_need_update) {
renderMenuPixmap(m_title.pixmap, &m_title.win,
width(), theme()->titleHeight(),
theme()->titleTexture(), m_image_ctrl);
}
if (m_need_update) {
renderMenuPixmap(m_frame_pixmap, &m_frame,
width(), m_frame_h,
renderMenuPixmap(m_frame.pixmap, &m_frame.win,
width(), m_frame.height,
theme()->frameTexture(), m_image_ctrl);
}
@ -545,7 +519,7 @@ void Menu::show() {
if (isVisible() || m_items.empty())
return;
m_visible = true;
m_state.visible = true;
if (m_need_update)
updateMenu();
@ -573,7 +547,7 @@ void Menu::hide(bool force) {
Menu *p = this;
while (p && p->isVisible()) {
Menu *tmp = p->m_parent;
if (force || !p->m_torn)
if (force || !p->m_state.torn)
p->internal_hide();
else
p->m_parent = 0;
@ -598,8 +572,8 @@ void Menu::grabInputFocus() {
void Menu::clearWindow() {
m_title.clear();
m_frame.clear();
m_title.win.clear();
m_frame.win.clear();
// clear foreground bits of frame items
for (size_t i = 0; i < m_items.size(); i++) {
@ -636,7 +610,7 @@ void Menu::internal_hide(bool first) {
s_shown = 0;
}
m_torn = m_visible = m_closing = false;
m_state.torn = m_state.visible = m_state.closing = false;
m_which_sub = -1;
if (first && m_parent && m_parent->isVisible() &&
@ -654,8 +628,8 @@ void Menu::move(int x, int y) {
m_window.move(x, y);
// potentially transparent children
m_title.parentMoved();
m_frame.parentMoved();
m_title.win.parentMoved();
m_frame.win.parentMoved();
if (!isVisible())
return;
@ -673,7 +647,7 @@ void Menu::redrawTitle(FbDrawable &drawable) {
const FbTk::Font &font = theme()->titleFont();
int dx = theme()->bevelWidth();
unsigned int l = font.textWidth(m_label) + theme()->bevelWidth()*2;
int l = static_cast<int>(font.textWidth(m_title.label) + theme()->bevelWidth()*2);
switch (theme()->titleFontJustify()) {
case FbTk::RIGHT:
@ -689,7 +663,7 @@ void Menu::redrawTitle(FbDrawable &drawable) {
// difference between height based on font, and style-set height
int height_offset = theme()->titleHeight() - (font.height() + 2*theme()->bevelWidth());
font.drawText(drawable, screenNumber(), theme()->titleTextGC().gc(), m_label,
font.drawText(drawable, screenNumber(), theme()->titleTextGC().gc(), m_title.label,
dx, font.ascent() + theme()->bevelWidth() + height_offset/2); // position
}
@ -713,7 +687,7 @@ void Menu::drawSubmenu(unsigned int index) {
if (item->submenu()->m_parent != this)
item->submenu()->m_parent = this;
item->submenu()->setScreen(m_screen_x, m_screen_y, m_screen_width, m_screen_height);
item->submenu()->setScreen(m_screen.x, m_screen.y, m_screen.width, m_screen.height);
// ensure we do not divide by 0 and thus cause a SIGFPE
if (m_rows_per_column == 0) {
@ -724,49 +698,49 @@ void Menu::drawSubmenu(unsigned int index) {
return;
}
int bw = m_window.borderWidth();
int h = static_cast<int>(height());
int title_bw = m_title.win.borderWidth();
int title_height = (m_title.visible ? theme()->titleHeight() + title_bw : 0);
int subm_title_height = (item->submenu()->m_title.visible) ?
item->submenu()->theme()->titleHeight() + bw : 0;
int subm_height = static_cast<int>(item->submenu()->height());
int subm_width = static_cast<int>(item->submenu()->width());
int subm_bw = item->submenu()->fbwindow().borderWidth();
int column = index / m_rows_per_column;
int row = index - (column * m_rows_per_column);
int new_x = x() + ((m_item_w * (column + 1)) + m_window.borderWidth());
int new_y;
int new_x = x() + ((m_item_w * (column + 1)) + bw);
int new_y = y() + title_height - subm_title_height;
if (m_alignment == ALIGNTOP) {
new_y = (y() + ((m_title_vis) ? theme()->titleHeight() + m_title.borderWidth() : 0) -
((item->submenu()->m_title_vis) ?
item->submenu()->theme()->titleHeight() + m_window.borderWidth() : 0));
} else {
new_y = (y() + (theme()->itemHeight() * row) +
((m_title_vis) ? theme()->titleHeight() + m_window.borderWidth() : 0) -
((item->submenu()->m_title_vis) ?
item->submenu()->theme()->titleHeight() + m_window.borderWidth() : 0));
if (m_alignment != ALIGNTOP) {
new_y = new_y + (theme()->itemHeight() * row);
}
if (m_alignment == ALIGNBOTTOM &&
(new_y + item->submenu()->height()) > (y() + height())) {
new_y = (y() + height() - item->submenu()->height());
if (m_alignment == ALIGNBOTTOM && (new_y + subm_height) > (y() + h)) {
new_y = (y() + h - subm_height);
}
int borderw = item->submenu()->fbwindow().borderWidth();
if ((new_x + item->submenu()->width()) + 2*borderw > m_screen_x + m_screen_width) {
new_x = x() - item->submenu()->width() - m_window.borderWidth();
if ((new_x + subm_width + 2*subm_bw) > (m_screen.x + static_cast<int>(m_screen.width))) {
new_x = x() - subm_width - bw;
}
if (new_x < m_screen_x)
new_x = m_screen_x;
if (new_x < m_screen.x)
new_x = m_screen.x;
if ((new_y + item->submenu()->height()) > m_screen_y + m_screen_height) {
new_y = m_screen_y + m_screen_height - item->submenu()->height() -
m_window.borderWidth() * 2;
if ((new_y + subm_height) > (m_screen.y + static_cast<int>(m_screen.height))) {
new_y = m_screen.y + static_cast<int>(m_screen.height) - subm_height - 2*bw;
}
item->submenu()->m_moving = m_moving;
item->submenu()->m_state.moving = m_state.moving;
m_which_sub = index;
if (new_y < m_screen_y)
new_y = m_screen_y;
if (new_y < m_screen.y)
new_y = m_screen.y;
item->submenu()->move(new_x, new_y);
if (! m_moving)
if (! m_state.moving)
clearItem(index);
if (! item->submenu()->isVisible() && item->submenu()->numberOfItems() > 0) {
@ -817,8 +791,7 @@ int Menu::drawItem(FbDrawable &drawable, unsigned int index,
}
void Menu::setLabel(const FbTk::BiDiString &labelstr) {
//make sure we don't send 0 to std::string
m_label = labelstr;
m_title.label = labelstr;
reconfigure();
}
@ -890,13 +863,14 @@ void Menu::handleEvent(XEvent &event) {
}
void Menu::buttonPressEvent(XButtonEvent &be) {
if (be.window == m_title) {
grabInputFocus();
m_closing = (be.button == 3);
} else
m_closing = false;
if (be.window == m_frame && m_item_w != 0) {
m_state.closing = false;
if (be.window == m_title.win) {
grabInputFocus();
m_state.closing = (be.button == 3);
}
if (be.window == m_frame.win && m_item_w != 0) {
int column = (be.x / m_item_w);
int i = (be.y / theme()->itemHeight());
@ -918,9 +892,9 @@ void Menu::buttonPressEvent(XButtonEvent &be) {
void Menu::buttonReleaseEvent(XButtonEvent &re) {
if (re.window == m_title) {
if (m_moving) {
m_moving = false;
if (re.window == m_title.win) {
if (m_state.moving) {
m_state.moving = false;
if (validIndex(m_which_sub) &&
m_items[m_which_sub]->submenu()->isVisible())
@ -928,16 +902,16 @@ void Menu::buttonReleaseEvent(XButtonEvent &re) {
if (alpha() < 255) {
// update these since we've (probably) moved
m_title.parentMoved();
m_frame.parentMoved();
m_title.win.parentMoved();
m_frame.win.parentMoved();
clearWindow();
}
}
if (re.button == 3 && m_closing)
if (re.button == 3 && m_state.closing)
internal_hide();
} else if (re.window == m_frame) {
} else if (re.window == m_frame.win) {
int column = (re.x / m_item_w);
int i = (re.y / theme()->itemHeight());
@ -963,15 +937,15 @@ void Menu::buttonReleaseEvent(XButtonEvent &re) {
void Menu::motionNotifyEvent(XMotionEvent &me) {
// if draging the with the titlebar:
if (me.window == m_title && (me.state & Button1Mask)) {
if (me.window == m_title.win && (me.state & Button1Mask)) {
stopHide();
if (! m_moving) {
// if not m_moving: start m_moving operation
m_moving = m_torn = true;
if (! m_state.moving) { // if not m_moving: start m_moving operation
m_state.moving = m_state.torn = true;
if (m_parent)
m_parent->m_which_sub = -1;
// clear current highlighted item
clearItem(m_active_index);
if (validIndex(m_which_sub) &&
@ -983,7 +957,7 @@ void Menu::motionNotifyEvent(XMotionEvent &me) {
m_window.move(me.x_root - m_x_move, me.y_root - m_y_move);
}
} else if (!(me.state & Button1Mask) && me.window == m_frame) {
} else if (!(me.state & Button1Mask) && me.window == m_frame.win) {
stopHide();
int column = (me.x / m_item_w);
int i = (me.y / theme()->itemHeight());
@ -1039,9 +1013,9 @@ void Menu::exposeEvent(XExposeEvent &ee) {
if (!isVisible())
return;
if (ee.window == m_title) {
m_title.clearArea(ee.x, ee.y, ee.width, ee.height);
} else if (ee.window == m_frame) {
if (ee.window == m_title.win) {
m_title.win.clearArea(ee.x, ee.y, ee.width, ee.height);
} else if (ee.window == m_frame.win) {
// find where to clear
// this is a compilicated algorithm... lets do it step by step...
@ -1120,7 +1094,7 @@ void Menu::keyPressEvent(XKeyEvent &event) {
break;
case XK_Escape: // close menu
m_type_ahead.reset();
m_torn = false;
m_state.torn = false;
hide(true);
break;
case XK_BackSpace:
@ -1173,7 +1147,7 @@ void Menu::keyPressEvent(XKeyEvent &event) {
}
void Menu::leaveNotifyEvent(XCrossingEvent &ce) {
m_closing = false;
m_state.closing = false;
// if there's a submenu open, highlight its index and stop hide
if (validIndex(m_which_sub) && m_active_index != m_which_sub &&
m_items[m_which_sub]->submenu()->isVisible()) {
@ -1190,22 +1164,22 @@ void Menu::reconfigure() {
if (FbTk::Transparent::haveComposite()) {
m_window.setOpaque(alpha());
m_title.setAlpha(255);
m_frame.setAlpha(255);
m_title.win.setAlpha(255);
m_frame.win.setAlpha(255);
} else {
m_window.setOpaque(255);
m_title.setAlpha(alpha());
m_frame.setAlpha(alpha());
m_title.win.setAlpha(alpha());
m_frame.win.setAlpha(alpha());
}
m_need_update = true; // redraw items
m_window.setBorderColor(theme()->borderColor());
m_title.setBorderColor(theme()->borderColor());
m_frame.setBorderColor(theme()->borderColor());
m_title.win.setBorderColor(theme()->borderColor());
m_frame.win.setBorderColor(theme()->borderColor());
m_window.setBorderWidth(theme()->borderWidth());
m_title.setBorderWidth(theme()->borderWidth());
m_title.win.setBorderWidth(theme()->borderWidth());
updateMenu();
}
@ -1257,17 +1231,17 @@ void Menu::themeReconfigured() {
}
void Menu::setScreen(int x, int y, unsigned int w, unsigned int h) {
m_screen_x = x;
m_screen_y = y;
m_screen_width = w;
m_screen_height = h;
m_screen.x = x;
m_screen.y = y;
m_screen.width = w;
m_screen.height = h;
}
// Render the foreground objects of given window onto given pixmap
void Menu::renderForeground(FbWindow &win, FbDrawable &drawable) {
if (&win == &m_frame) {
if (&win == &m_frame.win) {
redrawFrame(drawable);
} else if (&win == &m_title) {
} else if (&win == &m_title.win) {
redrawTitle(drawable);
}
}
@ -1302,19 +1276,19 @@ void Menu::clearItem(int index, bool clear, int search_index) {
find(index)) - m_matches.begin();
// don't highlight if moving, doesn't work with alpha on
if (highlight && !m_moving) {
if (highlight && !m_state.moving) {
highlightItem(index);
if (search_index < static_cast<int>(m_matches.size()))
drawLine(index, m_type_ahead.stringSize());
return;
} else if (clear)
m_frame.clearArea(item_x, item_y, item_w, item_h);
m_frame.win.clearArea(item_x, item_y, item_w, item_h);
MenuItem* item = m_items[index];
if (!item)
return;
item->draw(m_frame, theme(), highlight,
item->draw(m_frame.win, theme(), highlight,
true, false, item_x, item_y,
item_w, item_h);
@ -1340,12 +1314,12 @@ void Menu::highlightItem(int index) {
unsigned int item_h = theme()->itemHeight();
int item_x = (column * m_item_w);
int item_y = (row * item_h);
FbPixmap buffer = FbPixmap(m_frame.win, item_w, item_h, m_frame.win.depth());
bool parent_rel = (m_hilite_pixmap == ParentRelative);
Pixmap pixmap = parent_rel ? m_frame.pixmap : m_hilite_pixmap;
int pixmap_x = parent_rel ? item_x : 0;
int pixmap_y = parent_rel ? item_y : 0;
FbPixmap buffer = FbPixmap(m_frame, item_w, item_h, m_frame.depth());
bool parent_rel = m_hilite_pixmap == ParentRelative;
Pixmap pixmap = parent_rel ? m_frame_pixmap : m_hilite_pixmap;
int pixmap_x = parent_rel ? item_x : 0, pixmap_y = parent_rel ? item_y : 0;
if (pixmap) {
buffer.copyArea(pixmap,
theme()->hiliteGC().gc(), pixmap_x, pixmap_y,
@ -1355,11 +1329,10 @@ void Menu::highlightItem(int index) {
buffer.fillRectangle(theme()->hiliteGC().gc(),
0, 0, item_w, item_h);
}
m_frame.updateTransparent(item_x, item_y, item_w, item_h, buffer.drawable(), true);
m_frame.win.updateTransparent(item_x, item_y, item_w, item_h, buffer.drawable(), true);
drawItem(buffer, index, true, true);
m_frame.copyArea(buffer.drawable(), theme()->hiliteGC().gc(),
m_frame.win.copyArea(buffer.drawable(), theme()->hiliteGC().gc(),
0, 0,
item_x, item_y,
item_w, item_h);
@ -1406,8 +1379,20 @@ void Menu::drawLine(int index, int size){
int item_y = (row * theme()->itemHeight());
FbTk::MenuItem *item = find(index);
item->drawLine(m_frame, theme(), size, item_x, item_y, m_item_w);
item->drawLine(m_frame.win, theme(), size, item_x, item_y, m_item_w);
}
void Menu::setTitleVisibility(bool b) {
m_title.visible = b;
m_need_update = true;
if (!b)
titleWindow().lower();
else
titleWindow().raise();
}
} // end namespace FbTk

View file

@ -83,7 +83,7 @@ public:
void disableTitle();
void enableTitle();
bool isTitleVisible() const { return m_title_vis; }
bool isTitleVisible() const { return m_title.visible; }
void setScreen(int x, int y, unsigned int w, unsigned int h);
@ -117,22 +117,23 @@ public:
@name accessors
*/
//@{
bool isTorn() const { return m_torn; }
bool isVisible() const { return m_visible; }
bool isMoving() const { return m_moving; }
int screenNumber() const { return m_window.screenNumber(); }
Window window() const { return m_window.window(); }
FbWindow &fbwindow() { return m_window; }
bool isTorn() const { return m_state.torn; }
bool isVisible() const { return m_state.visible; }
bool isMoving() const { return m_state.moving; }
int screenNumber() const { return m_window.screenNumber(); }
Window window() const { return m_window.window(); }
FbWindow &fbwindow() { return m_window; }
const FbWindow &fbwindow() const { return m_window; }
FbWindow &titleWindow() { return m_title; }
FbWindow &frameWindow() { return m_frame; }
const FbTk::BiDiString &label() const { return m_label; }
int x() const { return m_window.x(); }
int y() const { return m_window.y(); }
unsigned int width() const { return m_window.width(); }
unsigned int height() const { return m_window.height(); }
size_t numberOfItems() const { return m_items.size(); }
int currentSubmenu() const { return m_which_sub; }
FbWindow &titleWindow() { return m_title.win; }
FbWindow &frameWindow() { return m_frame.win; }
const FbTk::BiDiString &label() const { return m_title.label; }
int x() const { return m_window.x(); }
int y() const { return m_window.y(); }
unsigned int width() const { return m_window.width(); }
unsigned int height() const { return m_window.height(); }
size_t numberOfItems() const { return m_items.size(); }
int currentSubmenu() const { return m_which_sub; }
bool isItemSelected(unsigned int index) const;
bool isItemEnabled(unsigned int index) const;
@ -159,13 +160,7 @@ public:
protected:
void themeReconfigured();
void setTitleVisibility(bool b) {
m_title_vis = b; m_need_update = true;
if (!b)
titleWindow().lower();
else
titleWindow().raise();
}
void setTitleVisibility(bool b);
// renders item onto pm
int drawItem(FbDrawable &pm, unsigned int index,
@ -199,16 +194,21 @@ private:
void drawLine(int index, int size);
void fixMenuItemIndices();
int m_screen_x, m_screen_y;
unsigned int m_screen_width, m_screen_height;
bool m_moving; ///< if we're moving/draging or not
bool m_closing; ///< if we're right clicking on the menu title
bool m_visible; ///< menu visibility
bool m_torn; ///< torn from parent
bool m_internal_menu; ///< whether we should destroy this menu or if it's managed somewhere else
bool m_title_vis; ///< title visibility
struct Rect {
int x, y;
unsigned int width, height;
} m_screen;
struct State {
bool moving;
bool closing; // right click title
bool visible;
bool torn; // torn from parent
} m_state;
bool m_internal_menu; ///< whether we should destroy this menu or if it's managed somewhere else
int m_which_sub;
Alignment m_alignment;
// the menu window
@ -216,14 +216,20 @@ private:
Pixmap m_hilite_pixmap;
// the title
FbTk::FbWindow m_title;
Pixmap m_title_pixmap;
FbTk::BiDiString m_label;
struct Title {
FbTk::FbWindow win;
Pixmap pixmap;
FbTk::BiDiString label;
bool visible;
} m_title;
// area for the menuitems
FbTk::FbWindow m_frame;
Pixmap m_frame_pixmap;
unsigned int m_frame_h;
struct Frame {
FbTk::FbWindow win;
Pixmap pixmap;
unsigned int height;
} m_frame;
int m_x_move;
int m_y_move;