2003-01-16 12:41:27 +00:00
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// XLayer.cc for FbTk - fluxbox toolkit
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// Copyright (c) 2003 Henrik Kinnunen (fluxgen at users.sourceforge.net)
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// and Simon Bowden (rathnor at users.sourceforge.net)
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//
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// Permission is hereby granted, free of charge, to any person obtaining a
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// copy of this software and associated documentation files (the "Software"),
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// to deal in the Software without restriction, including without limitation
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// the rights to use, copy, modify, merge, publish, distribute, sublicense,
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// and/or sell copies of the Software, and to permit persons to whom the
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// Software is furnished to do so, subject to the following conditions:
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//
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// The above copyright notice and this permission notice shall be included in
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// all copies or substantial portions of the Software.
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//
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// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
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// THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
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// FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
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// DEALINGS IN THE SOFTWARE.
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2004-09-10 04:03:58 +00:00
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// $Id: XLayer.cc,v 1.10 2004/09/10 04:03:58 rathnor Exp $
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2003-01-16 12:41:27 +00:00
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#include "XLayer.hh"
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#include "XLayerItem.hh"
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#include "App.hh"
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#include <iostream>
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using namespace std;
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using namespace FbTk;
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XLayer::XLayer(MultLayers &manager, int layernum):
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m_manager(manager), m_layernum(layernum) {
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}
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XLayer::~XLayer() {
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2003-02-03 13:45:23 +00:00
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2003-01-16 12:41:27 +00:00
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}
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void XLayer::restack() {
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2003-07-20 18:05:40 +00:00
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if (!m_manager.isUpdatable())
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return;
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2003-02-03 13:45:23 +00:00
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int num_windows = countWindows();
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2003-01-29 21:42:53 +00:00
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// each LayerItem can contain several windows
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2003-02-02 16:32:41 +00:00
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iterator it = itemList().begin();
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iterator it_end = itemList().end();
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2003-02-09 14:11:14 +00:00
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it = itemList().begin();
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it_end = itemList().end();
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2003-02-03 13:45:23 +00:00
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Window *winlist = new Window[num_windows];
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2003-01-29 21:42:53 +00:00
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size_t j=0;
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2003-02-09 14:11:14 +00:00
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// add all the windows from each item
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2004-09-10 04:03:58 +00:00
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for (; it != it_end; ++it) {
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2003-02-09 14:11:14 +00:00
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XLayerItem::Windows::const_iterator wit = (*it)->getWindows().begin();
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XLayerItem::Windows::const_iterator wit_end = (*it)->getWindows().end();
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2003-02-18 15:08:12 +00:00
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for (; wit != wit_end; ++wit) {
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if ((*wit)->window())
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winlist[j++] = (*wit)->window();
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2003-02-09 14:11:14 +00:00
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}
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2003-01-16 12:41:27 +00:00
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}
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2003-02-18 15:08:12 +00:00
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XRestackWindows(FbTk::App::instance()->display(), winlist, j);
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2003-01-16 12:41:27 +00:00
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delete [] winlist;
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2003-02-09 14:11:14 +00:00
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2003-01-16 12:41:27 +00:00
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}
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2003-02-02 16:32:41 +00:00
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int XLayer::countWindows() {
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2003-02-03 13:45:23 +00:00
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int num_windows = 0;
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2003-02-02 16:32:41 +00:00
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iterator it = itemList().begin();
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iterator it_end = itemList().end();
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2004-09-10 04:03:58 +00:00
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for (; it != it_end; ++it) {
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2003-02-09 14:11:14 +00:00
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num_windows += (*it)->numWindows();
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2003-02-02 16:32:41 +00:00
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}
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2003-02-03 13:45:23 +00:00
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return num_windows;
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2003-02-02 16:32:41 +00:00
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}
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2003-02-09 14:11:14 +00:00
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// Stack all windows associated with 'item' below the 'above' item
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2003-01-16 12:41:27 +00:00
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void XLayer::stackBelowItem(XLayerItem *item, XLayerItem *above) {
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2003-07-20 18:05:40 +00:00
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if (!m_manager.isUpdatable())
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return;
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2003-02-03 13:45:23 +00:00
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2003-02-09 14:11:14 +00:00
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Window *winlist;
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size_t winnum, size, num = item->numWindows();
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2003-01-29 21:42:53 +00:00
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2003-02-09 14:11:14 +00:00
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// if there are no windows provided for above us,
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// then we must have to go right to the top of the stack
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2003-01-16 12:41:27 +00:00
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if (!above) { // must need to go right to top
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2003-02-18 15:08:12 +00:00
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if (item->getWindows().front()->window())
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XRaiseWindow(FbTk::App::instance()->display(), item->getWindows().front()->window());
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2003-02-09 14:11:14 +00:00
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// if this XLayerItem has more than one window,
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// then we'll stack the rest in under the front one too
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// our size needs to be the number of windows in the group, since there isn't one above.
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2003-01-29 21:42:53 +00:00
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if (num > 1) {
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2003-02-09 14:11:14 +00:00
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winnum = 0;
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2003-01-29 21:42:53 +00:00
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// stack relative to top one (just raised)
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size = num;
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winlist = new Window[size];
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} else {
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2003-02-09 14:11:14 +00:00
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// we've raised the window, nothing else to do
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2003-01-29 21:42:53 +00:00
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return;
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}
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} else {
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2003-02-09 14:11:14 +00:00
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// We do have a window to stack below
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2003-02-02 16:32:41 +00:00
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2003-02-09 14:11:14 +00:00
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// so we put it on top, and fill the rest of the array with the ones to go below it.
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winnum = 1;
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2003-01-29 21:42:53 +00:00
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size = num+1;
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winlist = new Window[size];
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2003-02-18 15:08:12 +00:00
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// assume that above's window exists
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winlist[0] = above->getWindows().back()->window();
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2003-01-16 12:41:27 +00:00
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}
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2003-02-09 14:11:14 +00:00
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// fill the rest of the array
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2003-01-29 21:42:53 +00:00
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XLayerItem::Windows::iterator it = item->getWindows().begin();
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XLayerItem::Windows::iterator it_end = item->getWindows().end();
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2003-02-18 15:08:12 +00:00
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for (; it != it_end; ++it) {
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if ((*it)->window())
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winlist[winnum++] = (*it)->window();
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2003-01-29 21:42:53 +00:00
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}
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2003-02-02 16:32:41 +00:00
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2003-02-09 14:11:14 +00:00
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// stack the windows
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2003-02-18 15:08:12 +00:00
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XRestackWindows(FbTk::App::instance()->display(), winlist, winnum);
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2003-01-16 12:41:27 +00:00
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delete [] winlist;
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2003-02-09 14:11:14 +00:00
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2003-01-16 12:41:27 +00:00
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}
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XLayer::iterator XLayer::insert(XLayerItem &item, unsigned int pos) {
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#ifdef DEBUG
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2003-02-09 14:11:14 +00:00
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// at this point we don't support insertions into a layer other than at the top
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if (pos != 0)
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2003-01-16 12:41:27 +00:00
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cerr<<__FILE__<<"("<<__LINE__<<"): Insert using non-zero position not valid in XLayer"<<endl;
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#endif // DEBUG
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itemList().push_front(&item);
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// restack below next window up
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stackBelowItem(&item, m_manager.getLowestItemAboveLayer(m_layernum));
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return itemList().begin();
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}
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2003-02-09 14:11:14 +00:00
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void XLayer::remove(XLayerItem &item) {
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2003-02-03 13:45:23 +00:00
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iterator it = itemList().begin();
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iterator it_end = itemList().end();
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for (; it != it_end; ++it) {
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2003-02-09 14:11:14 +00:00
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if (*it == &item) {
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2003-02-03 13:45:23 +00:00
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itemList().erase(it);
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2003-02-09 14:11:14 +00:00
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break;
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}
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2003-02-03 13:45:23 +00:00
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}
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2003-01-16 12:41:27 +00:00
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}
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void XLayer::cycleUp() {
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// need to find highest visible window, and move it to bottom
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iterator it = itemList().begin();
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iterator it_end = itemList().end();
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2003-02-03 13:45:23 +00:00
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while (it != it_end && !(*it)->visible())
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++it;
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2003-01-16 12:41:27 +00:00
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// if there is something to do
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2003-02-03 13:45:23 +00:00
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if (it != it_end)
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2003-01-16 12:41:27 +00:00
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lower(**it);
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2003-02-03 13:45:23 +00:00
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2003-01-16 12:41:27 +00:00
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}
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void XLayer::cycleDown() {
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2003-02-09 14:11:14 +00:00
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// need to find lowest visible window, and move it to top
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// so use a reverse iterator, and the same logic as cycleUp()
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2003-01-16 12:41:27 +00:00
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reverse_iterator it = itemList().rbegin();
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reverse_iterator it_end = itemList().rend();
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2003-02-03 13:45:23 +00:00
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while (it != it_end && !(*it)->visible())
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++it;
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2003-01-16 12:41:27 +00:00
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// if there is something to do
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2003-02-03 13:45:23 +00:00
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if (it != it_end)
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2003-01-16 12:41:27 +00:00
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raise(**it);
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}
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void XLayer::stepUp(XLayerItem &item) {
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// need to find next visible window upwards, and put it above that
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2003-02-03 13:45:23 +00:00
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if (&item == itemList().front())
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return; // nothing to do
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2003-01-16 12:41:27 +00:00
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// TODO: is there a better way of doing this?
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2003-02-09 14:11:14 +00:00
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// get our item
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iterator myit = std::find(itemList().begin(), itemList().end(), &item);
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iterator it = myit;
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// go to the one above it in our layer (top is front, so we decrement)
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--it;
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// keep going until we find one that is currently visible to the user
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while (it != itemList().begin() && !(*it)->visible())
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2003-02-03 13:45:23 +00:00
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--it;
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2003-01-16 12:41:27 +00:00
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2003-02-09 14:11:14 +00:00
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if (it == itemList().begin() && !(*it)->visible()) {
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2003-01-16 12:41:27 +00:00
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// reached front item, but it wasn't visible, therefore it was already raised
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} else {
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// it is the next visible item down, we need to be above it.
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2003-02-09 14:11:14 +00:00
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// remove that item from the list and add it back to before it (the one we want to go above)
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itemList().erase(myit);
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itemList().insert(it, &item);
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// if we've reached the top of the layer, we need to stack below the next one up
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if (it == itemList().begin()) {
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2003-01-16 12:41:27 +00:00
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stackBelowItem(&item, m_manager.getLowestItemAboveLayer(m_layernum));
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} else {
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2003-02-09 14:11:14 +00:00
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// otherwise go up one in this layer (i.e. above the one we want to go above)
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--it;
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// and stack below that.
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2003-01-16 12:41:27 +00:00
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stackBelowItem(&item, *it);
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}
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}
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}
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void XLayer::stepDown(XLayerItem &item) {
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// need to find next visible window down, and put it below that
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2003-02-09 14:11:14 +00:00
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// if we're already the bottom of the layer
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2003-02-03 13:45:23 +00:00
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if (&item == itemList().back())
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return; // nothing to do
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2003-01-16 12:41:27 +00:00
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2003-02-09 14:11:14 +00:00
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// get our position
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iterator myit = std::find(itemList().begin(), itemList().end(), &item);
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iterator it = myit;
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// go one below it (top is front, so we must increment)
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2003-01-16 12:41:27 +00:00
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it++;
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iterator it_end = itemList().end();
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2003-02-09 14:11:14 +00:00
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// keep going down until we find a visible one
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2003-02-03 13:45:23 +00:00
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while (it != it_end && !(*it)->visible())
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2003-02-09 14:11:14 +00:00
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it++;
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2003-01-16 12:41:27 +00:00
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2003-02-09 14:11:14 +00:00
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// if we didn't reach the end, then stack below the
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// item that we found.
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2003-02-03 13:45:23 +00:00
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if (it != it_end)
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2003-01-16 12:41:27 +00:00
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stackBelowItem(&item, *it);
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2003-02-09 14:11:14 +00:00
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// if we did reach the end, then there are no visible windows, so we don't do anything
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2003-01-16 12:41:27 +00:00
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}
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void XLayer::raise(XLayerItem &item) {
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// assume it is already in this layer
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2003-02-03 13:45:23 +00:00
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if (&item == itemList().front())
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2003-01-16 12:41:27 +00:00
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return; // nothing to do
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2003-02-09 14:11:14 +00:00
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iterator it = std::find(itemList().begin(), itemList().end(), &item);
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if (it != itemList().end())
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itemList().erase(it);
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else {
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2003-04-15 23:20:31 +00:00
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#ifdef DEBUG
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2003-02-09 14:11:14 +00:00
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cerr<<__FILE__<<"("<<__LINE__<<"): WARNING: raise on item not in layer["<<m_layernum<<"]"<<endl;
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2003-04-15 23:20:31 +00:00
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#endif // DEBUG
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2003-02-09 14:11:14 +00:00
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return;
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}
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2003-01-16 12:41:27 +00:00
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itemList().push_front(&item);
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stackBelowItem(&item, m_manager.getLowestItemAboveLayer(m_layernum));
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}
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2003-04-15 23:09:26 +00:00
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void XLayer::tempRaise(XLayerItem &item) {
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// assume it is already in this layer
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if (&item == itemList().front())
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return; // nothing to do
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iterator it = std::find(itemList().begin(), itemList().end(), &item);
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2003-04-15 23:20:31 +00:00
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if (it == itemList().end()) {
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2003-04-15 23:09:26 +00:00
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#ifdef DEBUG
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cerr<<__FILE__<<"("<<__LINE__<<"): WARNING: raise on item not in layer["<<m_layernum<<"]"<<endl;
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2003-04-15 23:20:31 +00:00
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#endif // DEBUG
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2003-04-15 23:09:26 +00:00
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return;
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}
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// don't add it back to the top
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stackBelowItem(&item, m_manager.getLowestItemAboveLayer(m_layernum));
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}
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2003-01-16 12:41:27 +00:00
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void XLayer::lower(XLayerItem &item) {
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// assume already in this layer
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2003-02-09 14:11:14 +00:00
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// is it already the lowest?
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2003-01-16 12:41:27 +00:00
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if (&item == itemList().back())
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return; // nothing to do
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|
2003-02-09 14:11:14 +00:00
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iterator it = std::find(itemList().begin(), itemList().end(), &item);
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if (it != itemList().end())
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|
|
// remove this item
|
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itemList().erase(it);
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|
|
#ifdef DEBUG
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else {
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cerr<<__FILE__<<"("<<__LINE__<<"): WARNING: lower on item not in layer"<<endl;
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return;
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}
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#endif // DEBUG
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// add it to the bottom
|
2003-01-16 12:41:27 +00:00
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itemList().push_back(&item);
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2003-02-09 14:11:14 +00:00
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|
// find the item we need to stack below
|
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|
|
// start at the end
|
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it = itemList().end();
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|
// go up one so we have an object (which must exist, since at least this item is in the layer)
|
2003-01-16 12:41:27 +00:00
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it--;
|
2003-02-09 14:11:14 +00:00
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|
|
// go down another one
|
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|
|
// must exist, otherwise our item must == itemList().back()
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|
it--;
|
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|
|
// and restack our window below that one.
|
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|
|
stackBelowItem(&item, *it);
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|
}
|
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|
|
void XLayer::raiseLayer(XLayerItem &item) {
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|
|
m_manager.raiseLayer(item);
|
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|
}
|
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|
|
void XLayer::lowerLayer(XLayerItem &item) {
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|
|
m_manager.lowerLayer(item);
|
2003-01-16 12:41:27 +00:00
|
|
|
}
|
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|
2003-02-09 14:11:14 +00:00
|
|
|
void XLayer::moveToLayer(XLayerItem &item, int layernum) {
|
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|
|
m_manager.moveToLayer(item, layernum);
|
|
|
|
}
|
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|
|
|
|
2003-01-16 12:41:27 +00:00
|
|
|
XLayerItem *XLayer::getLowestItem() {
|
2003-02-03 13:45:23 +00:00
|
|
|
if (itemList().empty())
|
|
|
|
return 0;
|
|
|
|
else
|
|
|
|
return itemList().back();
|
2003-01-16 12:41:27 +00:00
|
|
|
}
|
2003-02-02 16:32:41 +00:00
|
|
|
|
|
|
|
XLayerItem *XLayer::getItemBelow(XLayerItem &item) {
|
2003-02-09 14:11:14 +00:00
|
|
|
// get our iterator
|
|
|
|
iterator it = std::find(itemList().begin(), itemList().end(), &item);
|
2003-02-02 16:32:41 +00:00
|
|
|
|
2003-02-09 14:11:14 +00:00
|
|
|
// go one lower
|
2003-02-02 16:32:41 +00:00
|
|
|
it++;
|
2003-02-09 14:11:14 +00:00
|
|
|
|
|
|
|
// if one lower is the end, there is no item below, otherwise we've got it
|
2003-02-03 13:45:23 +00:00
|
|
|
if (it == itemList().end())
|
2003-02-02 16:32:41 +00:00
|
|
|
return 0;
|
2003-02-03 13:45:23 +00:00
|
|
|
else
|
2003-02-02 16:32:41 +00:00
|
|
|
return *it;
|
2003-02-09 14:11:14 +00:00
|
|
|
}
|
|
|
|
|
|
|
|
XLayerItem *XLayer::getItemAbove(XLayerItem &item) {
|
|
|
|
// get our iterator
|
|
|
|
iterator it = std::find(itemList().begin(), itemList().end(), &item);
|
|
|
|
|
|
|
|
// if this is the beginning (top-most item), do nothing, otherwise give the next one up
|
|
|
|
// the list (which must be there since we aren't the beginning)
|
|
|
|
if (it == itemList().begin())
|
|
|
|
return 0;
|
|
|
|
else
|
|
|
|
return *(--it);
|
2003-02-02 16:32:41 +00:00
|
|
|
}
|