fluxbox/src/FbTk/SignalHandler.cc

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// SignalHandler.cc for FbTk - Fluxbox ToolKit
// Copyright (c) 2002 - 2003 Henrik Kinnunen (fluxgen(at)users.sourceforge.net)
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//
// Permission is hereby granted, free of charge, to any person obtaining a
// copy of this software and associated documentation files (the "Software"),
// to deal in the Software without restriction, including without limitation
// the rights to use, copy, modify, merge, publish, distribute, sublicense,
// and/or sell copies of the Software, and to permit persons to whom the
// Software is furnished to do so, subject to the following conditions:
//
// The above copyright notice and this permission notice shall be included in
// all copies or substantial portions of the Software.
//
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
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// THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
// FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
// DEALINGS IN THE SOFTWARE.
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// $Id: SignalHandler.cc,v 1.4 2003/05/13 11:41:29 fluxgen Exp $
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#include "SignalHandler.hh"
namespace FbTk {
SignalEventHandler *SignalHandler::s_signal_handler[NSIG];
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SignalHandler::SignalHandler() {
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// clear signal list
for (int i=0; i < NSIG; ++i)
s_signal_handler[i] = 0;
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}
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SignalHandler &SignalHandler::instance() {
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static SignalHandler singleton;
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return singleton;
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}
bool SignalHandler::registerHandler(int signum, SignalEventHandler *eh,
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SignalEventHandler **oldhandler_ret) {
// must be less than NSIG
if (signum >= NSIG)
return false;
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// get old signal handler for this signum
if (oldhandler_ret != 0)
*oldhandler_ret = s_signal_handler[signum];
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struct sigaction sa;
// set callback
sa.sa_handler = SignalHandler::handleSignal;
sigemptyset (&sa.sa_mask);
sa.sa_flags = 0;
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if (sigaction(signum, &sa, 0) == -1)
return false;
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s_signal_handler[signum] = eh;
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return true;
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}
void SignalHandler::removeHandler(int signum) {
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if (signum < NSIG)
s_signal_handler[signum] = 0; // clear handler pointer
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}
void SignalHandler::handleSignal(int signum) {
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if (signum >= NSIG)
return;
// make sure we got a handler for this signal
if (s_signal_handler[signum] != 0) {
s_signal_handler[signum]->handleSignal(signum);
}
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}
};