600 lines
20 KiB
C++
600 lines
20 KiB
C++
![]() |
// Remember.cc for Fluxbox Window Manager
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// Copyright (c) 2002 Xavier Brouckaert
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// Copyright (c) 2003 Henrik Kinnunen (fluxgen at users.sourceforge.net)
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//
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// Permission is hereby granted, free of charge, to any person obtaining a
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// copy of this software and associated documentation files (the "Software"),
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// to deal in the Software without restriction, including without limitation
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// the rights to use, copy, modify, merge, publish, distribute, sublicense,
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// and/or sell copies of the Software, and to permit persons to whom the
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// Software is furnished to do so, subject to the following conditions:
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//
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// The above copyright notice and this permission notice shall be included in
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// all copies or substantial portions of the Software.
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//
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// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
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// THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
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// FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
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// DEALINGS IN THE SOFTWARE.
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// $Id: Remember.cc,v 1.1 2003/04/26 07:57:00 rathnor Exp $
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#include "Remember.hh"
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#include "StringUtil.hh"
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#include "WinClient.hh"
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#include "FbMenu.hh"
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#include "MenuItem.hh"
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// TODO get rid of these
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#define RC_PATH "fluxbox"
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#define RC_INIT_FILE "init"
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//use GNU extensions
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#ifndef _GNU_SOURCE
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#define _GNU_SOURCE
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#endif // _GNU_SOURCE
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#include <iostream>
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#include <sstream>
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#include <fstream>
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/*
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#include <string>
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#include <memory>
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#include <stdio.h>
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*/
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#ifndef MAXPATHLEN
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#define MAXPATHLEN 255
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#endif // MAXPATHLEN
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namespace {
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class RememberMenuItem : public FbTk::MenuItem {
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public:
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RememberMenuItem(const char *label, Remember &remember,
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FluxboxWindow &fbwin,
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Remember::Attribute attrib) :
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FbTk::MenuItem(label), m_remember(remember),
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m_win(fbwin), m_attrib(attrib) {}
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bool isSelected() const {
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return m_remember.isRemembered(m_win.winClient(), m_attrib);
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}
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bool isEnabled() const {
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if (m_attrib != Remember::REM_JUMPWORKSPACE)
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return true;
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else
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return (m_remember.isRemembered(m_win.winClient(), Remember::REM_WORKSPACE));
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}
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void click(int button, int time) {
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if (isSelected()) {
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m_remember.forgetAttrib(m_win.winClient(), m_attrib);
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} else {
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m_remember.rememberAttrib(m_win.winClient(), m_attrib);
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}
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m_remember.save();
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FbTk::MenuItem::click(button, time);
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}
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private:
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// my remember manager
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Remember &m_remember;
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FluxboxWindow &m_win;
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Remember::Attribute m_attrib;
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};
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FbTk::Menu *createRememberMenu(Remember &remember, FluxboxWindow &win) {
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// each fluxboxwindow has its own windowmenu
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// so we also create a remember menu just for it...
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BScreen &screen = win.getScreen();
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FbTk::Menu *menu = new FbMenu(*screen.menuTheme(),
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screen.getScreenNumber(),
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*screen.getImageControl(),
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*screen.layerManager().getLayer(Fluxbox::instance()->getMenuLayer()));
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// TODO: nls
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menu->insert(new RememberMenuItem("Workspace", remember, win,
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Remember::REM_WORKSPACE));
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menu->insert(new RememberMenuItem("Jump to workspace", remember, win,
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Remember::REM_JUMPWORKSPACE));
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menu->insert(new RememberMenuItem("Dimensions", remember, win,
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Remember::REM_DIMENSIONS));
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menu->insert(new RememberMenuItem("Position", remember, win,
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Remember::REM_POSITION));
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menu->insert(new RememberMenuItem("Sticky", remember, win,
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Remember::REM_STUCKSTATE));
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menu->insert(new RememberMenuItem("Decorations", remember, win,
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Remember::REM_DECOSTATE));
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menu->insert(new RememberMenuItem("Shaded", remember, win,
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Remember::REM_SHADEDSTATE));
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// menu->insert(new RememberMenuItem("Tab", remember, win,
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// Remember::REM_TABSTATE));
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menu->insert(new RememberMenuItem("Save on close", remember, win,
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Remember::REM_SAVEONCLOSE));
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menu->update();
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return menu;
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};
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};
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Application::Application() {
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workspace_remember =
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dimensions_remember =
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position_remember =
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stuckstate_remember =
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decostate_remember =
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shadedstate_remember =
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tabstate_remember =
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jumpworkspace_remember =
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save_on_close_remember = false;
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}
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Remember::Remember() {
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load();
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}
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Application* Remember::add(const char* app_name) {
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if (!app_name)
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return NULL;
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Application* a = new Application();
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apps[app_name] = a;
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return a;
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}
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// FIXME, I am evil
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#include "X11/Xlib.h"
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#include "App.hh"
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const char * getWMClass(Window w) {
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XClassHint ch;
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if (XGetClassHint(FbTk::App::instance()->display(), w, &ch) == 0) {
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cerr<<"Failed to read class hint!"<<endl;
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return 0;
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} else {
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std::string m_class_name;
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if (ch.res_name != 0) {
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//m_instance_name = const_cast<char *>(ch.res_name);
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XFree(ch.res_name);
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} else {}
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//m_instance_name = "";
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if (ch.res_class != 0) {
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m_class_name = const_cast<char *>(ch.res_class);
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XFree(ch.res_class);
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} else {
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m_class_name = "";
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}
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return m_class_name.c_str();
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}
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}
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Application* Remember::find(WinClient &winclient) {
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return find(getWMClass(winclient.fbwindow()->getClientWindow())); //FIXME
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}
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Application* Remember::add(WinClient &winclient) {
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return add(getWMClass(winclient.fbwindow()->getClientWindow())); //FIXME
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}
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Application* Remember::find(const char* app_name) {
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if (!app_name)
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return NULL;
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Apps::iterator i = apps.find(app_name);
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if (i!=apps.end())
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return i->second;
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else
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return NULL;
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}
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int Remember::parseApp(ifstream &file, Application *a) {
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string line;
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int row = 0;
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while (! file.eof()) {
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if (getline(file, line)) {
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row++;
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if (line[0] != '#') { //the line is commented
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int parse_pos = 0, err = 0;
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std::string str_key, str_label;
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err = StringUtil::getStringBetween(str_key, line.c_str(), '[', ']');
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if (err > 0 ) {
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parse_pos += err;
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err = StringUtil::getStringBetween(str_label, line.c_str() + parse_pos, '{', '}');
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if (err>0) {
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parse_pos += err;
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}
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} else
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continue; //read next line
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if (!str_key.size())
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continue; //read next line
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if (str_key == "Workspace") {
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unsigned int w;
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istringstream iss(str_label.c_str());
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iss >> w;
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a->rememberWorkspace(w);
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} else if (str_key == "Dimensions") {
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unsigned int h,w;
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istringstream iss(str_label.c_str());
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iss >> w >> h;
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a->rememberDimensions(w,h);
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} else if (str_key == "Position") {
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unsigned int x,y;
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istringstream iss(str_label);
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iss >> x >> y;
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a->rememberPosition(x,y);
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} else if (str_key == "Shaded") {
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a->rememberShadedstate((str_label=="yes"));
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} else if (str_key == "Tab") {
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a->rememberTabstate((str_label=="yes"));
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} else if (str_key == "Deco") {
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if (str_label == "NONE") {
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a->rememberDecostate((unsigned int) 0);
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} else if (str_label == "NORMAL") {
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a->rememberDecostate((unsigned int) 0xfffffff);
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} else if (str_label == "TINY") {
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a->rememberDecostate((unsigned int)
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FluxboxWindow::DECORM_TITLEBAR
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| FluxboxWindow::DECORM_ICONIFY
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| FluxboxWindow::DECORM_MENU
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);
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} else if (str_label == "TOOL") {
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a->rememberDecostate((unsigned int)
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FluxboxWindow::DECORM_TITLEBAR
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| FluxboxWindow::DECORM_MENU
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);
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} else {
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unsigned int mask;
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const char * str = str_label.c_str();
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// it'll have at least one char and \0, so this is safe
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istringstream iss(str);
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// check for hex
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if (str[0] == '0' && str[1] == 'x') {
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iss.seekg(2);
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iss >> hex;
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}
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iss >> mask ;
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a->rememberDecostate(mask);
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}
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} else if (str_key == "Sticky") {
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a->rememberStuckstate((str_label=="yes"));
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} else if (str_key == "Jump") {
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a->rememberJumpworkspace((str_label=="yes"));
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} else if (str_key == "Close") {
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a->rememberSaveOnClose((str_label=="yes"));
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} else if (str_key == "end") {
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return row;
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} else {
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cerr << "Unsupported apps key = " << str_key << endl;
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}
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}
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}
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}
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return row;
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}
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void Remember::load() {
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#ifdef DEBUG
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cerr << "Loading apps file..." << endl;
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#endif // DEBUG
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string apps_string = getenv("HOME")+string("/.")+RC_PATH+string("/")+"apps";
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ifstream apps_file(apps_string.c_str());
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if (!apps_file.fail()) {
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if (!apps_file.eof()) {
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string line;
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int row = 0;
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while (getline(apps_file, line) && ! apps_file.eof()) {
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row++;
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if (line[0] == '#')
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continue;
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string key;
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int pos=0;
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int err = StringUtil::getStringBetween(key, line.c_str(), '[', ']');
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if (err >0 && key == "app") {
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pos += err;
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string label;
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err = StringUtil::getStringBetween(label, line.c_str()+pos, '(', ')');
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if (err>0) {
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Application *a;
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Apps::iterator i = apps.find(label);
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if (i==apps.end()) {
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a = new Application();
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apps[label] = a;
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} else
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a = i->second;
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row += parseApp(apps_file, a);
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} else
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cerr<<"Error1 in apps file. Line("<<row<<")"<<endl;
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} else
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cerr<<"Error2 in apps file. Line("<<row<<")"<<endl;
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}
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} else {
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#ifdef DEBUG
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cerr<<__FILE__<<"("<<__LINE__<< ") Empty apps file" << endl;
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#endif
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}
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} else {
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cerr << "apps file failure" << endl;
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}
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}
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void Remember::save() {
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#ifdef DEBUG
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cerr << "Saving apps file..." << endl;
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#endif // DEBUG
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string apps_string = getenv("HOME")+string("/.")+RC_PATH+string("/")+"apps";
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ofstream apps_file(apps_string.c_str());
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Apps::iterator it = apps.begin();
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Apps::iterator it_end = apps.end();
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for (; it != it_end; ++it) {
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apps_file << "[app] (" << it->first << ")" << endl;
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Application *a = it->second;
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if (a->workspace_remember) {
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apps_file << " [Workspace]\t{" << a->workspace << "}" << endl;
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}
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if (a->dimensions_remember) {
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apps_file << " [Dimensions]\t{" << a->w << " " << a->h << "}" << endl;
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}
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if (a->position_remember) {
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apps_file << " [Position]\t{" << a->x << " " << a->y << "}" << endl;
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}
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if (a->shadedstate_remember) {
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apps_file << " [Shaded]\t{" << ((a->shadedstate)?"yes":"no") << "}" << endl;
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}
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if (a->tabstate_remember) {
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apps_file << " [Tab]\t\t{" << ((a->tabstate)?"yes":"no") << "}" << endl;
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}
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if (a->decostate_remember) {
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switch (a->decostate) {
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case (0) :
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apps_file << " [Deco]\t{NONE}" << endl;
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break;
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case (0xffffffff):
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case (FluxboxWindow::DECORM_LAST - 1):
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apps_file << " [Deco]\t{NORMAL}" << endl;
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break;
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case (FluxboxWindow::DECORM_TITLEBAR
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| FluxboxWindow::DECORM_ICONIFY
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| FluxboxWindow::DECORM_MENU):
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apps_file << " [Deco]\t{TOOL}" << endl;
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break;
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case (FluxboxWindow::DECORM_TITLEBAR
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| FluxboxWindow::DECORM_MENU):
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apps_file << " [Deco]\t{TINY}" << endl;
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break;
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default:
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apps_file << " [Deco]\t{0x"<<hex<<a->decostate<<dec<<"}"<<endl;
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break;
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}
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}
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if (a->stuckstate_remember) {
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apps_file << " [Sticky]\t{" << ((a->stuckstate)?"yes":"no") << "}" << endl;
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}
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if (a->jumpworkspace_remember) {
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apps_file << " [Jump]\t{" << ((a->jumpworkspace)?"yes":"no") << "}" << endl;
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}
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if (a->save_on_close_remember) {
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apps_file << " [Close]\t{" << ((a->save_on_close)?"yes":"no") << "}" << endl;
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}
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apps_file << "[end]" << endl;
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}
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}
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bool Remember::isRemembered(WinClient &winclient, Attribute attrib) {
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Application *app = find(winclient);
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if (!app) return false;
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switch (attrib) {
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case REM_WORKSPACE:
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return app->workspace_remember;
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break;
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case REM_DIMENSIONS:
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return app->dimensions_remember;
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break;
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case REM_POSITION:
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return app->position_remember;
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break;
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case REM_STUCKSTATE:
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return app->stuckstate_remember;
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break;
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case REM_DECOSTATE:
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return app->decostate_remember;
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break;
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case REM_SHADEDSTATE:
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return app->shadedstate_remember;
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break;
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// case REM_TABSTATE:
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// return app->tabstate_remember;
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// break;
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case REM_JUMPWORKSPACE:
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return app->jumpworkspace_remember;
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break;
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case REM_SAVEONCLOSE:
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return app->save_on_close_remember;
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break;
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case REM_LASTATTRIB:
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default:
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return false; // should never get here
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}
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}
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void Remember::rememberAttrib(WinClient &winclient, Attribute attrib) {
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FluxboxWindow *win = winclient.fbwindow();
|
||
|
if (!win) return;
|
||
|
Application *app = find(winclient);
|
||
|
if (!app) {
|
||
|
app = add(winclient);
|
||
|
if (!app) return;
|
||
|
}
|
||
|
switch (attrib) {
|
||
|
case REM_WORKSPACE:
|
||
|
app->rememberWorkspace(win->getWorkspaceNumber());
|
||
|
break;
|
||
|
case REM_DIMENSIONS:
|
||
|
app->rememberDimensions(win->getWidth(), win->getHeight());
|
||
|
break;
|
||
|
case REM_POSITION:
|
||
|
app->rememberPosition(win->getXFrame(), win->getYFrame());
|
||
|
break;
|
||
|
case REM_STUCKSTATE:
|
||
|
app->rememberShadedstate(win->isShaded());
|
||
|
break;
|
||
|
case REM_DECOSTATE:
|
||
|
app->rememberDecostate(win->getDecorationMask());
|
||
|
break;
|
||
|
case REM_SHADEDSTATE:
|
||
|
app->rememberStuckstate(win->isStuck());
|
||
|
break;
|
||
|
// case REM_TABSTATE:
|
||
|
// break;
|
||
|
case REM_JUMPWORKSPACE:
|
||
|
app->rememberJumpworkspace(true);
|
||
|
break;
|
||
|
case REM_SAVEONCLOSE:
|
||
|
app->rememberSaveOnClose(true);
|
||
|
break;
|
||
|
case REM_LASTATTRIB:
|
||
|
default:
|
||
|
// nothing
|
||
|
break;
|
||
|
}
|
||
|
}
|
||
|
|
||
|
void Remember::forgetAttrib(WinClient &winclient, Attribute attrib) {
|
||
|
FluxboxWindow *win = winclient.fbwindow();
|
||
|
if (!win) return;
|
||
|
Application *app = find(winclient);
|
||
|
if (!app) {
|
||
|
app = add(winclient);
|
||
|
if (!app) return;
|
||
|
}
|
||
|
switch (attrib) {
|
||
|
case REM_WORKSPACE:
|
||
|
app->forgetWorkspace();
|
||
|
break;
|
||
|
case REM_DIMENSIONS:
|
||
|
app->forgetDimensions();
|
||
|
break;
|
||
|
case REM_POSITION:
|
||
|
app->forgetPosition();
|
||
|
break;
|
||
|
case REM_STUCKSTATE:
|
||
|
app->forgetStuckstate();
|
||
|
break;
|
||
|
case REM_DECOSTATE:
|
||
|
app->forgetDecostate();
|
||
|
break;
|
||
|
case REM_SHADEDSTATE:
|
||
|
app->forgetShadedstate();
|
||
|
break;
|
||
|
// case REM_TABSTATE:
|
||
|
// break;
|
||
|
case REM_JUMPWORKSPACE:
|
||
|
app->forgetJumpworkspace();
|
||
|
break;
|
||
|
case REM_SAVEONCLOSE:
|
||
|
app->forgetSaveOnClose();
|
||
|
break;
|
||
|
case REM_LASTATTRIB:
|
||
|
default:
|
||
|
// nothing
|
||
|
break;
|
||
|
}
|
||
|
}
|
||
|
|
||
|
void Remember::setupWindow(FluxboxWindow &win) {
|
||
|
WinClient &winclient = win.winClient();
|
||
|
|
||
|
// we don't touch the window if it is a transient
|
||
|
// of something else
|
||
|
if (winclient.transientFor())
|
||
|
return;
|
||
|
|
||
|
Application *app = find(winclient);
|
||
|
if (!app) return; // nothing to do
|
||
|
|
||
|
BScreen &screen = win.getScreen();
|
||
|
|
||
|
if (app->workspace_remember) {
|
||
|
// TODO: fix placement to initialise properly
|
||
|
screen.reassociateWindow(&win, app->workspace, true);
|
||
|
if (app->jumpworkspace_remember)
|
||
|
screen.changeWorkspaceID(app->workspace);
|
||
|
}
|
||
|
|
||
|
if (app->dimensions_remember)
|
||
|
win.resize(app->w, app->h);
|
||
|
|
||
|
if (app->position_remember)
|
||
|
win.move(app->x, app->y);
|
||
|
|
||
|
if (app->shadedstate_remember)
|
||
|
// if inconsistent...
|
||
|
if (win.isShaded() && !app->shadedstate ||
|
||
|
!win.isShaded() && app->shadedstate)
|
||
|
win.shade(); // toggles
|
||
|
|
||
|
// external tabs aren't available atm...
|
||
|
//if (app->tabstate_remember) ...
|
||
|
|
||
|
if (app->decostate_remember)
|
||
|
win.setDecorationMask(app->decostate);
|
||
|
|
||
|
if (app->stuckstate_remember)
|
||
|
// if inconsistent...
|
||
|
if (win.isStuck() && !app->stuckstate ||
|
||
|
!win.isStuck() && app->stuckstate)
|
||
|
win.stick(); // toggles
|
||
|
|
||
|
// add the menu, this -2 is somewhat dodgy... :-/
|
||
|
// TODO: nls
|
||
|
win.getWindowmenu().insert("Remember...", createRememberMenu(*this, win), win.getWindowmenu().numberOfItems()-2);
|
||
|
win.getWindowmenu().update();
|
||
|
}
|
||
|
|
||
|
void Remember::updateWindowClose(FluxboxWindow &win) {
|
||
|
// This doesn't work at present since fluxbox.cc is missing the windowclose stuff.
|
||
|
// I don't trust it (particularly winClient()) while this is the case
|
||
|
return;
|
||
|
|
||
|
WinClient &winclient = win.winClient();
|
||
|
Application *app = find(winclient);
|
||
|
|
||
|
if (!app || !(app->save_on_close_remember && app->save_on_close))
|
||
|
return;
|
||
|
|
||
|
for (int attrib = 0; attrib <= REM_LASTATTRIB; attrib++) {
|
||
|
if (isRemembered(winclient, (Attribute) attrib)) {
|
||
|
rememberAttrib(winclient, (Attribute) attrib);
|
||
|
}
|
||
|
}
|
||
|
/*
|
||
|
if (app->workspace_remember)
|
||
|
app->rememberWorkspace(win.getWorkspaceNumber());
|
||
|
if (app->dimensions_remember)
|
||
|
app->rememberDimensions(win.getWidth(), win.getHeight());
|
||
|
if (app->position_remember)
|
||
|
app->rememberPosition(win.getXFrame(), win.getYFrame());
|
||
|
if (app->shadedstate_remember)
|
||
|
app->rememberShadedstate(win.isShaded());
|
||
|
// external tabs off atm
|
||
|
//if (app->tabstate_remember) ...
|
||
|
if (app->decostate_remember)
|
||
|
app->rememberDecostate(win.getDecorationMask());
|
||
|
if (app->stuckstate_remember)
|
||
|
app->rememberStuckstate(win.isStuck());
|
||
|
if (app->jumpworkspace_remember)
|
||
|
app->rememberJumpworkspace(true);
|
||
|
*/
|
||
|
save();
|
||
|
}
|