fluxbox/src/IconbarTool.hh

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// IconbarTool.hh
// Copyright (c) 2003 Henrik Kinnunen (fluxgen at users.sourceforge.net)
// and Simon Bowden (rathnor at users.sourceforge.net)
//
// Permission is hereby granted, free of charge, to any person obtaining a
// copy of this software and associated documentation files (the "Software"),
// to deal in the Software without restriction, including without limitation
// the rights to use, copy, modify, merge, publish, distribute, sublicense,
// and/or sell copies of the Software, and to permit persons to whom the
// Software is furnished to do so, subject to the following conditions:
//
// The above copyright notice and this permission notice shall be included in
// all copies or substantial portions of the Software.
//
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
// THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
// FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
// DEALINGS IN THE SOFTWARE.
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// $Id: IconbarTool.hh,v 1.4 2003/08/13 10:11:14 fluxgen Exp $
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#ifndef ICONBARTOOL_HH
#define ICONBARTOOL_HH
#include "ToolbarItem.hh"
#include "Container.hh"
#include "FbTk/Observer.hh"
#include <list>
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#include <X11/Xlib.h>
class IconbarTheme;
class BScreen;
class IconButton;
class FluxboxWindow;
class IconbarTool: public ToolbarItem, public FbTk::Observer {
public:
IconbarTool(const FbTk::FbWindow &parent, IconbarTheme &theme, BScreen &screen);
~IconbarTool();
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void move(int x, int y);
void resize(unsigned int width, unsigned int height);
void moveResize(int x, int y,
unsigned int width, unsigned int height);
void update(FbTk::Subject *subj);
void show();
void hide();
unsigned int width() const;
unsigned int height() const;
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unsigned int borderWidth() const;
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private:
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/// render single button that holds win
void renderWindow(FluxboxWindow &win);
/// render single button
void renderButton(IconButton &button);
/// render all buttons
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void renderTheme();
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/// destroy all icons
void deleteIcons();
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BScreen &m_screen;
Container m_icon_container;
const IconbarTheme &m_theme;
// cached pixmaps
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Pixmap m_focused_pm, m_unfocused_pm;
Pixmap m_empty_pm; ///< pixmap for empty container
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typedef std::list<IconButton *> IconList;
IconList m_icon_list;
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};
#endif // ICONBARTOOL_HH